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DáinIronfoot
Posted: Fri Jun 08, 2007 9:53 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Made some changes. Thanks! Thumbs Up

Anyone else?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Fri Jun 08, 2007 7:45 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:
Made a couple tweaks. Thanks, guys! Thumbs Up

Here’s another card for Galadriel that I meant to post last time, but forgot about. Embarassed

0Nenya, Ring of Water Elven
Artifact • Ring
Vitality +1
Bearer must be Galadriel.
Each time the fellowship moves to a river, you may exert Galadriel twice and discard a card from hand to heal each companion with resistance 7 or more.
Maneuver: Place an Elven card from hand on top of your draw deck and add (X) to heal X Elf allies whose home is any site 6. Discard this artifact.
“...it glittered like polished gold overlaid with silver light, and a white stone in it twinkled as if the Even-star had come down to rest upon her hand.”
cool!

2Haldir, Guide of Northern Lórien Elven
Companion • Elf
Strength: 5
Vitality: 3
Signet: Elrond
To play, spot an Elf.
Haldir is strength +1 for each of the following the fellowship is at: forest, river, sanctuary.
Fellowship: Exert Haldir to play an Elf ally whose home is any site 6 from your draw deck.
“‘You do not look evil! And since you come with an Elf of our kindred, we are willing to befriend you, as Elrond asked; though it is not our custom to lead strangers through our land.’”
add dwelling.

2Rúmil, Marchwarden of the Nimrodel Elven
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 6
While the fellowship is at a sanctuary, Rúmil is strength +1.
While the fellowship is at a river site and you can spot an Elf ally or Elven follower, Rúmil is an archer.
“Rúmil, who had remained on the other side, drew back the last one, slung it on his shoulder, and with a wave of his hand went away, back to Nimrodel to keep watch.”
cool! make the first ability +2

2Orophin, Border-Guard of Lórien Elven
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 6
While the fellowship is at a sanctuary, Orophin gains hunter 1.
While the fellowship is at a forest site and you can spot an Elf ally or Elven follower, Orophin is an archer.
“‘Orophin has now gone in haste back to our dwellings to warn our people. None of the Orcs will ever return out of Lórien.’”

ditto
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Sat Jun 09, 2007 5:58 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Sorry, SoP, but I disagree. I think Haldir would be TOO good if I added "dwelling", and I don’t want to replace any of the current ones with dwelling, because right now he’s themed with Rúmil and Orophin.

Speaking of those two, I also think THEY’D be too good if they got stength +2 or hunter 2 with their abilities, now that I think about it, since they’re also pretty easily archers.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
elf lvr
Posted: Sat Jun 09, 2007 11:33 am
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
DáinIronfoot wrote:


0Nenya, Ring of Water Elven
Artifact • Ring
Vitality +1
Bearer must be Galadriel.
Each time the fellowship moves to a river, you may exert Galadriel twice and discard a card from hand to heal each companion with resistance 7 or more.
Maneuver: Place an Elven card from hand on top of your draw deck and add (X) to heal X Elf allies whose home is any site 6. Discard this artifact.
“...it glittered like polished gold overlaid with silver light, and a white stone in it twinkled as if the Even-star had come down to rest upon her hand.”


Neat!

Quote:
2Haldir, Guide of Northern Lórien Elven
Companion • Elf
Strength: 5
Vitality: 3
Signet: Elrond
To play, spot an Elf.
Haldir is strength +1 for each of the following the fellowship is at: forest, river, sanctuary.
Fellowship: Exert Haldir to play an Elf ally whose home is any site 6 from your draw deck.
“‘You do not look evil! And since you come with an Elf of our kindred, we are willing to befriend you, as Elrond asked; though it is not our custom to lead strangers through our land.’”


I was about to suggest a wording change, but then I realized it was worded that way so that if the fellowship was at any TWO of these, Haldir would get strength +2. Or, if you’re lucky, +3 (if there are any river/forests...) The fellowship ability is good too.

Quote:
2Rúmil, Marchwarden of the Nimrodel Elven
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 6
While the fellowship is at a sanctuary, Rúmil is strength +1.
While the fellowship is at a river site and you can spot an Elf ally or Elven follower, Rúmil is an archer.
“Rúmil, who had remained on the other side, drew back the last one, slung it on his shoulder, and with a wave of his hand went away, back to Nimrodel to keep watch.”


