LotR TCG Wiki → Card Sets:  All 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 → Forums:  TLHH CC

 
Cobra Cards Player Community Forum Index
 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
Author Message
sickofpalantirs
Posted: Tue May 09, 2006 7:23 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
will you include any of our cards in that list. i am going to make wookies I shall make them in the republic culture does that sound good?the action on the Sbd was supposed to be crossfire


Tarrfull(did i spell that right?) Wookie commander
strength-7
vitality-4
resistance-6
To play spot a wookie or jedi companion.
Exert Tarrfull to heal yoda or exert yoda to heal Tarfull.

Chewbacca, powerful adversary
strength-8
vitality-3
resistance-6
While Chewbacca bears a hand weapon he is resistance plus 2.
exert chewbacca to play a wookie possesion from your discard pile

wookie warrior
strength-6
vitality-3
resistance-6
Ranged
to play spot a wookie

wookie long rifle
strength plus 1
bearer must be a wookie bearer gains ranged. If bearer is Tarrfull he is strength plus 1.

Bowcaster
strength plus 1
bearer must be a wookie bearer gains ranged


will you include some of my stuff in the cardlist or is it not good enough Crying or Very sad
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Anonymous Prodigy
Posted: Tue May 09, 2006 5:01 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
6 Yoda - Aged Master
Companion - Green Thing
Strength: 5
Vitality: 5
Signet: Obi-Wan
Damage +1.
Skirmish: Exert Yoda to make him strength +4 (up to two times).



On this card, I really have no idea what creature Yoda is, so I innovated.
I had to put something here.
ingold55
Posted: Tue May 09, 2006 9:00 pm
Joined: 10 Oct 2005 Posts: 1199 Location: Out on the front line
3 Obi-Wan [Jedi]
Wisend Jedi

strength 7
vitality 4
resistance 8

Knight
spot three masters to make Obi-Wan strength +1, and Damage +1, until the regroup phase.
There is a power in this world beyond any of us, and Jesus is that power and The Savior.

Cool this is my attempt to look cool.
Trade list (Want Balrogs and Aragorns)
thonnas7
Posted: Wed May 10, 2006 12:46 am
Joined: 07 May 2006 Posts: 397 Location: Springfield, OR
1 Prototype Battle Droid (Seperatist)
Minion • Droid
Strength: 5
Vitality: 1
Site Number: 3
During your shadow phase, you may remove a temptation to play this minion from your discard pile.
Skirmish: Discard this minion to make another (Seperatist) Droid strength +2.

0 Gorondin Chronometrics (Smuggler)
Condition • Support Area
Regroup: Discard a (Smuggler) card from your hand to take a possession into hand from your discard pile.

3 •Lando Calrissian, Friend of Solo (Smuggler)
Companion • Man
Strength: 7
Vitality: 3
Resistance: 5
To play, discard 2 cards from hand.
While you can spot the Millenium Falcon, Lando Calrissian is strength +2 and cannot take more than 1 wound per skirmish phase.
Alliance: Exert Lando Calrissian twice to take a spaceship into hand from your discard pile.
menace64
Posted: Wed May 10, 2006 1:02 am
Joined: 12 Apr 2006 Posts: 836 Location: Wichita, Kansas
Ooo, Thonnas. Me like!
menace64
Posted: Wed May 10, 2006 1:06 am
Joined: 12 Apr 2006 Posts: 836 Location: Wichita, Kansas
sickofpalantirs wrote:
will you include any of our cards in that list. i am going to make wookies I shall make them in the republic culture does that sound good?


Yeah, I’m adding your’s and others’ cards as we go. That’s where I wanted the Wookiees to go, anyways. I’d like to see more of your Wooks!
thonnas7
Posted: Wed May 10, 2006 3:12 am
Joined: 07 May 2006 Posts: 397 Location: Springfield, OR
menace64 wrote:
Ooo, Thonnas. Me like!


Glad to hear it. Dancing Here’s some more.

1 •Shiraya Fan Headdress (Republic)
Possession
Resistance: +1
Bearer must be Padme Amidala.
Response: If Padme Amidala is about to take a wound, add 2 and discard this possession to prevent that wound.

