|   | 
 
 
 
| Author | 
Message | 
 
| Felipe Musco | 
 Posted: Sun Jul 30, 2006 9:38 pm | 
 | 
 
 
 | 
 
 
| 
Joined: 18 May 2006
Posts: 2434
Location: Florianópolis, SC, Brasil
 | 
Some meal-related events (boy, did those turtles love food or what?!?):
 
 
  Pizza Slice
 
Possession
 
Bearer must be a companion.
 
Fellowship: Discard this possession to hael bearer or remove a burden.
 
 
  Pizza
 
Possession
 
Bearer must be a companion.
 
Fellowship: Discard this possession and add X burdens to heal bearer X times.
 
 
  Lunch Time
 
Event • Fellowship
 
Heal a [Turtle] companion or remove a burden.
 
 
  Siesta
 
Event • Fellowship
 
If you can spot 4 burdens, spot a Turtle to remove a burden.
 
 
  Stuffed Full
 
Event • Maneuver
 
Discard a pizza possession and add a burden to heal its bearer twice. | 
 
| I don't like YOU. | 
 
 
 | 
 
 
| Back to top | 
 | 
 
| Felipe Musco | 
 Posted: Sun Jul 30, 2006 9:58 pm | 
 | 
 
 
 | 
 
 
| 
Joined: 18 May 2006
Posts: 2434
Location: Florianópolis, SC, Brasil
 | 
Some other events:
 
 
  Ninja Stealth
 
Event • Skirmish
 
Stealth. At sites 1 to 3 (any), cancel a skirmish involving a Turtle. At any other site, that Turtle gains muster until the regroup phase.
 
 
  Down the Drain
 
Event • Skirmish
 
Stealth. At sites 1 to 4 (any), cancel a skirmish involving a Turtle. At any other site, heal that Turtle.
 
 
  Smoke Bomb
 
Event • Skirmish
 
Stealth. At sites 1 to 5 (any), cancel a Skirmish involving a [Turtle] character. At any other site, draw a card.
 
 
  Kowabunga!
 
Event • Skirmish
 
Make a Turtle strength +1 for each Turtle you can spot.
 
 
  Flying Kick
 
Event • Maneuver
 
Spot a Turtle to make a minion lose lurker or muster until the regroup phase. | 
 
| Last edited by Felipe Musco on Sun Jul 30, 2006 11:37 pm; edited 2 times in totalI don't like YOU. | 
 
 
 | 
 
 
| Back to top | 
 | 
 
| Felipe Musco | 
 Posted: Sun Jul 30, 2006 10:09 pm | 
 | 
 
 
 | 
 
 
| 
Joined: 18 May 2006
Posts: 2434
Location: Florianópolis, SC, Brasil
 | 
  Intimidated
 
Event • Maneuver
 
Spot Raphael, Leonardo, Michelangelo and Donatello and add 2 threats to discard a minion.
 
 
  Always helping
 
Event • Skirmish
 
Spot four unique Turtles and exert a unique Turtle not assigned to a skirmish twice to add his strength to another Turtle.
 
 
  Grown in power
 
Event • Skirmish
 
Make a [Turtle] character strength +2.You may exert him to place this event on top of your draw deck.
 
 
  Protecting the needed
 
Event • Skirmish
 
Spot a Hobbit or Man with strength 6 or less and add a threat to have a Turtle replace him in that skirmish. 
 
 
  Protegé
 
Event • Skirmish
 
Make a [Turtle] character strength +2 (or +4, if you can spot April). | 
 
| Last edited by Felipe Musco on Sun Jul 30, 2006 10:31 pm; edited 2 times in totalI don't like YOU. | 
 
 
 | 
 
 
| Back to top | 
 | 
 
| elf lvr | 
 Posted: Sun Jul 30, 2006 10:14 pm | 
 | 
 
 
 | 
 
 
| 
Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
 | 
Felipe Musco wrote:   Intimidated
Event • Maneuver
 
Spot Raphael, Leonardo, Michelangelo and Donatello to discard a minion.
 Perhaps a little more of a cost? thats a good card.
  Always helping
Event • Skirmish
 
Spot four unique Turtles and exert a unique Turtle not assigned to a skirmish twice to add his strength to another Turtle.
 NICE ONE!
  Grown in power
Event • Skirmish
 
Make a [Turtle] character strength +2.You may exert him to place this event on top of your draw deck.
 Like Still Needed. Again, nice one.
  Protecting the needed
Event • Skirmish
 
Spot a Hobbit or Man with strength 6 or less assigned to a skirmish and exert a Turtle three times to have that Turtle replace him in that skirmish. 
 Whoa there buddy! not so high a cost! see gaurdian, blade of gondor, and pippin, brave decoy and you’ll discover cards like this dont need that big a cost!
  Protegé
Event • Skirmish
 
Make a [Turtle] character strength +2 (or +4, if you can spot April).  | 
 
Happy Hunting! Elf Lvr
 
Winner of Best Personality in the FPCA. Thanks!
 
