LotR TCG Wiki → Card Sets:  All 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 → Forums:  TLHH CC

 
Cobra Cards Player Community Forum Index
 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
Author Message
Thranduil
Posted: Sun May 13, 2007 3:22 pm
Joined: 01 May 2007 Posts: 2256 Location:
Foresight wrote:
The shadow player could possibly abuse the condition to use it over and over again in the shadow phase if they had more than 1 copy in their hand.

Sorry, missed that!

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V)
Foresight
Posted: Sun May 13, 2007 3:25 pm
Joined: 06 Feb 2007 Posts: 557 Location: Cedar Rapids, IA
1 Scourge of the Shirelings Uruk-hai
Event • Skirmish
Make an Uruk-hai minion strength +2. (Or +3 if you can spot an Uruk-hai token.)

5Orthanc Invader Uruk-hai
Strength: 13
Vitality: 2
Site Number: 5
Damage +1.
To play, remove an Uruk-hai token.
Regroup: Remove 4 Uruk-hai tokens and discard 2 other Uruk-hai minions to make the Free Peoples player choose one: The move limit is -1 or place an unbound companion in the discard pile.

1 Orthanc Sword Uruk-hai
Possession • Hand Weapon
Strength: +2
Bearer must be an Uruk-hai minion.
While you can spot an Uruk-hai token, bearer cannot take wounds except during skirmish phases.

2Find the Halflings! Uruk-hai
Condition • Support Area
Response: If a skirmish involving an Uruk-hai minion and a Shire companion is about to end, transfer this condition from your support area to that companion.
Assignment: Remove 2 Uruk-hai tokens to assign an Uruk-hai minion with strength 8 or less to skirmish bearer.

3 Amon-hen Pursuer Uruk-hai
Minion • Uruk-hai
Strength: 8
Vitality: 2
Site Number: 5
Damage +1.
At the start of each skirmish involving this minion, you may remove an Uruk-hai token to have this minion gain hunter 1 until the regroup phase.
In his eyes was the look of a hunted beast seeking some gap in the ring of his enemies. Men
Thranduil
Posted: Sun May 13, 2007 3:33 pm
Joined: 01 May 2007 Posts: 2256 Location:
Foresight wrote:
1 Scourge of the Shirelings Uruk-hai
Event • Skirmish
Make an Uruk-hai minion strength +2. (Or +3 if you can spot an Uruk-hai token.)

Can’t really argue with that one. Nothing compared to Broken in defeat, but then few things are!

5Orthanc Invader Uruk-hai
Strength: 13
Vitality: 2
Site Number: 5
Damage +1.
To play, remove an Uruk-hai token.
Regroup: Remove 4 Uruk-hai tokens and discard 2 other Uruk-hai minions to make the Free Peoples player choose one: The move limit is -1 or place an unbound companion in the discard pile.

Like the ’to play...’ bit. Cool stuff.

1 Orthanc Sword Uruk-hai
Possession • Hand Weapon
Strength: +2
Bearer must be an Uruk-hai minion.
While you can spot an Uruk-hai token, bearer cannot take wounds except during skirmish phases.

Basically a reprint of broad-bladed sword, but this can be borne by Saruman. Is that your intention?

2Find the Halflings! Uruk-hai
Condition • Support Area
Response: If a skirmish involving an Uruk-hai minion and a Shire companion is about to end, transfer this condition from your support area to that companion.
Assignment: Remove 2 Uruk-hai tokens to assign an Uruk-hai minion with strength 8 or less to skirmish bearer.

Too limited. I would make it any companion, then remove 3 tokens to assign, or 2 if bearer is Shire.

3 Amon-hen Pursuer Uruk-hai
Minion • Uruk-hai
Strength: 8
Vitality: 2
Site Number: 5
Damage +1.
At the start of each skirmish involving this minion, you may remove an Uruk-hai token to have this minion gain hunter 1 until the regroup phase.

Great and solid.


Good all round. GP

Thranduil
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless

Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V)
Foresight
Posted: Sun May 13, 2007 4:41 pm
Joined: 06 Feb 2007 Posts: 557 Location: Cedar Rapids, IA
I’d like to thank everyone who has helped me review my cards, I’ve updated my master list of cultures, Go to the first page and click on the culture icon you want to see the completed cards for! Next up will be Rohan!
In his eyes was the look of a hunted beast seeking some gap in the ring of his enemies. Men
mm doughnuts
Posted: Sun May 13, 2007 4:58 pm
Joined: 01 May 2007 Posts: 225 Location: a place
Wait before you post Rohan why is a "regular" unique? Shoudn’t it be worse but non-unique?
Only those who are awesome are able to comprehend the sheer super-special-awesomeness of this signature.
Trade With Me!
sickofpalantirs
Posted: Sun May 13, 2007 6:43 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Foresight wrote:
1 Scourge of the Shirelings Uruk-hai
Event • Skirmish
Make an Uruk-hai minion strength +2. (Or +3 if you can spot an Uruk-hai token.)
make it a threat and a...and +4

