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lem0nhead |
Posted: Thu Jun 21, 2007 2:29 pm |
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Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
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DáinIronfoot wrote: Good stuff. Thanks, guys!
Here’s a couple cards to support these  Elves, as well as all those found in the prior set, Lasting Alliances. Enjoy!
Stealthy Movements
Condition
Stealth. Bearer must be a  Elf.
While bearer has 4 or more resistance, bearer takes no more than one wound each phase.
Skirmish: Discard this condition to make bearer gain hunter 2 (or make bearer strength +2 if at a forest or river site).
“Not Elves; for the woodland folk were altogether noiseless in their movements.”
Excellent card wouldnt change it.
Hunting Ghosts
Event • Maneuver or Regroup
Spot 2  hunters and exert a  companion to return a minion to its owner’s hand.
“‘The Wood-elves tracked him first, an easy task for them, for his trail was still fresh then.’”
Still seems quite good even with an exertion seeing as its possible in the maneuver. But leave it. Would make a great rare and id be after it like the wind.
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Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
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legoles3333 |
Posted: Thu Jun 21, 2007 2:54 pm |
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Joined: 28 Nov 2006
Posts: 861
Location: In a place that is beyond your imagination
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DáinIronfoot wrote: Good stuff. Thanks, guys!
Here’s a couple cards to support these  Elves, as well as all those found in the prior set, Lasting Alliances. Enjoy!
Stealthy Movements
Condition
Stealth. Bearer must be a  Elf.
While bearer has 4 or more resistance, bearer takes no more than one wound each phase.
Skirmish: Discard this condition to make bearer gain hunter 2 (or make bearer strength +2 if at a forest or river site).
“Not Elves; for the woodland folk were altogether noiseless in their movements.”
nice, only on the second ability, that could kill if he was fighting someone with hunter 3 and they were equal strength this guy would die, you could probably make it a choice thing like Or you may make them strength +2 instead
Hunting Ghosts
Event • Maneuver or Regroup
Spot 2  hunters and exert a  companion to return a minion to its owner’s hand.
“‘The Wood-elves tracked him first, an easy task for them, for his trail was still fresh then.’”
nice, only i could never see this being used in the regroup phase, you could make it just maneuver
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I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher |
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DáinIronfoot |
Posted: Thu Jun 21, 2007 3:34 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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legoles3333 wrote: DáinIronfoot wrote: Stealthy Movements
Condition
Stealth. Bearer must be a  Elf.
While bearer has 4 or more resistance, bearer takes no more than one wound each phase.
Skirmish: Discard this condition to make bearer gain hunter 2 (or make bearer strength +2 if at a forest or river site).
“Not Elves; for the woodland folk were altogether noiseless in their movements.”
nice, only on the second ability, that could kill if he was fighting someone with hunter 3 and they were equal strength this guy would die, you could probably make it a choice thing like Or you may make them strength +2 instead
Good call. Done.
Thanks again, guys!
Here’s one more:
•Eaves of the Wood
Condition • Support Area
Tale. Each time the fellowship moves to a forest site, you may spot 3 Elves to heal a companion (or 2 companions if you can spot 3 Elves).
“‘There are no trees like the trees of that land. For in the autumn their leaves fall not, but turn to gold. Not till the spring comes and the new green opens do they fall, and then the boughs are laden with yellow flowers; and the floor of the wood is golden, and golden is the roof, and its pillars are of silver, for the bark of the trees is smooth and grey. So still our songs in Mirkwood say.’” |
Last edited by DáinIronfoot on Sat Jun 23, 2007 10:47 am; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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elf lvr |
Posted: Thu Jun 21, 2007 3:41 pm |
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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DáinIronfoot wrote:
 • Eaves of the Wood
Condition • Support Area
Tale. Each time the fellowship moves to a forest site, you may spot 3 Elves to heal a companion (or 2 companions if you can spot a  Elf).
