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BattleWarg |
Posted: Tue Mar 13, 2007 11:49 pm |
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Joined: 11 Feb 2007
Posts: 579
Location:
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I actually just got your PM, so I’m here to review.
DáinIronfoot wrote: Great Eagle
Companion • Eagle
Strength: 8
Vitality: 3
Unhasty.
Assignment: Exert 2 Eagles (or a Wizard) or discard 2 cards from hand to allow this companion to be assigned to skirmishes until the regroup phase.
Skirmish: If this companion is not assigned to a skirmish, discard it and remove  to make another unbound companion strength +5 until the regroup phase.
“But the ancient race of the northern mountains were the greatest of all birds....”
Thinking on the skirmish ability, it made sense in a way flavorwise, so I could see saying "another companion (except the Ring-bearer)", as I seem to remember something about the Eagles not able to take the Ring-bearer, although the Ring-bound companions they did take (it has been a while since I read The Hobbit, so I don’t remember when the Eagle trip was compared to the Ring, but they did pick Frodo and Sam up at Mount Doom).
I do like it though, and I don’t think there’s much else to be said about it.
DáinIronfoot wrote: Eagle of the Great Shelf
Ally • Home 5 [LA] • Eagle
Strength: 8
Vitality: 3
Unhasty.
Each time the fellowship moves, exert this ally or add  .
This ally gains each home site of each Eagle ally.
Assignment: Exert 2 companions (or one Eagle companion) or discard 2 cards from hand to allow this ally to be assigned to a skirmish.
“...they were proud and strong and noble-hearted.”
Really odd... Basically an additional companion that isn’t able to be targetted as a companion? I do like it, though.
DáinIronfoot wrote:  • Radagast, Gandalf’s Cousin
Companion • Wizard
Strength: 7
Vitality: 4
Resistance: 7
Radagast is strength +1 for each Tree, Eagle, and Free Peoples mount you can spot (limit +3).
Fellowship: Exert Radagast and discard 2 cards (or one  or  card) from hand to heal an Eagle, Tree, or Ent.
“‘...not a bad fellow as wizards go, I believe.’”
Not bad. I find it a little odd that he doesn’t get helped by Ents, but does help them, and is helped by mounts but doesn’t help them.
Other than that, I think that the ability should be more like Gandalf, Friend of the Shirefolk, although it makes it weaker - possibly adding Ents and removing the limit (as it has its own limit). But that’s your call, as it would be a significant difference.
DáinIronfoot wrote: Service Repaid
Event • Regroup
Spell.
Exert your Wizard and spot 3 Eagles (or 2 Eagle companions) to make the move limit +1 for this turn.
“The wizard and the eagle-lord appeared to know one another slightly, and even to be on friendly terms... He was discussing plans with the Great Eagle for carrying the dwarves and himself and Bilbo far away and setting them down well on their journey across the plains below.”
Well... I’m not sure what to say on this one. I like it, and it makes sense, although my play group doesn’t use many running decks, so we don’t use much that increases the move limit.
DáinIronfoot wrote:  • Not A Bad Fellow
Condition • Support Area
Each time the fellowship moves during the regroup phase, you may exert Radagast to remove  for each  companion you can spot.
“‘...but perhaps you have heard of my good cousin Radagast who lives near the Southern borders of Mirkwood?’”
Hmm... I’m forgetting for sure when you add twilight for moving - when you move from, when you move, or when you move to? If move from or move, this is probably too strong (especcially in a mono- deck ). If move to, I think it should work, and I’d consider making it non-unique, although this is again, just a suggestion. |
Our time here is ending...
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It will be made in the Request-a-card Set #1 (name ideas also welcome ). |
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DáinIronfoot |
Posted: Wed Mar 14, 2007 9:12 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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BattleWarg wrote: I actually just got your PM, so I’m here to review. 
Heheh. Thanks. for responding.
BattleWarg wrote: DáinIronfoot wrote: Great Eagle
Companion • Eagle
Strength: 8
Vitality: 3
Unhasty.
Assignment: Exert 2 Eagles (or a Wizard) or discard 2 cards from hand to allow this companion to be assigned to skirmishes until the regroup phase.
Skirmish: If this companion is not assigned to a skirmish, discard it and remove  to make another unbound companion strength +5 until the regroup phase.
