LotR TCG Wiki → Card Sets:  All 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 → Forums:  TLHH CC

 
Cobra Cards Player Community Forum Index
 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
Author Message
elf lvr
Posted: Wed Mar 28, 2007 3:48 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
1 The Days Have Gone Down in the West Rohan
Event * Maneuver
Add a threat to make each Rohan captain strength +1 until the regroup phase. While this card is in your discard pile, Theoden gains muster.
"They have passed like rain on the mountain, like a wind in the meadow; The days have gone down in the West behind the hills into shadow."
0C117

1 Strangest Sounds Rohan
Event * Skirmish
Make a Rohan captain strength +3. If that companion wins this skirmish, you may remove 2 threats.
"Then Merry heard of all sounds in that hour the strangest. It seemed that Dernhelm laughed, and the clear voice was like the ring of steel."
0C118

6 *The Oath of Eorl
Condition * Support Area
Tale.
To play, spot a Rohan Man and a Gondor Man.
For each Rohan and Gondor Man you exert when playing this, its twilight cost is -2.
While you can spot a Rohan captain, each Gondor captain is strength +2.
While you can spot a Gondor captain, each Rohan captain is strength +2.
...and this oath was made, binding the fates of Gondor and Rohan until the end of time.
0U119
Last edited by elf lvr on Wed Mar 28, 2007 5:20 pm; edited 2 times in totalHappy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
thonnas7
Posted: Wed Mar 28, 2007 4:22 pm
Joined: 07 May 2006 Posts: 397 Location: Springfield, OR
elf lvr wrote:
1 The Days Have Gone Down in the West Rohan
Event * Maneuver
Add a threat to make each Rohan captain strength +1 until the regroup phase. While this card is in your discard pile, Theoden has muster.
"They have passed like rain on the mountain, like a wind in the meadow; The days have gone down in the West behind the hills into shadow."
0C117

I’m not too fond of the discard pile text, as it makes it splashable into any deck with Theoden.

1 Strangest Sounds Rohan
Event * Skirmish
Make a Rohan captain strength +3. If that companion wins this skirmish, you may remove 2 threats.
"Then Merry heard of all sounds in that hour the strangest. It seemed that Dernhelm laughed, and the clear voice was like the ring of steel."
0C118

Good job and balanced.

0 *The Oath of Eorl Rohan
Condition * Support Area
Tale.
To play, exert two Rohan men.
While you can spot a Gondor captain, each Rohan captain is strength +2.
While you can spot a Rohan captain, each Gondor captain is strength +2.
...and this oath was made, binding the fates of Gondor and Rohan until the end of time.
0U119

To play it, the text should be, "To play, exert a Rohan Man and a Gondor Man." That’s just my take on it.
DáinIronfoot
Posted: Wed Mar 28, 2007 4:39 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
elf lvr wrote:
1 The Days Have Gone Down in the West Rohan
Event * Maneuver
Add a threat to make each Rohan captain strength +1 until the regroup phase. While this card is in your discard pile, Theoden has muster.
"They have passed like rain on the mountain, like a wind in the meadow; The days have gone down in the West behind the hills into shadow."
0C117

I think it should be "gains muster", should it not?

elf lvr wrote:
1 Strangest Sounds Rohan
Event * Skirmish
Make a Rohan captain strength +3. If that companion wins this skirmish, you may remove 2 threats.
"Then Merry heard of all sounds in that hour the strangest. It seemed that Dernhelm laughed, and the clear voice was like the ring of steel."
0C118

Looks good to me. Thumbs Up

elf lvr wrote:
0 *The Oath of Eorl Rohan
Condition * Support Area
Tale.
To play, exert a Gondor man and a Rohan man.
While you can spot a Gondor captain, each Rohan captain is strength +2.
While you can spot a Rohan captain, each Gondor captain is strength +2.
...and this oath was made, binding the fates of Gondor and Rohan until the end of time.
0U119

Bravo for making a Rohan tale! Smile Make sure to capitalize "Man". And I think this needs a twilight cost. Or perhaps something really crazy, like this:

6•The Oath of Eorl Rohan
Condition • Support Area
Tale. To play, spot a Gondor Man and a Rohan Man.
For each Rohan and Gondor Man you exert when playing this, its twilight cost is -2.
While you can spot a Gondor captain, each Rohan captain is strength +2.
While you can spot a Rohan captain, each Gondor captain is strength +2.
...and this oath was made, binding the fates of Gondor and Rohan until the end of time.

