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| elf lvr | 
 Posted: Thu Jul 20, 2006 4:54 pm | 
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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thank you, thank you!
 
 
  Ulaire Cantea, Shadow of Mirkwood  
 
Minion-Nazgul
 
Strength 10
 
Vit 3
 
Site 3
 
Fierce. Flight 2.
 
While at a forest, Ulaire Cantea loses Flight and cannot gain flight. Each time Ulaire cantea is assigned to skirmish a companion without flight, return a possession that companion bears to the owners hand. If at a forest, you may discard that possession instead. | 
 
Happy Hunting! Elf Lvr
 
Winner of Best Personality in the FPCA. Thanks!
 
Archduke Elf Lvr - Archidoux of the Chosen Ones 
 
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
 
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot | 
 
 
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| CarpeGuitarrem | 
 Posted: Thu Jul 20, 2006 7:58 pm | 
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Ooh, nasty! And with a fierce skirmish, too! Run for the hills, little Rohirrim!   | 
 
| "ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) | 
 
 
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| Anonymous Prodigy | 
 Posted: Thu Jul 20, 2006 9:08 pm | 
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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  • The Witch-king, Slave of the Great Eye  
 
Minion • Nazgul
 
Strength: 14
 
Vitality: 4
 
Site Number: 3
 
Fierce. Flight 2.
 
For every possession the Witch-king bears, he is strength +1. | 
 
| I had to put something here. | 
 
 
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| elf lvr | 
 Posted: Fri Jul 21, 2006 1:02 pm | 
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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  .Begining of the End  
 
Condition-Support Area
 
Each time you play a   minion to a battleground site, place a token here. Skirmish: Remove two tokens from here to make a   minion strength +2.
 
 
  Flame and Shadow  
 
Event-Skirmish
 
Spot a   minion to remove two threats to add a burden, or remove a burden to add two threats.
 
 
better now, AC? | 
 
Last edited by elf lvr on Fri Jul 21, 2006 1:18 pm; edited 2 times in totalHappy Hunting! Elf Lvr
 
Winner of Best Personality in the FPCA. Thanks!
 
Archduke Elf Lvr - Archidoux of the Chosen Ones 
 
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
 
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot | 
 
 
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| AnxiousChieftain | 
 Posted: Fri Jul 21, 2006 1:04 pm | 
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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| Flame and Shadow is cool, but isn’t culturally enforced. | 
 
| MODS RULE. - lem0nhead | 
 
 
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| elf lvr | 
 Posted: Sat Jul 22, 2006 6:09 pm | 
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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  The Greatest Fear of Men  
 
Condition
 
Vit +1
 
Bearer must be a nazgul. Each time bearer is assigned to a character (except the Ring-bearer), make that character have resisance 3 until the regroup phase (or resistance 1 if bearer has flight). That companion’s resistance can not be raised or lowered, and is not affected by burdens until the regroup phase.
 
 
  Forever they are Searching for it  
 
Condition-Support Area
 
Maneuver: Transfer this condition to a   minion. Each time bearer wins a skirmish, you may exert bearer make the ring bearer put on the one ring until the regroup phase.
 
 
  Held in Thrall  
 
Condition
 
To play, spot a   minion. Bearer must be a companion. Limit one per companion. Bearer gains this game text: each time bearer is spotted or exerted to use a free peoples card, add a burden. This condition is discarded if you can spot 7 or more burdens.
 
 
  .Plans of Conquest  
 
Condition
 
Bearer must be the witch-king. He gains flight 2. Each time bearer wins a skirmish, you may take control of a site. | 
 
Last edited by elf lvr on Sat Jul 22, 2006 7:47 pm; edited 2 times in totalHappy Hunting! Elf Lvr
 
Winner of Best Personality in the FPCA. Thanks!
 
Archduke Elf Lvr - Archidoux of the Chosen Ones 
 
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
 
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot | 
 
 
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| AnxiousChieftain | 
 Posted: Sat Jul 22, 2006 7:01 pm | 
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Quote:   The Greatest Fear of Men   
Condition
 
Vit +1
 
Bearer must be a nazgul. Each time bearer is assigned, make the character (except the ring bearer) he is assigned to have resisance 3 until the regroup phase (or resistance 1 if bearer has flight). That companion’s resistance can not be raised or lowered, and is not affected by burdens until the regroup phase.  
 