“But the ancient race of the northern mountains were the greatest of all birds....”
Thinking on the skirmish ability, it made sense in a way flavorwise, so I could see saying "another companion (except the Ring-bearer)", as I seem to remember something about the Eagles not able to take the Ring-bearer, although the Ring-bound companions they did take (it has been a while since I read The Hobbit, so I don’t remember when the Eagle trip was compared to the Ring, but they did pick Frodo and Sam up at Mount Doom).
I do like it though, and I don’t think there’s much else to be said about it.
I’ll change it to "except the Ring-bearer". I almost did that instead of unbound anyway.
BattleWarg wrote: DáinIronfoot wrote: Eagle of the Great Shelf
Ally • Home 5 [LA] • Eagle
Strength: 8
Vitality: 3
Unhasty.
Each time the fellowship moves, exert this ally or add  .
This ally gains each home site of each Eagle ally.
Assignment: Exert 2 companions (or one Eagle companion) or discard 2 cards from hand to allow this ally to be assigned to a skirmish.
“...they were proud and strong and noble-hearted.”
Really odd... Basically an additional companion that isn’t able to be targetted as a companion? I do like it, though.
Glad you like it. However, in hindsight, I think I’ll go with AC’s suggestion and reduce his strength to 7.
BattleWarg wrote: DáinIronfoot wrote:  • Radagast, Gandalf’s Cousin
Companion • Wizard
Strength: 7
Vitality: 4
Resistance: 7
Radagast is strength +1 for each Tree, Eagle, and Free Peoples mount you can spot (limit +3).
Fellowship: Exert Radagast and discard 2 cards (or one  or  card) from hand to heal an Eagle, Tree, or Ent.
“‘...not a bad fellow as wizards go, I believe.’”
Not bad. I find it a little odd that he doesn’t get helped by Ents, but does help them, and is helped by mounts but doesn’t help them.
Other than that, I think that the ability should be more like Gandalf, Friend of the Shirefolk, although it makes it weaker - possibly adding Ents and removing the limit (as it has its own limit). But that’s your call, as it would be a significant difference.
Hmmm. I think I’ll leave it as is. I don’t want something THAT close to Friend of the Shirefolk.
BattleWarg wrote: DáinIronfoot wrote: Service Repaid
Event • Regroup
Spell.
Exert your Wizard and spot 3 Eagles (or 2 Eagle companions) to make the move limit +1 for this turn.
“The wizard and the eagle-lord appeared to know one another slightly, and even to be on friendly terms... He was discussing plans with the Great Eagle for carrying the dwarves and himself and Bilbo far away and setting them down well on their journey across the plains below.”
Well... I’m not sure what to say on this one. I like it, and it makes sense, although my play group doesn’t use many running decks, so we don’t use much that increases the move limit.
As long as you think it’s a good card, I’m happy.
BattleWarg wrote: DáinIronfoot wrote:  • Not A Bad Fellow
Condition • Support Area
Each time the fellowship moves during the regroup phase, you may exert Radagast to remove  for each  companion you can spot.
“‘...but perhaps you have heard of my good cousin Radagast who lives near the Southern borders of Mirkwood?’”
Hmm... I’m forgetting for sure when you add twilight for moving - when you move from, when you move, or when you move to? If move from or move, this is probably too strong (especcially in a mono-  deck  ). If move to, I think it should work, and I’d consider making it non-unique, although this is again, just a suggestion.
A good question. Anyone know?
Hindsight’s kicking in here, too...I should probably put a cap on it, since one could splash in Radagast, The Brown with a fellowship of companions and sprint down the sitepath. How’s sound? |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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sickofpalantirs |
Posted: Wed Mar 14, 2007 3:01 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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DáinIronfoot wrote:
Great Eagle
Companion • Eagle
Strength: 8
Vitality: 3
Unhasty.
Assignment: Exert 2 Eagles (or a Wizard) or discard 2 cards from hand to allow this companion to be assigned to skirmishes until the regroup phase.
Skirmish: If this companion is not assigned to a skirmish, discard it and remove  to make another companion (except the Ring-bearer) strength +5 until the regroup phase.
“But the ancient race of the northern mountains were the greatest of all birds....”
whoa nice ability! works for me
Eagle of the Great Shelf
Ally • Home 5 [LA] • Eagle
Strength: 7
Vitality: 3
Unhasty.