2 Double Blaster (Empire)
Possession • Ranged Weapon
Strength: +1
Bearer must be an (Empire) minion.
Bearer gains Ranged.
Skirmish: Exert bearer and remove 2 to exert a companion skirmishing bearer.

1 R4-M9 (Empire)
Minion • Droid
Strength: 4
Vitality: 2
Roaming: 3
Maneuver: Exert this minion to discard 3 cards at random from the Alliance player’s hand.
sickofpalantirs
Posted: Wed May 10, 2006 7:49 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Wookie strength
event skirmish
make a Wookie strength plus 2 (or strength plsu 3 if skirmishing a human)


Wookie clan warriors
strength 9
vitality 5
twilight 6
Ranged
To play spot 2 wookies
exert this minion and spot another wookie to make the fellowship crossfire total plus 1 (limit 2)

Battle droid
strength 5
vitality 1
twilight 1
site 3
WHile you can spot 2 other seperatist droids this minion is strength plus 2

Security droid
strength 6
vitality 2
twilight 2
Whiel you can spot more miniosn then companions this minion is strength plus 2

commander droid
strength 6
vitality 2
twilight 3
Each seperatist droid is strength plus 1

Count dooku , of Serreno
Exert count dooku to add 2 (limit 4)
Count dooku cannot take wounds during the skirmish phase
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
menace64
Posted: Thu May 11, 2006 12:51 am
Joined: 12 Apr 2006 Posts: 836 Location: Wichita, Kansas
I’m really enjoying the participation, fellas!

And now I’ll start with Separatists. I’ve discovered through setlist construction that this culture is very minion-heavy, dealing a lot with swarms or powerhouse minions.

1 Battle Droid Patroller (Separatist)
Minion • Droid
Strength-5
Vitality-1
Roaming-3
Regroup: Discard this minion to replace a site on the site path with a site from your adventure deck.

2 Blast Doors (Separatist)
Event • Response
If a (Separatist) Droid is about to take a wound, prevent that wound and all other wounds that Droid would take this phase.

1 Buzz Droid Saboteur (Separatist)
Minion • Droid
Strength-4
Vitality-2
Roaming-3
Vacuum.
Each time this minion is assigned to a skirmish, you may add a threat if the companion it is skirmishing bears a starfighter.

(Vacuum is an unloaded keyword that signifies a character which can survive exposure to space.)

0 Discord Missile (Separatist)
Event • Shadow
Exert a (Separatist) vacuum Droid to play a (Separatist) vacuum Droid from your discard pile.

8 Droideka Detachment (Separatist)
Minion • Droid
Strength-15
Vitality-4
Roaming-3
Shields 2 (Each time this minion would take a wound, you may discard 2 (Separatist) cards from hand to prevent that wound.) To play, spot a (Separatist) minion.
While you can spot a companion bearing 3 or more cards, this minion is fierce.

5 Hailfire Charger (Separatist)
Minion • Droid
Strength-10
Vitality-3
Roaming-3
This minion’s roaming penalty is -1.
Each time this minion is assigned to a skirmish, you may exert it to exert the companion it is skirmishing or discard a vehicle borne by that companion.

6 •MagnaGuard Protector (Separatist)
Minion • Droid
Strength-13
Vitality-3
Roaming-3
Response: If the Free Peoples player uses a skirmish special ability during a skirmish involving this minion, exert this minion to cancel that and make this minion strength +2.


More to come!
sickofpalantirs
Posted: Thu May 11, 2006 7:38 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Will you include my swarm droids(sorry about this I am just wondering if i will get any of my cards in since in the cardlits you have compiled not one of my cards are in.)


[6]Swarm of Vulture Droids
Strength 14
vitality 3
Ranged,vacuum
Each character bearing a vehicle is strength minus one.

[2]Vulture Droid
strength 5
vitality 1
Ranged,vacuum

If this minion is killed you may exert a companion.

[3]Tri-droid
Strength 8
vitality 2
Ranged,vacuum
this minion is strenght plus one for each other vacuum droid you can spot
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz

Display posts from previous:  

 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
All times are UTC - 4
Page 3 of 6 [60 Posts]   Goto page: Previous 1, 2, 3, 4, 5, 6 Next
View previous topic   View next topic