LotR TCG Wiki → Card Sets:  All 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 → Forums:  TLHH CC

 
Cobra Cards Player Community Forum Index
 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
Author Message
AgentDrake
Posted: Fri Oct 26, 2007 8:53 pm
Joined: 01 Apr 2007 Posts: 667 Location: Halfway between eccentric and insane...
DáinIronfoot wrote:


1 Ithilien Cloak Gondor
Possession • Cloak
Resistance +1
Bearer must be a Ring-bound ranger.
Each minion skirmishing bearer loses all ambush bonuses.
At the end of each maneuver phase, if bearer is unwounded and at a sanctuary or forest site, you may make a minion site number +2 until the regroup phase.
“...their faces were hooded and masked with green, except for their eyes, which were very keen and bright.”

I’d add some sort of cost to the site upping. Like NBarden said, that’s just a little too easy. Exert, maybe?

1 Ranger Gauntlets Gondor
Possession • Gauntlets
Bearer must be a Gondor ranger.
Response: If bearer exerts to play a Gondor event (except during the maneuver phase), you may heal him or her (limit once per turn).
Response: If bearer is about to take a wound, add 2 and discard this possession to prevent that wound.
“Green gauntlets covered their hands....”

Ah, looks good. Me likes.
Never kid about politicians. The more bizarre the joke, the more likely it is to come true.
sickofpalantirs
Posted: Sat Oct 27, 2007 3:11 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:
sickofpalantirs wrote:
DáinIronfoot wrote:
As promised, with all the reviews of those cards, here’s a couple more possessions. I would have posted them a bit earlier, but I was waiting on SoP, who’s a bit late today. Tisk tisk. Shame on you

my brother had schoolwork on the computer sowwy.

Just teasing you, my friend. Razz I know I can always count on your reviews. Thumbs Up

Oh, and while you’re yelling at your brother, tell him he needs to enter Realms of Middle-earth. I hear he’s quite the RPGer. Smile

where’d you hear that? he was OK back in the day. He is WAY to busy now though...he barely even gets on...
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Thranduil
Posted: Sat Oct 27, 2007 5:43 pm
Joined: 01 May 2007 Posts: 2256 Location:
DáinIronfoot wrote:
1 Ithilien Cloak Gondor
Possession • Cloak
Resistance +1
Bearer must be a Ring-bound ranger.
Each minion skirmishing bearer loses all ambush bonuses.
At the end of each maneuver phase, if bearer is unwounded and at a sanctuary or forest site, you may make a minion site number +2 until the regroup phase.
“...their faces were hooded and masked with green, except for their eyes, which were very keen and bright.”

I honestly think it was perfect the way it was before - Ithilien Blade is basically just a broken card, so there’s no reason to make all these provisions around it. Plus, the requirements are so specific I really don’t think it matters. But, ambush twilight is already added before the minion is skirmishing, so the first ability doesn’t seem to do anything.

DáinIronfoot wrote:
1 Ranger Gauntlets Gondor
Possession • Gauntlets
Bearer must be a Gondor ranger.
Response: If bearer exerts to play a Gondor event (except during the maneuver phase), you may heal him or her (limit once per turn).
Response: If bearer is about to take a wound, add 2 and discard this possession to prevent that wound.
“Green gauntlets covered their hands....”

I think you should make the limit once per phase so it will be like a Legolas’ Bow, and it’s fine.

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V)
Anonymous Prodigy
Posted: Sat Oct 27, 2007 7:48 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
1 Ithilien Cloak Gondor
Possession • Cloak
Resistance +1
Bearer must be a Ring-bound ranger.
Each minion skirmishing bearer loses all ambush bonuses.
At the end of each maneuver phase, if bearer is unwounded and at a sanctuary or forest site, you may make a minion site number +2 until the regroup phase.
“...their faces were hooded and masked with green, except for their eyes, which were very keen and bright.”

I would make it +1 instead. Smile

DáinIronfoot wrote:
1 Ranger Gauntlets Gondor
Possession • Gauntlets
Bearer must be a Gondor ranger.
Response: If bearer exerts to play a Gondor event (except during the maneuver phase), you may heal him or her (limit once per turn).
Response: If bearer is about to take a wound, add 2 and discard this possession to prevent that wound.
“Green gauntlets covered their hands....”

Good. Thumbs Up
I had to put something here.
lem0nhead
Posted: Mon Oct 29, 2007 6:47 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
DáinIronfoot wrote:



1 Ithilien Cloak Gondor
Possession • Cloak
Resistance +1
Bearer must be a Ring-bound ranger.
Each minion skirmishing bearer loses all ambush bonuses.
At the end of each maneuver phase, if bearer is unwounded and at a sanctuary or forest site, you may make a minion site number +2 until the regroup phase.
“...their faces were hooded and masked with green, except for their eyes, which were very keen and bright.”

Its good enough without the last sentence which i think makes it broken. 4 of these out is just so wrong, might as well bring back madril!

1 Ranger Gauntlets Gondor
Possession • Gauntlets
Bearer must be a Gondor ranger.
Response: If bearer exerts to play a Gondor event (except during the maneuver phase), you may heal him or her (limit once per turn).
Response: If bearer is about to take a wound, add 2 and discard this possession to prevent that wound.
“Green gauntlets covered their hands....”

