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AnxiousChieftain |
Posted: Mon Apr 09, 2007 4:34 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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•Deor, Man of Rohan
Follower
Strength +1
Aid - .
To play, spot a Man.
Response: If bearer is about to take a wound, discard 3 cards from hand to prevent that wound. |
MODS RULE. - lem0nhead |
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DáinIronfoot |
Posted: Mon Apr 09, 2007 6:05 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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AnxiousChieftain wrote:  •Deor, Man of Rohan
Follower
Strength +1
Aid -  .
To play, spot a  Man.
Response: If bearer is about to take a wound, discard 3 cards from hand to prevent that wound.
Looks good to me. No complaints, though I THINK you could get by with his initial cost only being . |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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CarpeGuitarrem |
Posted: Mon Apr 09, 2007 9:07 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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AnxiousChieftain wrote:  •Deor, Man of Rohan
Follower
Strength +1
Aid -  .
To play, spot a  Man.
Response: If bearer is about to take a wound, discard 3 cards from hand to prevent that wound.
Good, simple card, although I think Leowyn would have been a better choice for title, or a similar card, given Deor’s ROTK version. |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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sickofpalantirs |
Posted: Tue Apr 10, 2007 1:02 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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AnxiousChieftain wrote:  •Deor, Man of Rohan
Follower
Strength +1
Aid -  .
To play, spot a  Man.
Response: If bearer is about to take a wound, discard 3 cards from hand to prevent that wound.
maybe make something about if transferred to a non rohan companion... nice as it is though, |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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AnxiousChieftain |
Posted: Mon Apr 16, 2007 12:02 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Mighty Stroke
Event • Skirmish
Make a Dwarf strength +1 for each card with a token on it. |
MODS RULE. - lem0nhead |
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Anonymous Prodigy |
Posted: Mon Apr 16, 2007 12:07 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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AnxiousChieftain wrote:  Mighty Stroke
Event • Skirmish
Make a Dwarf strength +1 for each card with a  token on it.
Powerful, but with a cost of , it’s balanced. Nice!  |
I had to put something here. |
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sickofpalantirs |
Posted: Mon Apr 16, 2007 3:40 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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sweet DC! |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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AnxiousChieftain |
Posted: Tue Apr 17, 2007 6:57 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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[12] •The Balrog, Flame of Morgoth
Minion • Balrog
Strength: 17
Vitality: 5
Site Number: 4
Damage +1. Fierce. Intimidating.
Skip the maneuver and archery phases. |
MODS RULE. - lem0nhead |
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DáinIronfoot |
Posted: Tue Apr 17, 2007 7:13 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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AnxiousChieftain wrote: [12] •The Balrog, Flame of Morgoth
Minion • Balrog
Strength: 17
Vitality: 5
Site Number: 4
Damage +1. Fierce. Intimidating.
Skip the maneuver and archery phases.
The intimidating alone makes him quite nice. Then skipping two important phases and cutting right to the good stuff...ouch. I like him a lot, and I think he’s reasonably balanced, too. Good job!  |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Anonymous Prodigy |
Posted: Tue Apr 17, 2007 7:58 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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AnxiousChieftain wrote: [12] •The Balrog, Flame of Morgoth
Minion • Balrog
Strength: 17
Vitality: 5
Site Number: 4
Damage +1. Fierce. Intimidating.
Skip the maneuver and archery phases.
Cool card, except [12] needs to be  .  |
I had to put something here. |
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