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AnxiousChieftain
Posted: Tue Mar 13, 2007 3:00 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
DáinIronfoot wrote:
If played at the right time, you could really reap the benefits...though you have to clog your hand with it while you wait.

Actually, since it’s a condition, wouldn’t you want to play it ASAP? After all, if you left it in your hand you couldn’t use it till the next turn.
MODS RULE. - lem0nhead
DáinIronfoot
Posted: Tue Mar 13, 2007 3:01 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Ach! I am the big dummy. I forgot what type of card my own DC was for a second! Embarassed I thought it was an event. Heh.

But the rest of my points are still valid. I think. Razz
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
DáinIronfoot
Posted: Tue Mar 13, 2007 3:12 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Dáin’s DC Duos #89

Okay, folks. Just one more Duo after this and we’re finished with Green!

Here’s a couple more events showing more of the versatility of Eagles. I think I’ll just hush up and let the cards speak for themselves...hopefully they already speak volumes. Smile Enjoy!

0 The Eagles! Green
Event • Maneuver
Spot a Hobbit to play an Eagle from your hand or discard pile; that Eagle’s twilight cost is -1 for each Green companion you can spot (limit -3).
“‘The Eagles! the Eagles!’ Bilbo cried, dancing and waving his arms. If the elves could not see him they could hear him. Soon they too took up the cry, and it echoed across the valley.”

3 Seized In His Claws Green
Event •
Toil 1.
Spot an Eagle to capture a minion with less printed strength than that Eagle.
“He had just strength to wonder what the messenger had meant by ‘prisoners,’ and to begin to think of being torn up for supper like a rabbit....”

Like I said, only one more FP Green Duo before we move on. If you haven’t already, cast your vote for the next culture to cover in the Duos, and look for us to get started on it sometime tomorrow...assuming this and the next Duo get reviewed first. Very Happy
Last edited by DáinIronfoot on Tue Mar 13, 2007 5:29 pm; edited 2 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
AnxiousChieftain
Posted: Tue Mar 13, 2007 3:14 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
DáinIronfoot wrote:
0 The Eagles! Green
Event • Maneuver
Spot a Hobbit to play an Eagle; that Eagle’s twilight cost is -1 for each Green companion you can spot (limit -3).
“‘The Eagles! the Eagles!’ Bilbo cried, dancing and waving his arms. If the elves could not see him they could hear him. Soon they too took up the cry, and it echoed across the valley.”

Cool. I think it’d be cool if it allowed you to play the Eagle from your hand or discard pile, just to make it a bit more playable.

DáinIronfoot wrote:
4 Seized In His Claws Green
Event • Maneuver
Toil 1.
Spot an Eagle to capture a minion with no more than 4 printed vitality.
“He had just strength to wonder what the messenger had meant by ‘prisoners,’ and to begin to think of being torn up for supper like a rabbit....”

I don’t like it. It just makes capturing too easy; for just 4 twilight during maneuver, you can eliminate the Witch-king or Castamir before they have a chance to hurt you.

- AC
MODS RULE. - lem0nhead
DáinIronfoot
Posted: Tue Mar 13, 2007 3:18 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
AnxiousChieftain wrote:
DáinIronfoot wrote:
0 The Eagles! Green
Event • Maneuver
Spot a Hobbit to play an Eagle; that Eagle’s twilight cost is -1 for each Green companion you can spot (limit -3).
“‘The Eagles! the Eagles!’ Bilbo cried, dancing and waving his arms. If the elves could not see him they could hear him. Soon they too took up the cry, and it echoed across the valley.”

Cool. I think it’d be cool if it allowed you to play the Eagle from your hand or discard pile, just to make it a bit more playable.

Done!

AnxiousChieftain wrote:
DáinIronfoot wrote:
4 Seized In His Claws Green
Event • Maneuver
Toil 1.
Spot an Eagle to capture a minion with no more than 4 printed vitality.
“He had just strength to wonder what the messenger had meant by ‘prisoners,’ and to begin to think of being torn up for supper like a rabbit....”

I don’t like it. It just makes capturing too easy; for just 4 twilight during maneuver, you can eliminate the Witch-king or Castamir before they have a chance to hurt you.

