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sickofpalantirs
Posted: Sun Mar 18, 2007 2:19 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:

0Frodo, Favorite Nephew and Heir Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Ringed Resistance: 10
Ring-bearer. Ring-bound.
Frodo may bear any card that plays on Bilbo.
Bilbo may bear any card that plays on Frodo.
Maneuver or Skirmish: Add a burden to have Frodo take off The One Ring.
“‘I am not made for perilous quests. I wish I had never seen the Ring! Why did it come to me? Why was I chosen?’”
ID quite get the first part. so neither of them could bear stink weapon of heritage? for example?

2Sam, Eavesdropper Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Resistance: 10
Ring-bound.
Each time you play a tale or stealth card, you may add 1 to heal Sam.
Response: If Frodo or Bilbo is killed while bearing The One Ring, make Sam the Ring-bearer; he is resistance -5.
“‘He’s in and out of Bag End. Crazy about stories of the old days he is, and he listens to all Mr. Bilbo’s tales. Mr. Bilbo has learned him his letters – meaning no harm, mark you, and I hope no harm will come of it.’”
fine

3Frodo & Sam, Inseparable Shire
Companions • Hobbits
Strength: 6
Vitality: 4
Ringed Resistence: 12
If Frodo & Sam are the Ring-bearer, each time they exert or take a wound, add a burden.
Response: If a shadow condition is about to be played on Frodo & Sam, exert them to prevent that.
“‘A nice pickle we have landed ourselves in, Mr. Frodo!’”

and discard it maybe? could they bear a hobbit sword since aren’t a shire hobbit, they are a shire hobbits?
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Sun Mar 18, 2007 5:40 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
sickofpalantirs wrote:
DáinIronfoot wrote:
0Frodo, Favorite Nephew and Heir Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Ringed Resistance: 10
Ring-bearer. Ring-bound.
Frodo may bear any card that plays on Bilbo.
Bilbo may bear any card that plays on Frodo.
Maneuver or Skirmish: Add a burden to have Frodo take off The One Ring.
“‘I am not made for perilous quests. I wish I had never seen the Ring! Why did it come to me? Why was I chosen?’”

ID quite get the first part. so neither of them could bear stink weapon of heritage? for example?

Sure, either could bear it. But better still, Bilbo could bear versions of Sting that currently only can be borne by Frodo.

sickofpalantirs wrote:
DáinIronfoot wrote:
3Frodo & Sam, Inseparable Shire
Companions • Hobbits
Strength: 6
Vitality: 4
Ringed Resistence: 12
If Frodo & Sam are the Ring-bearer, each time they exert or take a wound, add a burden.
Response: If a shadow condition is about to be played on Frodo & Sam, exert them to prevent that.
“‘A nice pickle we have landed ourselves in, Mr. Frodo!’”

and discard it maybe? could they bear a hobbit sword since aren’t a shire hobbit, they are a shire hobbits?

Yep. Technically either Frodo or Sam would be bearing it, and then the other could bear, say, Sting. Or another Hobbit Sword, of course.

Oh, and I’ll do what you suggested with discarding. Good call.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
DáinIronfoot
Posted: Sun Mar 18, 2007 6:18 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Moving right along...here’s the other fellowship Hobbits. Like the majority of the Shire cards in the set, they are based around the "pre-fellowship" fellowship: the Hobbits’ journey prior to the Council of Elrond. That doesn’t mean they’re only good early in the sitepath, though. I tried to make their abilities somewhat like other versions, meaning avoiding skirmishes with Pippin and pumping up strength with Merry. Enjoy!

1Pippin, Steadfast Friend Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
While the fellowship is in region 1, each companion is resistance +2.
Skirmish: If the fellowship is at a forest or dwelling site, exert Pippin twice to cancel a skirmish involving a Hobbit (except the Ring-bearer).
“‘The country is rough round here, and there are bogs and all kinds of difficulties down in the Marish – I know the land in these parts. And if you are worrying about Black Riders, I can’t see that it is any worse meeting them on a road than in a wood or a field.’”

1Merry, Inquisitive Conspirator Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
While the fellowship is at a dwelling or river site, each Hobbit companion is resistance +1.
Each time a search card is played or a threat is added by a Shadow card, you may exert Merry to make a Hobbit strength +2 until the regroup phase.
“‘We know the Ring is no laughing-matter; but we are going to do our best to help you against the Enemy.’”
Last edited by DáinIronfoot on Sun Mar 18, 2007 9:42 pm; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
AnxiousChieftain
Posted: Sun Mar 18, 2007 8:35 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
DáinIronfoot wrote:
1Pippin, Steadfast Friend Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
While the fellowship is in region 1, each companion is resistance +2.
Skirmish: If the fellowship is at a forest or dwelling site, exert Pippin twice to cancel a skirmish involving a Hobbit (except the Ring-bearer).
“‘The country is rough round here, and there are bogs and all kinds of difficulties down in the Marish – I know the land in these parts. And if you are worrying about Black Riders, I can’t see that it is any worse meeting them on a road than in a wood or a field.’”

