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NBarden
Posted: Mon Mar 05, 2007 1:50 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Thanks for the review. GP

And so SoP doesn’t jump on me, I suppose this is technically a parody card...
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AnxiousChieftain
Posted: Mon Mar 05, 2007 4:31 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
NBarden wrote:
5 Flaming Ent Gandalf
Companion • Burning Chunk of Wood
Strength: 12
Vitality: 1
Resistance: 0
Exert 5 Ents to destroy a dam, this Ent is vitality +3 for the rest of the game.
It was entertaining to watch the flaming Ents run around like headless chickens, that is, until the dam was destroyed

Needs a phase for his ability. Wink

- AC
MODS RULE. - lem0nhead
Mouth of Saruman
Posted: Mon Mar 05, 2007 4:52 pm
Joined: 14 Feb 2007 Posts: 190 Location: Orthanc
NBarden wrote:
5 Flaming Ent Gandalf
Companion • Burning Chunk of Wood
Strength: 12
Vitality: 1
Resistance: 0
Exert 5 Ents to destroy a dam, this Ent is vitality +3 for the rest of the game.
It was entertaining to watch the flaming Ents run around like headless chickens, that is, until the dam was destroyed


Add "Each time the fellowship moves, spot Saruman to wound this companion." Wink
NBarden
Posted: Mon Mar 05, 2007 5:14 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Hm...no, I think its okay. I want it to be semi-playable... Wink
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NBarden
Posted: Mon Mar 05, 2007 7:09 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Finally, the end of the Gandalf culture, with its rather unique Ent possessions. Ent archery? That’s right. But more than Ent Archery. Ents now have...well, you’ll see...

0 •Narya, Gandalf’s Ring Gandalf
Artifact • Ring
Vitality: +1
Bearer must be Gandalf.
While this artifact is stacked on a Gandalf condition, each Ent is resistance +2.
Response: If an Ent is about to take a wound, you may add a threat to prevent that wound.
Response: If this ring is about to be discarded, stack it on a Gandalf condition instead.
00R111

1 Boulder Gandalf
Possession • Ranged Weapon
Strength: +1
Bearer must be an Ent.
Archery: Discard this possession to wound a minion.
00C112

3 Large Rock Gandalf
Possession • Ranged Weapon
Toil 2
Bearer must be an Ent.
Archery: Discard this possession to discard a shadow card (except a minion).
00R113

5 •Giant Boulder Gandalf
Possession • Ranged Weapon
Toil 1
Bearer must be an Ent.
Each minion gains this ability: “Each time this minion is about to take a wound during the regroup phase, you may discard a shadow card to prevent that wound.”
Regroup: Exert bearer twice and discard this possession to place X wounds on minions, where X is the twilight cost of bearer.
00R+114

1 •Final March of the Ents Gandalf
Condition • Support Area
Tale.
Each time the fellowship moves, discard this condition or add a threat.
Each Orc is strength -1.
Fellowship or Maneuver: Discard this condition to discard a shadow card for each Gandalf companion you spot. (Limit: 5)
00R115

2 Going to Our Doom Gandalf
Condition
Bearer must be an Ent.
At the start of each skirmish involving bearer, each minion in that skirmish must exert.
00C116

2 The Destruction of the Dam Gandalf
Event • Regroup
Heal each Ent.
00U117
Last edited by NBarden on Sat Mar 10, 2007 9:59 pm; edited 4 times in totalExclamation-Trade With MeExclamation
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Mouth of Saruman
Posted: Mon Mar 05, 2007 7:19 pm
Joined: 14 Feb 2007 Posts: 190 Location: Orthanc
NBarden wrote:
0 •Narya, Gandalf’s Ring Gandalf
Artifact • Ring
Vitality: +1
Bearer must be Gandalf.
While this artifact is stacked on a Gandalf condition, each Ent is resistance +2.
Response: If an Ent is about to take a wound, you may add a threat to prevent that wound.
Response: If this ring is about to be discarded, stack it on a Gandalf condition instead.


In the second response line, "this ring" should be Narya. Also, I’d make it say: "If a Shadow card is about to discard Narya..."

NBarden wrote:
2 •Boulder Gandalf
Possession • Ranged Weapon
Strength: +1
Bearer must be an Ent.
Archery: Discard this possession to wound a minion.


Wow, you actually followed through with it! Make in non-unique and give it a limit of one per bearer. Nice. GP

NBarden wrote:
3 •Large Rock Gandalf
Possession • Ranged Weapon
Toil 2
Bearer must be an Ent.
Archery: Discard this possession to discard a shadow card (except a minion).


Powerful indeed. Capitalize Shadow in the archery ability and it’s great. Smile

NBarden wrote:
5 •Giant Boulder Gandalf
Possession • Ranged Weapon
Toil 1
Bearer must be an Ent.
Each minion gains this ability: “Each time this minion is about to take a wound during the regroup phase, you may discard a shadow card to prevent that wound.”
Regroup: Exert bearer twice and discard this possession to place wound X minions, where X is the twilight cost of bearer.


Another rock (Mr. Green)! Capitalize Shadow in the first part of the text. The regroup ability is also messed up. I think it should say: "Regroup: Exert bearer twice and discard this possesion to make the Shadow player wound X minions, where X is bearer’s twilight cost."