Hmmm VERY good non unique possession but id let it go. Cool.

Ban shampoo, demand real poo.
Popcorn My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer
DáinIronfoot
Posted: Mon Oct 29, 2007 12:00 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
I combined the suggestions of Drake, Thran, and AP for Ithilien Cloak and changed it significantly. How is it now, boys?

Thanks for all the reviews. There was a period there where I was lucky to get more than two, and while those reviewers have remained faithful, some old ones have returned and tripled my normal review output. I think it makes the cards that much better to have so many different opinions! Thanks a lot, guys...I really appreciate it. Cool

Now, shifting gears back to the knights as we introduce some of their possessions. This might be it for them in this set, but like knights in general, they will get a lot more help in the following set, The End Of All Things. Enjoy!

2 Knight’s Blade Gondor
Possession • Hand Weapon
Strength +2
Bearer must be a Gondor Man.
Each minion skirmishing bearer is strength -1 for each fortification borne by that minion.
Skirmish: If bearer is a knight, add 1 to make him or her damage +1. Limit once per skirmish.
Gondorian swords are heavy and powerful, and while very simple, are remarkably effective in the hands of Gondor’s stout defenders.

I know I’ve squeezed a lot into one non-unique weapon, but knights could really use a weapon like this. Most Gondor hand weapons are catered towards rangers, anyway. To help offset the abilities, I made this the first non-unique Gondor hand weapon to cost more than 1.

2 Gondorian Armor Gondor
Possession • Armor
Bearer must be a Gondor knight.
Each minion skirmishing bearer is strength -1.
Bearer may take no more than 1 wound per phase.
Though hastily constructed as the war increasingly engulfed Gondor, the armor worn by many of their soldiers helped keep the defenders standing against the onslaught.

A rehash and upgrade of one of my (now-rotated) favorites: good old-fashioned Armor. Again, with the added text, I decided that limiting it to knights and raising the "normal" cost to 2 would keep it balanced. Agreed, or not?
Last edited by DáinIronfoot on Mon Oct 29, 2007 12:13 pm; edited 4 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
lem0nhead
Posted: Mon Oct 29, 2007 12:05 pm
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
DáinIronfoot wrote:


2 Knight’s Blade Gondor
Possession • Hand Weapon
Strength +2
Bearer must be a Gondor Man.
If bearer is a knight, he or she is damage +1.
Each minion skirmishing bearer is strength -1 for each fortification borne by that minion.
Gondorian swords are heavy and powerful, and while very simple, are remarkably effective in the hands of Gondor’s stout defenders.

Cool. I might say If bearer is a knight, at the start of each skirmish involving bearer add 1 to make bearer damage +1, it seems too easy to get a non unique sword damage +1 plus an ability.

2 Gondorian Armor Gondor
Possession • Armor
Bearer must be a Gondor knight.
Each minion skirmishing bearer is strength -1.
Bearer may take no more than 1 wound each phase.
Though hastily constructed as the war increasingly engulfed Gondor, the armor worn by many of their soldiers helped keep the defenders standing against the onslaught.

I think in the current meta this card is too good. Armor from fotr was awesome and this would make gondor decks near invincible. Look lord of gondor with armor. he took the balrog on twice. With his youd have huge beefy knights laffing at sauron if they lost. I wouldnt go back to only takes 1 wound during each skirmish but thats me.

Ban shampoo, demand real poo.
Popcorn My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer
Anonymous Prodigy
Posted: Mon Oct 29, 2007 12:06 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
2 Knight’s Blade Gondor
Possession • Hand Weapon
Strength +2
Bearer must be a Gondor Man.
If bearer is a knight, he or she is damage +1.
Each minion skirmishing bearer is strength -1 for each fortification borne by that minion.
Gondorian swords are heavy and powerful, and while very simple, are remarkably effective in the hands of Gondor’s stout defenders.

Sweet! Cool

DáinIronfoot wrote:
2 Gondorian Armor Gondor
Possession • Armor
Bearer must be a Gondor knight.
Each minion skirmishing bearer is strength -1.
Bearer may take no more than 1 wound each phase.
Though hastily constructed as the war increasingly engulfed Gondor, the armor worn by many of their soldiers helped keep the defenders standing against the onslaught.

I’d change "each" to "per" phase and add a resistance bonus. Thumbs Up
I had to put something here.
DáinIronfoot
Posted: Mon Oct 29, 2007 12:14 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Thanks, guys. Tweaked the blade a bit...and also, how’s the new and (hopefully) improved Ithilien Cloak?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
lem0nhead
Posted: Mon Oct 29, 2007 12:16 pm
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
Not as useful anymore its gone a bit the other way. If you exert make it +2 site. The i think it would be fine maybe.
Ban shampoo, demand real poo.
Popcorn My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer

Display posts from previous:  

 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
All times are UTC - 4
Page 17 of 23 [228 Posts]   Goto page: Previous 1, 2, 3, ..., 15, 16, 17, 18, 19, 20, 21, 22, 23 Next
View previous topic   View next topic