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| Turin06 | 
 Posted: Tue Jun 05, 2007 5:51 am | 
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Joined: 24 Oct 2006
Posts: 197
Location: Good Question
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Lets hear it for the Rogue Sadron ladies and gentlemen.
 
 
  • Wedge, Rogue Commander [New Rep]
 
Companion • Human
 
Str:7
 
Vit:3
 
Res:7
 
Pilot (While this companion bears a vehicle it is 
 
strength +2. While this companion does not bear a 
 
vehicle he is strength -2.)
 
Each [New Rep] Pilot companion is strength +1. 
 
While you can spot 3 Pilot companions the crossfire total is +1.
 
"Me? I’m just plain old Wedge Antilles, doing my job." 
 
3R220
 
 
  • Corran, Force Sensitive Rogue [New Rep]
 
Companion • Human
 
Str:6
 
Vit:3
 
Res:8
 
Pilot (While this companion bears a vehicle it is 
 
strength +2. While this companion does not bear a 
 
vehicle he is strength -2.)
 
Crossfire: Exert Corran and spot another Pilot companion to wound a minion (limit once per turn)
 
"I’m glad you think I’m not bad, but I want to be the best." 
 
3U182
 
 
 
  • Gavin, Skilled Rogue [New Rep]
 
Companion • Human
 
Str:6
 
Vit:3
 
Res:7
 
Pilot (While this companion bears a vehicle it is 
 
strength +2. While this companion does not bear a 
 
vehicle he is strength -2.)
 
While you can spot two other Pilot companions Gavin is strength +2 and damage +1.
 
"His name is Gavin Darklighter, and he’s every bit as much a hero as I am."
 
3U189
 
 
  • Wes, Joking Rogue [New Rep]
 
Companion • Human
 
Str:6
 
Vit:3
 
Res:7
 
Pilot (While this companion bears a vehicle it is 
 
strength +2. While this companion does not bear a 
 
vehicle he is strength -2.)
 
Each [New Rep] pilot is resistance +1.
 
Crossfire: Exert Wes and another Pilot companion to add 1 to the Light Side Crossfire total.
 
"This is Major Wes Janson, and if you’re not aware of his exploits, I’m sure he’ll be delighted to give you the whole story."
 
3U221
 
 
  • Rogue Pilot [New Rep]
 
Companion • Human
 
Str:5
 
Vit:3
 
Res:6
 
Pilot (While this companion bears a vehicle it is 
 
strength +2. While this companion does not bear a 
 
vehicle he is strength -2.)
 
Exert this companion to make it strength +1.
 
"Rogue Squadron to Borleias. We’re back. We kicked your butt twenty years ago. Now we’re here to do it again." 
 
3U208
 
 
  Rogue X-Wing [New Rep]
 
Possession • Ship
 
Enclosed. Bearer must be [New Rep] compnion.
 
Bearer gains long range.
 
"The X-wing is the fighter that killed the Death Star. It has a perfect balance of speed and manuverability. This makes it the first choice for Rogue Squadron."  
 
3U210
 
 
  • Rogue Squadron [New Rep]
 
Condition • Support Area
 
Each time a [New Rep] Pilot companion 
 
wins a skirmish you may add a token here.
 
Response: Remove a token from here to prevent a wound to a companion.
 
"Well, you know the Rogues. All we need is a ship and rock to land it on." 
 
3R209 | 
 
Last edited by Turin06 on Tue Jun 05, 2007 2:58 pm; edited 2 times in totalBetween the conception
 
And the creation
 
Between the emotion
 
And the response
 
Falls the Shadow | 
 
 
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| legoles3333 | 
 Posted: Tue Jun 05, 2007 5:55 am | 
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Joined: 28 Nov 2006
Posts: 861
Location: In a place that is beyond your imagination
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Nice, no complaints,   | 
 
Here's My Trade List
 
I have taken an oath of poverty, to annoy me, send money
 
I am a trained assassin catcher | 
 
 
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| sickofpalantirs | 
 Posted: Tue Jun 05, 2007 1:29 pm | 
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Turin06 wrote: Lets hear it for the Rogue Sadron ladies and gentlemen.
 
  • Wedge, Rogue Commander [New Rep]
 
Companion • Human
 
Str:7
 
Vit:3
 
Res:7
 Pilot (While this companion bears a vehicle it is 
 
strength +2. While this companion does not bear a 
 
vehicle he is strength -2.)
While you can spot a Pilot companion Wedge is twilight cost -1.
 
Each [New Rep] Pilot companion is strength +1. 
 
