LotR TCG Wiki → Card Sets:  All 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 → Forums:  TLHH CC

 
Cobra Cards Player Community Forum Index
 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
Author Message
BattleWarg
Posted: Tue Mar 13, 2007 11:49 pm
Joined: 11 Feb 2007 Posts: 579 Location:
I actually just got your PM, so I’m here to review. Very Happy

DáinIronfoot wrote:
3 Great Eagle Green
Companion • Eagle
Strength: 8
Vitality: 3
Unhasty.
Assignment: Exert 2 Eagles (or a Wizard) or discard 2 cards from hand to allow this companion to be assigned to skirmishes until the regroup phase.
Skirmish: If this companion is not assigned to a skirmish, discard it and remove 1 to make another unbound companion strength +5 until the regroup phase.
“But the ancient race of the northern mountains were the greatest of all birds....”

Thinking on the skirmish ability, it made sense in a way flavorwise, so I could see saying "another companion (except the Ring-bearer)", as I seem to remember something about the Eagles not able to take the Ring-bearer, although the Ring-bound companions they did take (it has been a while since I read The Hobbit, so I don’t remember when the Eagle trip was compared to the Ring, but they did pick Frodo and Sam up at Mount Doom).
I do like it though, and I don’t think there’s much else to be said about it.

DáinIronfoot wrote:
3 Eagle of the Great Shelf Green
Ally • Home 5 [LA] • Eagle
Strength: 8
Vitality: 3
Unhasty.
Each time the fellowship moves, exert this ally or add 1.
This ally gains each home site of each Eagle ally.
Assignment: Exert 2 companions (or one Eagle companion) or discard 2 cards from hand to allow this ally to be assigned to a skirmish.
“...they were proud and strong and noble-hearted.”

Really odd... Basically an additional companion that isn’t able to be targetted as a companion? I do like it, though.

DáinIronfoot wrote:
4Radagast, Gandalf’s Cousin Green
Companion • Wizard
Strength: 7
Vitality: 4
Resistance: 7
Radagast is strength +1 for each Tree, Eagle, and Free Peoples mount you can spot (limit +3).
Fellowship: Exert Radagast and discard 2 cards (or one Green or Gandalf card) from hand to heal an Eagle, Tree, or Ent.
“‘...not a bad fellow as wizards go, I believe.’”

Not bad. I find it a little odd that he doesn’t get helped by Ents, but does help them, and is helped by mounts but doesn’t help them.
Other than that, I think that the ability should be more like Gandalf, Friend of the Shirefolk, although it makes it weaker - possibly adding Ents and removing the limit (as it has its own limit). But that’s your call, as it would be a significant difference.

DáinIronfoot wrote:
2 Service Repaid Green
Event • Regroup
Spell.
Exert your Wizard and spot 3 Eagles (or 2 Eagle companions) to make the move limit +1 for this turn.
“The wizard and the eagle-lord appeared to know one another slightly, and even to be on friendly terms... He was discussing plans with the Great Eagle for carrying the dwarves and himself and Bilbo far away and setting them down well on their journey across the plains below.”

Well... I’m not sure what to say on this one. I like it, and it makes sense, although my play group doesn’t use many running decks, so we don’t use much that increases the move limit.

DáinIronfoot wrote:
0Not A Bad Fellow Green
Condition • Support Area
Each time the fellowship moves during the regroup phase, you may exert Radagast to remove 1 for each Green companion you can spot.
“‘...but perhaps you have heard of my good cousin Radagast who lives near the Southern borders of Mirkwood?’”

Hmm... I’m forgetting for sure when you add twilight for moving - when you move from, when you move, or when you move to? If move from or move, this is probably too strong (especcially in a mono-Green deck Smile ). If move to, I think it should work, and I’d consider making it non-unique, although this is again, just a suggestion.
Our time here is ending...

What did you want to see before the end?
It will be made in the Request-a-card Set #1 (name ideas also welcome Smile).
DáinIronfoot
Posted: Wed Mar 14, 2007 9:12 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
BattleWarg wrote:
I actually just got your PM, so I’m here to review. Very Happy

Heheh. Thanks. GP for responding. Smile

BattleWarg wrote:
DáinIronfoot wrote:
3 Great Eagle Green
Companion • Eagle
Strength: 8
Vitality: 3
Unhasty.
Assignment: Exert 2 Eagles (or a Wizard) or discard 2 cards from hand to allow this companion to be assigned to skirmishes until the regroup phase.
Skirmish: If this companion is not assigned to a skirmish, discard it and remove 1 to make another unbound companion strength +5 until the regroup phase.
“But the ancient race of the northern mountains were the greatest of all birds....”

