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sickofpalantirs |
Posted: Wed Apr 18, 2007 6:54 am |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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AnxiousChieftain wrote: [12] •The Balrog, Flame of Morgoth
Minion • Balrog
Strength: 17
Vitality: 5
Site Number: 4
Damage +1. Fierce. Intimidating.
Skip the maneuver and archery phases.
ope theres my pet peeve! always include new keywords in italics. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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AnxiousChieftain |
Posted: Wed Apr 18, 2007 7:18 am |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Go back to the first post in this topic for the definition. |
MODS RULE. - lem0nhead |
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sickofpalantirs |
Posted: Wed Apr 18, 2007 7:20 am |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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I know I even know what it means, but other people might not. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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AnxiousChieftain |
Posted: Wed Apr 18, 2007 7:21 am |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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So they can go back to the first post in the topic. Honestly, a new person would probably start at the start of the topic, so that he has an idea of what he’s looking at.
- AC |
MODS RULE. - lem0nhead |
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sickofpalantirs |
Posted: Wed Apr 18, 2007 7:26 am |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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OK I concede. it IS nice though. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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AnxiousChieftain |
Posted: Thu Apr 19, 2007 6:10 am |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Thanks for the reviews!
The Taming of Smeagol
Event • Fellowship or Regroup
Spot Frodo, Sam, and Smeagol to remove 3 threats.
The Ring Goes South
Condition • Support Area
To play, spot Frodo.
While the fellowship is in region 2, each companion with the Frodo signet is strength +2 and resistance +1. |
Last edited by AnxiousChieftain on Thu Apr 19, 2007 10:19 am; edited 2 times in totalMODS RULE. - lem0nhead |
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Anonymous Prodigy |
Posted: Thu Apr 19, 2007 6:46 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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AnxiousChieftain wrote:  The Taming of Smeagol
Event • Fellowship or Regroup
Spot Frodo, Sam, and Smeagol to remove 3 threats.
Neat.
AnxiousChieftain wrote:  The Ring Goes South
Condition • Support Area
While the fellowship is in region 2, each companion with the Frodo signet is strength +2 and resistance +2.
I would raise the cost to . Nice card!  |
I had to put something here. |
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DáinIronfoot |
Posted: Thu Apr 19, 2007 8:55 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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AnxiousChieftain wrote:  The Taming of Smeagol
Event • Fellowship or Regroup
Spot Frodo, Sam, and Smeagol to remove 3 threats.
Cool!
AnxiousChieftain wrote:  The Ring Goes South
Condition • Support Area
While the fellowship is in region 2, each companion with the Frodo signet is strength +2 and resistance +2.
I agree with AP: raise the cost to . And it need to be unique, or perhaps make it cost and only give +1 boosts and leave in non-unique. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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AnxiousChieftain |
Posted: Thu Apr 19, 2007 9:16 am |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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DáinIronfoot wrote: I agree with AP: raise the cost to  . And it need to be unique, or perhaps make it cost  and only give +1 boosts and leave in non-unique.
Do you guys really think so? I mean, it’s only good for 3 sites and it only works with the Frodo signet (which really at the moment has absolutely no really good strategies). I’ll raise the cost to 1 for now though.
- AC |
MODS RULE. - lem0nhead |
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DáinIronfoot |
Posted: Thu Apr 19, 2007 9:28 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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I know it’s useless in Standard, and I DO like how it encourages signet use. But a +2 strength/resistance boost for potentially EVERY companion seems awully steep for . is better, at least. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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