LotR TCG Wiki → Card Sets:  All 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 → Forums:  TLHH CC

 
Cobra Cards Player Community Forum Index
 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
Author Message
elf lvr
Posted: Mon Apr 09, 2007 1:16 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
d'oh!

Saruman, Curunir, what’s the difference? Wink

I’ll make the change.

Yeah, Weep, Friends is one of my favorite cards I’ve made so far.
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
sickofpalantirs
Posted: Mon Apr 09, 2007 1:26 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
elf lvr wrote:

4 *Curunir, Head of the White Council Gandalf
Companion * Wizard
Strength: 8
Vitality: 4
Resistance: 5
If Curunir has resistance 0, place him in the dead pile.
At the start of each of your fellowship phases, you may exert Curunir to take a spell from your discard pile into hand.
Regroup: Exert Curunir three times to remove 2 burdens.
0S32
nice!

0 *A Wizard’s Bag of Tricks Gandalf
Condition * Support Area
To play, spot a Gandalf wizard.
When you play this condition, add a Gandalf token here for each Gandalf wizard you can spot.
Response: If a spell is played, remove two tokens from here or discard this condition to exert a minion.
"That Gandalf always has another trick up his sleeves, I’d reckon."
0S33
really I think it should be and place that spell on the top of your draw deck or something

2 Flashes, Bangs, and Smoke Gandalf
Event * Response
Spell.
If a spell is played, exert a Gandalf wizard and add 2 threats to return that spell to your hand after its effects have resolved.
He had learned long ago that bangs and smoke were more often the marks of ineptitude than experience.
0S34
add just 1 threat methinks

3 Weep, Friends Gandalf
Event * Response
If Gandalf is about to take a wound that would kill him, discard 4 cards from hand to discard him instead. Then, make each exhausted companion strength +3 until the regroup phase.
"I will not say: Do not weep; for not all tears are evil."
0R35

nice! make it if you have initiative though.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
elf lvr
Posted: Mon Apr 09, 2007 1:38 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
4 Thunder and Lightning Gandalf
Event * Skirmish
Spell.
Exert a Wizard bearing a staff or hand weapon twice to wound a minion he is skirmishing twice.
If this card is in your discard pile during a skirmish phase, you may remove it from the game and exert a Wizard to exert a minion twice.
"He raised his sword high into the air, and thunder and lightning answered him."
0R36

1 *Open the Locked Doors Gandalf
Condition * Support Area
Spell.
To play, exert a Wizard (or spot a wizard bearing a staff).
When you play this condition, you may add a Gandalf token here for each Gandalf Wzard you can spot.
Fellowship or Regroup: Remove two Gandalf tokens from here or discard this condition to play the fellowship’s next site.
"A locked door is no trouble for a wizard and his staff."
0R37

2 *Curunir’s Staff, Rod of the White Council Gandalf
Artifact * Staff
Strength: +1
Vitality: +1
Resistance: +1
Bearer must be Curunir.
Response: If a spell is played, exert Curunir twice to apply all effects of that spell (ignoring costs) to a new target of your choice.
0R38

The wording on that is a bit iffy... but I think it works right. Any suggestions?

1 Ray of Light Gandalf
Event * Skirmish
Spell.
Spot a Gandalf Wizard to exert a minion or reinforce a Gandalf token.
0C39

2 Sanctity of the Council Gandalf
Event * Fellowship
Spot a Gandalf Wizard to heal a companion (or heal 3 companions if that Wizard bears a staff).
0C40
Last edited by elf lvr on Sun Apr 22, 2007 1:22 pm; edited 3 times in totalHappy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
sickofpalantirs
Posted: Mon Apr 09, 2007 1:41 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
elf lvr wrote:
4 Thunder and Lightning Gandalf
Event * Skirmish
Spell.
Exert a wizard bearing a staff or hand weapon twice to wound a minion he is skirmishing twice.
If this card is in your discard pile during a skirmish phase, you may remove it from the game and exert a wizard to exert a minion twice.
"He raised his sword high into the air, and thunder and lightning answered him."
0R36
really the first part is underpowered considering the cost. cut cost to 3

1 *Open the Locked Doors Gandalf
Condition * Support Area
Spell.
To play, exert a wizard (or spot a wizard bearing a staff).
When you play this condition, you may add a Gandalf token here for each Gandalf wizard you can spot.
Fellowship or Regroup: Remove two Gandalf tokens from here or discard this condition to play the fellowship’s next site.
"A locked door is no trouble for a wizard and his staff."
0R37
sweet!

