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sickofpalantirs |
Posted: Mon Jul 31, 2006 7:33 am |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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i guess if you guys like it. OK
Master Tracker
Minion • uruk-hai
strength: 9
Vitality: 2
Site: 4
Minion • uruk-hai
Bewilder 3. Hunter 3 fierce
To play spot a hunter minion.Each other hunter minion gains bewilder 2. Each non hunter minion gains hunter 2. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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AnxiousChieftain |
Posted: Mon Jul 31, 2006 8:24 am |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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sickofpalantirs wrote:  Master Tracker
Minion • uruk-hai
strength: 9
Vitality: 2
Site: 4
Minion • uruk-hai
Bewilder 3. Hunter 3 fierce
To play spot a hunter minion.Each other hunter minion gains bewilder 2. Each non hunter minion gains hunter 2.
This a joke, right? This minion is extremely overpowered. |
MODS RULE. - lem0nhead |
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Anonymous Prodigy |
Posted: Mon Jul 31, 2006 9:02 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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• Orc Sentinel
Minion • Orc
Strength: 10
Vitality: 2
Site Number: 5
Bewilder 2.
To play, spot an minion.
Maneuver: Spot an exhausted companion and remove to add a burden (limit 1).
• Veteran Fighter
Minion • Uruk-hai
Strength: 11
Vitality: 3
Site Number: 5
Bewilder 2. Damage +1.
To play, spot an minion.
Regroup: Discard a possession borne by this minion to exert a companion. |
Last edited by Anonymous Prodigy on Mon Jul 31, 2006 9:17 am; edited 1 time in totalI had to put something here. |
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AnxiousChieftain |
Posted: Mon Jul 31, 2006 9:15 am |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Anonymous Prodigy wrote:  • Orc Sentinel
Minion • Orc
Strength: 10
Vitality: 2
Site Number: 5
Bewilder 2.
To play, spot an  minion.
Maneuver: Spot an exhausted companion and add  to add a burden (limit 1).
Do you mean remove ?
Quote:  • Veteran Fighter
Minion • Uruk-hai
Strength: 11
Vitality: 3
Site Number: 5
Bewilder 2. Damage +1.
To play, spot an  minion.
Shadow: Discard a possession borne by this minion to exert a companion.
Hmm... if it was a regroup action, it would be more beneficial. |
MODS RULE. - lem0nhead |
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Anonymous Prodigy |
Posted: Mon Jul 31, 2006 11:08 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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• Troll Commander
Minion • Troll
Strength: 15
Vitality: 4
Site Number: 5
Bewilder 3. Damage +1.
To play, spot 2 minions.
Maneuver: Exert this minion to make it fierce until the regroup phase.
• Lurtz, Uruk Master
Minion • Uruk-hai
Strength: 13
Vitality: 3
Site Number: 4
Bewilder 2. Archer.
Skirmish: Exert Lurtz to make him damage +1 (limit 1).
• Gorbag, Orc of Mordor
Minion • Orc
Strength: 13
Vitality: 3
Site Number: 5
Bewilder 2. Hunter 2.
When you play this minion, you may remove to add a burden. |
I had to put something here. |
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CarpeGuitarrem |
Posted: Mon Jul 31, 2006 4:30 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Just remember: a minion with both Bewilder and Hunter would have a hunter bonus while skirmishing an "ex-hunter". |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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sickofpalantirs |
Posted: Mon Jul 31, 2006 5:02 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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huhh yeah I guess it is overpowered a bit...  |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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AnxiousChieftain |
Posted: Mon Jul 31, 2006 5:52 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Not really. It won’t be overpowered if the minion itself isn’t super-strong. |
MODS RULE. - lem0nhead |
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TheHobbit13 |
Posted: Sun Aug 06, 2006 7:24 pm |
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Joined: 27 Jul 2006
Posts: 1303
Location: minnesota
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Goblin Artisan
Minion: Orc
Strength: 5
Vitality: 1
special ability: Bewildur
Skirmish. take A hand weapon borne by a companion it is skirmishing. Hand weapons text does not apply. At the end of the regroup face discard that possesion. |
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CarpeGuitarrem |
Posted: Sun Aug 06, 2006 10:38 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Whoa, that’s way overpowered. Discard a possession automatically? Although, if the minion’s killed first... |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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