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Guest
Posted: Wed Feb 01, 2006 8:22 pm
Joined: Posts: Location:
(2)•Gandalf's Staff, Powerrod Gandalf
Strength: +1
Resistance: +2
Artifact • Staff
Bearer must be a Gandalf Wizard.
If bearer is Gandalf, he gainst hunter 2.
U

(2)•Glamdring, Ancient Blade Gandalf
Artifact • Hand Weapon
Bearer must be an unbound companion.
If bearer is Gandalf, he is strength +2, damage +1, and hunter 2.
R

(0)•Gandalf's Hat Gandalf
Possession • Hat
Bearer must be Gandalf.
He is damage +1.
R
Guest
Posted: Thu Feb 02, 2006 9:40 pm
Joined: Posts: Location:
(0)Cave Rat Orc
Strength: 0
Vitality: 1
Site: 1
Minion • Rat
This minion is strength +1 for each other Rat you can spot.
C

(1)Carnivorous Rat Orc
Strength: 2
Vitality: 1
Site: 1
Minion • Rat
This minion is strength +1 for each other Rat you can spot.
U

(4)Monsterous Rat Orc
Strength: 3
Vitality: 1
Site: 1
Minion • Rat
Each other Orc Rat is strength +1.
This minion is strength +2 for each other Rat you can spot.
R
Guest
Posted: Sat Feb 04, 2006 1:58 am
Joined: Posts: Location:
I'm genna take a break from this for a while.
Guest
Posted: Thu Mar 23, 2006 1:08 am
Joined: Posts: Location:
(1)Heed Gondor
Condition
Bearer must be a Gondor Man.
Limit 1 per bearer.
Bearer gains muster.
C

(3)•Knight Guard Gondor
Strength: 6
Vitality: 3
Resistance: 5
Companion • Man
Knight. Defender +1.
C

(4)Gondorian Axe Gondor
Possession • Hand Weapon
Toil 2.
Bearer must be a Gondor Man.
Bearer is strength +1 for each threat over 3 you can spot.
U
Guest
Posted: Fri Mar 24, 2006 12:27 am
Joined: Posts: Location:
(2)Nothing but Wits Gondor
Condition
Bearer must be a Gondor Man.
Limit 1 Per bearer.
While bearer bears no Gondor Possessions, he is strength +2 and damage +1.
R

(4)Rapant Slaughterer Orc
Strength: 17
Vitality: 2
Site: 4
Minion • Orc
Enduring.
While you cannot spot 6 companions, this minion is strength -6.
C

(5)A Slip of Fate Gandalf
Event
Fellowship: Draw a Card.
Maneuver: Draw a Card
Assignment: Make an unbound companion defender +1.
Skirmish: Draw a Card to make an unbound companion strength +1.
Regroup: Draw a Card.
R
Guest
Posted: Sat Mar 25, 2006 1:24 am
Joined: Posts: Location:
(16)•Sauron, Necro-Lord Sauron
Strength: 18
Vitality: 5
Site: 6
Minion • Maia
While you cannot spot 6 companions, Sauron is strength -4.
While you can spot 6 companion, Sauron is twilight cost -4.
While you can spot 2 threats, Sauron is damage +2.
While you can spot 2 burdens, Sauron is fierce.
While you can spot a site you control, Sauron is enduring.
R

(1)Mace Swing Sauron
Event • Skirmish
Choose One: Make Sauron strength +3; Make a minion strength +2 for each Sauron condition you can spot.
U

(3)Doomgaze Sauron
Event • Maneuver
Spot a unique Sauron minion to make a companion resistance -5 until the end of the turn. The Free Peoples’ player may add 2 burdens to prevent this.
U
Guest
Posted: Fri Apr 07, 2006 9:30 pm
Joined: Posts: Location:
(2)Ancient Cities Dwarven
Condition • Support Area
Fortification.
To play, spot 4 Dwarves.
Each time you play a Dwarf, you may place a Dwarven token here.
Skirmish: Spot a Dwarf and remove a Dwarven token here to make an unbound companion strength +3 and damage +1.

(5)•Treasure Hunters, Descended into the Deeps Dwarven
Strength: 7
Vitality: 4
Resistance: 5
Companion • Dwarf
Damage +1. To play, spot 3 Dwarves.
Each time this companion wins a skirmish, you may exert it and add (3) to take a Dwarven artifact from your discard pile into hand.
Guest
Posted: Sat May 27, 2006 2:05 am
Joined: Posts: Location:
4•Saruman, The White Wizard Isengard
Strength: 8
Vitality: 4
Site: 4
Minion • Wizard
Enduring.
Each time you play an Isengard spell, you may add 2.
Skirmish: Heal Saruman twice to wound a character he is skrimishing.
R

6•The Necromancer, Of Dul Gulder Sauron
Strength: 6
Vitality: 6
Site: 6
Minion • Maia
Toil 3. Enduring. When you play The Necromancer, you may add a burden to exhaust him.
While you can spot Sauron, discard The Necromancer.
Response: If The Necromancer wins a skirmish, remove a burden or exert him to take a Sauron character into hand from your discard pile.
R

0A Treason and a Union Isengard
Event • Response
If your Isengard minion takes a wound as a result of a free peoples’ event or ability, you may play a Sauron minion from your discard pile at twilight cost -4.
U
Anonymous Prodigy
Posted: Sat May 27, 2006 8:30 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Great cards, tOO. Applause
I had to put something here.
Guest
Posted: Sat May 27, 2006 1:42 pm
Joined: Posts: Location:
9•Mordor General Sauron
Strength: 13
Vitality: 6
Site: 6
Minion • Orc
To play, spot a Sauron Orc.
While skirmishing an unbound companion, Mordor General gains enduring and damage +1.
Regroup: Exert Mordor General and remove 2 to take a Sauron condition from your discard pile into hand.
R

[0]At the Gates Sauron
Event • Maneuver
Exert 2 Sauron minions (or 1 Sauron minion twice) to play a minion of another culture from your hand at twilight cost -3.
U

[3]And The Gates Flew Open Sauron
Event • Assignment
Spot X Sauron minions to play a Sauron minion at twilight cost -X. You may exert that minion to put this card on top of your drawdeck then.

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