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Thranduil
Posted: Fri Oct 19, 2007 10:46 am
Joined: 01 May 2007 Posts: 2256 Location:
Yes, except that I still think playing a companion for effectively -2 twilight (because you don’t have to pay his movement cost) and exerting a minion for free is too good.

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V)
sickofpalantirs
Posted: Fri Oct 19, 2007 1:17 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:

0 Walking Unseen Gondor
Event • Maneuver
Stealth.
If the fellowship is in region 2 or 3, spot a Ring-bound companion (except the Ring-bearer) to play a ranger from hand; that ranger’s twilight cost is -1. If the fellowship is at a forest site, you may exert a roaming minion.
“At once four men came striding through the fern from different directions....flight and hiding were no longer possible....”
weird...make it or -2 if at a battleground too IMHO

0 Depart Swiftly Gondor
Event • Response
Stealth.
If this event is played during the fellowship phase, add a threat.
If the fellowship moves, remove 1 for each ranger you can spot.
“‘We shall be pursued as soon as news of our deed reaches the Enemy, and that will not be long.’”

cool!
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
AgentDrake
Posted: Sat Oct 20, 2007 9:23 pm
Joined: 01 Apr 2007 Posts: 667 Location: Halfway between eccentric and insane...
DáinIronfoot wrote:


0 Walking Unseen Gondor
Event • Maneuver
Stealth.
If the fellowship is in region 2 or 3, spot a Ring-bound companion (except the Ring-bearer) to play a ranger from hand; that ranger’s twilight cost is -1. If the fellowship is at a forest site, you may exert a roaming minion.
“At once four men came striding through the fern from different directions....flight and hiding were no longer possible....”

Minor clarification: I would say "you may then exert a minion" so that it’s clear that it’s not either/or, but both. If I’m reading that right, anyway....

0 Depart Swiftly Gondor
Event • Response
Stealth.
If this event is played during the fellowship phase, add a threat.
If the fellowship moves, remove 1 for each ranger you can spot.
“‘We shall be pursued as soon as news of our deed reaches the Enemy, and that will not be long.’”

I would’ve thought to keep it as it was with a threat for either phase, but apparently everyone else doesn’t think so, so maybe I’m just being off with my card balance judgment yet again....



Look good! Thumbs Up
Never kid about politicians. The more bizarre the joke, the more likely it is to come true.
DáinIronfoot
Posted: Mon Oct 22, 2007 10:16 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Tweaked Walking Unseen as you suggested, AD. Good to have you back! Thumbs Up

Here’s another stealth card, and a ranger that makes use of cards like it. Smile Enjoy!

1Still and Watchful Gondor
Condition • Support Area
Stealth. When you play this condition, spot a ranger and a Gondor hunter to add 3 Gondor tokens here.
Response: If a minion is played at a forest or river site, remove 2 Gondor tokens (or 1 Gondor token if that minion is roaming) from here to exert that minion.
“He could see them stealing up the slopes...keeping always to the shade of grove or thicket, or crawling, hardly visible in their brown and green raiment, through grass and brake.”

2 Ithilien Ambusher Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 6
Ring-bound. Ranger. Hunter 1.
Each time a Gondor stealth card is played, you may choose one: make a minion site number +2 until the regroup phase; exert a roaming minion; or make this companion strength +1 until the regroup phase.
“‘’Twill be nigh at hand. In the fern, no doubt. We shall have it like a coney in a trap.’”
Last edited by DáinIronfoot on Mon Oct 22, 2007 2:37 pm; edited 2 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
AgentDrake
Posted: Mon Oct 22, 2007 11:57 am
Joined: 01 Apr 2007 Posts: 667 Location: Halfway between eccentric and insane...
DáinIronfoot wrote:


1Still and Watchful Gondor
Condition • Support Area
Stealth. When you play this condition, spot a ranger and a Gondor hunter to add 3 Gondor tokens here.
Response: If a minion is played at a forest or plains site, remove 2 Gondor tokens (or 1 Gondor token if that minion is roaming) from here to exert that minion.
“He could see them stealing up the slopes...keeping always to the shade of grove or thicket, or crawling, hardly visible in their brown and green raiment, through grass and brake.”

Interesting.

2 Ithilien Ambusher Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 6
Ring-bound. Ranger. Hunter 1.
Each time a Gondor stealth card is played, you may add 1 to choose one: make a minion site number +2 until the regroup phase; exert a roaming minion; or heal this companion.
While skirmishing a roaming minion, this companion gains hunter 1.
“‘’Twill be nigh at hand. In the fern, no doubt. We shall have it like a coney in a trap.’”
Very nice! Me like much! Although maybe having three different choices is a little much for a cost 2 "wimpy" guy like him.. I’d say up him to 3 cost or take off the healing one.
I dunno, though. See what everyone else thinks first.

