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lem0nhead
Posted: Mon Apr 30, 2007 10:11 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
DáinIronfoot wrote:


2 Great Spider Green
Minion • Spider
Strength: 4
Vitality: 4
Site: 7
Enduring.
“He could only see the things’s eyes, but he could feel its hairy legs....”

Not much to say about this guy is there?! Cant complain.

3 Spider Harasser Green
Minion • Spider
Strength: 5
Vitality: 5
Site: 7
Enduring.
Each time this minion loses a skirmish, you may heal it.
“‘Now we see you, you nasty little creature! We will eat you and leave your bones and skin hanging on a tree.’”

Id make him fierce then he’d be more useful.
Ban shampoo, demand real poo.
Popcorn My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer
Anonymous Prodigy
Posted: Mon Apr 30, 2007 10:14 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
2 Great Spider Green
Minion • Spider
Strength: 4
Vitality: 4
Site: 7
Enduring.
“He could only see the things’s eyes, but he could feel its hairy legs....”

As simple as they come. When exhausted, this little guy has 8 strength, which isn’t bad at all for a 2-cost minion, eh?

Actually, he is a 10 strength when exhausted. Smile
I had to put something here.
DáinIronfoot
Posted: Mon Apr 30, 2007 10:18 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
DáinIronfoot wrote:
2 Great Spider Green
Minion • Spider
Strength: 4
Vitality: 4
Site: 7
Enduring.
“He could only see the things’s eyes, but he could feel its hairy legs....”

As simple as they come. When exhausted, this little guy has 8 strength, which isn’t bad at all for a 2-cost minion, eh?

Actually, he is a 10 strength when exhausted. Smile

Oopsie. Good call! Embarassed

lem0nhead wrote:
DáinIronfoot wrote:
3 Spider Harasser Green
Minion • Spider
Strength: 5
Vitality: 5
Site: 7
Enduring.
Each time this minion loses a skirmish, you may heal it.
“‘Now we see you, you nasty little creature! We will eat you and leave your bones and skin hanging on a tree.’”

Id make him fierce then he’d be more useful.

I’m worried that might make him a little too good. You’ve already got a 3-cost minion with a potential 13 strength and built-in healing. I think fierceness would necessitate raising his cost, and I’m loathe to do that.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
DáinIronfoot
Posted: Mon Apr 30, 2007 10:28 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Dáin’s DC Duos #186

I’ve saved two of the most evil Spider cards until now. Twisted Evil These maneuver events are key cards in any good Spider deck, and you’ll quickly see why. Enjoy!

2 Swarming Green
Event • Maneuver
Spot X Spiders (minimum 2) to play a Spider from your draw deck. That Spider’s twilight cost is -X.
“For he saw spiders swarming up all the neighbouring trees, and crawling along the boughs above....”

Need I say more? Twisted Evil The ultimate swarm card.

4 Pretty Hopeless Green
Event • Maneuver
Spot X Spiders to add X threats (limit 4).
“...hundreds of angry spiders were goggling at them all round and about and above.”

Spiders use threats quite a bit, but so do other Green minions. This pairs particularly well with Duo #182’s Drawing Ever Closer, don’t you think? Twisted Evil
Last edited by DáinIronfoot on Mon Apr 30, 2007 11:00 am; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Mon Apr 30, 2007 10:32 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
1 Swarming Green
Event • Maneuver
Spot X Spiders (minimum 2) to play a Spider from your draw deck. That Spider’s twilight cost is -X.
“For he saw spiders swarming up all the neighbouring trees, and crawling along the boughs above....”

I would raise the cost to 2. Smile

DáinIronfoot wrote:
3 Pretty Hopeless Green
Event • Maneuver
Spot X Spiders to add X threats (limit 4).
“...hundreds of angry spiders were goggling at them all round and about and above.”