5Orthanc Invader Uruk-hai
Strength: 13
Vitality: 2
Site Number: 5
Damage +1.
To play, remove an Uruk-hai token.
Regroup: Remove 4 Uruk-hai tokens and discard 2 other Uruk-hai minions to make the Free Peoples player choose one: The move limit is -1 or place an unbound companion in the discard pile.
sweet! make him have 3 vitality and make it exert him twice. or you could keep it at 1. and make it once instead of discarding the minions

1 Orthanc Sword Uruk-hai
Possession • Hand Weapon
Strength: +2
Bearer must be an Uruk-hai minion.
While you can spot an Uruk-hai token, bearer cannot take wounds except during skirmish phases.
nice

2Find the Halflings! Uruk-hai
Condition • Support Area
Response: If a skirmish involving an Uruk-hai minion and a Shire companion is about to end, transfer this condition from your support area to that companion.
Assignment: Remove 2 Uruk-hai tokens to assign an Uruk-hai minion with strength 8 or less to skirmish bearer.
maybe except the ring-bearer?

3 Amon-hen Pursuer Uruk-hai
Minion • Uruk-hai
Strength: 8
Vitality: 2
Site Number: 5
Damage +1.
At the start of each skirmish involving this minion, you may remove an Uruk-hai token to have this minion gain hunter 1 until the regroup phase.

nice
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Foresight
Posted: Sun May 13, 2007 9:04 pm
Joined: 06 Feb 2007 Posts: 557 Location: Cedar Rapids, IA
-Master list of Rohan-

3Théoden, Renewed Spirit Rohan
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Valiant.
If Théoden bears a Gandalf condition, he is resistance +2.
While the fellowship is at a plains site, each Rohan companion is resistance +1.

1 Riddermark Spear Rohan
Possession • Hand Weapon
Strength: +2
Bearer must be a Rohan man.
Response: If a minion exerts while skirmishing bearer, you may exert bearer to exert that minion again.

2 Ambushed in the Night Rohan
Event • Maneuver
Discard a possession borne by a Rohan man to make a shadow player discard one of his or her minions. If that shadow player cannot spot 2 mounted Rohan men, that shadow player may make you place a companion in the discard pile.

2Rohirrim Reinforcement Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 5
Assignment: Play this companion from your discard pile. If you do, you may also play a Rohan possession on this companion from your discard pile. At the start of the regroup phase, remove this companion from the game.

2 Village Peasant Rohan
Follower
Aid - 1
Villager.
If bearer is valiant, bearer is strength +1.
Each time you transfer this to a companion, you may exert a Rohan man to make the fellowship’s current site a plains until the end of the turn.

1 Banner Not Yet Fallen Rohan
Event • Skirmish
Make a Rohan man strength +2 (Or strength +3 and damage +1 if you can spot 2 villagers).

1Hlafwine, Simple Farmer Rohan
Follower
Aid - 1
Villager.
Each time you transfer this to a companion, except a Rohan companion, exert bearer.
If bearer is valiant, bearer is strength +1 (Or +2 if bearer is also mounted).

2Thunder of Hooves Rohan
Condition • Support Area
Each time you play a Rohan mount, add a Rohan token here.
Each time a minion exerts during a skirmish involving a mounted Rohan man, add a Rohan token here.
Skirmish: Remove 3 Rohan tokens from here to make a mounted Rohan man strength +2.

0 Victorious Dead Rohan
Event • Maneuver
Discard a Rohan follower to discard a shadow follower.

2 Unyielding Horse Rohan
Possession • Mount
Bearer must be a Rohan man.
At the start of each skirmish involving bearer, each minion skirmishing bearer must exert.
Bearer is strength +1 if you can spot 2 villagers.

2Éowyn, Fair Lady Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 6
Valiant.
At the start of the maneuver phase, you may spot a villager and exert Éowyn to transfer a Rohan follower to Éowyn.
Skirmish: Discard a Rohan follower borne by Éowyn to make her strength +2.

1Guma, Hard Worker Rohan
Follower
Vitality: +1
Aid - Add a threat or 2.
Villager.
When you transfer Guma to a valiant man, you may discard Guma to play a Rohan follower from your draw deck and heal a Rohan man.

3Éomer, Loyal to Rohan Rohan
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Valiant.
While you can spot a Rohan man, Éomer’s twilight cost is -1.
At the start of the fellowship phase, you may add 1 to play a Rohan follower from your draw deck.

2 Horn Shall Sound Once Again Rohan
Event • Fellowship
Spot a villager and a valiant man to make that valiant man strength +3 until the regroup phase.

