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| CarpeGuitarrem | 
 Posted: Wed Jul 26, 2006 11:17 pm | 
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Another awesome combo: Undead of Angmar + Ulaire Cantea, Black Assassin. Stick four burdens on the RB, get a wounded companion with 6 Resistance, slap down Undead, a Black Rider, and Cantea, and you’ve got an automatic kill of your choice! Wait...that’s only with 6 companions. Oh well.   | 
 
| "ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) | 
 
 
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| sickofpalantirs | 
 Posted: Thu Jul 27, 2006 7:08 am | 
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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| Merrick_Hale | 
 Posted: Thu Jul 27, 2006 8:48 am | 
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Joined: 13 Apr 2006
Posts: 445
Location: Austin, Texas
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The unwritten rule of 5 that states:
 
 
"If you go over 5 companions, bad things happen to you"? | 
 
Aaron Rhinehart
 
Rider of Rohan (retired)
 
DAgent #417 (retired)
 
 
This Incognito is a smooth operator - Lem0nhead | 
 
 
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| CarpeGuitarrem | 
 Posted: Thu Jul 27, 2006 10:10 am | 
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Exactly. I like that way of stating it!   D should have it like that in the Rulebook...
 
 
Comprehensive Rulebook 4.0 wrote: If you go over 5 companions, bad things will happen to you.  | 
 
| "ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) | 
 
 
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| Guest | 
 Posted: Thu Jul 27, 2006 10:31 am | 
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| Honestly though, Spirit of Dread’s abilites outweigh his power. "Wounds CANNOT be removed." Thats anyone. Same with burdens. I never want to face the guy. It would suck. | 
 
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| CarpeGuitarrem | 
 Posted: Thu Jul 27, 2006 10:45 am | 
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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| Yeah, that would be awesome. And with Undead of Angmar, you can pull him again and again and again...and then with Barrow Stalker, none of the Wraiths can take wounds! | 
 
| "ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) | 
 
 
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| PorterTroll | 
 Posted: Thu Jul 27, 2006 5:33 pm | 
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Joined: 23 Jun 2006
Posts: 1193
Location: not sure yet
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theOmnipotentOne wrote: sickofpalantirs wrote: maybe I hope he will I don’t know if I would order it though they aren’t that good. I want you to tell me, without a doubt, that this guy is "not that good."
  Honestly, he’s  too strong.  
 
 
i must agree with tOO on this one, he is WAY too overpowered | 
 
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| Anonymous Prodigy | 
 Posted: Thu Jul 27, 2006 6:32 pm | 
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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| He is a little feisty, to say the least. | 
 
| I had to put something here. | 
 
 
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| bibfortuna25 | 
 Posted: Thu Jul 27, 2006 7:55 pm | 
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Joined: 05 Apr 2006
Posts: 615
Location: Springfield, OR
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Spirit of Dread’s anti-healing ability isn’t so bad. In Standard, the majority of the time you heal is during the fellowship phase when Spirit can’t even be in play
 
 
There’s only a handful of commonly-used cards that heal in other phases: Nenya, Ring of Adamant, Ring of Fury and Halbarad, Ranger of the North. | 
 
| All cards do what they say. | 
 
 
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| sickofpalantirs | 
 Posted: Thu Jul 27, 2006 8:00 pm | 
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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he is good but is he really that good?
 
 
i mean if it is expensive | 
 
 Sop's haves/ top wants 
 
(mm)"SoP: you will always be the Official CC Spammer in my heart"
 
"DáinIronfoot"
 
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.   | 
 
 
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