2 *Rod of the White Council Gandalf
Artifact * Staff
Strength: +1
Vitality: +1
Resistance: +1
Bearer must be Curunir.
Response: If an event is played, if that event is a spell, exert Curunir twice to copy the effects of that spell, ignoring costs. You may choose new targets for the effects of that spell.
0R38
just say if a spell is played, exert curunir twice to return it to your hand.

1 Ray of Light Gandalf
Event * Skirmish
Spell.
Spot a Gandalf wizard to exert a minion or reinforce a Gandalf token.
0C39
nice!

2 Sanctity of the Council Gandalf
Event * Fellowship
Spot a Gandalf wizard to heal a companion (or heal 3 companions if that wizard bears a staff).
0C40

sure
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
elf lvr
Posted: Mon Apr 09, 2007 1:45 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
I like your suggestions, but I’ll wait to see what others have to say.

GP for the fast review!
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
DáinIronfoot
Posted: Mon Apr 09, 2007 1:58 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
elf lvr wrote:
4 Thunder and Lightning Gandalf
Event * Skirmish
Spell.
Exert a wizard bearing a staff or hand weapon twice to wound a minion he is skirmishing twice.
If this card is in your discard pile during a skirmish phase, you may remove it from the game and exert a wizard to exert a minion twice.
"He raised his sword high into the air, and thunder and lightning answered him."
0R36

Yoikes. That’s pretty powerful, but I agree with SoP: you can probably bring the cost down to 3.

elf lvr wrote:
1 *Open the Locked Doors Gandalf
Condition * Support Area
Spell.
To play, exert a wizard (or spot a wizard bearing a staff).
When you play this condition, you may add a Gandalf token here for each Gandalf wizard you can spot.
Fellowship or Regroup: Remove two Gandalf tokens from here or discard this condition to play the fellowship’s next site.
"A locked door is no trouble for a wizard and his staff."
0R37

Make sure to always capitalize "Wizard". Other than that, pretty cool.

elf lvr wrote:
2 *Rod of the White Council Gandalf
Artifact * Staff
Strength: +1
Vitality: +1
Resistance: +1
Bearer must be Curunir.
Response: If an event is played, if that event is a spell, exert Curunir twice to copy the effects of that spell, ignoring costs. You may choose new targets for the effects of that spell.
0R38

Response: If a spell is played, exert Curunir twice to apply all effects of that spell (ignoring costs) to a new target of your choice.

That opens it up cards like Hearken to Me and Salve, but I think all the extra words you can cut out that way makes for a good trade-off. Also, I think you could make the title a simple "Curunir’s Staff".

elf lvr wrote:
1 Ray of Light Gandalf
Event * Skirmish
Spell.
Spot a Gandalf wizard to exert a minion or reinforce a Gandalf token.
0C39

Good. Nice and simple. I can see that becoming a pretty common Gandalf splash-in.

elf lvr wrote:
2 Sanctity of the Council Gandalf
Event * Fellowship
Spot a Gandalf wizard to heal a companion (or heal 3 companions if that wizard bears a staff).
0C40

Likely to only be used with a staff (kind of expensive otherwise), but a very nice card.