Neat.

Quote:
2Orophin, Border-Guard of Lórien Elven
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 6
While the fellowship is at a sanctuary, Orophin gains hunter 1.
While the fellowship is at a forest site and you can spot an Elf ally or Elven follower, Orophin is an archer.
“‘Orophin has now gone in haste back to our dwellings to warn our people. None of the Orcs will ever return out of Lórien.’”


Cool.
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
DáinIronfoot
Posted: Sat Jun 09, 2007 5:22 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Sticking with Lothlórien for the time being, here’s a trio of allies simple allies, but remember, you can pull them easily with Haldir and pump them up and/or heal them with Galadriel, Celeborn, and The Mirror of Galadriel, Reflector of Elf-magic. Smile Enjoy!

2Amrion, Lórien Watchman Elven
Ally • Home 6 • Elf
Strength: 4
Vitality: 3
Archer.
Archery: Exert Amrion to wound a Moria minion.
“A head appeared suddenly through the hole in the flet. Frodo sat up in alarm and saw that it was a grey-hooded Elf. He looked towards the hobbits....`Yrch!’ said the Elf in a hissing whisper, and cast on to the flet the rope-ladder rolled up.”

This guy is done in the same vein as the original Rúmil and Orophin, which we all know are AWESOME allies. Very Happy

2Legandir, Elf of Lórien Elven
Ally • Home 6 • Elf
Strength: 3
Vitality: 3
Fellowship or Maneuver: Exert Legandir twice (or discard him) to play an Elven ally whose home is any site 6 from your draw deck or discard pile.
“Three small gray boats had been made ready for the travellers, and in these the Elves stowed their goods.”

1Amanthon, Elf of Lórien Elven
Ally • Home 6 • Elf
Strength: 3
Vitality: 2
Maneuver or Regroup: Discard Amanthon to play an Elven possession from your draw deck or discard pile.
“‘But now alas! unless you should at some time return hither, you must be content with our gift. May it serve you well!’”
Last edited by DáinIronfoot on Sun Jun 10, 2007 1:48 pm; edited 2 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Sat Jun 09, 2007 7:00 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:

2Amrion, Lórien Watchman Elven
Ally • Home 6 • Elf
Strength: 4
Vitality: 3
Archer.
Archery: Exert Amrion to wound a Moria minion.
“A head appeared suddenly through the hole in the flet. Frodo sat up in alarm and saw that it was a grey-hooded Elf. He looked towards the hobbits....`Yrch!’ said the Elf in a hissing whisper, and cast on to the flet the rope-ladder rolled up.”
what is a flet?

2Legandir, Elf of Lórien Elven
Ally • Home 6 • Elf
Strength: 3
Vitality: 3
Fellowship or Maneuver: Exert Legandir twice (or discard him) to play Galadriel, Celeborn, or an Elven ally whose home is site 6 from your draw deck.
“Three small gray boats had been made ready for the travellers, and in these the Elves stowed their goods.”
did you make these up? (the names) or discard pile

1Amanthon, Elf of Lórien Elven
Ally • Home 6 • Elf
Strength: 3
Vitality: 2
Maneuver or Regroup: Discard Amanthon to play an Elven possession from your draw deck.
“‘But now alas! unless you should at some time return hither, you must be content with our gift. May it serve you well!’”

ditto
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
elf lvr
Posted: Sat Jun 09, 2007 8:41 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
[quote="DáinIronfoot"]

Quote:
2Amrion, Lórien Watchman Elven
Ally • Home 6 • Elf
Strength: 4
Vitality: 3
Archer.
Archery: Exert Amrion to wound a Moria minion.
“A head appeared suddenly through the hole in the flet. Frodo sat up in alarm and saw that it was a grey-hooded Elf. He looked towards the hobbits....`Yrch!’ said the Elf in a hissing whisper, and cast on to the flet the rope-ladder rolled up.”


No complaints.

Quote:
2Legandir, Elf of Lórien Elven
Ally • Home 6 • Elf
Strength: 3
Vitality: 3
Fellowship or Maneuver: Exert Legandir twice (or discard him) to play Galadriel, Celeborn, or an Elven ally whose home is site 6 from your draw deck or discard pile.
“Three small gray boats had been made ready for the travellers, and in these the Elves stowed their goods.”


Whoa! Neat!