“‘There are no trees like the trees of that land. For in the autumn their leaves fall not, but turn to gold. Not till the spring comes and the new green opens do they fall, and then the boughs are laden with yellow flowers; and the floor of the wood is golden, and golden is the roof, and its pillars are of silver, for the bark of the trees is smooth and grey. So still our songs in Mirkwood say.’”
The uniqueness makes it balanced. Good one.  |
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot |
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Thranduil |
Posted: Thu Jun 21, 2007 5:11 pm |
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Joined: 01 May 2007
Posts: 2256
Location:
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lem0nhead |
Posted: Fri Jun 22, 2007 3:05 am |
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Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
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Id make it cost 3. Its unique yeah but healing 2 companions is an awesome benefit. And im sure itll be easy enough to get forests out. |
Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
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sickofpalantirs |
Posted: Fri Jun 22, 2007 1:20 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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DáinIronfoot wrote:
 • Eaves of the Wood
Condition • Support Area
Tale. Each time the fellowship moves to a forest site, you may spot 3 Elves to heal a companion (or 2 companions if you can spot a  Elf).
“‘There are no trees like the trees of that land. For in the autumn their leaves fall not, but turn to gold. Not till the spring comes and the new green opens do they fall, and then the boughs are laden with yellow flowers; and the floor of the wood is golden, and golden is the roof, and its pillars are of silver, for the bark of the trees is smooth and grey. So still our songs in Mirkwood say.’”
you like large lores don’t you maybe if all the 3 you spot are G elves you get the 2 wounds healed |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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DáinIronfoot |
Posted: Sat Jun 23, 2007 10:49 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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sickofpalantirs wrote: DáinIronfoot wrote:
 • Eaves of the Wood
Condition • Support Area
Tale. Each time the fellowship moves to a forest site, you may spot 3 Elves to heal a companion (or 2 companions if you can spot a  Elf).
“‘There are no trees like the trees of that land. For in the autumn their leaves fall not, but turn to gold. Not till the spring comes and the new green opens do they fall, and then the boughs are laden with yellow flowers; and the floor of the wood is golden, and golden is the roof, and its pillars are of silver, for the bark of the trees is smooth and grey. So still our songs in Mirkwood say.’”
you like large lores don’t you  maybe if all the 3 you spot are G elves you get the 2 wounds healed
Yeah, I like that idea more than raising the cost. Done.
This is my first time really being on since Thursday afternoon...been a CRAZY couple of days fixing stuff at the house. I’ll try and have more cards up later today, but here’s one more for now. Enjoy!
Deep In the Woods
Event • Maneuver
Spot a Elf to remove for each forest site you can spot in the current region.
“‘It is long since any of my own folk journeyed hither back to the land whence we wandered in ages long ago, but we hear that Lórien is not yet deserted, for there is a secret power here that holds evil from the land.’” |
Last edited by DáinIronfoot on Sun Jun 24, 2007 12:51 pm; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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elf lvr |
Posted: Sat Jun 23, 2007 10:53 am |
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Joined: 13 Jun 2006
Posts: 3065
Location: Rivendell
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DáinIronfoot wrote: Deep In the Woods
Event • Maneuver
Spot a  Elf to remove  for each forest site you can spot in the current region.
“‘It is long since any of my own folk journeyed hither back to the land whence we wandered in ages long ago, but we hear that Lórien is not yet deserted, for there is a secret power here that holds evil from the land.’”
Interesting... it’s a good card, but sorta meta-dependant, most shadows don’t use twilight during maneuver. But with Sting of Shelob running amok, this could be a life-saver! |
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot |
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Anonymous Prodigy |
Posted: Sat Jun 23, 2007 10:54 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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DáinIronfoot wrote: Deep In the Woods
Event • Maneuver
Spot a  Elf to remove  for each forest site you can spot in the current region.
“‘It is long since any of my own folk journeyed hither back to the land whence we wandered in ages long ago, but we hear that Lórien is not yet deserted, for there is a secret power here that holds evil from the land.’”
Neato!  |
I had to put something here. |
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