GP for a particularly good batch!
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
elf lvr
Posted: Sat Apr 14, 2007 9:57 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
4 *Gandalf, Spellweaver Gandalf
Companion * Wizard
Strength: 7
Vitality: 4
Resistance: 7
Each time a Gandalf spell is played in a skirmish involving Gandalf, he is strength +1 until the end of the skirmish.
"Mithrandir!" They cried, and the White Rider rose like the sun upon the clouds.
0C41

1 Terror of the Black Speech Gandalf
Event * Maneuver
Spell.
You may not play this card if you cannot add any more threats.
Spot a Gandalf wizard and exert two companions to wound each minion. Add a threat for each minion killed in this way.
"The change in the wizard’s voice was astounding. Suddenly it became menacing, powerful, harsh as stone. A shadow seemed to pass over the high sun, and the porch for a moment grew dark."
0U42
Last edited by elf lvr on Sun Apr 22, 2007 1:23 pm; edited 3 times in totalHappy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
CarpeGuitarrem
Posted: Sun Apr 15, 2007 11:02 am
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
elf lvr wrote:
4 *Gandalf, Spellweaver Gandalf
Companion * Wizard
Strength: 7
Vitality: 3
Resistance: 7
Each time a Gandalf spell is played in a skirmish involving Gandalf, he is strength +1 until the end of the skirmish.
"Mithrandir!" They cried, and the White Rider rose like the sun upon the clouds.
0C41

Ouch! But nice. I like it.
Quote:
2 Terror of the Black Speech Gandalf
Event * Manevuer
Spell.
You may not play this card if you cannot add any more threats.
Spot a Gandalf wizard and exert three companions to wound each minion. Add a threat for each minion killed in this way.
"The change in the wizard’s voice was astounding. Suddenly it became menacing, powerful, harsh as stone. A shadow seemed to pass over the high sun, and the porch for a moment grew dark."
0U42

I love it! Except that...what’s the "Manevuer" phase? Wink
GP
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm)
NBarden
Posted: Sun Apr 15, 2007 11:16 am
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
elf lvr wrote:
4 *Gandalf, Spellweaver Gandalf
Companion * Wizard
Strength: 7
Vitality: 3
Resistance: 7
Each time a Gandalf spell is played in a skirmish involving Gandalf, he is strength +1 until the end of the skirmish.
"Mithrandir!" They cried, and the White Rider rose like the sun upon the clouds.
0C41

Maybe make it until the regroup phase and in ANY skirmish.

2 Terror of the Black Speech Gandalf
Event * Manevuer
Spell.
You may not play this card if you cannot add any more threats.
Spot a Gandalf wizard and exert three companions to wound each minion. Add a threat for each minion killed in this way.
"The change in the wizard’s voice was astounding. Suddenly it became menacing, powerful, harsh as stone. A shadow seemed to pass over the high sun, and the porch for a moment grew dark."
0U42

Maybe add a threat or wound a companion for each minion killed this way. I would exert two companions. Compare Arrows thick in the Air.
Exclamation-Trade With MeExclamation
Popcorn Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about? Shocked
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Arrow Spotlight on....Sense of Obligation.
sickofpalantirs
Posted: Sun Apr 15, 2007 1:24 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
elf lvr wrote:
4 *Gandalf, Spellweaver Gandalf
Companion * Wizard
Strength: 7
Vitality: 3
Resistance: 7
Each time a Gandalf spell is played in a skirmish involving Gandalf, he is strength +1 until the end of the skirmish.
"Mithrandir!" They cried, and the White Rider rose like the sun upon the clouds.
0C41
give him vitality 4.

2 Terror of the Black Speech Gandalf
Event * Manevuer
Spell.
You may not play this card if you cannot add any more threats.
Spot a Gandalf wizard and exert three companions to wound each minion. Add a threat for each minion killed in this way.
"The change in the wizard’s voice was astounding. Suddenly it became menacing, powerful, harsh as stone. A shadow seemed to pass over the high sun, and the porch for a moment grew dark."
0U42

nice
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz

Display posts from previous:  

 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
All times are UTC - 4
Page 14 of 18 [180 Posts]   Goto page: Previous 1, 2, 3, ..., 12, 13, 14, 15, 16, 17, 18 Next
View previous topic   View next topic