Perfectly understandable. I made a change...how is it now?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
DáinIronfoot
Posted: Tue Mar 13, 2007 3:20 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Or here’s another idea:

3 Seized In His Claws Green
Event •
Toil 1.
Spot an Eagle to capture a minion with less printed strength than that Eagle.
“He had just strength to wonder what the messenger had meant by ‘prisoners,’ and to begin to think of being torn up for supper like a rabbit....”
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Tue Mar 13, 2007 5:25 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:
Dáin’s DC Duos #89
0 The Eagles! Green
Event • Maneuver
Spot a Hobbit to play an Eagle from your hand or discard pile; that Eagle’s twilight cost is -1 for each Green companion you can spot (limit -3).
“‘The Eagles! the Eagles!’ Bilbo cried, dancing and waving his arms. If the elves could not see him they could hear him. Soon they too took up the cry, and it echoed across the valley.”
very interesting. Personally I would make it draw deck, cost 1, and in fellowship. but that kinda totally changes the concept

4 Seized In His Claws Green
Event •
Toil 1.
Spot an Eagle to capture a minion with no more than 12 printed strength.
“He had just strength to wonder what the messenger had meant by ‘prisoners,’ and to begin to think of being torn up for supper like a rabbit....”

should be worded with 12 or less printed strength...
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Tue Mar 13, 2007 7:59 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Alright, I want to get the last FP Green cards up tonight so we can start the next culture tomorrow. My usual policy still applies: if you want to go back and review (or re-review) older cards, feel free! Very Happy

Dáin’s DC Duos #90

Well, dear friends, here at last, by the shores of the...uh...forum, comes the end of our Green fellowship.

Yes, my fellow forumers, after the following cards are posted, the mostly-successful introduction of the Mirkwood culture will be over. *sniff* Hope you’ve enjoyed reading and reviewing it as much as I’ve enjoyed sharing it with you. We’ll be back eventually, both with the large Green Shadow side and with some final clean-up when we’re through the bulk of Lasting Alliances.

But for now, it’s time to close things out with a mega-posting. That’s right! You get a few bonus cards today: three Radagast-themed cards that were already posted back when we went through Gandalf and other Wizard cards, but I’m reposting now since they deal with Eagles and also happen to be Green cards. So if you haven’t seen them before, enjoy the bonus!

3 Great Eagle Green
Companion • Eagle
Strength: 8
Vitality: 3
Unhasty.
Assignment: Exert 2 Eagles (or a Wizard) or discard 2 cards from hand to allow this companion to be assigned to skirmishes until the regroup phase.
Skirmish: If this companion is not assigned to a skirmish, discard it and remove 1 to make another companion (except the Ring-bearer) strength +5 until the regroup phase.
“But the ancient race of the northern mountains were the greatest of all birds....”

He may be rather difficult to get skirmishing, but that skirmish ability makes it tough to justify assigning him to skirmishes anyway! Very Happy Especially when paired with cards like Gandalf, Greyhame and On Your Doorstep. Twisted Evil

3 Eagle of the Great Shelf Green
Ally • Home 5 [LA] • Eagle
Strength: 7
Vitality: 3
Unhasty.
Each time the fellowship moves, exert this ally or add 1.
This ally gains each home site of each Eagle ally.
Assignment: Exert 2 companions (or one Eagle companion) or discard 2 cards from hand to allow this ally to be assigned to a skirmish.
“...they were proud and strong and noble-hearted.”

Not as much to say about this one. Not too bad to have around as a skirmisher when you really need the help.

Now comes Radagast. I’ll just post these without comment, since I commented on them a while ago. And I’m feeling lazy. Razz

4Radagast, Gandalf’s Cousin Green
Companion • Wizard
Strength: 7
Vitality: 4
Resistance: 7
Radagast is strength +1 for each Tree, Eagle, and Free Peoples mount you can spot (limit +3).
Fellowship: Exert Radagast and discard 2 cards (or one Green or Gandalf card) from hand to heal an Eagle, Tree, or Ent.
“‘...not a bad fellow as wizards go, I believe.’”

2 Service Repaid Green
Event • Regroup
Spell.
Exert your Wizard and spot 3 Eagles (or 2 Eagle companions) to make the move limit +1 for this turn.
“The wizard and the eagle-lord appeared to know one another slightly, and even to be on friendly terms... He was discussing plans with the Great Eagle for carrying the dwarves and himself and Bilbo far away and setting them down well on their journey across the plains below.”

