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Thranduil |
Posted: Thu Jul 12, 2007 1:57 pm |
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Joined: 01 May 2007
Posts: 2256
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DáinIronfoot wrote: Moria Ambusher
Minion • Orc
Strength: 7
Vitality: 1
Site: 5
When you play this minion, if it is not roaming, you may play a  Orc with equal or lesser strength from your draw deck.
“Away beyond the shadows at the western end of the hall there came cries and horn-calls. Doom, doom: the pillars seemed to tremble and the flames to quiver.”
Cool. I’d make him strength 8 though, there are very few orcs with strength 7 and a lot with 8.
DáinIronfoot wrote: Guardian of the Gate
Minion • Orc
Strength: 8
Vitality: 2
Site: 5
At the start of the regroup phase, discard another  Orc to make the move limit -1 for this turn (to a minimum of 1).
Skirmish: If this minion is not assigned to a skirmish, discard it to add  .
“There was a guard of orcs crouching in the shadows behind the great door posts towering on either side....”
Cool.
DáinIronfoot wrote: Goblin Runner  (reprint)
Minion • Orc
Strength: 5
Vitality: 1
Site: 4
When you play this minion, you may add  .
“...a great horn was blown in the hall, and answering horns and harsh cries were heard further off. There was a hurrying sound of many feet.”
I actually think you should tone him down, and make him a bit more like scurrying goblin. Even if the ability required another Orc, it would be a lot better. And he needs a new lore... We’ve got to make you work a little, now don’t we?
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
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DáinIronfoot |
Posted: Thu Jul 12, 2007 7:41 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Poor little goblins. Only Thranduil gives them any attention....  |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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lem0nhead |
Posted: Fri Jul 13, 2007 3:40 am |
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Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
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Give me chance Dain! When have i missed reviewing your cards?! I just went to sleep thats all!
DáinIronfoot wrote:
Moria Ambusher
Minion • Orc
Strength: 7
Vitality: 1
Site: 5
When you play this minion, if it is not roaming, you may play a  Orc with equal or lesser strength from your draw deck.
“Away beyond the shadows at the western end of the hall there came cries and horn-calls. Doom, doom: the pillars seemed to tremble and the flames to quiver.”
Yeah cool no probs here.
Guardian of the Gate
Minion • Orc
Strength: 8
Vitality: 2
Site: 5
At the start of the regroup phase, discard another  Orc to make the move limit -1 for this turn (to a minimum of 1).
Skirmish: If this minion is not assigned to a skirmish, discard it to add  .
“There was a guard of orcs crouching in the shadows behind the great door posts towering on either side....”
Id give it 1 vitality, so its harder for it to survive to the regroup, otherwise its a very powerful move limiter.
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Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
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DáinIronfoot |
Posted: Fri Jul 13, 2007 9:07 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Tweaked both cards a bit...how do they look now?
Well, we’re approaching the Bridge of Khazad-dûm, and you all know what that means. But first, we’ve got to get past all these goblins!
Trapped!
Event • Response
If a Orc wins a skirmish, choose one: heal that minion; exert a companion in that skirmish, or remove to capture an exhausted companion in that skirmish.
“‘Why did I delay? Here we are, caught, just as they were before.’”
Swarming Goblins
Condition • Support Area
Shadow: Spot 2 minions to play a minion stacked here as if played from hand. Remove or discard this condition.
Regroup: If no minion is stacked here, spot your Orc to stack it here.
“...there seemed to be hundreds of orcs.”
I almost just reprinted Goblin Swarms, but I decided to go for something similiar but just different enough to really shine on its own. At least, that’s what I was TRYING to do....
Host of Thousands (reprint)
Event • Shadow
Play a Orc from your discard pile.
Killing one is no victory, since a dozen from the warrens below will take his place.
Here, I couldn’t think of any better way to do it, so a reprint will have to suffice. It’s such a staple card for Orcs, in my opinion. |
Last edited by DáinIronfoot on Fri Jul 13, 2007 1:01 pm; edited 2 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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lem0nhead |
Posted: Fri Jul 13, 2007 9:11 am |
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Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
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DáinIronfoot wrote: Tweaked both cards a bit...how do they look now?
Fine DI.
Well, we’re approaching the Bridge of Khazad-dûm, and you all know what that means.  But first, we’ve got to get past all these goblins!
Gandalf falls down?