Thinking on the skirmish ability, it made sense in a way flavorwise, so I could see saying "another companion (except the Ring-bearer)", as I seem to remember something about the Eagles not able to take the Ring-bearer, although the Ring-bound companions they did take (it has been a while since I read The Hobbit, so I don’t remember when the Eagle trip was compared to the Ring, but they did pick Frodo and Sam up at Mount Doom).
I do like it though, and I don’t think there’s much else to be said about it.

I’ll change it to "except the Ring-bearer". I almost did that instead of unbound anyway.

BattleWarg wrote:
DáinIronfoot wrote:
3 Eagle of the Great Shelf Green
Ally • Home 5 [LA] • Eagle
Strength: 8
Vitality: 3
Unhasty.
Each time the fellowship moves, exert this ally or add 1.
This ally gains each home site of each Eagle ally.
Assignment: Exert 2 companions (or one Eagle companion) or discard 2 cards from hand to allow this ally to be assigned to a skirmish.
“...they were proud and strong and noble-hearted.”

Really odd... Basically an additional companion that isn’t able to be targetted as a companion? I do like it, though.

Glad you like it. However, in hindsight, I think I’ll go with AC’s suggestion and reduce his strength to 7.

BattleWarg wrote:
DáinIronfoot wrote:
4Radagast, Gandalf’s Cousin Green
Companion • Wizard
Strength: 7
Vitality: 4
Resistance: 7
Radagast is strength +1 for each Tree, Eagle, and Free Peoples mount you can spot (limit +3).
Fellowship: Exert Radagast and discard 2 cards (or one Green or Gandalf card) from hand to heal an Eagle, Tree, or Ent.
“‘...not a bad fellow as wizards go, I believe.’”

Not bad. I find it a little odd that he doesn’t get helped by Ents, but does help them, and is helped by mounts but doesn’t help them.
Other than that, I think that the ability should be more like Gandalf, Friend of the Shirefolk, although it makes it weaker - possibly adding Ents and removing the limit (as it has its own limit). But that’s your call, as it would be a significant difference.

Hmmm. Think I think I’ll leave it as is. I don’t want something THAT close to Friend of the Shirefolk.

BattleWarg wrote:
DáinIronfoot wrote:
2 Service Repaid Green
Event • Regroup
Spell.
Exert your Wizard and spot 3 Eagles (or 2 Eagle companions) to make the move limit +1 for this turn.
“The wizard and the eagle-lord appeared to know one another slightly, and even to be on friendly terms... He was discussing plans with the Great Eagle for carrying the dwarves and himself and Bilbo far away and setting them down well on their journey across the plains below.”

Well... I’m not sure what to say on this one. I like it, and it makes sense, although my play group doesn’t use many running decks, so we don’t use much that increases the move limit.

As long as you think it’s a good card, I’m happy. Smile

BattleWarg wrote:
DáinIronfoot wrote:
0Not A Bad Fellow Green
Condition • Support Area
Each time the fellowship moves during the regroup phase, you may exert Radagast to remove 1 for each Green companion you can spot.
“‘...but perhaps you have heard of my good cousin Radagast who lives near the Southern borders of Mirkwood?’”

Hmm... I’m forgetting for sure when you add twilight for moving - when you move from, when you move, or when you move to? If move from or move, this is probably too strong (especcially in a mono-Green deck Smile ). If move to, I think it should work, and I’d consider making it non-unique, although this is again, just a suggestion.

A good question. Anyone know?

Hindsight’s kicking in here, too...I should probably put a cap on it, since one could splash in Radagast, The Brown with a fellowship of Green companions and sprint down the sitepath. How’s 4 sound?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Wed Mar 14, 2007 3:01 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:

3 Great Eagle Green
Companion • Eagle
Strength: 8
Vitality: 3
Unhasty.
Assignment: Exert 2 Eagles (or a Wizard) or discard 2 cards from hand to allow this companion to be assigned to skirmishes until the regroup phase.
Skirmish: If this companion is not assigned to a skirmish, discard it and remove 1 to make another companion (except the Ring-bearer) strength +5 until the regroup phase.
“But the ancient race of the northern mountains were the greatest of all birds....”
whoa nice ability! works for me