Just a wild thought. Rolling Eyes
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
elf lvr
Posted: Wed Mar 28, 2007 5:18 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
Or I could make it two cultures, and give it toil. Very Happy

If I wanted to get really crazy, that is!

But I like your idea, Dain, thanks!
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
elf lvr
Posted: Tue Apr 03, 2007 8:44 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
2 Doomed Rider Rohan
Companion * Man
Strength: 5
Vitality: 3
Resistance: 5
Each time a captain wins a skirmish, make this companion strength +1 until the regroup phase.
"But we will ride nonetheless..."
0C120

1 Banner of the King Rohan
Possession * Hand Weapon
Resistance +1
Bearer must be a Rohan man. Bearer gains Captain.
Maneuver: Exert bearer and discard this possession to exert a minion.
0C121

1 Charging Down the Slope Rohan
Event * Skirmish
Make a Rohan man strength +1 for each Rohan captain you can spot.
0C122

2 Armored Steed Rohan
Vitality +1
To play, exert a Rohan companion. Bearer must be a Rohan man.
Skirmish: Add 2 threats to make bearer gain Captain until the regroup phase.
0U123

1 Coming of the Dawn Rohan
Condition * Support Area
To play, spot a Rohan man.
Each mounted Rohan man is resistance +1.
Response: if a Rohan captain wins a skirmish, discard this condition to heal a companion.
0C124
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
legoles3333
Posted: Wed Apr 04, 2007 4:10 am
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
elf lvr wrote:
2 Doomed Rider Rohan
Companion * Man
Strength: 5
Vitality: 3
Resistance: 5
Each time a captain wins a skirmish, make this companion strength +1 until the regroup phase.
"But we will ride nonetheless..."
0C120

nice, plus if you strengthen it with the Captain bonus he’s strength +3

1 Banner of the King Rohan
Possession * Hand Weapon
Resistance +1
Bearer must be a Rohan man. Bearer gains Captain.
Maneuver: Exert bearer and discard this possession to exert a minion.
0C121

Nice

1 Charging Down the Slope Rohan
Event * Skirmish
Make a Rohan man strength +1 for each Rohan captain you can spot.
0C122

very nice

2 Armored Steed Rohan
Vitality +1
To play, exert a Rohan companion. Bearer must be a Rohan man.
Skirmish: Add 2 threats to make bearer gain Captain until the regroup phase.
0U123

very very very nice

1 Coming of the Dawn Rohan
Condition * Support Area
To play, spot a Rohan man.
Each mounted Rohan man is resistance +1.
Response: if a Rohan captain wins a skirmish, discard this condition to heal a companion.
0C124

almost like a Down from the hills
[/b]
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher
DáinIronfoot
Posted: Wed Apr 04, 2007 8:39 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
elf lvr wrote:
2 Doomed Rider Rohan
Companion * Man
Strength: 5
Vitality: 3
Resistance: 5
Each time a captain wins a skirmish, make this companion strength +1 until the regroup phase.
"But we will ride nonetheless..."
0C120

At first I thought this was very weak, then I realized that it would trigger with each captain, making for a potentially HUGE bonus. I’d limit it to +4 or perhaps even +3.

elf lvr wrote:
1 Banner of the King Rohan
Possession * Hand Weapon
Resistance +1
Bearer must be a Rohan man. Bearer gains Captain.
Maneuver: Exert bearer and discard this possession to exert a minion.
0C121

Cool!

elf lvr wrote:
1 Charging Down the Slope Rohan
Event * Skirmish
Make a Rohan man strength +1 for each Rohan captain you can spot.
0C122