Each time the fellowship moves, exert this ally or add  .
This ally gains each home site of each Eagle ally.
Assignment: Exert 2 companions (or one Eagle companion) or discard 2 cards from hand to allow this ally to be assigned to a skirmish.
“...they were proud and strong and noble-hearted.”
ditto
 • Radagast, Gandalf’s Cousin
Companion • Wizard
Strength: 7
Vitality: 4
Resistance: 7
Radagast is strength +1 for each Tree, Eagle, and Free Peoples mount you can spot (limit +3).
Fellowship: Exert Radagast and discard 2 cards (or one  or  card) from hand to heal an Eagle, Tree, or Ent.
“‘...not a bad fellow as wizards go, I believe.’”
cut the free peoples mount IMO. and make the first ability ent or eagle
Service Repaid
Event • Regroup
Spell.
Exert your Wizard and spot 3 Eagles (or 2 Eagle companions) to make the move limit +1 for this turn.
“The wizard and the eagle-lord appeared to know one another slightly, and even to be on friendly terms... He was discussing plans with the Great Eagle for carrying the dwarves and himself and Bilbo far away and setting them down well on their journey across the plains below.”
good
 • Not A Bad Fellow
Condition • Support Area
Each time the fellowship moves during the regroup phase, you may exert Radagast to remove  for each  companion you can spot (limit  ).
“‘...but perhaps you have heard of my good cousin Radagast who lives near the Southern borders of Mirkwood?’”
I guess it works |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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Mouth of Saruman |
Posted: Fri Mar 16, 2007 5:17 pm |
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Joined: 14 Feb 2007
Posts: 190
Location: Orthanc
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DáinIronfoot wrote: Huge Black Shadows
Event • Skirmish
Exert an Eagle to make it strength +1 for each Eagle you spot (limit +4).
“Over them swooped the eagles; the dark rush of their beating wings smote them to the floor or drove them far away; their talons tore at goblin faces.”
Add "can" before spot. Nice card!
DáinIronfoot wrote: The Clouds Burst
Exert a non-  companion to make him or her strength +1 for each  companion you can spot (limit +4).
“The clouds were torn by the wind, and a red sunset slashed the West. Seeing the sudden gleam in the gloom Bilbo looked round. He gave a great cry: he had seen a sight that made his heart leap, dark shapes small yet majestic against the distant glow.”
I’d word it as: "Exert a companion (except a companion) to make him or her strength +1 for each companion you can spot (limit +4)." I think there is a similar card worded as such, but it’s name isn’t coming to me at the moment....
DáinIronfoot wrote: Keen Sight
Event • Fellowship or Regroup
If the fellowship is at any site 5 or above, spot an Eagle to examine a player’s adventure deck. Then you may play the fellowship’s next site from either your adventure deck or that player’s adventure deck (replacing opponent’s site if necessary).
“But eagles have keen eyes and can see small things at a great distance.”
Very creative and useful.
DáinIronfoot wrote: Long Suspicion
Condition • Support Area
Each time a minion or Shadow condition with a twilight cost of (X) is played, you may exert X Eagles to return that card to its owner’s hand.
“...from their watchfulness the movements in the mountains could not be altogether hid.”
Sweet! No complaints on this one, except for maybe adding a spotting requirement.
DáinIronfoot wrote: The Eagles!
Event • Maneuver
Spot a Hobbit to play an Eagle from your hand or discard pile; that Eagle’s twilight cost is -1 for each companion you can spot (limit -3).
“‘The Eagles! the Eagles!’ Bilbo cried, dancing and waving his arms. If the elves could not see him they could hear him. Soon they too took up the cry, and it echoed across the valley.”
Nifty. You’ll almost always be able to spot a Hobbit if you have a Frodo Ring-bearer. Maybe add an incentive for spotting Bilbo.
DáinIronfoot wrote: Seized In His Claws
Event •
Toil 1.
Spot an Eagle to capture a minion with less printed strength than that Eagle.
“He had just strength to wonder what the messenger had meant by ‘prisoners,’ and to begin to think of being torn up for supper like a rabbit....”
Missing the phase it can be played in.
DáinIronfoot wrote: Great Eagle
Companion • Eagle
Strength: 8
Vitality: 3
Unhasty.