Archduke Elf Lvr - Archidoux of the Chosen Ones 
 
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
 
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot | 
 
 
 | 
 
 
| Back to top | 
 | 
 
| Felipe Musco | 
 Posted: Sun Jul 30, 2006 10:16 pm | 
 | 
 
 
 | 
 
 
| 
Joined: 18 May 2006
Posts: 2434
Location: Florianópolis, SC, Brasil
 | 
And some more, to cover Turtle events for now...
 
 
  Battle Tactics
 
Event • Maneuver
 
Spot 4 unique Turtles and exert them to spot a minion. Until the regroup pahse, that minion may not be assigned to a skirmish. The Shadow player may discard two minions to prevent that.
 
 
  Flurry of Styx
 
Event • Skirmish
 
Make a [Turtle] character strength +2 (or +4, if that character is not bearing a hand weapon).
 
 
  Dishing Out Justice
 
Event • Skirmish
 
Make a Turtle damage +1 (or damage +2, if you can spot more minions than companions).
 
 
  Protecting the Weak
 
Event • Response
 
If a character is about to take a wound, exert a Turtle to prevent that.
 
 
  Plans Disrupted!
 
Event • Regroup
 
Spot four [Turtle] characters and a wounded minion to remove  . | 
 
| Last edited by Felipe Musco on Sun Jul 30, 2006 11:31 pm; edited 1 time in totalI don't like YOU. | 
 
 
 | 
 
 
| Back to top | 
 | 
 
| Felipe Musco | 
 Posted: Sun Jul 30, 2006 10:28 pm | 
 | 
 
 
 | 
 
 
| 
Joined: 18 May 2006
Posts: 2434
Location: Florianópolis, SC, Brasil
 | 
Some possessions I forgot!
 
 
  Black Belt
 
Possession • Armor
 
Strength: +1
 
Bearer must be a [Turtle] companion.
 
If bearer is a Turtle, bearer gains muster.
 
If bearer is Splinter, every time he wins a skirmish, you may discard a condition from play.
 
 
  •Hockey Stick
 
Possession • Hand Weapon
 
Strength: +3
 
Bearer must be Casey Jones or Cody Jones.
 
While you can spot a Turtle, bearer is damage +1.
 
 
  •Golf Club
 
Possession • Hand Weapon
 
Strength: +2
 
Bearer must be Casey Jones or Cody Jones.
 
Response: If bearer wins a skirmish, discard this possession to wound each minion involved in that skirmish.
 
 
  •Hockey Mask
 
Possession • Armor
 
Bearer must be Casey Jones or Cody Jones.
 
Fellowship: Discard this possession to heal bearer twice.
 
Skirmish: Discard this possession to prevent all wounds to bearer.
 
 
  •Jones’ Backpack
 
Possession
 
Play to your support area.
 
Fellowship: Stack a [Turtle] possession here or add   to play a possession stacked here as if played from hand. | 
 
| Last edited by Felipe Musco on Sun Jul 30, 2006 11:41 pm; edited 3 times in totalI don't like YOU. | 
 
 
 | 
 
 
| Back to top | 
 | 
 
| Felipe Musco | 
 Posted: Sun Jul 30, 2006 10:32 pm | 
 | 
 
 
 | 
 
 
| 
Joined: 18 May 2006
Posts: 2434
Location: Florianópolis, SC, Brasil
 | 
Thanks for the tips, elf lvr. Edited those.
 
i’ll get to conditions tomorrow night!  
 
EDIT: Edited some cards along the way.
 
Btw, sorry, I forgot to answer about suggestions you made for Donatello.
 
Thing is, Donatello is more of a strategist than a fighter, usually fighting defesively, bouncing projectiles back at the bad guys. So that’s why he can "take one for the team" and clear some minions. He’s also supposed to be exerted a lot for paying costs (thus setting up a strategy). However, with the stealth cards I made (I was already picturing them, but of course you couldn’t even dream about it until I actually POSTED them...   ), he becomes NASTY in a starting Fellowship, so I decided to give him some more defender WHILE keeping his strength low, so he could cost  . Otherwise, he’d have to cost   or so. I mean, Aragorn, Heir of Elendil costs  ... | 
 
| I don't like YOU. | 
 
 
 | 
 
 
| Back to top | 
 | 
 
| Felipe Musco | 
 Posted: Mon Jul 31, 2006 1:14 pm | 
 | 
 
 
 | 
 
 
| 
Joined: 18 May 2006
Posts: 2434
Location: Florianópolis, SC, Brasil
 | 
And now, conditions! You’ll see some pretty nice stuff here, I’m sure!    
 
 
  No Strength In Numbers
 
Condition • Support Area
 
To play, exert four Turtles.
 
