
•Pippin, Fool of a Took
Companion • Hobbit
3 Strength
4 Vitality
9 Resistance
At the start of each turn, you may heal each non-

companion. If you do, each Shadow player may draw 2 cards.
Skirmish: If Pippin is not assigned to a skirmish, discard Pippin to take a

card from your discard pile into hand (or 2

cards if you can spot 3 other

characters).
"Throw yourself in next time..."