3 Eagle of the Great Shelf Green
Ally • Home 5 [LA] • Eagle
Strength: 7
Vitality: 3
Unhasty.
Each time the fellowship moves, exert this ally or add 1.
This ally gains each home site of each Eagle ally.
Assignment: Exert 2 companions (or one Eagle companion) or discard 2 cards from hand to allow this ally to be assigned to a skirmish.
“...they were proud and strong and noble-hearted.”
ditto

4Radagast, Gandalf’s Cousin Green
Companion • Wizard
Strength: 7
Vitality: 4
Resistance: 7
Radagast is strength +1 for each Tree, Eagle, and Free Peoples mount you can spot (limit +3).
Fellowship: Exert Radagast and discard 2 cards (or one Green or Gandalf card) from hand to heal an Eagle, Tree, or Ent.
“‘...not a bad fellow as wizards go, I believe.’”
cut the free peoples mount IMO. and make the first ability ent or eagle

2 Service Repaid Green
Event • Regroup
Spell.
Exert your Wizard and spot 3 Eagles (or 2 Eagle companions) to make the move limit +1 for this turn.
“The wizard and the eagle-lord appeared to know one another slightly, and even to be on friendly terms... He was discussing plans with the Great Eagle for carrying the dwarves and himself and Bilbo far away and setting them down well on their journey across the plains below.”
good

0Not A Bad Fellow Green
Condition • Support Area
Each time the fellowship moves during the regroup phase, you may exert Radagast to remove 1 for each Green companion you can spot (limit 4).
“‘...but perhaps you have heard of my good cousin Radagast who lives near the Southern borders of Mirkwood?’”

I guess it works
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Mouth of Saruman
Posted: Fri Mar 16, 2007 5:17 pm
Joined: 14 Feb 2007 Posts: 190 Location: Orthanc
DáinIronfoot wrote:
1 Huge Black Shadows Green
Event • Skirmish
Exert an Eagle to make it strength +1 for each Eagle you spot (limit +4).
“Over them swooped the eagles; the dark rush of their beating wings smote them to the floor or drove them far away; their talons tore at goblin faces.”


Add "can" before spot. Nice card! Thumbs Up

DáinIronfoot wrote:
2 The Clouds Burst Green
Exert a non-Green companion to make him or her strength +1 for each Green companion you can spot (limit +4).
“The clouds were torn by the wind, and a red sunset slashed the West. Seeing the sudden gleam in the gloom Bilbo looked round. He gave a great cry: he had seen a sight that made his heart leap, dark shapes small yet majestic against the distant glow.”


I’d word it as: "Exert a companion (except a Green companion) to make him or her strength +1 for each Green companion you can spot (limit +4)." I think there is a similar Gandalf card worded as such, but it’s name isn’t coming to me at the moment....

DáinIronfoot wrote:
2 Keen Sight Green
Event • Fellowship or Regroup
If the fellowship is at any site 5 or above, spot an Eagle to examine a player’s adventure deck. Then you may play the fellowship’s next site from either your adventure deck or that player’s adventure deck (replacing opponent’s site if necessary).
“But eagles have keen eyes and can see small things at a great distance.”


Very creative and useful. GP

DáinIronfoot wrote:
1 Long Suspicion Green
Condition • Support Area
Each time a minion or Shadow condition with a twilight cost of (X) is played, you may exert X Eagles to return that card to its owner’s hand.
“...from their watchfulness the movements in the mountains could not be altogether hid.”


Sweet! No complaints on this one, except for maybe adding a spotting requirement. Very Happy

DáinIronfoot wrote:
0 The Eagles! Green
Event • Maneuver
Spot a Hobbit to play an Eagle from your hand or discard pile; that Eagle’s twilight cost is -1 for each companion you can spot (limit -3).
“‘The Eagles! the Eagles!’ Bilbo cried, dancing and waving his arms. If the elves could not see him they could hear him. Soon they too took up the cry, and it echoed across the valley.”


Nifty. You’ll almost always be able to spot a Hobbit if you have a Frodo Ring-bearer. Maybe add an incentive for spotting Bilbo.

DáinIronfoot wrote:
3 Seized In His Claws Green
Event •
Toil 1.
Spot an Eagle to capture a minion with less printed strength than that Eagle.
“He had just strength to wonder what the messenger had meant by ‘prisoners,’ and to begin to think of being torn up for supper like a rabbit....”


Missing the phase it can be played in.