0Not A Bad Fellow Green
Condition • Support Area
Each time the fellowship moves during the regroup phase, you may exert Radagast to remove 1 for each Green companion you can spot (limit 4).
“‘...but perhaps you have heard of my good cousin Radagast who lives near the Southern borders of Mirkwood?’”
Last edited by DáinIronfoot on Wed Mar 14, 2007 9:13 am; edited 3 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
AnxiousChieftain
Posted: Tue Mar 13, 2007 8:26 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
DáinIronfoot wrote:
3 Great Eagle Green
Companion • Eagle
Strength: 8
Vitality: 3
Unhasty.
Assignment: Exert 2 Eagles (or a Wizard) or discard 2 cards from hand to allow this companion to be assigned to skirmishes until the regroup phase.
Skirmish: If this companion is not assigned to a skirmish, discard it and remove 1 to make another companion strength +5 until the regroup phase.
“But the ancient race of the northern mountains were the greatest of all birds....”

I’d make the skirmish ability only work on unbound companions.

DáinIronfoot wrote:
3 Eagle of the Great Shelf Green
Ally • Home 5 [LA] • Eagle
Strength: 9
Vitality: 3
Unhasty.
Each time the fellowship moves, exert this ally or add 1.
This ally gains each home site of each Eagle ally.
Assignment: Exert 2 companions (or one Eagle companion) or discard 2 cards from hand to allow this ally to be assigned to a skirmish.
“...they were proud and strong and noble-hearted.”

I would drop the strength to 7, because he seems really good right now.

DáinIronfoot wrote:
4Radagast, Gandalf’s Cousin Green
Companion • Wizard
Strength: 7
Vitality: 4
Resistance: 7
Radagast is strength +1 for each Tree, Eagle, and Free Peoples mount you can spot (limit +3).
Fellowship: Exert Radagast and discard 2 cards (or one [Mirkwood] or Gandalf card) from hand to heal an Eagle, Tree, or Ent.
“‘...not a bad fellow as wizards go, I believe.’”

Neato.

DáinIronfoot wrote:
1 Service Repaid Green
Event • Regroup
Spell.
Exert your Wizard and spot 3 Eagles (or 2 Eagle companions) to make the move limit +1 for this turn.
“The wizard and the eagle-lord appeared to know one another slightly, and even to be on friendly terms... He was discussing plans with the Great Eagle for carrying the dwarves and himself and Bilbo far away and setting them down well on their journey across the plains below.”

Up the cost to 2 (or 3 and toil 2) and it’s great. Thumbs Up

DáinIronfoot wrote:
0Not A Bad Fellow Green
Condition • Support Area
Each time the fellowship moves during the regroup phase, you may exert Radagast to remove 1 for each Green companion you can spot.
“‘...but perhaps you have heard of my good cousin Radagast who lives near the Southern borders of Mirkwood?’”

Not bad, not bad. Good effect with a balanced cost.

- AC
MODS RULE. - lem0nhead
DáinIronfoot
Posted: Tue Mar 13, 2007 10:11 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
AnxiousChieftain wrote:
DáinIronfoot wrote:
3 Great Eagle Green
Companion • Eagle
Strength: 8
Vitality: 3
Unhasty.
Assignment: Exert 2 Eagles (or a Wizard) or discard 2 cards from hand to allow this companion to be assigned to skirmishes until the regroup phase.
Skirmish: If this companion is not assigned to a skirmish, discard it and remove 1 to make another companion strength +5 until the regroup phase.
“But the ancient race of the northern mountains were the greatest of all birds....”

I’d make the skirmish ability only work on unbound companions.

Yeah, that’s a pretty good point. Embarassed

AnxiousChieftain wrote:
DáinIronfoot wrote:
3 Eagle of the Great Shelf Green
Ally • Home 5 [LA] • Eagle
Strength: 9
Vitality: 3
Unhasty.
Each time the fellowship moves, exert this ally or add 1.
This ally gains each home site of each Eagle ally.
Assignment: Exert 2 companions (or one Eagle companion) or discard 2 cards from hand to allow this ally to be assigned to a skirmish.
“...they were proud and strong and noble-hearted.”

I would drop the strength to 7, because he seems really good right now.

I’ll drop it to 8 for now, and maybe 7 later. We’ll see how I feel about it tomorrow. Razz

AnxiousChieftain wrote:
DáinIronfoot wrote:
1 Service Repaid Green
Event • Regroup
Spell.
Exert your Wizard and spot 3 Eagles (or 2 Eagle companions) to make the move limit +1 for this turn.
“The wizard and the eagle-lord appeared to know one another slightly, and even to be on friendly terms... He was discussing plans with the Great Eagle for carrying the dwarves and himself and Bilbo far away and setting them down well on their journey across the plains below.”

Up the cost to 2 (or 3 and toil 2) and it’s great. Thumbs Up

I’ll make it 2.

Thanks, AC. GP for your faithful reviewing today. My way of saying thanks. Very Happy
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!

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