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DáinIronfoot
Posted: Mon Dec 10, 2007 3:45 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Good catch, SoP. You did it right, though. I added that into the original post. Thanks! GP
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
lem0nhead
Posted: Tue Dec 11, 2007 5:27 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
1. Its ok.
2. OP.
3. Slightly too good but pretty useful.
4. Pretty good.
5. Ok but a bit underpowered.
6. Nice but not sure what the relevance of the gorn signet is.
7. Novel.
8. Very good Sam but GEW overshadows.
9. Too much of everything.

Hmmm ok so for votes.

4
3
6

Cheers
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Thranduil
Posted: Tue Dec 11, 2007 6:57 pm
Joined: 01 May 2007 Posts: 2256 Location:
#1 wrote:
2Sam, Worthy Halfling Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Gandalf
Ring-bound.
Skirmish: Exert Frodo twice to make Sam strength +3, and if you can spot Gandalf, Sam cannot take more than one wound this skirmish.
Skirmish: Exert Sam twice to make Frodo strength +3.
Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
“‘The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

Interesting, if a little overcomplicated. Might have left him with the Frodo signet and without the Gandalf thing.

#2 wrote:
2Sam, Worthy Halfling Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Aragorn
Ring-bound. To play, spot a Hobbit.
Each Ring-bound companion is strength +1 and resistance +1.
Fellowship: Play a Shire possession or artifact on Sam to heal a Ring-bound companion.
Response: If Frodo is killed while bearing The One Ring, make Sam the Ring-bearer (resistance 5).
“‘The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

The spotting requirement is totally unnecessary, and the strength bonus makes him overall overpowered. If it was just strength or just resistance, it would be a lot better. Also, the problem with his fellowship ability is that you can transfer the possessions off him and do it again. If it was, say, a regroup action, it would be a lot more interesting and probably fairer.

#3 wrote:
2Sam, Worthy Halfling Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Ring-bound.
Each time the fellowship moves from a forest or dwelling site, you may exert Sam to remove a burden.
Skirmish: Add a burden and exert Sam to make a Ring-bound companion strength +2 (and damage +1 if that companion is Frodo or Smeagol).
“‘The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

I like this, though I think the brackets are irrelevant. It would probably be better to only work on other Ring-bound companions, but I like it nonetheless.

#4 wrote:
2Sam, Worthy Halfling Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Ring-bound.
While you can spot a Ring-bound ranger, Sam is strength +1.
Each time the fellowship moves during the regroup phase, you may exert Sam to heal another Ring-bound companion (and remove a burden if you can spot a roaming minion).
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
”’The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

Too much text, and too complicated. I think I’d ignore the first line or make a bigger deal out of it, so strength +2 or unable to be overwhelmed unless his strength is tripled etc. Or, I would have kept to ’Each time the fellowship moves, heal another Ring-bound companion’ or some such ability. Basically, it’s going too many directions and not strongly enough. I’d prefer it if it was more focussed.

#5 wrote:
2Sam, Honored Gardener Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Ring-bound.
At the start of each of your fellowship phases, you may exert Sam and spot 2 other Ring-bound companions to play a Shire possession on him from your draw deck. If that possession was not a weapon, you may draw a card.
Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
“‘The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

Why would the possession have changed from not being a weapon to being a weapon? Razz (What I’m trying to say is: ’was’ should be ’is’). You also don’t need ’... each of your...’ for ’At the start of the fellowship phase’ would have been sufficient for your intentions. I do like this one, though perhaps would have changed the card drawing to burden removal or healing.

#6 wrote:
2Sam, Worthy Halfling Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Aragorn
Ring-bound.
While you cannot spot an unbound companion, Sam is strength +2.
While you can spot 3 characters with the Aragorn signet, Sam cannot be overwhelmed unless his strength is tripled.
Response: If Frodo dies, makes Sam the Ring-bearer (resistance 5).
“‘The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

I agree entirely with lem0n. What’s the Aragorn signet doing here? If it were Frodo, this card would be awesome. in fact, I’m guessing that someone didn’t notice that the restriction on Frodo signets had been lifted...

#7 wrote:
2Sam, Worthy Halfling Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Ring-bound.
While you can spot Frodo, Sam is strength +1.
Skirmish: Exert Sam to reveal the top 2 cards of your draw deck. Take all Shire events into hand and place the rest on the bottom of your draw deck in any order.
“‘The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

The first line is really unnecessary - you might as well have just given him strength 4 and be done with it. Shire telepathy? Not sure how good it is nor where it’s coming from, but it’s interesting.

