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lem0nhead
Posted: Wed May 02, 2007 8:27 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
DáinIronfoot wrote:


2Ori, Dwarf of Thorin’s Company Dwarven
Companion • Dwarf
Strength: 5
Vitality: 3
Signet: Thorin
When played in your starting fellowship (or while you can spot 3 Dwarves), Ori’s twilight cost is -1.
“Gandalf whistled again; but Nori and Ori were there almost before he had stopped....”

Cool that youve explained why he doesnt do anything so he can be free but make him 6/3 or 5/4, he needs something. Poor Ori Crying or Very sad


3Dáin Ironfoot, Dwarven Lord Dwarven
Companion • Dwarf
Strength: 7
Vitality: 3
Signet: Thorin
Damage +1.
While Dáin Ironfoot is unwounded, the twilight cost of each Dwarven tale and artifact is -1.
Skirmish: Exert Dáin Ironfoot and discard a Dwarven tale to make a Dwarf strength +1 and damage +1 until the regroup phase.
“There now Dáin son of Náin took up his abode, and he became King under the Mountain, and in time many other dwarves gathered to his throne in the ancient halls.”

This is a cool card. Thumbs Up


4Thorin, Descendant of Kings Dwarven
Companion • Dwarf
Strength: 7
Vitality: 4
Signet: Thorin
Damage +1.
While you can spot a companion with the Thorin signet, Thorin’s twilight cost is -1.
While the fellowship is at a battleground, mountain, or underground site, each Dwarf and companion with the Thorin signet gains hunter 1.
Each time you play a Dwarven tale, you may heal a companion with the Thorin signet.
“‘I am Thorin son of Thráin son of Thrór King under the Mountain! I return!’”

Cool synergy for the tale thingy, id remove the "battleground" bit so its just underground and mountain and then looks cool.

Ban shampoo, demand real poo.
Popcorn My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer
Anonymous Prodigy
Posted: Wed May 02, 2007 8:31 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
2Ori, Dwarf of Thorin’s Company Dwarven
Companion • Dwarf
Strength: 5
Vitality: 3
Signet: Thorin
When played in your starting fellowship (or while you can spot 3 Dwarves), Ori’s twilight cost is -1.
“Gandalf whistled again; but Nori and Ori were there almost before he had stopped....”

Neat. Smile

DáinIronfoot wrote:
3Dáin Ironfoot, Dwarven Lord Dwarven
Companion • Dwarf
Strength: 7
Vitality: 3
Signet: Thorin
Damage +1.
While Dáin Ironfoot is unwounded, the twilight cost of each Dwarven tale and artifact is -1.
Skirmish: Exert Dáin Ironfoot and discard a Dwarven tale to make a Dwarf strength +1 and damage +1 until the regroup phase.
“There now Dáin son of Náin took up his abode, and he became King under the Mountain, and in time many other dwarves gathered to his throne in the ancient halls.”

Cool! Very Happy Making cards of yourself, eh? Wink

DáinIronfoot wrote:
4Thorin, Descendant of Kings Dwarven
Companion • Dwarf
Strength: 7
Vitality: 4
Signet: Thorin
Damage +1.
While you can spot a companion with the Thorin signet, Thorin’s twilight cost is -1.
While the fellowship is at a battleground, mountain, or underground site, each Dwarf and companion with the Thorin signet gains hunter 1.
Each time you play a Dwarven tale, you may heal a companion with the Thorin signet.
“‘I am Thorin son of Thráin son of Thrór King under the Mountain! I return!’”

I would say "....a Dwarven tale, you may add 1 to heal...." Very impressive cards! GP
I had to put something here.
DáinIronfoot
Posted: Wed May 02, 2007 8:35 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Made a recommended change to Thorin, but I think I’d rather leave Ori as he is. I think a free 5/3 is powerful enough, and a free 6/3 or 5/4 companion would probably be a bit much.