The skirmish ability is cool, but the resistance part seems very weak. That early in the game, resistance probably won’t matter much.

DáinIronfoot wrote:
1Merry, Inquisitive Conspirator Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
While the fellowship is at a dwelling or river site, each Hobbit companion is resistance +1.
Response: If a search card is played or a threat is added by a Shadow card, exert Merry to make a Hobbit strength +2 until the regroup phase.
“‘We know the Ring is no laughing-matter; but we are going to do our best to help you against the Enemy.’”

Cool. The response ability can be used multiple times when only one search card is played or a threat is added, but I think it’s balanced.

- AC
MODS RULE. - lem0nhead
sickofpalantirs
Posted: Sun Mar 18, 2007 8:37 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
I totally misread the heir. Now i get him, a good card.
DáinIronfoot wrote:

1Pippin, Steadfast Friend Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
While the fellowship is in region 1, each companion is resistance +2.
Skirmish: If the fellowship is at a forest or dwelling site, exert Pippin twice to cancel a skirmish involving a Hobbit (except the Ring-bearer).
“‘The country is rough round here, and there are bogs and all kinds of difficulties down in the Marish – I know the land in these parts. And if you are worrying about Black Riders, I can’t see that it is any worse meeting them on a road than in a wood or a field.’”
maybe involving an unbound hobbit? [b/]

1•[b]Merry, Inquisitive Conspirator
Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
While the fellowship is at a dwelling or river site, each Hobbit companion is resistance +1.
Response: If a search card is played or a threat is added by a Shadow card, exert Merry to make a Hobbit strength +2 until the regroup phase.
“‘We know the Ring is no laughing-matter; but we are going to do our best to help you against the Enemy.’”

what about Merry&pipin? didn’t you make 1 of those?
good job
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
NBarden
Posted: Sun Mar 18, 2007 8:39 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
DáinIronfoot wrote:
Moving right along...here’s the other fellowship Hobbits. Like the majority of the Shire cards in the set, they are based around the "pre-fellowship" fellowship: the Hobbits’ journey prior to the Council of Elrond. That doesn’t mean they’re only good early in the sitepath, though. I tried to make their abilities somewhat like other versions, meaning avoiding skirmishes with Pippin and pumping up strength with Merry. Enjoy!

1Pippin, Steadfast Friend Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
While the fellowship is in region 1, each companion is resistance +2.
Skirmish: If the fellowship is at a forest or dwelling site, exert Pippin twice to cancel a skirmish involving a Hobbit (except the Ring-bearer).
“‘The country is rough round here, and there are bogs and all kinds of difficulties down in the Marish – I know the land in these parts. And if you are worrying about Black Riders, I can’t see that it is any worse meeting them on a road than in a wood or a field.’”

Ouch. But it makes another card obsolete (Filibert Bolger, Wily Rascal). A DC should never dwarf another card.

1Merry, Inquisitive Conspirator Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
While the fellowship is at a dwelling or river site, each Hobbit companion is resistance +1.
Response: If a search card is played or a threat is added by a Shadow card, exert Merry to make a Hobbit strength +2 until the regroup phase.
“‘We know the Ring is no laughing-matter; but we are going to do our best to help you against the Enemy.’”

Hm...search cards are dead. This card would only see play in block format.
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As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
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thonnas7
Posted: Sun Mar 18, 2007 8:54 pm
Joined: 07 May 2006 Posts: 397 Location: Springfield, OR
DáinIronfoot wrote:
Moving right along...here’s the other fellowship Hobbits. Like the majority of the Shire cards in the set, they are based around the "pre-fellowship" fellowship: the Hobbits’ journey prior to the Council of Elrond. That doesn’t mean they’re only good early in the sitepath, though. I tried to make their abilities somewhat like other versions, meaning avoiding skirmishes with Pippin and pumping up strength with Merry. Enjoy!

1Pippin, Steadfast Friend Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
While the fellowship is in region 1, each companion is resistance +2.
Skirmish: If the fellowship is at a forest or dwelling site, exert Pippin twice to cancel a skirmish involving a Hobbit (except the Ring-bearer).
“‘The country is rough round here, and there are bogs and all kinds of difficulties down in the Marish – I know the land in these parts. And if you are worrying about Black Riders, I can’t see that it is any worse meeting them on a road than in a wood or a field.’”

I like it, although I think the lore is a tad too long. GP!