Quote:
1Amanthon, Elf of Lórien Elven
Ally • Home 6 • Elf
Strength: 3
Vitality: 2
Maneuver or Regroup: Discard Amanthon to play an Elven possession from your draw deck or discard pile.
“‘But now alas! unless you should at some time return hither, you must be content with our gift. May it serve you well!’”


Sweet. Maybe you should make an event or condition that can pull these allies back from the discard pile.
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
DáinIronfoot
Posted: Sat Jun 09, 2007 9:02 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
elf lvr wrote:
DáinIronfoot wrote:
1Amanthon, Elf of Lórien Elven
Ally • Home 6 • Elf
Strength: 3
Vitality: 2
Maneuver or Regroup: Discard Amanthon to play an Elven possession from your draw deck or discard pile.
“‘But now alas! unless you should at some time return hither, you must be content with our gift. May it serve you well!’”

Sweet. Maybe you should make an event or condition that can pull these allies back from the discard pile.

A good idea. I can’t remember if I have already or not (too lazy to check Razz), but if I haven’t, I will. Thumbs Up

Anyone else? Angel
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Thranduil
Posted: Sun Jun 10, 2007 4:25 am
Joined: 01 May 2007 Posts: 2256 Location:
DáinIronfoot wrote:
2Amrion, Lórien Watchman Elven
Ally • Home 6 • Elf
Strength: 4
Vitality: 3
Archer.
Archery: Exert Amrion to wound a Moria minion.
“A head appeared suddenly through the hole in the flet. Frodo sat up in alarm and saw that it was a grey-hooded Elf. He looked towards the hobbits....`Yrch!’ said the Elf in a hissing whisper, and cast on to the flet the rope-ladder rolled up.”

SoP, a ’flet’, I believe, is a platform that the Elves of Lorien live on high up in the trees. ’Flet’ is its pseudo-English name, the Elvish is ’Telan’. Nice, but didn’t the original haldir and orophin have strength 3? Plus, I object very strongly to making up names, but that’s hardly here or there.

DáinIronfoot wrote:
2Legandir, Elf of Lórien Elven
Ally • Home 6 • Elf
Strength: 3
Vitality: 3
Fellowship or Maneuver: Exert Legandir twice (or discard him) to play Galadriel, Celeborn, or an Elven ally whose home is site 6 from your draw deck or discard pile.
“Three small gray boats had been made ready for the travellers, and in these the Elves stowed their goods.”

Just make it an ally with home 6, this guy shouldn’t play Galadriel or Celeborn if they’re not living in his homeland.

DáinIronfoot wrote:
1Amanthon, Elf of Lórien Elven
Ally • Home 6 • Elf
Strength: 3
Vitality: 2
Maneuver or Regroup: Discard Amanthon to play an Elven possession from your draw deck or discard pile.
“‘But now alas! unless you should at some time return hither, you must be content with our gift. May it serve you well!’”

Interesting.

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
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DáinIronfoot
Posted: Sun Jun 10, 2007 1:56 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Made that recommended change to Legandir, Thranduil. And yes, Amarion has 4 strength rather than the "typical" 3, but I did that because Moria minions generally aren’t as common as what the original 3/3 archer allies targeted.

Anyways, this time we move back to Rivendell, and have a couple more "what-if" companions from the Council of Elrond. For each of them, I kept their abilities close to what their original versions did, because they were pretty cool abilities. Smile Enjoy!

2Galdor, Messenger of the Havens Elven
Companion • Elf
Strength: 5
Vitality: 3
Resistance: 7
To play, spot an Elf.
Each time the fellowship moves to a dwelling or river site, you may exert Galdor to return a minion to its owner’s hand (or discard that minion if it is roaming).
“‘And yet we see that Sauron can torture and destroy the very hills. What power still remains lies with us, here in Imladris, or with Cirdan at the Havens, or in Lórien. But have they the strength, have we here the strength to withstand the Enemy, the coming of Sauron at the last, when all else is overthrown?’”

2Golradir, Rivendell Councilor Elven
Companion • Elf
Strength: 5
Vitality: 3
Resistance: 6
Hunter 1. To play, spot an Elf.
Skirmish: Exert Golradir to make a minion skirmishing an Elf strength -­1 (or -2 if that minion is roaming).
“Beside Glorfindel there were several other counsellors of Elrond’s household....”
Last edited by DáinIronfoot on Sun Jun 10, 2007 8:32 pm; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!

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