DáinIronfoot wrote:
3 Great Eagle Green
Companion • Eagle
Strength: 8
Vitality: 3
Unhasty.
Assignment: Exert 2 Eagles (or a Wizard) or discard 2 cards from hand to allow this companion to be assigned to skirmishes until the regroup phase.
Skirmish: If this companion is not assigned to a skirmish, discard it and remove 1 to make another companion (except the Ring-bearer) strength +5 until the regroup phase.
“But the ancient race of the northern mountains were the greatest of all birds....”


Neat companion.

DáinIronfoot wrote:
3 Eagle of the Great Shelf Green
Ally • Home 5 [LA] • Eagle
Strength: 7
Vitality: 3
Unhasty.
Each time the fellowship moves, exert this ally or add 1.
This ally gains each home site of each Eagle ally.
Assignment: Exert 2 companions (or one Eagle companion) or discard 2 cards from hand to allow this ally to be assigned to a skirmish.
“...they were proud and strong and noble-hearted.”


Creative and fun. Excellent.

DáinIronfoot wrote:
4Radagast, Gandalf’s Cousin Green
Companion • Wizard
Strength: 7
Vitality: 4
Resistance: 7
Radagast is strength +1 for each Tree, Eagle, and Free Peoples mount you can spot (limit +3).
Fellowship: Exert Radagast and discard 2 cards (or one Green or Green card) from hand to heal an Eagle, Tree, or Ent.
"’...not a bad fellow as wizards go, I believe.’"


Great card! He’s really powerful in a lot of decks - the new Green Eagles, Rohan, and Ents. Wonderful splash.

DáinIronfoot wrote:
2 Service Repaid Green
Event • Regroup
Spell.
Exert your Wizard and spot 3 Eagles (or 2 Eagle companions) to make the move limit +1 for this turn.
“The wizard and the eagle-lord appeared to know one another slightly, and even to be on friendly terms... He was discussing plans with the Great Eagle for carrying the dwarves and himself and Bilbo far away and setting them down well on their journey across the plains below.”


I’d raise the cost by 1. Increasing the move limit isn’t something that should be done lightly.

DáinIronfoot wrote:
0Not A Bad Fellow Green
Condition • Support Area
Each time the fellowship moves during the regroup phase, you may exert Radagast to remove 1 for each Green companion you can spot (limit 4).
“‘...but perhaps you have heard of my good cousin Radagast who lives near the Southern borders of Mirkwood?’”


Ouch! Maybe add a spotting requirement to play.
BattleWarg
Posted: Fri Mar 16, 2007 6:12 pm
Joined: 11 Feb 2007 Posts: 579 Location:
Mouth of Sauron wrote:
DáinIronfoot wrote:
1 Long Suspicion Green
Condition • Support Area
Each time a minion or Shadow condition with a twilight cost of (X) is played, you may exert X Eagles to return that card to its owner’s hand.
“...from their watchfulness the movements in the mountains could not be altogether hid.”


Sweet! No complaints on this one, except for maybe adding a spotting requirement. Very Happy

Just spotted this one...

I don’t think it needs a spotting cost (as it needs Eagles), but it does need something for the ability.
This has a problem with 0 cost minions/Shadow conditions (unless I’m forgetting a ruling)

As it is, they are completely unable to be played, as you exert 0 Eagles to bounce it. They can play it again, but you just exert 0 Eagles. No matter how many times this loop is played, you can send it back.

On the other hand, if you add another cost to the ability, a 0 twilight cost will never be countered. They play it, you exert 0 Eagles and do whatever to bounce it to their hand. Then they play it again - either it goes infinite (if adding twilight or such) or hits a point where you can’t pay the cost (if adding threats/burdens/discarding cards)...

I really am not sure which way to go with this, and you may have realised this, but the idea is one I would like to see pulled off.
Our time here is ending...

What did you want to see before the end?
It will be made in the Request-a-card Set #1 (name ideas also welcome Smile).
DáinIronfoot
Posted: Fri Mar 16, 2007 6:35 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Heh. Just when I thought we’d moved past these.... Razz

I made several changes. Not here, but rather in the Lasting Alliances Cardlist. All I’ll say here is that to fix Lasting Alliances, I did something very simple:

1 Long Suspicion Green
Condition • Support Area
Each time a minion or Shadow condition with a twilight cost of (X) is played, you may exert X Eagles (minimum 1) to return that card to its owner’s hand.
“...from their watchfulness the movements in the mountains could not be altogether hid.”

Now you have to exert at least one Eagle, even when the event costs 0.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!

Display posts from previous:  

 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
All times are UTC - 4
Page 20 of 20 [196 Posts]   Goto page: Previous 1, 2, 3, ..., 18, 19, 20
View previous topic   View next topic