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DáinIronfoot
Posted: Thu Mar 15, 2007 10:49 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Made several changes...thanks for the reviews, AP and AC!

Specific comments I wanted to respond to:

AnxiousChieftain wrote:
DáinIronfoot wrote:
2 The Gathering of the Clouds Orc
Event • Maneuver
Weather.
Exert a Dragon or Moria Orc to make the Free Peoples player choose to either add 2 burdens or 2 threats.
“Still more suddenly a darkness came on with dreadful swiftness! A black cloud hurried over the sky. Winter thunder on a wild wind rolled roaring up and rumbled in the Mountain, and lightning lit its peak.”

Wow, powerful! I’m thinkin’ that you might want to up the cost to 3, or maybe 4 with a toil 2.

I opted for 3 to prevent it from being so prohibitive for Moria minions.

AnxiousChieftain wrote:
DáinIronfoot wrote:
3Threat Of Oncoming Winter Orc
Condition • Support Area
Weather. To play, spot an Orc minion.
Each time the fellowship moves from a sanctuary, dwelling, or underground site, exert X companions who do not bear cloaks, where X is the number of threats you can spot.
Maneuver: Play a weather event from your draw deck, then discard this condition.
“A bitter easterly breeze blew....It swirled over and round the arms of the Mountain into the valley, and sighed among the rocks. After their long time in the stewing depths of the dragon-haunted caverns, they shivered in the sun.”

The maneuver ability can just be worded "Discard this condition to play a weather event from your draw deck."

Wouldn’t weather events that require spotting a weather condition not be able to spot this, then? That was the reason I used the unconventional wording: the order is very important.

AnxiousChieftain wrote:
GP for a great bunch of cards (and BTW, my GP for reviewing the thread hasn’t come in yet... not to be picky, but I’d like to get up to 300 Very Happy)

Thanks!

Sorry I missed your GP! That’s why I remind people not to be afraid to remind me. Embarassed I’ll fix that immediately.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
DáinIronfoot
Posted: Thu Mar 15, 2007 12:18 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Dáin’s DC Duos #94

Most of Smaug’s support cards up to this point have focused on getting him into play. So...now what?

Answer: now the fun begins. Twisted Evil

Smaug is a great beatdown minion, like the Balrog. He can beat all but the most pumped-up companions, and simply overwhelms many that dare face him. But ALSO like the Balrog, there’s a little more to him than what’s on his already-impressive minion card. The Balrog has cards like Dark Fire and Must Do Without Hope. Smaug has cards like the following. Enjoy!

0 Brooding Orc
Condition
Resistance -2
To play, exert 2 Orc minions (or exert Smaug once).
Bearer must be an unbound companion. Limit 1 per bearer. Bearer is damage -1 (to a minimum of 0) and, if bearer is a Dwarf, strength -1.
Discard this condition if you can spot 2 other companions of bearer’s race.
“...the armies were dispersed and the alliances broken and the axes of his people were few; and a great anger without hope burned him, as he smote the red iron on the anvil.”

4 Dragon-spell Orc
Event • Response
Search. Toil 2.
If the Ring-bearer puts on The One Ring, spot a Dragon to add a burden for each threat you can spot (limit 3).
“Whenever Smaug’s roving eye, seeking for him in the shadows, flashed across him, he trembled, and an unaccountable desire seized hold of him to rush out and reveal himself and tell all the truth to Smaug.”
Last edited by DáinIronfoot on Fri Mar 16, 2007 9:30 am; edited 5 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Thu Mar 15, 2007 12:34 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
1 Brooding Orc
Condition
Resistance -2
To play, exert 2 Orc minions (or Smaug).
Bearer must be an unbound companion. Limit 1 per bearer. If bearer is a Dwarf with any damage bonuses, bearer is damage -1.
Discard this condition if you can spot 2 other companions of bearer’s race.
“...the armies were dispersed and the alliances broken and the axes of his people were few; and a great anger without hope burned him, as he smote the red iron on the anvil.”