#8 wrote:
2Sam, Worthy Halfling Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Ring-bound.
Sam is strength +1 for each Ring-bound Hobbit you can spot.
Each time Sam wins a skirmish, you may exert him to remove a threat or burden.
“‘The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

This one is really nice. Only think I might have done is removed the threat option - not sure whether it’s relevant enough or too powerful.

#9 wrote:
2Sam, Held in High Honor Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Elrond
Ring-bound.
Fellowship:
Exert a Wizard to and spot a Gandalf token to heal a companion.
Skirmish: Exert a Gondor Man and spot a Gondor token to prevent Sam from being overwhelmed unless his strength is tripled.
Regroup: Exert an Elf and spot an Elven token to draw a card.
Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
“‘The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

I just wish all the abilities had something to do with Sam, then it would be awesome. As it is, it’s fine, it just feels like more of a condition than a companion. If the first one was ’heal Sam’ and the third one was perhaps making Sam stronger until the end of the turn, it would be awesome.

So, my votes:

1) 8
2) 3
3) 9

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

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Anonymous Prodigy
Posted: Wed Dec 12, 2007 11:32 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
3
8
7
I had to put something here.
NBarden
Posted: Wed Dec 12, 2007 11:45 am
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
DáinIronfoot wrote:
With Shieldmaiden dropping out, I am torn if I should still do an elimination this round or not. Think I think I will still do one to keep it at an even number. So your votes count...some poor contestant is making their final stand with one of the following cards:

Entry #1:

2Sam, Worthy Halfling Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Gandalf
Ring-bound.
Skirmish: Exert Frodo twice to make Sam strength +3, and if you can spot Gandalf, Sam cannot take more than one wound this skirmish.
Skirmish: Exert Sam twice to make Frodo strength +3.
Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
“‘The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

Its some sorta attempt at a burrito, but didn’t work. I don’t really like this one.

Entry #2:

2Sam, Worthy Halfling Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Aragorn
Ring-bound. To play, spot a Hobbit.
Each Ring-bound companion is strength +1 and resistance +1.
Fellowship: Play a Shire possession or artifact on Sam to heal a Ring-bound companion.
Response: If Frodo is killed while bearing The One Ring, make Sam the Ring-bearer (resistance 5).
“‘The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

I love the ring-bound tie-in. Frodo signet woulda been better, but probably submitted under the rule of no frodo signet. Great with rangers, I see the Aragorn point there. Although there should be some sorta Smeagol/Faramir signet...

Entry #3:

2Sam, Worthy Halfling Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Ring-bound.
Each time the fellowship moves from a forest or dwelling site, you may exert Sam to remove a burden.
Skirmish: Add a burden and exert Sam to make a Ring-bound companion strength +2 (and damage +1 if that companion is Frodo or Smeagol).
“‘The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

Needs a take over the ring text, IMO. Otherwise, why use him?[/v]

[b]Entry #4:


2Sam, Worthy Halfling Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Ring-bound.
While you can spot a Ring-bound ranger, Sam is strength +1.
Each time the fellowship moves during the regroup phase, you may exert Sam to heal another Ring-bound companion (and remove a burden if you can spot a roaming minion).
Response: If Frodo dies, make Sam the Ring-bearer (resistance 5).
”’The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

Great TT tie-in. IDK....interesting card.

Entry #5:

2Sam, Honored Gardener Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Ring-bound.
At the start of each of your fellowship phases, you may exert Sam and spot 2 other Ring-bound companions to play a Shire possession on him from your draw deck. If that possession was not a weapon, you may draw a card.
Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
“‘The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

AH! NO! OP!

Entry #6:

2Sam, Worthy Halfling Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Aragorn
Ring-bound.
While you cannot spot an unbound companion, Sam is strength +2.
While you can spot 3 characters with the Aragorn signet, Sam cannot be overwhelmed unless his strength is tripled.
Response: If Frodo dies, makes Sam the Ring-bearer (resistance 5).
“‘The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

Somewhat contradictory text. Why run Aragorn signet without running Aragorn, at which point he loses his boost. Poor design.

