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CarpeGuitarrem |
Posted: Thu Apr 20, 2006 9:05 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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theOmnipotentOne wrote: ingold55 wrote: (3) Rock
possession hand weapon
strength 2
bearer must be gollum.
Skirmish: discard this possession to wound a ring-bound companion twice. How about exert?
I dunno about that. It’s pretty powerful. If you make it exert, it’s basically a cheap Red Wrath that you can use whenever you want. Keep it discard. |
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AnxiousChieftain |
Posted: Thu Apr 20, 2006 9:31 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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All these DCs were kinda cluttering up the General Discussion board, so I split the topic. Hope you don’t mind.  |
MODS RULE. - lem0nhead |
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CarpeGuitarrem |
Posted: Thu Apr 20, 2006 9:46 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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I was thinking about suggesting a new thread...thanks for doing something!
Now we can discuss Gollum DCs in (relative) peace!  |
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Anonymous Prodigy |
Posted: Fri Apr 21, 2006 5:29 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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(1) Gollum’s Fury
Culture: Gollum
Exert Gollum once to make him strength +1.
(6) Smeagol Lied
Culture: Gollum
While he is skirmishing a Ring-bound companion, he is strength +4 and damage +1.
(10) Shelob - Gatekeeper of Cirith Ungol
Culture: Gollum
Strength: 8
Vitality: 8
Site Number: 8
Damage +1.
While Shelob is in a fierce skirmish, she is strength +4.
Regroup: Exert Shelob once to wound Sam once. |
I had to put something here. |
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AnxiousChieftain |
Posted: Sat Apr 22, 2006 6:14 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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My turn to make Gollum DCs.
Stone
Possession • Stone
Strength +1
Bearer must be Gollum.
Each time Gollum wins a skirmish, you may add 2 threats.
•Gollum, Sneaky Guide
Minion
Strength: 5
Vitality: 4
Site Number: 3
Assignment: Remove 2 threats to assign Gollum to skirmish a companion. The Free Peoples player may add 3 threats and exert the Ring-bearer to prevent this and assign Gollum.
Violent Strike
Event • Regroup
Remove X threats and exert Gollum to exert an unbound companion X times. |
Last edited by AnxiousChieftain on Sun Apr 23, 2006 10:26 am; edited 1 time in totalMODS RULE. - lem0nhead |
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Guest |
Posted: Sat Apr 22, 2006 10:26 pm |
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AnxiousChieftain wrote:
Assignment: Remove 2 threats to assign Gollum to skirmish a companion. The Free Peoples player may add 3 threats and exert the Ring-bearer to prevent this and assign Gollum. Would this mean that this is an addition assignment, and the freeps could assign another minion (even if he wasn’t def +1?) |
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AnxiousChieftain |
Posted: Sun Apr 23, 2006 7:32 am |
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Posts: 3947
Location: Maryland
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No. |
MODS RULE. - lem0nhead |
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Guest |
Posted: Sun Apr 23, 2006 1:49 pm |
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But it’s an action allowing the freeps to assign the minion before the normal assignments... |
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Anonymous Prodigy |
Posted: Sun Apr 23, 2006 2:59 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Unbound Fury
Condition
Maneuver: Exert Gollum to make him strength +3 until the regroup phase.
Webs of Gloom
Condition
Maneuver: While skirmishing a Ring-bound companion, Shelob is strength +4.
Crumbs on His Jacketses
Condition
Maneuver: Sam is strength -1 and Gollum is strength +1 until the regroup phase. |
I had to put something here. |
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Guest |
Posted: Sun Apr 23, 2006 4:23 pm |
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Anonymous Prodigy wrote:  Webs of Gloom
Condition
Maneuver: While skirmishing a Ring-bound companion, Shelob is strength +4. It should probably be a possession. Webs is a possession. |
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