While you can spot 3 Pilot companions the crossfire total is +1.
 "Me? I’m just plain old Wedge Antilles, doing my job." 
3R220
  OK with all his sweet abilities up his cost to 5. and cut the last one IMHO. or at least one of them  
  • Corran, Force Sensitive Rogue [New Rep]
 
Companion • Human
 
Str:6
 
Vit:3
 
Res:8
 Pilot (While this companion bears a vehicle it is 
 
strength +2. While this companion does not bear a 
 
vehicle he is strength -2.)
Crossfire: Exert Corran and spot another  Pilot companion to wound a minion (limit once per turn)
 "I’m glad you think I’m not bad, but I want to be the best." 
3U182
  cool 
  • Gavin, Skilled Rogue [New Rep]
 
Companion • Human
 
Str:6
 
Vit:3
 
Res:7
 Pilot (While this companion bears a vehicle it is 
 
strength +2. While this companion does not bear a 
 
vehicle he is strength -2.)
While you can spot two other  Pilot companions Gavin is strength +2 and  damage +1.
"His name is Gavin Darklighter, and he’s every bit as much a hero as I am."
3U189
  I guess 
  • Wes, Joking Rogue [New Rep]
 
Companion • Human
 
Str:6
 
Vit:3
 
Res:7
 Pilot (While this companion bears a vehicle it is 
 
strength +2. While this companion does not bear a 
 
vehicle he is strength -2.)
Crossfire: Exert Wes and another  Pilot companion to add 1 to the Light Side Crossfire total.
 "This is Major Wes Janson, and if you’re not aware of his exploits, I’m sure he’ll be delighted to give you the whole story."
3U221
  he needs to do something with resistance. like each pilot is res +1 
  • Rogue Pilot [New Rep]
 
Companion • Human
 
Str:5
 
Vit:3
 
Res:6
 Pilot (While this companion bears a vehicle it is 
 
strength +2. While this companion does not bear a 
 
vehicle he is strength -2.)
Exert this companion to make it strength +1.
 "Rogue Squadron to Borleias. We’re back. We kicked your butt twenty years ago. Now we’re here to do it again." 
3U208
  cool 
  Rogue X-Wing [New Rep]
 
Possession • Ship
 Enclosed. Bearer must be [New Rep] compnion.
 
Bearer gains  long range.
"The X-wing is the fighter that killed the Death Star. It has a perfect balance of speed and manuverability. This makes it the first choice for Rogue Squadron."  
3U210
  whats enclosed do? 
  • Rogue Squadron [New Rep]
 
Condition • Support Area
 
Each time a [New Rep]  Pilot companion 
 
wins a skirmish you may exert that companion to transfer
 
a vehicle he or she bears to another [New Rep]  Pilot companion.
 "Well, you know the Rogues. All we need is a ship and rock to land it on." 
3R209  
 
doesn’t capture the fell of rogue squadron at ALL. with that blatantly obvious and unhelpful review I leave you to fix it   | 
 
 Sop's haves/ top wants 
 
(mm)"SoP: you will always be the Official CC Spammer in my heart"
 
"DáinIronfoot"
 
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.   | 
 
 
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| Turin06 | 
 Posted: Tue Jun 05, 2007 2:55 pm | 
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Joined: 24 Oct 2006
Posts: 197
Location: Good Question
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doesn’t capture the fell of rogue squadron at ALL
 
 
Just the last card or all of them?
 
 
Enclosed means that they cannot take wounds in the crossfire phase but that they cannot bear other possesions and all possessions on them get discarded. | 
 
Between the conception
 
And the creation
 
Between the emotion
 
And the response
 
Falls the Shadow | 
 
 
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| Turin06 | 
 Posted: Tue Jun 05, 2007 3:32 pm | 
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Joined: 24 Oct 2006
Posts: 197
Location: Good Question
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Here is the Maul and Palpatine I revealed before as well as the other two Sith beasties.
 
 
  • Maul, Sith Assassin [Sith] 
 
Minion • Zabrak 
 
Str:14 
 
Vit:4 
 
Site:5 
 
Fierce Duelist 
 
While you can spot Palpatine, Maul’s site number is -2. 
 
Each time Maul win’s a skirmish you may exert Maul to return him to your hand. The Light Side player may add two burdens to prevent this. 
 
"Fear. Fear attracts the fearful… the strong… the weak… the innocent… the corrupt. Fear. Fear is my ally."
 
3R301
 
 
  • Palpatine, Sith Mastermind [Sith] 
 
Minion • Human 
 
Str:8 
 
Vit:4 
 
Site:5 
 
If you can spot another minion, Palpatine may not be assigned to a skirmish. 
 
Maneuver: Exert Palpatine and Dooku to make the Light Side player exert two companions [limit once per turn] 
 
Assignment: Exert Palpatine and Maul to assign Maul to a companion with 5 or less 
 
Resistance. 
 
