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AnxiousChieftain
Posted: Sun Mar 11, 2007 3:31 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Anonymous Prodigy wrote:
1 Muster the Rohirrim Rohan
Event • Maneuver
Exert a Rohan Man to play the fellowship’s next site (replacing an opponent’s site if necessary).
U82

Playing sites on the adventure path is not one of Rohan’s strengths, so you should either majorly raise the cost (like 3 exertions) or change the idea completely (my preferred choice).

Anonymous Prodigy wrote:
2 • Guthwine, Sword of Eomer Rohan
Possession • Hand Weapon
Strength +2.
Bearer must be a Rohan Man.
Bearer gains hunter 1.
Regroup: Exert bearer twice (or once if bearer is Eomer) and discard this possession to discard a minion.
R83

I’m not a fan of unique hand weapons that discard themselves, so I’d rather have the regroup ability be like this:

Regroup: If bearer is Eomer, exert him twice to discard a minion.

Anonymous Prodigy wrote:
0 Rally To Me! Rohan
Event • Skirmish
Exert Theoden to make each Rohan Man strength +1.
U85

Add ’until the regroup phase’.

- AC
MODS RULE. - lem0nhead
DáinIronfoot
Posted: Sun Mar 11, 2007 4:03 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
1 Muster the Rohirrim Rohan
Event • Maneuver
Exert a Rohan Man to play the fellowship’s next site (replacing an opponent’s site if necessary).
U82

I agree with AC about the cost--probably should be higher somehow--but disagree in scrapping the idea entirely. I think it’s neat, just needs to be a little harder. Perhaps something like this:

2 Muster the Rohirrim! Rohan
Event • Maneuver
Exert 2 mounted Rohan Men (or spot 4 mounted Rohan Men) to play the fellowship’s next site (replacing an opponent’s site if necessary). If that site is a plains site, you may heal a Rohan Man.

NOW it’s more Rohan-esque, and can still come in at just the one exertion if they play their favorite site type.

By the way, mind if I copy this idea for my TTT set The Way Into Mordor? Very Happy

Anonymous Prodigy wrote:
2 • Guthwine, Sword of Eomer Rohan
Possession • Hand Weapon
Strength +2.
Bearer must be a Rohan Man.
Bearer gains hunter 1.
Regroup: Exert bearer twice (or once if bearer is Eomer) and discard this possession to discard a minion.
R83

I agree with AC’s idea.

Anonymous Prodigy wrote:
0 Rally To Me! Rohan
Event • Skirmish
Exert Theoden to make each Rohan Man strength +1.
U85

Good!
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Sun Mar 11, 2007 5:05 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
I made ’Muster the Rohirrim’ harder to play, I changed Guthwine’s text according to AC’s suggestion, and I added "until the regroup phase" to ’Rally To Me’. Thanks for the reviews!

DáinIronfoot wrote:
By the way, mind if I copy this idea for my TTT set The Way Into Mordor? Very Happy

Sure! Cool
I had to put something here.
Anonymous Prodigy
Posted: Wed Mar 14, 2007 5:26 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
2 Steed of the Mark Rohan
Possession • Mount
Strength +1.
Bearer must be a Rohan Man.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
While at a battleground or plains site, bearer gains hunter 1 (or hunter 2 if at both).
C85

2 • Eowyn, Valorous Maiden Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 7
Hunter 2. Valiant.
While skirmishing a Nazgul, Eowyn is strength +2 and damage +1.
R86
Last edited by Anonymous Prodigy on Thu Mar 15, 2007 9:42 am; edited 3 times in totalI had to put something here.
AnxiousChieftain
Posted: Wed Mar 14, 2007 6:03 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Anonymous Prodigy wrote:
2 Steed of the Mark Rohan
Possession • Mount
Strength +1.
Vitality +1.
Bearer must be a Rohan Man.
Bearer gains hunter 1 for each hunter minion that you can spot.
C85

Whoa, weird. I don’t especially like the vitality bonus, especially with cards like Eowyn, Lady of Ithilien. Maybe you could drop the vitality bonus and instead add the normal exerting text. And that hunter part is pretty powerful too... maybe something like "While at a battleground, bearer gains hunter 1."

