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Anonymous Prodigy |
Posted: Wed Jul 26, 2006 12:11 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Yes, they are.
I received your card.
Felipe Musco and sop, you need to submit your cards. |
I had to put something here. |
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Felipe Musco |
Posted: Wed Jul 26, 2006 1:01 pm |
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Joined: 18 May 2006
Posts: 2434
Location: Florianópolis, SC, Brasil
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I tried to do it earlier, but my connection failed. Already did it, though. |
I don't like YOU. |
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Anonymous Prodigy |
Posted: Wed Jul 26, 2006 1:51 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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sop, you have until 4:00 P.M. EST today. If you have not submitted a card by then, you will be disqualified. |
I had to put something here. |
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sickofpalantirs |
Posted: Wed Jul 26, 2006 2:15 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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I submitted it. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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Anonymous Prodigy |
Posted: Wed Jul 26, 2006 2:30 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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(A) • Dark Terror
Condition
Vitality -1.
To play, spot a Nazgul. Bearer must be a companion (except the Ring-bearer). At the start of each skirmish involving bearer and a Nazgul, the Free Peoples player must choose to either add a burden or wound bearer.
(B) Dark Terror
Condition • Support Area
To play, exert 2 Nazgul.
Assignment: Exert a Nazgul twice and discard this condition. Until the regroup phase, the Free Peoples player cannot assign that Nazgul to a skirmish, and the Shadow player cannot assign him to the Ring-bearer.
(C) • Dark Terror
Condition • Support Area
To play, spot a Nazgul.
Each time a Nazgul wins a skirmish, you may add a token here.
Maneuver: Remove 4 tokens from here and remove to add 3 burdens. Discard this condition.
(D) Dark Terror
Event • Response
If your minion wins a skirmish against a companion bearing a condition, discard that condition to add a burden for each minion assigned to a skirmish.
(E) • Dark Terror
Condition • Support Area
Each companion who has resistance 2 or less is strength -2 while skirmishing a Nazgul.
Shadow: Spot 5 burdens and discard this condition to play a Nazgul; that Nazgul is twilight cost -2.
(F) Dark Terror
Condition
To play, spot a Nazgul.
Shadow: Exert a Nazgul twice and spot 6 companions to play a condition from your discard pile (limit 1).
Skirmish: Discard this condition and remove to make a Nazgul skirmishing an unbound companion damage +1 until the start of the regroup phase.
Votes
A: 0
B: 2
C: 2
D: 0
E: 2
F: 0 |
Last edited by Anonymous Prodigy on Fri Jul 28, 2006 8:31 am; edited 4 times in totalI had to put something here. |
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CarpeGuitarrem |
Posted: Wed Jul 26, 2006 2:45 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Whew, torn betweenn C and E. I’ll go E. |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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Guest |
Posted: Wed Jul 26, 2006 2:55 pm |
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Joined:
Posts:
Location:
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I’m likin the vibes I’m gettin’ from C. |
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PorterTroll |
Posted: Wed Jul 26, 2006 2:56 pm |
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Joined: 23 Jun 2006
Posts: 1193
Location: not sure yet
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darn! i wish we could vote!  |
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Pipeweed |
Posted: Wed Jul 26, 2006 2:56 pm |
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Joined: 14 Jun 2006
Posts: 1010
Location: Earth (I think)
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Anonymous Prodigy |
Posted: Wed Jul 26, 2006 3:23 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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tOO, you are a contestant; you cannot vote. |
I had to put something here. |
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