 
Cool, although the first part should reworded like this:
 
 
Each time bearer is assigned to a character (except the Ring-bearer), make that character have resisance 3 until the regroup phase (or resistance 1 if bearer has flight).
 
 
Quote:   Forever they are Searching for it   
Condition-Support Area
 
Maneuver: Transfer this condition to a    minion. Each time bearer wins a skirmish, you may make the ring bearer put on the one ring until the regroup phase.  
 
 
Neat... but is very powerful. I’d give it an additional cost.
 
 
Quote:   Held in Thrall   
Condition
 
Bearer must be a companion. Limit one per companion. Bearer gains this game text: each time bearer is spotted or exerted to use a free peoples card, add a burden. This condition is discarded if you can spot 7 or more burdens.  
 
 
Needs to be culturally enforced.  
 
 
Quote:   .Plans of Conquest   
Condition
 
Bearer must be the witch-king. He gains flight 2. Each time bearer wins a skirmish, you may take control of a site.  
 
Fun, although the   culture doesn’t have any cards that spot controlled sites. | 
 
| MODS RULE. - lem0nhead | 
 
 
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| elf lvr | 
 Posted: Sun Jul 23, 2006 8:29 pm | 
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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he he he
 
 
  Ulaire Nertea, Morgul Besieger  
 
Minion-Nazgul
 
Strength 9
 
Vit 2
 
Site 3
 
Fierce. Flight 2.
 
When you play Ulaire Nertea, you may take control of a site. If Ulaire Nertea is killed in a skirmish, the free peoples player may liberate a site.
 
 
  Ulaire Otsea, Morgul Besieger  
 
Minion-Nazgul
 
Strength 9
 
Vit 2
 
Site 3
 
Fierce. Flight 2.
 
While you control a site, Ulaire Otsea’s twilight cost is -2. Regroup: Exert three   minions to take control of a site.
 
 
  Ulaire Lemenya, Morgul Besieger  
 
Minion-Nazgul
 
Strength 9
 
Vit 2
 
Site 3
 
Flight 2.
 
While you control a site, each unbound companion is resistance -2 and strength -1.
 
 
  Ulaire Nelya, Flying Terror  
 
Minion-Nazgul
 
Strength 10
 
Vit 3
 
Site 3
 
Fierce. Flight 2.
 
While you control a site, the twilight cost of each   condition is -1. Skirmish: Exert Ulaire Nelya to add   for each site you control.
 
 
  Ulaire Cantea, Darkest Fear  
 
Minion-Nazgul
 
Strength 10
 
Vit 3
 
Site 3
 
Fierce. Flight 2.
 
Each time Ulaire Cantea is assigned to skirmish, spot a site you control to discard a possession borne by a companion he was skirmishing.
 
 
  Ulaire Enquea, Lord of Shadow  
 
Minion-Nazgul
 
Strength 11
 
Vit 4
 
Site 3
 
Flight 2.
 
Regroup: Exert Ulaire Enquea twice to take control of a site.
 
 
  Ulaire Toldea, Lord of Shadow  
 
Minion-Nazgul
 
Strength 12
 
Vit 3
 
Site 3
 
Flight 1.
 
Ulaire Toldea is damage +1 for each site you control.
 
 
  Ulaire Attea, Lord of Shadow  
 
Minion-Nazgul
 
Strength 12
 
Vit 3
 
Site 3
 
Flight 1.
 
Each   minion gains flight 1 for each site you control.
 
 
  The Witch-King, Lost Lord of Numenor  
 
Minion-Nazgul
 
Strength 14
 
Vit 4
 
Site 3
 
Fierce. Flight 2.
 
The Witch-King is strength +2 for each site you control. Regroup: Exert the Witch-King to stack him on a site you control. Shadow: Play the Witch-King from a site you control, his twilight cost is -2.
 
 
  .Siege Commander  
 
Minion-Orc
 
Strength 12
 
Vit 3
 
Site 4
 
To play, spot a   minion. While you control a site, each   orc is strength +1. While you control 2 sites, each   orc is damage +1. While you control 3 sites, each   orc is twilight cost -1.
 