NBarden wrote:
1 •Final March of the Ents Gandalf
Condition • Support Area
Tale.
Each time the fellowship moves, discard this condition or add a threat.
Each Isengard minion is strength -1.
Skirmish: Discard this condition to make an Ent strength +1 for each Gandalf companion you spot. (Limit: +5)


I’d make it say: "Each Isengard and Uruk-hai minion is strength -1." They’re practically the same.

NBarden wrote:
2 •Going to Our Doom Gandalf
Condition • Support Area
To play, exert an Ent.
At the start of each skirmish involving an Ent, each minion in that skirmish must exert.


It’s unique and requires an exert. Lower the cost to 1.

NBarden wrote:
2 The Destruction of the Dam Gandalf
Event • Regroup
Heal each Ent.


Nice and simple. Perhaps add the ability to heal them twice if at a river or something.
NBarden
Posted: Mon Mar 05, 2007 7:25 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Mouth of Saruman wrote:
In the second response line, "this ring" should be Narya. Also, I’d make it say: "If a Shadow card is about to discard Narya..."

Actually, the point was with the Gandalf that discards the ring.

Wow, you actually followed through with it! Make in non-unique and give it a limit of one per bearer. Nice. GP

Its a Ranged Weapon, which has a default limit of one per bearer.

I’d make it say: "Each Isengard and Uruk-hai minion is strength -1." They’re practically the same.

Actually, I was particularly thinking Isengard Orcs specifically...


Changes later, to lazy to do them now...and I think multiple reviews would be nice to have as well. GP for a fast review.
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DáinIronfoot
Posted: Mon Mar 05, 2007 7:42 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
NBarden wrote:
0 •Narya, Gandalf’s Ring Gandalf
Artifact • Ring
Vitality: +1
Bearer must be Gandalf.
While this artifact is stacked on a Gandalf condition, each Ent is resistance +2.
Response: If an Ent is about to take a wound, you may add a threat to prevent that wound.
Response: If this ring is about to be discarded, stack it on a Gandalf condition instead.
00R111

Other than what MoS said, it looks good.

NBarden wrote:
2 Boulder Gandalf
Possession • Ranged Weapon
Strength: +1
Bearer must be an Ent.
Archery: Discard this possession to wound a minion.
00C112

Good stuff!

NBarden wrote:
3 Large Rock Gandalf
Possession • Ranged Weapon
Toil 2
Bearer must be an Ent.
Archery: Discard this possession to discard a shadow card (except a minion).
00R113

Maybe limit it to Shadow cards in the support area.

NBarden wrote:
5 •Giant Boulder Gandalf
Possession • Ranged Weapon
Toil 1
Bearer must be an Ent.
Each minion gains this ability: “Each time this minion is about to take a wound during the regroup phase, you may discard a shadow card to prevent that wound.”
Regroup: Exert bearer twice and discard this possession to place wound X minions, where X is the twilight cost of bearer.
00R+114

Yeah, like MoS said.

NBarden wrote:
1 •Final March of the Ents Gandalf
Condition • Support Area
Tale.
Each time the fellowship moves, discard this condition or add a threat.
Each Isengard minion is strength -1.
Fellowship or Maneuver: Discard this condition to discard a shadow card for each Gandalf companion you spot. (Limit: +5)
00R115

I was going to make the same recommendation as MoS. Scary. Also, get rid of the plus sign...should just be "limit 5".

NBarden wrote:
2 •Going to Our Doom Gandalf
Condition • Support Area
To play, exert an Ent.
At the start of each skirmish involving an Ent, each minion in that skirmish must exert.
00C116

Yikes! I guess it’s balanced, but do NOT reduce the cost.

NBarden wrote:
2 The Destruction of the Dam Gandalf
Event • Regroup
Heal each Ent.
00U117

Yeah, I like MoS’ idea. But this is okay as is, too.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
NBarden
Posted: Mon Mar 05, 2007 7:47 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
DáinIronfoot wrote:

I was going to make the same recommendation as MoS. Scary. Also, get rid of the plus sign...should just be "limit 5".

Yeah...I see your point, but I’m going to respectfully say no. I feel that its powerful enough as it is, and the storyline did not have the Ents fighting Uruks, it was the Orcs.

On +5, I had that in there because it was originally going to be a strength pump, but when I changed it, I forgot to pull the +.

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Mouth of Saruman
Posted: Mon Mar 05, 2007 7:58 pm
Joined: 14 Feb 2007 Posts: 190 Location: Orthanc
NBarden wrote:
DáinIronfoot wrote:

I was going to make the same recommendation as MoS. Scary. Also, get rid of the plus sign...should just be "limit 5".

Yeah...I see your point, but I’m going to respectfully say no. I feel that its powerful enough as it is, and the storyline did not have the Ents fighting Uruks, it was the Orcs.

On +5, I had that in there because it was originally going to be a strength pump, but when I changed it, I forgot to pull the +.



Since you were specifically targeting Isengard Orcs, I’ll offer one last suggestion. Make it "Each Orc is strength -1 (or strength -2 if that Orc is an Isengard Orc)." This would make it much more appealing in the Standard format.

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