Skirmish: Exert Palpatine and Vader to make Vader Strength +2 [limit once per turn] 
 
Regroup: Discard a [Sith] minion to return Palpatine to your hand. 
 
3R306
 
 
[10] • Vader, Sith Enforcer [Sith]
 
Minion • Human
 
Str:16
 
Vit:4
 
Site:5
 
Damage +3
 
While you can spot Palpatine Vader’s twilight cost is -3.
 
"Palpatine’s mailed fist, Dooku’s successor, Maul’s inheritor." 
 
3R309
 
 
  • Dooku, Sith Rebel [Sith]
 
Minion • Human
 
Str:11
 
Vit:3
 
Site:5
 
Duelist.  Damage +1.
 
While you can spot Palpatine when you play Dooku you may exert him
 
to make the Alliance player exert a companion. 
 
Each time Dooku wins a skirmish you may add  .
 
"Treachery is the way of the Sith."
 
3R294 | 
 
Last edited by Turin06 on Wed Jun 06, 2007 2:34 pm; edited 1 time in totalBetween the conception
 
And the creation
 
Between the emotion
 
And the response
 
Falls the Shadow | 
 
 
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| sickofpalantirs | 
 Posted: Wed Jun 06, 2007 12:59 pm | 
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Turin06 wrote: doesn’t capture the fell of rogue squadron at ALL
 
 
Just the last card or all of them?
 
 
Enclosed means that they cannot take wounds in the crossfire phase but that they cannot bear other possesions and all possessions on them get discarded.  
 
thanks.
 
just the last card the others were cool. | 
 
 Sop's haves/ top wants 
 
(mm)"SoP: you will always be the Official CC Spammer in my heart"
 
"DáinIronfoot"
 
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.   | 
 
 
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| sickofpalantirs | 
 Posted: Wed Jun 06, 2007 1:00 pm | 
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Turin06 wrote: 
  • Vader, Sith Enforcer [Sith]
 
Minion • Human
 
Str:16
 
Vit:4
 
Site:5
 Damage +3
While you can spot Palpatine Vader’s twilight cost is -3.
 "Palpatine’s mailed fist, Dooku’s successor, Maul’s inheritor." 
3R309
  up his cost to 10. interesting lore 
  • Dooku, Sith Rebel [Sith]
 
Minion • Human
 
Str:11
 
Vit:3
 
Site:5
 Duelist.  Damage +1.
While you can spot Palpatine when you play Dooku you may exert him
 
to make the Alliance player exert a companion. 
 
Each time Dooku wins a skirmish you may add   .
 "Treachery is the way of the Sith."
3R294   
 
make him cost 6-7 | 
 
 Sop's haves/ top wants 
 
(mm)"SoP: you will always be the Official CC Spammer in my heart"
 
"DáinIronfoot"
 
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.   | 
 
 
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| Turin06 | 
 Posted: Wed Jun 13, 2007 9:47 am | 
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Joined: 24 Oct 2006
Posts: 197
Location: Good Question
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Sorry there hasn’t been any updates for awhile but I’ve had A Level exams (which for those who don’t know are very important here in England). Here are some sites to make up for it.
 
 
  Advisory Council Meeting Room 
 
Urban [New Rep] characters bearing a follower are strength +2.
 
3U352
 
 
  Borleias Biotics Facility 
 
Underground Each time a Dark Side condition or evet played you may heal a [NJO] or [New Rep] character.
 
3U353
 
 
  Borleias Control Room
 
Military Each time a minion is assigned to skirmish a [NJO] or [New Rep] character that minion must exert.
 
3U354
 
 
  Chief of State’s Office 
 
Urban Regroup: Remove an Alliance Follower from the game to wound each minion twice.
 
3U355
 
 
  Echo Base Control Room 
 
Military Alliance: Exert an enclosed character to have that character gain muster until the end of the turn.
 
3C356
 
 
  Echo Base Hanger 
 
Military Skirmish: Exert an enclosed character to make he or she strength +2.
 
3C357
 
 
  Eclipse Control Room 
 
Dwelling Each time the Alliance moves to this site you may heal 2 Jedi
 
3U358
 
 
  Eclipse Hanger 
 
Military Alliance: Exert a [NJO] companion to play a Ship from your discard pile
 
3U359
 
 
That should do for now[/b] | 
 
Last edited by Turin06 on Wed Jun 13, 2007 5:09 pm; edited 1 time in totalBetween the conception
 
And the creation
 
Between the emotion
 
And the response
 
Falls the Shadow | 
 
 
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| sickofpalantirs | 
 Posted: Wed Jun 13, 2007 3:48 pm | 
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
 | 
Turin06 wrote: Sorry there hasn’t been any updates for awhile but I’ve had A Level exams (which for those who don’t know are very important here in England). Here are some sites to make up for it.
 