Never kid about politicians. The more bizarre the joke, the more likely it is to come true.
sickofpalantirs
Posted: Mon Oct 22, 2007 12:24 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:

1Still and Watchful Gondor
Condition • Support Area
Stealth. When you play this condition, spot a ranger and a Gondor hunter to add 3 Gondor tokens here.
Response: If a minion is played at a forest or plains site, remove 2 Gondor tokens (or 1 Gondor token if that minion is roaming) from here to exert that minion.
“He could see them stealing up the slopes...keeping always to the shade of grove or thicket, or crawling, hardly visible in their brown and green raiment, through grass and brake.”
I think it should be forest or river personally.

2 Ithilien Ambusher Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 6
Ring-bound. Ranger. Hunter 1.
Each time a Gondor stealth card is played, you may add 1 to choose one: make a minion site number +2 until the regroup phase; exert a roaming minion; or heal this companion.
While skirmishing a roaming minion, this companion gains hunter 1.
“‘’Twill be nigh at hand. In the fern, no doubt. We shall have it like a coney in a trap.’”

I would replace the heal this companion to make the comp. strength +2 until regroup
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Thranduil
Posted: Mon Oct 22, 2007 2:33 pm
Joined: 01 May 2007 Posts: 2256 Location:
DáinIronfoot wrote:
1Still and Watchful Gondor
Condition • Support Area
Stealth. When you play this condition, spot a ranger and a Gondor hunter to add 3 Gondor tokens here.
Response: If a minion is played at a forest or plains site, remove 2 Gondor tokens (or 1 Gondor token if that minion is roaming) from here to exert that minion.
“He could see them stealing up the slopes...keeping always to the shade of grove or thicket, or crawling, hardly visible in their brown and green raiment, through grass and brake.”

I can agree with SoP on the terrain thing. Nice card.

DáinIronfoot wrote:
2 Ithilien Ambusher Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 6
Ring-bound. Ranger. Hunter 1.
Each time a Gondor stealth card is played, you may add 1 to choose one: make a minion site number +2 until the regroup phase; exert a roaming minion; or make this companion strength +1 until the regroup phase.
While skirmishing a roaming minion, this companion gains hunter 1.
“‘’Twill be nigh at hand. In the fern, no doubt. We shall have it like a coney in a trap.’”

Take out the extra hunter bonus and the adding 1 and I would say it was perfect!

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V)
DáinIronfoot
Posted: Mon Oct 22, 2007 2:41 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Tweaked ’em both accordingly. Thanks!
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
elf lvr
Posted: Mon Oct 22, 2007 3:34 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
DáinIronfoot wrote:
Tweaked Walking Unseen as you suggested, AD. Good to have you back! Thumbs Up

Here’s another stealth card, and a ranger that makes use of cards like it. Smile Enjoy!

1Still and Watchful Gondor
Condition • Support Area
Stealth. When you play this condition, spot a ranger and a Gondor hunter to add 3 Gondor tokens here.
Response: If a minion is played at a forest or river site, remove 2 Gondor tokens (or 1 Gondor token if that minion is roaming) from here to exert that minion.
“He could see them stealing up the slopes...keeping always to the shade of grove or thicket, or crawling, hardly visible in their brown and green raiment, through grass and brake.”


Alright.

Quote:
2 Ithilien Ambusher Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 6
Ring-bound. Ranger. Hunter 1.
Each time a Gondor stealth card is played, you may choose one: make a minion site number +2 until the regroup phase; exert a roaming minion; or make this companion strength +1 until the regroup phase.
“‘’Twill be nigh at hand. In the fern, no doubt. We shall have it like a coney in a trap.’”


Whoa! Really nice. That’s a big ability for a non-unique companion, but I guess you DO need something special to make stealth stuff playable.
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
lem0nhead
Posted: Tue Oct 23, 2007 3:51 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
DáinIronfoot wrote:


1Still and Watchful Gondor
Condition • Support Area
Stealth. When you play this condition, spot a ranger and a Gondor hunter to add 3 Gondor tokens here.
Response: If a minion is played at a forest or river site, remove 2 Gondor tokens (or 1 Gondor token if that minion is roaming) from here to exert that minion.
“He could see them stealing up the slopes...keeping always to the shade of grove or thicket, or crawling, hardly visible in their brown and green raiment, through grass and brake.”

Do you mean it to allow a single ranger hunter to be spotted to play this? Powerful as heck, but all sets need killer cards as parts of a specific decks. I think the brackets are uneccessarily powerful but hey ho.

2 Ithilien Ambusher Gondor
Companion • Man
Strength: 5
Vitality: 3
Resistance: 6
Ring-bound. Ranger. Hunter 1.
Each time a Gondor stealth card is played, you may choose one: make a minion site number +2 until the regroup phase; exert a roaming minion; or make this companion strength +1 until the regroup phase.
“‘’Twill be nigh at hand. In the fern, no doubt. We shall have it like a coney in a trap.’”

Nother stupid 5 strength guy. The ability is insanely good for a non unique 2 cost companion. 4 of these out and u can exert FOUR minions for 1 stealth card? Way broken DI. The last 2 abilites need toning down desperately imho.

Ban shampoo, demand real poo.
Popcorn My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
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