Thanks for the speedy reviews! Thumbs Up Anyone else?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
DáinIronfoot
Posted: Wed May 02, 2007 1:33 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Any more reviews before I move on?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Wed May 02, 2007 2:08 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:


2•[b]Ori, Dwarf of Thorin’s Company
Dwarven
Companion • Dwarf
Strength: 5
Vitality: 3
Signet: Thorin
When played in your starting fellowship (or while you can spot 3 Dwarves), Ori’s twilight cost is -1.
“Gandalf whistled again; but Nori and Ori were there almost before he had stopped....”
uh sure

3Dáin Ironfoot, Dwarven Lord Dwarven
Companion • Dwarf
Strength: 7
Vitality: 3
Signet: Thorin
Damage +1.
While Dáin Ironfoot is unwounded, the twilight cost of each Dwarven tale and artifact is -1.
Skirmish: Exert Dáin Ironfoot and discard a Dwarven tale to make a Dwarf strength +1 and damage +1 until the regroup phase.
“There now Dáin son of Náin took up his abode, and he became King under the Mountain, and in time many other dwarves gathered to his throne in the ancient halls.”
most dwarven artifacts cost 0... just a note

4Thorin, Descendant of Kings Dwarven
Companion • Dwarf
Strength: 7
Vitality: 4
Signet: Thorin
Damage +1.
While you can spot a companion with the Thorin signet, Thorin’s twilight cost is -1.
While the fellowship is at a mountain or underground site, each Dwarf and companion with the Thorin signet gains hunter 1.
Each time you play a Dwarven tale, you may add 1 to heal a companion with the Thorin signet.
“‘I am Thorin son of Thráin son of Thrór King under the Mountain! I return!’”


kewl
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Wed May 02, 2007 2:09 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
sickofpalantirs wrote:
DáinIronfoot wrote:
3Dáin Ironfoot, Dwarven Lord Dwarven
Companion • Dwarf
Strength: 7
Vitality: 3
Signet: Thorin
Damage +1.
While Dáin Ironfoot is unwounded, the twilight cost of each Dwarven tale and artifact is -1.
Skirmish: Exert Dáin Ironfoot and discard a Dwarven tale to make a Dwarf strength +1 and damage +1 until the regroup phase.
“There now Dáin son of Náin took up his abode, and he became King under the Mountain, and in time many other dwarves gathered to his throne in the ancient halls.”

most dwarven artifacts cost 0... just a note

Good catch, but that no longer holds true in my sets. Very Happy You’ll see what I mean soon. Smile

Thanks for the review! Now I feel comfortable moving on.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
DáinIronfoot
Posted: Wed May 02, 2007 2:32 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Dáin’s DC Duos #192

So far, looking at JUST Thorin and his company (Dáin), we’ve got 14 unique Dwarves in the set, and when you count the multiple versions of some of them, there’s a total of 22 cards already devoted to Dwarven companions! Never before have Dwarves gotten such love in one set...and we’re far from done. Very Happy

The Dwarven culture is vast in Lasting Alliances, smaller than only the FP/Shadow combined Green culture. We have a long ways to go...and believe it or not, that includes MORE Dwarves. Very Happy

First, though, let’s get into some of their possessions, including one I’ve already teased with Glóin. Enjoy!

0 Dwarf Cloak Dwarven
Possession • Cloak
To play, spot a Dwarf. Bearer must be a Dwarf or Hobbit.
Bearer may not have their strength reduced by weather conditions.
Response: If a weather card is about to make bearer exert, place no token for that exertion. Limit once per turn.
“...Bilbo was wearing a dark-green hood (a little weather-stained) and a dark-green cloak borrowed from Dwalin.”

As you’ve seen if you’ve been following the Duos for a while, cloaks are big again in my sets, especially with the return of weather cards. This is a perfect example.

1 Tinder-box Dwarven
Possession • Box
Resistance +1
To play, spot 2 Dwarves. Bearer must be an unbound companion.
Fellowship: Discard this possession and add 2 to remove a burden.
Regroup: Discard this possession and add X threats to heal X companions.
“Dwarves have never taken to matches even yet.”