I would lower the cost to 0; nice idea!

DáinIronfoot wrote:
4 Dragon-spell Orc
Event • Response
Toil 1.
If the Ring-bearer puts on The One Ring, spot a Dragon to add a burden for each threat you can spot (limit 3).
“Whenever Smaug’s roving eye, seeking for him in the shadows, flashed across him, he trembled, and an unaccountable desire seized hold of him to rush out and reveal himself and tell all the truth to Smaug.”

Sweet! Applause
Last edited by Anonymous Prodigy on Thu Mar 15, 2007 1:52 pm; edited 1 time in totalI had to put something here.
BattleWarg
Posted: Thu Mar 15, 2007 1:05 pm
Joined: 11 Feb 2007 Posts: 579 Location:
DáinIronfoot wrote:
AnxiousChieftain wrote:
DáinIronfoot wrote:
3Threat Of Oncoming Winter Orc
Condition • Support Area
Weather. To play, spot an Orc minion.
Each time the fellowship moves from a sanctuary, dwelling, or underground site, exert X companions who do not bear cloaks, where X is the number of threats you can spot.
Maneuver: Play a weather event from your draw deck, then discard this condition.
“A bitter easterly breeze blew....It swirled over and round the arms of the Mountain into the valley, and sighed among the rocks. After their long time in the stewing depths of the dragon-haunted caverns, they shivered in the sun.”

The maneuver ability can just be worded "Discard this condition to play a weather event from your draw deck."

Wouldn’t weather events that require spotting a weather condition not be able to spot this, then? That was the reason I used the unconventional wording: the order is very important.

True. I think that the wording should be this, then: "Maneuver: Play a weather event from your draw deck. Discard this condition."
As it performs the actions in order, you can play the event, and discard afterwards. I also think this is how it’s generally been worded.

DáinIronfoot wrote:
0 Brooding Orc
Condition
Resistance -2
To play, exert 2 Orc minions (or Smaug).
Bearer must be an unbound companion. Limit 1 per bearer. If bearer is a Dwarf with any damage bonuses, bearer is damage -1.
Discard this condition if you can spot 2 other companions of bearer’s race.
“...the armies were dispersed and the alliances broken and the axes of his people were few; and a great anger without hope burned him, as he smote the red iron on the anvil.”

Or exert Smaug once, I believe Razz
I can see where the anti-Dwarf comes in, but I’m not sure if it should be just Dwarves. Obviously it’s much more effective against Dwarves, but since three companions of the same race can cancel it out, I think it would be fine without the requirement of a Dwarf. (So, just "if bearer has a damage bonus, he is damage -1.")

DáinIronfoot wrote:
4 Dragon-spell Orc
Event • Response
Toil 1.
If the Ring-bearer puts on The One Ring, spot a Dragon to add a burden for each threat you can spot (limit 3).
“Whenever Smaug’s roving eye, seeking for him in the shadows, flashed across him, he trembled, and an unaccountable desire seized hold of him to rush out and reveal himself and tell all the truth to Smaug.”

I like it. The toil does help it, as do the limits. Well-made.
Our time here is ending...

What did you want to see before the end?
It will be made in the Request-a-card Set #1 (name ideas also welcome Smile).
DáinIronfoot
Posted: Thu Mar 15, 2007 1:10 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Made recommended changes. Thanks, guys!

Anyone else?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Thu Mar 15, 2007 2:22 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Should i review 92 or are you fine review wise?