  Advisory Council Meeting Room 
 Urban [New Rep] characters bearing a follower are strength +2.
 
3U352
  make it cost 3 
  Borleias Biotics Facility 
 Underground Each time a Dark Side condition or evet played you may heal a [NJO] or [New Rep] character.
 
3U353
  ditto 
  Borleias Control Room
 Military Each time a minion is assigned to skirmish a [NJO] or [New Rep] character that minion must exert.
 
3U354
  ditto ditto 
  Chief of State’s Office 
 Urban Regroup: Discard a follower and te remove it from the game to wound each minion twice.
 
3U355
  just make it remove a follower from the game(freeps follower.) 
  Echo Base Control Room 
 Military Alliance: Exert an  enclosed character to have that character gain  muster until the end of the turn.
 
3C356
  make it cost 2 
  Echo Base Hanger 
 Military Skirmish: Exert an  enclosed character to make he or she strength +2.
 
3C357
  cool! 
  Eclipse Control Room 
 Dwelling Each time the Alliance moves to this site heal two  Jedi
3U358
  you may heal 2 jedi 
  Eclipse Hanger 
 Military Alliance: Exert a [NJO] companion to play a Ship from your discard pile
 
3U359
 
That should do for now[/b]  
 
cool remember 0-1 helps shadow 2-3 helps freeps sometime 1-2 can help both | 
 
 Sop's haves/ top wants 
 
(mm)"SoP: you will always be the Official CC Spammer in my heart"
 
"DáinIronfoot"
 
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.   | 
 
 
 | 
 
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| Turin06 | 
 Posted: Mon Jun 25, 2007 6:35 am | 
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Joined: 24 Oct 2006
Posts: 197
Location: Good Question
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  • A Little Short For a Stormtrooper [Rebel]
 
Condition • Support Area
 
Each time Luke wins a skirmish you may make Leia strength +2 until the regroup phase. 
 
Each time Leia wins a skirmish you may heal Luke.
 
"I’m Luke Skywalker I’m here to rescue you!!"
 
3R223
 
 
  • Artoo, Brave Little Droid [Rebel]
 
Follower
 
Aid-  
 
Str:+1
 
Exert bearer and transfer this follower to your support area to cancel a skirmish involving bearer.
 
"...he’s faulty, malfunctioning. Kept babbling on about his mission."
 
3U224
 
 
  Braver Than I Thought [Rebel]
 
Event • Alliance
 
Exert Han or Leia to remove two threats.
 
"It could be worse"
 
3C225
 
 
  • Chewbacca, Walking Carpet [Rebel]
 
Companion • Wookie
 
Str:8
 
Vit:4
 
Res:6
 
Damage +1  Destined
 
Chewbacca’s twilight cost is -1 for each of the following you can spot: Luke, Han and Leia.
 
"Grrf." 
 
3R226
 
 
  • Han, Reluctant Rogue [Rebel]
 
Companion • Human
 
Str:7
 
Vit:3
 
Res:7
 
Destined
 
While you can spot Luke and Leia, Han’s twilighlight cost is -1.
 
Crossfire: Exert Han and another [rebel] companion to make the Alliance crossfire total +1 for each of Luke, Leia and Chewbacca you can spot.
 
"There’s no mystical energy field that controls my destiny."
 
3R233
 
 
  I’m a Nice Man [Rebel]
 
Event • Regroup
 
Add a threat to heal Han or Leia.
 
"I happen to like nice men"
 
3C234
 
 
  • Leia, Your Worship [Rebel]
 
Companion • Human
 
Str:6
 
Vit:3
 
Res:7
 
Destined
 
While you can spot Luke Leia’s twilight cost is -1.
 
Skirmish: Exert Leia to wound a minion she is skirmishing.
 
"Wonderful girl. Either I’m going to kill her or I’m beginning to like her."
 
3R235
 
 
  • Luke, Frustrated Farmboy [Rebel]
 
Companion • Human
 
Str:6
 
Vit:3
 
Res:10
 
Apprentice
 
While you can spot Han, Luke gains Long Range.
 
While you can spot Leia, Luke is Resistance +1.
 
While you can spot Chewbacca, Luke is Strength +2.
 
3R238 | 
 
Last edited by Turin06 on Mon Jun 25, 2007 5:33 pm; edited 1 time in totalBetween the conception
 
And the creation
 
Between the emotion
 
And the response
 
Falls the Shadow | 
 
 
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