Every minion is unique until the regroup phase. Discard this condition at the start of the regroup phase.
 
 
  •Experience From Countless Battles
 
Condition • Support Area
 
To play, spot Raphael, Leonardo, Michelangelo and Donatello.
 
Every time a [Turtle] character wins a skirmish, place a [Turtle] token here.
 
Response: If a minion is killed in a skirmish, remove five tokens from this condition to stack that minion here. The Shadow player cannot play copies of a card stacked here.
 
 
  Friends to Humans
 
Condition • Support Area
 
Fellowship: Exert a Turtle to play a Man or Hobbit. Its twilight cost is -2.
 
Fellowship: Exert a Man or Hobbit to play a Turtle. Its twilight cost is -2.
 
 
  Stronger When Together
 
Condition
 
Plays on a companion.
 
Bearer must be a Man or Turtle (limit 1 per bearer).
 
If bearer is a Man, bearer is strength +1 for each Turtle you can spot (limit +5). If bearer is a Turtle, bearer is strength +1 for each Man and Hobbit you can spot (limit +5).
 
 
  Care for Each Other
 
Condition • Support Area
 
Maneuver: Add a threat and exert a Turtle to heal a Man or add a threat and exert a Man to heal a Turtle. | 
 
| Last edited by Felipe Musco on Mon Jul 31, 2006 1:35 pm; edited 1 time in totalI don't like YOU. | 
 
 
 | 
 
 
| Back to top | 
 | 
 
| elf lvr | 
 Posted: Mon Jul 31, 2006 1:19 pm | 
 | 
 
 
 | 
 
 
| 
Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
 | 
Felipe Musco wrote: And now, conditions! You’ll see some pretty nice stuff here, I’m sure!     
  No Strength In Numbers
Condition • Support Area
 
To play, exert four Turtles.
 
Every minion is unique until the regroup phase. Discard this condition at the start of the regroup phase.
 fun! 
  • Experience From Countless Battles
Condition • Support Area
 
To play, spot Raphael, Leonardo, Michelangelo and Donatello.
 
Every time a [Turtle] character wins a skirmish, place a [Turtle] token here.
 Response: If a minion is killed in a skirmish, remove five tokens from this condition to stack that minion here. The Shadow player cannot play copies of a card stacked here.
 interesting... very inventive and different.
  Friends to Humans
Condition • Support Area
 Fellowship: Exert a Turtle to play a Man or Hobbit. Its twilight cost is -2.
 Fellowship: Exert a Man or Hobbit to play a Turtle. Its twilight cost is -2.
 Turtle choke! love it!
  Stronger When Together
Condition
 
Plays on a companion.
 
Bearer must be a Man or Turtle (limit 1 per bearer).
 
If bearer is a Man, bearer is strength +1 for each Turtle you can spot (limit +5). If bearer is a Turtle, bearer is strength +1 for each Man and Hobbit you can spot (limit +5).
 Last alliance, anybody? it should be limit +3 IMO. it would also be very nice on kasey... +2 for each turtle!
  Care for Each Other
Condition • Support Area
 Maneuver: Exert a Turtle to heal a Man or exert a Man to heal a Turtle.
 There needs to be an additional cost. like adding  , perhaps.  | 
 
Happy Hunting! Elf Lvr
 
Winner of Best Personality in the FPCA. Thanks!
 
Archduke Elf Lvr - Archidoux of the Chosen Ones 
 
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
 
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot | 
 
 
 | 
 
 
| Back to top | 
 | 
 
| Felipe Musco | 
 Posted: Mon Jul 31, 2006 1:31 pm | 
 | 
 
 
 | 
 
 
| 
Joined: 18 May 2006
Posts: 2434
Location: Florianópolis, SC, Brasil
 | 
  •Dirty is not a Problem
 
Condition • Support Area
 
Each Turtle is strength +2 while at an underground or marsh site.
 
 
  Avoiding Suspicion
 
Condition
 
To play, spot a Turtle and a Man. 
 
Bearer must be a Turtle.
 
Each site’s twilight number is -1.
 
 
  •Gone Unnoticed
 
Condition • Support Area
 
Fellowship: Exert X Turtles to make the next site’s twilight number -X. Discard this condition.
 
 
  Always on Time
 
Condition • Support Area
 
To play, spot a Turtle.
 
The Shadow player cannot take control of a site. Discard this condition at the start of the regroup phase. 
 
 
  •Plans Uncovered!
 
Condition • Support Area
 
Shadow, Maneuver, Archery, Assignment, Skirmish or Regroup: Exert a Turtle and discard this condition to remove  . | 
 
| Last edited by Felipe Musco on Mon Jul 31, 2006 9:26 pm; edited 1 time in totalI don't like YOU. | 
 
 
 | 
 
 
| Back to top | 
 | 
 
 
| 
 | 
 
 
All times are UTC - 4 
 | 
  |