 
  Gothmog, Commander of the Dark Army  
 
Minion-Orc
 
Strength 13
 
Vit 3
 
Site 4
 
Archery: Exert Gothmog twice to make the minion archery total +2 for each site you control.
 
 
  Morgul Legions  
 
Minion-Orc
 
Strength 15
 
Vit 4
 
Site 3
 
For each site you control, this minion’s twilight cost is -2. Shadow: Spot a site you control and discard a   orc from play to play this minion from your discard pile.
 
 
  Morgul Striker  
 
Minion-Orc
 
Strength 10
 
vit 3
 
Site 3
 
While you control a site, this minion’s twilight cost is -2. 
 
 
  Morgul Coward  
 
Minion-Orc
 
Strength 7
 
Vit 3
 
Site 4
 
Maneuver: Discard this minion to play up to two   minions from your discard pile. They come into play exhausted.
 
 
  Morgul Sneaker  
 
Minion-Orc
 
Strength 6
 
Vit 1
 
Site 4
 
When you play this minion, if you cannot spot another minion, play a   minion from your discard pile. You cannot play another minion during this shadow phase.
 
 
(see the combo with Morgul Coward?)
 
 
  Morgul Sentry  
 
Minion-Orc
 
Strength 5
 
Vit 2
 
Site 4
 
This minion is strength +1 for each site you control. Regroup: Discard this minion to take control of a site.
 
 
  .Morgul Bridges  
 
Possession-Support Area
 
Engine.
 
Each   minion is strength +1 for each site you control. Regoup: Discard this condition and three   minions to take control of a site.
 
 
  Morgul Boats  
 
Possession-Support Area
 
Engine.
 
Regroup: Remove   to stack your   orc here. Shadow: Play your   orc stacked here as if from hand.
 
 
  .The Dark Lord’s Towers  
 
Condition-Support Area
 
Engine.
 
To play, spot a   orc. While you control a site, each   card is twilight cost -1. Regroup: Discard this condition and a   orc to take control of a site.
 
 
AAAAND INTRODUCING.... THE   TROLLS!!!
 
 
   Troll of Burden  
 
Minion-Troll
 
Strength 16
 
Vit 3
 
Site 5
 
Fierce.
 
To play, spot a   orc. This minion is twilight cost -2 for each engine you can spot. Each time this minion wins a skirmish, you may take control of a site. At the start of the regroup phase, the free peoples player may liberate a site.
 
 
   Assault Troll  
 
Minion-Troll
 
Strength 17
 
Vit 4
 
Site 5
 
Fierce.
 
To play, spot a   card. This minion’s twilight cost is -1 for each engine you can spot. This minion is damage +1  for each site you control. Each time this minion wins a skirmish, play a   minion from your discard pile, it is twilight cost -2, fierce, and damage +1. 
 
 
( if it wins a fierce skirmish, play your morgul sentry from your discard pile! you will take control of a site!) | 
 
Last edited by elf lvr on Sat Jul 29, 2006 6:34 pm; edited 1 time in totalHappy Hunting! Elf Lvr
 
Winner of Best Personality in the FPCA. Thanks!
 
Archduke Elf Lvr - Archidoux of the Chosen Ones 
 
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
 
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot | 
 
 
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| PorterTroll | 
 Posted: Sun Jul 23, 2006 8:32 pm | 
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Joined: 23 Jun 2006
Posts: 1193
Location: not sure yet
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Anonymous Prodigy wrote:   • The Witch-king, Slave of the Great Eye   
Minion • Nazgul
 
Strength: 14
 
Vitality: 4
 
Site Number: 3
 Fierce. Flight 2.
For every possession the Witch-king bears, he is strength +1.  
 
 
Evil Durin...   | 
 
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| elf lvr | 
 Posted: Sun Jul 23, 2006 8:42 pm | 
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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| anyone care to review my HORDE of new cards?!? | 
 
Happy Hunting! Elf Lvr
 
Winner of Best Personality in the FPCA. Thanks!
 
Archduke Elf Lvr - Archidoux of the Chosen Ones 
 
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
 
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot | 
 
 
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