I would raise the cost to 4. Thumbs Up
I had to put something here.
legoles3333
Posted: Mon Apr 30, 2007 10:58 am
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
DáinIronfoot wrote:
Dáin’s DC Duos #186

I’ve saved two of the most evil Spider cards until now. Twisted Evil These maneuver events are key cards in any good Spider deck, and you’ll quickly see why. Enjoy!

1 Swarming Green
Event • Maneuver
Spot X Spiders (minimum 2) to play a Spider from your draw deck. That Spider’s twilight cost is -X.
“For he saw spiders swarming up all the neighbouring trees, and crawling along the boughs above....”

Need I say more? Twisted Evil The ultimate swarm card.

wow raise the twilight cost to 2, more balanced, but still Twisted Evil

3 Pretty Hopeless Green
Event • Maneuver
Spot X Spiders to add X threats (limit 4).
“...hundreds of angry spiders were goggling at them all round and about and above.”

wow awesome

Spiders use threats quite a bit, but so do other Green minions. This pairs particularly well with Duo #182’s Drawing Ever Closer, don’t you think? Twisted Evil
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher
DáinIronfoot
Posted: Mon Apr 30, 2007 12:43 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
I raised the costs of each. Better now?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Mon Apr 30, 2007 1:04 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Awesome! Cool
I had to put something here.
Eomer3rdMarshal
Posted: Mon Apr 30, 2007 1:08 pm
Joined: 14 Apr 2006 Posts: 163 Location: Riding free in the Westfold
DáinIronfoot wrote:
Dáin’s DC Duos #186

I’ve saved two of the most evil Spider cards until now. Twisted Evil These maneuver events are key cards in any good Spider deck, and you’ll quickly see why. Enjoy!

2 Swarming Green
Event • Maneuver
Spot X Spiders (minimum 2) to play a Spider from your draw deck. That Spider’s twilight cost is -X.
“For he saw spiders swarming up all the neighbouring trees, and crawling along the boughs above....”

Very good. I might also allow it to use the discard pile, but that’s just me.

Need I say more? Twisted Evil The ultimate swarm card.

4 Pretty Hopeless Green
Event • Maneuver
Spot X Spiders to add X threats (limit 4).
“...hundreds of angry spiders were goggling at them all round and about and above.”

Wow, Green can add a lot of threats! But this isn’t broken.

Spiders use threats quite a bit, but so do other Green minions. This pairs particularly well with Duo #182’s Drawing Ever Closer, don’t you think? Twisted Evil
"Forth Eorlingas!"
DáinIronfoot
Posted: Mon Apr 30, 2007 1:15 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Great. Thanks for the reviews, everyone. Thumbs Up I SHOULD have awarded everyone who’s reviewed Spider cards a GP by now, but let me know if I missed you!

Only two more Green Duos to go. And here’s one of them!

Dáin’s DC Duos #187

Here’s the last Spider minion (the biggest one of all), and the last direct reference to capturing in the culture. Next time we’ll close the Spiders out with a couple brutal conditions, then move on to...whatever’s next!

Enjoy!

8Spider Swarm Green
Minion • Spider
Strength: 10
Vitality: 7
Site: 7
Enduring. Fierce.
Spider Swarm’s twilight cost is -1 for each unique Spider you can spot.
While you can spot 2 threats, Spider Swarm is damage +1.
While you can spot 4 threats, Spider Swarm may not take wounds except during skirmishes.
“...the whole lot of them came hurrying after the hobbit along the ground and the branches, hairy legs waving, nippers and spinners snapping, eyes popping, full of froth and rage.”

Eat your black heart out, Shelob! The Swarm can pump up just as big as Shelob ever could, and comes with some powerful text, too. It can be a little hard to play since it’s so cost-prohibitive, but thrown in a Swarming event from the last Duo and things can get MUCH easier. Twisted Evil

2 Air Full of Weaving Snares Green
Event • Response
If a Spider wins a skirmish, discard it and spot X Spiders to capture a companion in that skirmish with a twilight cost of (X) or less.
“As quick as lightning they came running and swinging towards the hobbit, flinging out their long threads in all directions....”
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!

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