6Rohirrim Village Rohan
Condition • Support Area
This condition is twilight cost -1 for each Rohan follower you can spot.
Maneuver: Stack a Rohan follower from play on this condition.
Assignment: Discard a Rohan follower from here to make the current site gain plains until the regroup phase.
Skirmish: Discard a Rohan follower from here to heal a Rohan man.
Regroup: Discard a Rohan follower from here to discard a minion.
Last edited by Foresight on Mon May 14, 2007 8:53 pm; edited 4 times in totalIn his eyes was the look of a hunted beast seeking some gap in the ring of his enemies. Men
thonnas7
Posted: Mon May 14, 2007 2:19 am
Joined: 07 May 2006 Posts: 397 Location: Springfield, OR
Foresight wrote:
To mm doughnuts: I don’t know, lol. That’s a good question, maybe he’s a "special" regular? Wink

3Théoden, Released from Shadow Rohan
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Shadow cards cannot be played on or transferred to Théoden.
At the start of the maneuver phase, you may spot Gandalf and exert him twice to discard a shadow condition.

Hmm. I like the idea, but I think it would make a better condition for Theoden to bear.

1 Diamond-Tipped Spear Rohan
Possession • Hand Weapon
Strength: +2
Bearer must be a Rohan man.
Response: If a minion exerts while skirmishing bearer, you may exert bearer to exert that minion again.

Nice card, although where did you get ’diamond’?

2 Ambushed in the Night Rohan
Event • Maneuver
Discard a possession borne by a Rohan man to make a shadow player discard one of his or her minions. If that shadow player cannot spot 2 mounted Rohan men, that shadow player may make you place a companion in the discard pile.

Nice job! GP!

2Rohirrim Reinforcement Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 5
Assignment: Play this companion from your discard pile. If you do, you may also play a Rohan possession on this companion from your discard pile. At the start of the regroup phase, remove this companion from the game.

I like ths strategy on this card. Great idea. Smile

2 Village Peasant Rohan
Follower
Aid - 1
Villager.
If bearer is valiant, bearer is strength +1.
Each time you transfer this to a companion, you may exert a Rohan man to make the fellowship’s current site a plains until the end of the turn.

Nice card, although I think he costs too much to play.
legoles3333
Posted: Mon May 14, 2007 4:58 am
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
Foresight wrote:
To mm doughnuts: I don’t know, lol. That’s a good question, maybe he’s a "special" regular? Wink

3Théoden, Released from Shadow Rohan
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Shadow cards cannot be played on or transferred to Théoden.
At the start of the maneuver phase, you may spot Gandalf and exert him twice to discard a shadow condition.

wow, good ability

1 Diamond-Tipped Spear Rohan
Possession • Hand Weapon
Strength: +2
Bearer must be a Rohan man.
Response: If a minion exerts while skirmishing bearer, you may exert bearer to exert that minion again.

nice

2 Ambushed in the Night Rohan
Event • Maneuver
Discard a possession borne by a Rohan man to make a shadow player discard one of his or her minions. If that shadow player cannot spot 2 mounted Rohan men, that shadow player may make you place a companion in the discard pile.

kewl

2Rohirrim Reinforcement Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 5
Assignment: Play this companion from your discard pile. If you do, you may also play a Rohan possession on this companion from your discard pile. At the start of the regroup phase, remove this companion from the game.

good

2 Village Peasant Rohan
Follower
Aid - 1
Villager.
If bearer is valiant, bearer is strength +1.
Each time you transfer this to a companion, you may exert a Rohan man to make the fellowship’s current site a plains until the end of the turn.


SWEET a new use for valiant
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher
sickofpalantirs
Posted: Mon May 14, 2007 6:30 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Foresight wrote:
To mm doughnuts: I don’t know, lol. That’s a good question, maybe he’s a "special" regular? Wink

3Théoden, Released from Shadow Rohan
Companion • Man
Strength: 7
Vitality: 3
Resistance: 7
Shadow cards cannot be played on or transferred to Théoden.
At the start of the maneuver phase, you may spot Gandalf and exert him twice to discard a shadow condition.
make it exert theodon and gandalf

1 Diamond-Tipped Spear Rohan
Possession • Hand Weapon
Strength: +2
Bearer must be a Rohan man.
Response: If a minion exerts while skirmishing bearer, you may exert bearer to exert that minion again.
since when do they have diamond tipped spears?

2 Ambushed in the Night Rohan
Event • Maneuver
Discard a possession borne by a Rohan man to make a shadow player discard one of his or her minions. If that shadow player cannot spot 2 mounted Rohan men, that shadow player may make you place a companion in the discard pile.
cool

2Rohirrim Reinforcement Rohan
Companion • Man
Strength: 6
Vitality: 3
Resistance: 5
Assignment: Play this companion from your discard pile. If you do, you may also play a Rohan possession on this companion from your discard pile. At the start of the regroup phase, remove this companion from the game.
weird but cool.

2 Village Peasant Rohan
Follower
Aid - 1
Villager.
If bearer is valiant, bearer is strength +1.
Each time you transfer this to a companion, you may exert a Rohan man to make the fellowship’s current site a plains until the end of the turn.

cool and basic! I like how it deals with valiant
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz

Display posts from previous:  

 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
All times are UTC - 4
Page 3 of 14 [132 Posts]   Goto page: Previous 1, 2, 3, 4, 5, ..., 12, 13, 14 Next
View previous topic   View next topic