1Merry, Inquisitive Conspirator Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
While the fellowship is at a dwelling or river site, each Hobbit companion is resistance +1.
Response: If a search card is played or a threat is added by a Shadow card, exert Merry to make a Hobbit strength +2 until the regroup phase.
“‘We know the Ring is no laughing-matter; but we are going to do our best to help you against the Enemy.’”

I love this card. Nice job.
AnxiousChieftain
Posted: Sun Mar 18, 2007 9:03 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
NBarden wrote:
A DC should never dwarf another card.

You want a true example of dwarfing? Look at Gondorian Knight, and then Knight of Dol Amroth. That is dwarfing. The downside to using this Pippin and not Filibert Bolger is that you would lose the opportunity to use a Pippin with a different ability. Oh, and Pippin has to exert himself twice, while Filibert exerts the Hobbit who’s skirmish is being canceled.


- AC
MODS RULE. - lem0nhead
DáinIronfoot
Posted: Sun Mar 18, 2007 9:17 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
AnxiousChieftain wrote:
DáinIronfoot wrote:
1Pippin, Steadfast Friend Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
While the fellowship is in region 1, each companion is resistance +2.
Skirmish: If the fellowship is at a forest or dwelling site, exert Pippin twice to cancel a skirmish involving a Hobbit (except the Ring-bearer).
“‘The country is rough round here, and there are bogs and all kinds of difficulties down in the Marish – I know the land in these parts. And if you are worrying about Black Riders, I can’t see that it is any worse meeting them on a road than in a wood or a field.’”

The skirmish ability is cool, but the resistance part seems very weak. That early in the game, resistance probably won’t matter much.

I know, but I figured it couldn’t hurt. I thought about adding a +1 boost in region 2 also, but I’m afraid that would be way too much.

I think it’s okay, personally, since his other ability is pretty powerful on its own.

AnxiousChieftain wrote:
NBarden wrote:
Ouch. But it makes another card obsolete (Filibert Bolger, Wily Rascal). A DC should never dwarf another card.

You want a true example of dwarfing? Look at Gondorian Knight, and then Knight of Dol Amroth. That is dwarfing. The downside to using this Pippin and not Filibert Bolger is that you would lose the opportunity to use a Pippin with a different ability. Oh, and Pippin has to exert himself twice, while Filibert exerts the Hobbit who’s skirmish is being canceled.

Yeah, I agree with AC. If anything, they compliment each other very well; they don’t overshadow each other. I try very, very hard not to overshadow existing cards, don’t worry. Smile

AnxiousChieftain wrote:
DáinIronfoot wrote:
1Merry, Inquisitive Conspirator Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
While the fellowship is at a dwelling or river site, each Hobbit companion is resistance +1.
Response: If a search card is played or a threat is added by a Shadow card, exert Merry to make a Hobbit strength +2 until the regroup phase.
“‘We know the Ring is no laughing-matter; but we are going to do our best to help you against the Enemy.’”

Cool. The response ability can be used multiple times when only one search card is played or a threat is added, but I think it’s balanced.

Hmmm. I didn’t think it could be. If I wanted it to only be able to used once per search/threat, how should I word it?

NBarden wrote:
Hm...search cards are dead. This card would only see play in block format.

Not in my sets, they aren’t. There’s several in the earlier set, Lasting Alliances, lots in this set, and several in the three following sets as well.

Threats are eternal, though. Razz Even without a search card anywhere in sight, I think his ability holds up alright. Would you agree?

sickofpalantirs wrote:
what about Merry&pipin? didn’t you make 1 of those?

Yep. Not in this set, though. That card appears in the NEXT set, The Way Into Mordor, focused on The Two Towers. I figured it made a lot of sense then, where Merry and Pip are together constantly.

Thanks for the reviews, everyone!
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
AnxiousChieftain
Posted: Sun Mar 18, 2007 9:34 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
DáinIronfoot wrote:
AnxiousChieftain wrote:
DáinIronfoot wrote:
1Merry, Inquisitive Conspirator Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
While the fellowship is at a dwelling or river site, each Hobbit companion is resistance +1.
Response: If a search card is played or a threat is added by a Shadow card, exert Merry to make a Hobbit strength +2 until the regroup phase.
“‘We know the Ring is no laughing-matter; but we are going to do our best to help you against the Enemy.’”

Cool. The response ability can be used multiple times when only one search card is played or a threat is added, but I think it’s balanced.

Hmmm. I didn’t think it could be. If I wanted it to only be able to used once per search/threat, how should I word it?

Like this:

Each time a search card is played or a threat is added by a Shadow card, you may exert Merry to make a Hobbit strength +2 until the regroup phase.

- AC
MODS RULE. - lem0nhead

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