Wow. Imagine this with the Doomed Rider.... Twisted Evil

elf lvr wrote:
2 Armored Steed Rohan
Vitality +1
To play, exert a Rohan companion. Bearer must be a Rohan man.
Skirmish: Add 2 threats to make bearer gain Captain until the regroup phase.
0U123

Neat! GP

elf lvr wrote:
1 Coming of the Dawn Rohan
Condition * Support Area
To play, spot a Rohan man.
Each mounted Rohan man is resistance +1.
Response: if a Rohan captain wins a skirmish, discard this condition to heal a companion.
0C124

Make sure to capitalize "if". Otherwise this is awesome. Thumbs Up
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Wed Apr 04, 2007 2:01 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
elf lvr wrote:
1 The Days Have Gone Down in the West Rohan
Event * Maneuver
Add a threat to make each Rohan captain strength +1 until the regroup phase. While this card is in your discard pile, Theoden gains muster.
"They have passed like rain on the mountain, like a wind in the meadow; The days have gone down in the West behind the hills into shadow."
0C117
nice

1 Strangest Sounds Rohan
Event * Skirmish
Make a Rohan captain strength +3. If that companion wins this skirmish, you may remove 2 threats.
"Then Merry heard of all sounds in that hour the strangest. It seemed that Dernhelm laughed, and the clear voice was like the ring of steel."
0C118
ditto

6 *The Oath of Eorl
Condition * Support Area
Tale.
To play, spot a Rohan Man and a Gondor Man.
For each Rohan and Gondor Man you exert when playing this, its twilight cost is -2.
While you can spot a Rohan captain, each Gondor captain is strength +2.
While you can spot a Gondor captain, each Rohan captain is strength +2.
...and this oath was made, binding the fates of Gondor and Rohan until the end of time.
0U119

it kinda needs a culture Very Happy.thats good. maybe to good. make it +1 IMO.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
sickofpalantirs
Posted: Wed Apr 04, 2007 2:02 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
elf lvr wrote:
2 Doomed Rider Rohan
Companion * Man
Strength: 5
Vitality: 3
Resistance: 5
Each time a captain wins a skirmish, make this companion strength +1 until the regroup phase.
"But we will ride nonetheless..."
0C120
sure.

1 Banner of the King Rohan
Possession * Hand Weapon
Resistance +1
Bearer must be a Rohan man. Bearer gains Captain.
Maneuver: Exert bearer and discard this possession to exert a minion.
0C121
hum...I guess

1 Charging Down the Slope Rohan
Event * Skirmish
Make a Rohan man strength +1 for each Rohan captain you can spot.
0C122
or strength +2 if at a plains site IMO

2 Armored Steed Rohan
Vitality +1
To play, exert a Rohan companion. Bearer must be a Rohan man.
Skirmish: Add 2 threats to make bearer gain Captain until the regroup phase.
0U123
sure

1 Coming of the Dawn Rohan
Condition * Support Area
To play, spot a Rohan man.
Each mounted Rohan man is resistance +1.
Response: if a Rohan captain wins a skirmish, discard this condition to heal a companion.
0C124

nice

good cards EL!
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
elf lvr
Posted: Thu Apr 05, 2007 11:37 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
Alright, two uncommons left to do. Let’s get this done.

0 Of Noble Stature Rohan
Condition
Resistance +1
Bearer must be Theoden, Eomer, or Theodred. Bearer gains captain.
Response: If bearer’s resistance becomes 0, discard this condition to remove a burden.
0U126

1 *Merry, Brave One Rohan
Follower
Vitality: +1
Aid - Add a threat.
Bearer must be a Rohan man.
Each time Merry is transfered from bearer to your support area, exert bearer.Response: If a captain wins a skirmish, make bearer strength +1 until the regroup phase.
0U127
Last edited by elf lvr on Sun Apr 08, 2007 5:49 pm; edited 2 times in totalHappy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot

Display posts from previous:  

 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
All times are UTC - 4
Page 12 of 18 [180 Posts]   Goto page: Previous 1, 2, 3, ..., 10, 11, 12, 13, 14, 15, 16, 17, 18 Next
View previous topic   View next topic