DáinIronfoot wrote:

1 Came From The North Orc
Event • Shadow
Spot a Dwarf or Man and remove a threat to play an Orc or Moria minion from your draw deck.
“‘The first we heard of it was a noise like a hurricane coming from the North, and the pine-trees on the Mountain creaking and cracking in the wind.’”
make it cost 2 IMO

3 The Gathering of the Clouds Orc
Event • Maneuver
Weather.
Exert a Dragon or Moria Orc to make the Free Peoples player choose to either add 2 burdens or 2 threats.
“Still more suddenly a darkness came on with dreadful swiftness! A black cloud hurried over the sky. Winter thunder on a wild wind rolled roaring up and rumbled in the Mountain, and lightning lit its peak.”
oo, thats good, but with the 3 cost, balanced I guess

2Threat Of Oncoming Winter Orc
Condition • Support Area
Weather. Toil 1. To play, spot an Orc minion.
Each time the fellowship moves from a sanctuary, dwelling, or underground site, you may remove X threats to exert X companions.
Maneuver: Play a weather event from your draw deck. Discard this condition.
“A bitter easterly breeze blew....It swirled over and round the arms of the Mountain into the valley, and sighed among the rocks. After their long time in the stewing depths of the dragon-haunted caverns, they shivered in the sun.”

what happened to duos?Smile
anyway I would cut the Toil
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
sickofpalantirs
Posted: Thu Mar 15, 2007 2:24 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:
Dáin’s DC Duos #94
0 Brooding Orc
Condition
Resistance -2
To play, exert 2 Orc minions (or exert Smaug once).
Bearer must be an unbound companion. Limit 1 per bearer. If bearer has any damage bonuses, bearer is damage -1 (and strength -1 if bearer is a Dwarf).
Discard this condition if you can spot 2 other companions of bearer’s race.
“...the armies were dispersed and the alliances broken and the axes of his people were few; and a great anger without hope burned him, as he smote the red iron on the anvil.”
works for me.

4 Dragon-spell Orc
Event • Response
Toil 1.
If the Ring-bearer puts on The One Ring, spot a Dragon to add a burden for each threat you can spot (limit 3).
“Whenever Smaug’s roving eye, seeking for him in the shadows, flashed across him, he trembled, and an unaccountable desire seized hold of him to rush out and reveal himself and tell all the truth to Smaug.”

IMO cut the toil.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Thu Mar 15, 2007 3:01 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
sickofpalantirs wrote:
Should i review 92 or are you fine review wise?

Once I post a new Duo, it almost always mean I’m comfortable with the reviews I’ve seen for the last Duo. Sometimes that takes one review...sometimes it takes ten. Razz Usually depends on how comfortable I am with the card before I ever post it.

However, you know my standing policy: you can never have enough reviews. I don’t mind people going back and fine-tuning older cards. I AM comfortable with everything I’ve moved past, though, including #92.

sickofpalantirs wrote:
DáinIronfoot wrote:
2Threat Of Oncoming Winter Orc
Condition • Support Area
Weather. Toil 1. To play, spot an Orc minion.
Each time the fellowship moves from a sanctuary, dwelling, or underground site, you may remove X threats to exert X companions.
Maneuver: Play a weather event from your draw deck. Discard this condition.
“A bitter easterly breeze blew....It swirled over and round the arms of the Mountain into the valley, and sighed among the rocks. After their long time in the stewing depths of the dragon-haunted caverns, they shivered in the sun.”

what happened to duos?Smile
anyway I would cut the Toil

Eh...I consider that more of a guideline than an actual rule. Razz

I’ll cut the toil...but also reduce the cost to 1, and exert that minion instead of just spotting. I almost did that anyway. How’s that?

sickofpalantirs wrote:
DáinIronfoot wrote:
4 Dragon-spell Orc
Event • Response
Toil 1.
If the Ring-bearer puts on The One Ring, spot a Dragon to add a burden for each threat you can spot (limit 3).
“Whenever Smaug’s roving eye, seeking for him in the shadows, flashed across him, he trembled, and an unaccountable desire seized hold of him to rush out and reveal himself and tell all the truth to Smaug.”

IMO cut the toil.

Here I respectfully disagree. I think it’s kept in check since most of Smaug’s other support cards ALSO require exerting. So if you choose to use the toil here, it means reducing his effectiveness in doing other powerful things...especially since there’s really no way to heal him.