Trapped!
Event • Response
If a  Orc wins a skirmish, choose one: heal that minion; or exert that minion to capture an exhausted companion in that skirmish.
“‘Why did I delay? Here we are, caught, just as they were before.’”
O ok how come moria orcs are doing capturing, though it was spider related seeing as they actually did capture things.
Swarming Goblins
Condition • Support Area
Shadow: Spot 2  minions to play a  minion stacked here as if played from hand. Add  or discard this condition.
Regroup: If no minion is stacked here, spot your  Orc to stack it here.
“...there seemed to be hundreds of orcs.”
Nice twist on goblin swarms and flung into the fray, make it add 1 as you can only stack 1 goblin at a time.
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Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
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DáinIronfoot |
Posted: Fri Jul 13, 2007 9:26 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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lem0nhead wrote: DáinIronfoot wrote: Trapped!
Event • Response
If a  Orc wins a skirmish, choose one: heal that minion; or exert that minion to capture an exhausted companion in that skirmish.
“‘Why did I delay? Here we are, caught, just as they were before.’”
O ok how come moria orcs are doing capturing, though it was spider related seeing as they actually did capture things.
But they’re not the only ones who do capturing in The Hobbit and The Lord of the Rings. Capturing appeared in Lasting Alliances more than you can except it to appear in future sets (except, perhaps, the RotK set The End Of All Things), and it’s used by several Shadow cultures (the Trolls, the Orcs, the Spiders, etc.) and several FP cultures. Spiders have a LOT of it, yes, probably more than any other race will end up with. But it’s not a Spider-exclusive thing by any means.
This card is a rarity in THIS set, though, as there aren’t any other capturing cards in the set. It’s mainly there to build on the Lasting Alliances capturing strategies. In most cases, when used without those other cards, I imagine this will be a healing card. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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lem0nhead |
Posted: Fri Jul 13, 2007 9:29 am |
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Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
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Ok ok, dont think i was around for when you did that, so havent seen you moria capturing theme sorry. Cant really comment then. Its a hand clogger though saving that to heal once only IF you win a skirmish or capture only IF your facing an exhausted companion. |
Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
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DáinIronfoot |
Posted: Fri Jul 13, 2007 9:31 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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lem0nhead wrote: Ok ok, dont think i was around for when you did that, so havent seen you moria capturing theme sorry. Cant really comment then. Its a hand clogger though saving that to heal once only IF you win a skirmish or capture only IF your facing an exhausted companion.
Right. I know capturing is very, very powerful, so I try not to make it TOO easy, especially for Shadow players. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Thranduil |
Posted: Fri Jul 13, 2007 10:57 am |
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Joined: 01 May 2007
Posts: 2256
Location:
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DáinIronfoot wrote: Trapped!
Event • Response
If a  Orc wins a skirmish, choose one: heal that minion; or exert that minion to capture an exhausted companion in that skirmish.
“‘Why did I delay? Here we are, caught, just as they were before.’”
If you make it too hard, it isn’t worth it. Take out the exertion as the cost for the second bit (unless you’re confident that there are enough Orcs in your sets with more than 1 vitality), and add an option to exert a companion they’re skirmishing to make the capturing easier.
DáinIronfoot wrote: Swarming Goblins
Condition • Support Area
Shadow: Spot 2  minions to play a  minion stacked here as if played from hand. Add  or discard this condition.
Regroup: If no minion is stacked here, spot your  Orc to stack it here.
“...there seemed to be hundreds of orcs.”
Don’t you mean remove ? Adding is never a problem for the Shadow player! In fact, as the card is now it generates an infinite twilight pool because the playing of a stacked minion is the effect not the cost!
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
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Anonymous Prodigy |
Posted: Fri Jul 13, 2007 11:47 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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DáinIronfoot wrote: Trapped!
Event • Response
If a  Orc wins a skirmish, choose one: heal that minion; or exert that minion to capture an exhausted companion in that skirmish.
“‘Why did I delay? Here we are, caught, just as they were before.’”
Neat.
DáinIronfoot wrote: Swarming Goblins
Condition • Support Area
Shadow: Spot 2  minions to play a  minion stacked here as if played from hand. Add  or discard this condition.
Regroup: If no minion is stacked here, spot your  Orc to stack it here.
“...there seemed to be hundreds of orcs.”
I would raise the cost to .  |
I had to put something here. |
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