Assignment: Exert 2 Eagles (or a Wizard) or discard 2 cards from hand to allow this companion to be assigned to skirmishes until the regroup phase.
Skirmish: If this companion is not assigned to a skirmish, discard it and remove  to make another companion (except the Ring-bearer) strength +5 until the regroup phase.
“But the ancient race of the northern mountains were the greatest of all birds....”
Neat companion.
DáinIronfoot wrote: Eagle of the Great Shelf
Ally • Home 5 [LA] • Eagle
Strength: 7
Vitality: 3
Unhasty.
Each time the fellowship moves, exert this ally or add  .
This ally gains each home site of each Eagle ally.
Assignment: Exert 2 companions (or one Eagle companion) or discard 2 cards from hand to allow this ally to be assigned to a skirmish.
“...they were proud and strong and noble-hearted.”
Creative and fun. Excellent.
DáinIronfoot wrote:  • Radagast, Gandalf’s Cousin
Companion • Wizard
Strength: 7
Vitality: 4
Resistance: 7
Radagast is strength +1 for each Tree, Eagle, and Free Peoples mount you can spot (limit +3).
Fellowship: Exert Radagast and discard 2 cards (or one  or  card) from hand to heal an Eagle, Tree, or Ent.
"’...not a bad fellow as wizards go, I believe.’"
Great card! He’s really powerful in a lot of decks - the new Eagles, , and Ents. Wonderful splash.
DáinIronfoot wrote: Service Repaid
Event • Regroup
Spell.
Exert your Wizard and spot 3 Eagles (or 2 Eagle companions) to make the move limit +1 for this turn.
“The wizard and the eagle-lord appeared to know one another slightly, and even to be on friendly terms... He was discussing plans with the Great Eagle for carrying the dwarves and himself and Bilbo far away and setting them down well on their journey across the plains below.”
I’d raise the cost by . Increasing the move limit isn’t something that should be done lightly.
DáinIronfoot wrote:  • Not A Bad Fellow
Condition • Support Area
Each time the fellowship moves during the regroup phase, you may exert Radagast to remove  for each  companion you can spot (limit  ).
“‘...but perhaps you have heard of my good cousin Radagast who lives near the Southern borders of Mirkwood?’”
Ouch! Maybe add a spotting requirement to play. |
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BattleWarg |
Posted: Fri Mar 16, 2007 6:12 pm |
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Joined: 11 Feb 2007
Posts: 579
Location:
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Mouth of Sauron wrote: DáinIronfoot wrote: Long Suspicion
Condition • Support Area
Each time a minion or Shadow condition with a twilight cost of (X) is played, you may exert X Eagles to return that card to its owner’s hand.
“...from their watchfulness the movements in the mountains could not be altogether hid.”
Sweet! No complaints on this one, except for maybe adding a spotting requirement. 
Just spotted this one...
I don’t think it needs a spotting cost (as it needs Eagles), but it does need something for the ability.
This has a problem with 0 cost minions/Shadow conditions (unless I’m forgetting a ruling)
As it is, they are completely unable to be played, as you exert 0 Eagles to bounce it. They can play it again, but you just exert 0 Eagles. No matter how many times this loop is played, you can send it back.
On the other hand, if you add another cost to the ability, a 0 twilight cost will never be countered. They play it, you exert 0 Eagles and do whatever to bounce it to their hand. Then they play it again - either it goes infinite (if adding twilight or such) or hits a point where you can’t pay the cost (if adding threats/burdens/discarding cards)...
I really am not sure which way to go with this, and you may have realised this, but the idea is one I would like to see pulled off. |
Our time here is ending...
What did you want to see before the end?
It will be made in the Request-a-card Set #1 (name ideas also welcome ). |
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DáinIronfoot |
Posted: Fri Mar 16, 2007 6:35 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Heh. Just when I thought we’d moved past these....
I made several changes. Not here, but rather in the Lasting Alliances Cardlist. All I’ll say here is that to fix Lasting Alliances, I did something very simple:
Long Suspicion
Condition • Support Area
Each time a minion or Shadow condition with a twilight cost of (X) is played, you may exert X Eagles (minimum 1) to return that card to its owner’s hand.
“...from their watchfulness the movements in the mountains could not be altogether hid.”
Now you have to exert at least one Eagle, even when the event costs . |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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