Thanks for the review. I must say, SoP, you’re one of the people I can ALWAYS count on for consistent reviews. I appreciate it.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
AnxiousChieftain
Posted: Thu Mar 15, 2007 3:11 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
DáinIronfoot wrote:
0 Brooding Orc
Condition
Resistance -2
To play, exert 2 Orc minions (or exert Smaug once).
Bearer must be an unbound companion. Limit 1 per bearer. If bearer has any damage bonuses, bearer is damage -1 (and strength -1 if bearer is a Dwarf).
Discard this condition if you can spot 2 other companions of bearer’s race.
“...the armies were dispersed and the alliances broken and the axes of his people were few; and a great anger without hope burned him, as he smote the red iron on the anvil.”

Pretty cool. My only suggestion would be to just say "Bearer is damage -1 (to a minimum of 0)", instead of the current wording, because it would be kinda off if the companion had damage +1 and so triggered the damage -1 but then since he doesn’t have a damage bonus, the damage would come back would would trigger the damage -1... and on and on and on. Mr. Green

DáinIronfoot wrote:
4 Dragon-spell Orc
Event • Response
Toil 1.
If the Ring-bearer puts on The One Ring, spot a Dragon to add a burden for each threat you can spot (limit 3).
“Whenever Smaug’s roving eye, seeking for him in the shadows, flashed across him, he trembled, and an unaccountable desire seized hold of him to rush out and reveal himself and tell all the truth to Smaug.”

Neato. Are there going to be any ways for Smaug to force the RB to put on the Ring?

The one problem I can see is that it’s pretty bad in comparison to The Twilight World and Wraith-world, so you might want to drop the cost to 1 or maybe make it toil 2.

- AC
MODS RULE. - lem0nhead
DáinIronfoot
Posted: Thu Mar 15, 2007 3:21 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
AnxiousChieftain wrote:
DáinIronfoot wrote:
0 Brooding Orc
Condition
Resistance -2
To play, exert 2 Orc minions (or exert Smaug once).
Bearer must be an unbound companion. Limit 1 per bearer. If bearer has any damage bonuses, bearer is damage -1 (and strength -1 if bearer is a Dwarf).
Discard this condition if you can spot 2 other companions of bearer’s race.
“...the armies were dispersed and the alliances broken and the axes of his people were few; and a great anger without hope burned him, as he smote the red iron on the anvil.”

Pretty cool. My only suggestion would be to just say "Bearer is damage -1 (to a minimum of 0)", instead of the current wording, because it would be kinda off if the companion had damage +1 and so triggered the damage -1 but then since he doesn’t have a damage bonus, the damage would come back would would trigger the damage -1... and on and on and on. Mr. Green

Okay, I can do that.

AnxiousChieftain wrote:
DáinIronfoot wrote:
4 Dragon-spell Orc
Event • Response
Toil 1.
If the Ring-bearer puts on The One Ring, spot a Dragon to add a burden for each threat you can spot (limit 3).
“Whenever Smaug’s roving eye, seeking for him in the shadows, flashed across him, he trembled, and an unaccountable desire seized hold of him to rush out and reveal himself and tell all the truth to Smaug.”

Neato. Are there going to be any ways for Smaug to force the RB to put on the Ring?

The one problem I can see is that it’s pretty bad in comparison to The Twilight World and Wraith-world, so you might want to drop the cost to 1 or maybe make it toil 2.

Hmmm. I don’t have such a card right now, no. The only Shadow card in the set that currently does that is the Gollum event What Have I, I Wonder?. However, there are a couple powerful FP cards that make the Ring-bearer put it on as a cost of sorts, including the Shire event Inside Information, which is one of the most powerful anti-Smaug (with his high vitality) cards I’ve made yet. I’ll see what I can do about adding another card or two that forces wearing the Ring.

Oh, and I’ll up the toil to 2. Thanks!
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!

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