Anonymous Prodigy wrote:
2 • Eowyn, Valorous Maiden Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 7
Hunter 1.
While skirmishing a Nazgul, Eowyn is strength +2 and damage +1.
R86

Cool. Valiant might be good here, especially with that subtitle.

- AC
MODS RULE. - lem0nhead
DáinIronfoot
Posted: Wed Mar 14, 2007 7:02 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
2 Steed of the Mark Rohan
Possession • Mount
Strength +1.
Bearer must be a Rohan Man.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
While at a battleground or plains site, bearer gains hunter 1.
C85

One more suggestion:

While at a battleground or plains site, bearer gains hunter 1 (or hunter 2 if at both).

It’s entirely possible to be at a battleground plains site (Northern Pelennor, Isenwash) or a plains site with something like Suffered Much Loss.

Anonymous Prodigy wrote:
2 • Eowyn, Valorous Maiden Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 7
Hunter 1. Valiant.
While skirmishing a Nazgul, Eowyn is strength +2 and damage +1.
R86

Good. Specific, but good.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Wed Mar 14, 2007 7:28 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Thanks for the reviews, AC and Dain! I edited the cards accordingly, namely adding both suggestions to ’Steed of the Mark’, and adding AC’s suggestion to ’Eowyn, Valorous Maiden’.


2 • Hama, Defender of the Golden Hall Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 7
Hunter 1. Valiant.
Maneuver: Exert Hama and discard a Rohan possession to exert a minion for each site controlled by a Shadow player.
U87

2 • Merry, Courageous Hobbit Rohan
Companion • Hobbit
Strength: 5
Vitality: 4
Resistance: 9
Valiant.
To play, spot a Rohan Man.
Skirmish: Exert Merry to make a Rohan companion strength +1 for each exhausted companion you can spot; then, if Merry is exhausted, you may discard him to heal 2 Rohan companions.
R88

2 Rohan Will Answer Rohan
Event • Maneuver
Exert a Rohan companion to heal a Gondor companion and liberate a site.
C89
Last edited by Anonymous Prodigy on Sat Mar 17, 2007 9:01 am; edited 4 times in totalI had to put something here.
AnxiousChieftain
Posted: Wed Mar 14, 2007 7:31 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Anonymous Prodigy wrote:
2 • Hama, Defender of the Golden Hall Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 7
Hunter 1.
Maneuver: Exert Hama and discard a Rohan possession to exert a minion for each site controlled by a Shadow player.
U87

I would change it to a skirmish action... otherwise he might be a bit too good.

Anonymous Prodigy wrote:
2 • Merry, Courageous Hobbit Rohan
Companion • Hobbit
Strength: 5
Vitality: 4
Resistance: 9
Valiant.
Regroup: Discard Merry to heal 2 Rohan companions.
R88

What? That’s the best ability you can think of for a cool alternate-culture Merry? Wink

Seriously, I think he oughta have a slightly better ability... maybe something more related to fighting, due to his subtitle.

Anonymous Prodigy wrote:
2 Rohan Will Answer Rohan
Event • Maneuver
Exert a Rohan companion to heal a Gondor companion and liberate a site.
U89

Cool.

- AC
MODS RULE. - lem0nhead
DáinIronfoot
Posted: Wed Mar 14, 2007 7:33 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
2 • Hama, Defender of the Golden Hall Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 7
Hunter 1.
Maneuver: Exert Hama and discard a Rohan possession to exert a minion for each site controlled by a Shadow player.
U87

Best Hama yet! Applause

Anonymous Prodigy wrote:
2 • Merry, Courageous Hobbit Rohan
Companion • Hobbit
Strength: 5
Vitality: 4
Resistance: 9
Valiant.
Regroup: Discard Merry to heal 2 Rohan companions.
R88

Very cool. A nice combo between Rohan and typical Shire strategies.

Perhaps require spotting a Rohan Man to play him so that he can’t just be splashed in to any old deck with his above-average strength.

Anonymous Prodigy wrote:
2 Rohan Will Answer Rohan
Event • Maneuver
Exert a Rohan companion to heal a Gondor companion and liberate a site.
U89

Good! I like cards that encourage Rohan/Gondor pairings. Smile

GP for an especially good batch. Very Happy
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Wed Mar 14, 2007 8:18 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
I edited ’Merry, Courageous Hobbit’ a bit; I’d like some input. Thanks again for the reviews! Very Happy
I had to put something here.

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