Entry #7:

2Sam, Worthy Halfling Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Ring-bound.
While you can spot Frodo, Sam is strength +1.
Skirmish: Exert Sam to reveal the top 2 cards of your draw deck. Take all Shire events into hand and place the rest on the bottom of your draw deck in any order.
“‘The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

I never really liked these cards, but if you like them, good. I’d love to see some Shire telepathy. Very Happy

Entry #8:

2Sam, Worthy Halfling Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Ring-bound.
Sam is strength +1 for each Ring-bound Hobbit you can spot.
Each time Sam wins a skirmish, you may exert him to remove a threat or burden.
“‘The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

Nice alternative to GEW. Ring-bound hobbits got a new Sam. And Unbound/Westfarthing Businessmen can stick with GEW. Love it!

Entry #9:

2Sam, Held in High Honor Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Elrond
Ring-bound.
Fellowship:
Exert a Wizard to and spot a Gandalf token to heal a companion.
Skirmish: Exert a Gondor Man and spot a Gondor token to prevent Sam from being overwhelmed unless his strength is tripled.
Regroup: Exert an Elf and spot an Elven token to draw a card.
Response: If Frodo is killed, make Sam the Ring-bearer (resistance 5).
“‘The Shire must truly be a great realm, Master Gamgee, where gardeners are held in high honor.’”

Burritos aren’t TT....but I think this is more a FotR feel to it. When in TT does sam see Gandalf or an elf? Gondor men is the only valid one...

Rememeber, I DID allow changing of the subtitle and lore, and I also eventually conceded on allowing the Frodo signet (which nearly all of these have Razz). Oh, and I DID add an Elrond signet, so don’t let that confuse you on the one entry that chose to use it.

Please vote as you have before: your favorite three. Each 1st vote is worth 3 points, each 2nd worth 2, and each 3rd worth 1. Voting deadline will be Thursday, December 13th by midnight EST. Next round, with the eight remaining contestants, will then begin Friday, and we’ll switch from every-man-for-himself to head-to-head format. Twisted Evil


8
2
4
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Anvar
Posted: Wed Dec 12, 2007 1:25 pm
Joined: 28 Jun 2006 Posts: 251 Location:
1 Gandalf isn’t very two towers-ish, but otherwise I quite like the card.
2 A strong entry, I like the fact that it does something different to other Sams. However, each other ringbound companion getting +1 Str and Res is too much.
3 I like the synergy between the two halves, though I think the damage bonus is an unnecessary complication.
4 I like this card, making the connection between the flavour text and the speaker (Faramir). Interesting to have a Sam that works with RBR.
5 A nice way to ’fix’ some of the older Sams that were frankly a bit boring (play Sam’s Pack from your deck et al). I also like the connection between gardening and gardening equipment. My main problem is that it gives Shire decent filtering, which isn’t a trait they are well known for, but Sam might be the exception.
6 The connection between the Aragorn signet and the card is presumably the flavour text, spoken by Faramir, and this might work in a RBR deck as well. I see the tension between the lines but it depends on who has the Aragorn signet.
7 I’m not a huge fan. Shire has never been that strong with events, and this feels like a Dwarven or Elven ability on a Shire card.
8 This is a strong contender. Could be fairly powerful, and has a built in Foe-hammer (almost). It doesn’t do anything especially new but it’s a good combination of abilities.
9 Too busy, and doesn’t really fit a Two towers Sam.

So, to voting:

8
4
5

Anvar
AgentDrake
Posted: Wed Dec 12, 2007 4:56 pm
Joined: 01 Apr 2007 Posts: 667 Location: Halfway between eccentric and insane...
3
4
6
Never kid about politicians. The more bizarre the joke, the more likely it is to come true.
Anonymous Prodigy
Posted: Fri Dec 14, 2007 9:35 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
What’s the next challenge, Dáin? Smile

*rubs hands in anticipation*
I had to put something here.
DáinIronfoot
Posted: Fri Dec 14, 2007 10:33 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Hmmm...only seven voters?

I’ll give until noon EST for more votes, but if we don’t have any more by then, I guess that will have to do.

Oh, and I’ll do mine before then, too. Razz Gotta think about it a little.... Think
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Shieldmaiden
Posted: Fri Dec 14, 2007 10:40 am
Joined: 07 May 2007 Posts: 389 Location: Edinburgh, Scotland
Make that 8 voters. Very Happy

4
8
3
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