Glóin, Skilled Fire-starter can pull one of these when you play him, and for free, too! But even when played normally, this is quite a handy little possession. I love versatility, and so I love making cards like this. Smile Hope you like it too.
Last edited by DáinIronfoot on Wed May 02, 2007 2:50 pm; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Wed May 02, 2007 2:47 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:
Dáin’s DC Duos #192


0 Dwarf Cloak Dwarven
Possession • Cloak
To play, spot a Dwarf. Bearer must be a Dwarf or Hobbit.
Bearer may not have their strength reduced by weather conditions.
Response: If a weather card is about to make bearer exert, place no token for that exertion.
“...Bilbo was wearing a dark-green hood (a little weather-stained) and a dark-green cloak borrowed from Dwalin.”
maybe limit once per turn on the second ability

1 Tinder-box Dwarven
Possession • Box
Resistance +1
To play, spot 2 Dwarves. Bearer must be an unbound companion.
Fellowship: Discard this possession and add 2 to remove a burden.
Regroup: Discard this possession and add X threats to heal X companions.
“Dwarves have never taken to matches even yet.”

nice
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Eomer3rdMarshal
Posted: Wed May 02, 2007 5:47 pm
Joined: 14 Apr 2006 Posts: 163 Location: Riding free in the Westfold
DáinIronfoot wrote:
Dáin’s DC Duos #192

So far, looking at JUST Thorin and his company (Dáin), we’ve got 14 unique Dwarves in the set, and when you count the multiple versions of some of them, there’s a total of 22 cards already devoted to Dwarven companions! Never before have Dwarves gotten such love in one set...and we’re far from done. Very Happy

The Dwarven culture is vast in Lasting Alliances, smaller than only the FP/Shadow combined Green culture. We have a long ways to go...and believe it or not, that includes MORE Dwarves. Very Happy

First, though, let’s get into some of their possessions, including one I’ve already teased with Glóin. Enjoy!

0 Dwarf Cloak Dwarven
Possession • Cloak
To play, spot a Dwarf. Bearer must be a Dwarf or Hobbit.
Bearer may not have their strength reduced by weather conditions.
Response: If a weather card is about to make bearer exert, place no token for that exertion. Limit once per turn.
“...Bilbo was wearing a dark-green hood (a little weather-stained) and a dark-green cloak borrowed from Dwalin.”

I might make the second ability, "Each time bearer is exerted by a weather condition, you may heal him (limit once per turn)."

As you’ve seen if you’ve been following the Duos for a while, cloaks are big again in my sets, especially with the return of weather cards. This is a perfect example.

1 Tinder-box Dwarven
Possession • Box
Resistance +1
To play, spot 2 Dwarves. Bearer must be an unbound companion.
Fellowship: Discard this possession and add 2 to remove a burden.
Regroup: Discard this possession and add X threats to heal X companions.
“Dwarves have never taken to matches even yet.”

Glóin, Skilled Fire-starter can pull one of these when you play him, and for free, too! But even when played normally, this is quite a handy little possession. I love versatility, and so I love making cards like this. Smile Hope you like it too.

I sure do! Very nice!
"Forth Eorlingas!"
lem0nhead
Posted: Thu May 03, 2007 3:57 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
DáinIronfoot wrote:


0 Dwarf Cloak Dwarven
Possession • Cloak
To play, spot a Dwarf. Bearer must be a Dwarf or Hobbit.
Bearer may not have their strength reduced by weather conditions.
Response: If a weather card is about to make bearer exert, place no token for that exertion. Limit once per turn.
“...Bilbo was wearing a dark-green hood (a little weather-stained) and a dark-green cloak borrowed from Dwalin.”

Cool card.

1 Tinder-box Dwarven
Possession • Box
Resistance +1
To play, spot 2 Dwarves. Bearer must be an unbound companion.
Fellowship: Discard this possession and add 2 to remove a burden.
Regroup: Discard this possession and add X threats to heal X companions.
“Dwarves have never taken to matches even yet.”


Excellent i like it very much!

Ban shampoo, demand real poo.
Popcorn My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer

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