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Anonymous Prodigy |
Posted: Tue Mar 20, 2007 8:01 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Thanks for the review, thonnas. I should be finished with on Thursday or Friday. At the moment, I have to make 3 rares, 1 uncommon, and 5 commons.  |
I had to put something here. |
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DáinIronfoot |
Posted: Tue Mar 20, 2007 12:49 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Anonymous Prodigy wrote: Cards edited as suggested, MoS. Thanks for the huge review!  as soon as I can manage it. 
Yeah, that’s his style. He shows up every 10 or so cards and makes you go back and change old stuff. Nah, just messing with you, MoS. It’s appreciated.
Anonymous Prodigy wrote:  A Night to Remember
Event • Regroup
Exert 4  companions to remove a burden for each minion over 2 you can spot.
U113
Like Thonnas said. Good card.
Anonymous Prodigy wrote:  • Rosie Cotton, Mother of Thirteen
Follower
Resistance +2.
Each time you transfer this follower to a companion, except a  companion, exert that companion.
Maneuver: Exert bearer twice to heal each  companion bearing a follower (except bearer).
U114
One big problem: there’s no aid cost. Assuming it’s nothing out the ordinary, this looks good, except I’d just say "each other companion" instead of that little "(except bearer)" tacked onto the end. I think it’s technically correct whether the bearer is a companion or not.
Anonymous Prodigy wrote:  A Conspiracy Unmasked
Event • Skirmish
Reveal the top card from your draw deck to make a minion skirmishing a Hobbit strength -X, where X is the twilight cost of the card revealed.
C115
Good! |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Anonymous Prodigy |
Posted: Tue Mar 20, 2007 12:58 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Edited as suggested, Dain. Thanks for the review!
• The End of All Things
Condition • Support Area
Tale.
To play, spot Frodo and Sam and add 3 burdens.
When the fellowship moves to any site 9, remove 3 burdens and heal a companion.
R116
Last Trick
Event • Skirmish
Spot an exhausted companion to make that companion strength +4. If that companion wins his skirmish, heal that companion.
C117 |
Last edited by Anonymous Prodigy on Mon Mar 26, 2007 8:23 pm; edited 2 times in totalI had to put something here. |
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DáinIronfoot |
Posted: Tue Mar 20, 2007 1:04 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Anonymous Prodigy wrote:  • The End of All Things
Condition • Support Area
To play, spot Frodo and Sam and add 3 burdens.
When the fellowship moves to site 9, remove 3 burdens and heal a  companion.
R116
A bit weak at first glance, but if played right, this can save your game. T’would make a good tale, by the way.
Anonymous Prodigy wrote:  Last Trick
Event • Skirmish
Spot an exhausted  companion to make that companion strength +4; if that companion wins his skirmish, heal that companion.
C117
End of the Game for Hobbits. Neat. But perhaps in light of that card, make it only cost . Not sure about that, though....  |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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legoles3333 |
Posted: Tue Mar 20, 2007 1:54 pm |
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Joined: 28 Nov 2006
Posts: 861
Location: In a place that is beyond your imagination
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Anonymous Prodigy wrote: Edited as suggested, Dain. Thanks for the review!
 • The End of All Things
Condition • Support Area
To play, spot Frodo and Sam and add 3 burdens.
When the fellowship moves to site 9, remove 3 burdens and heal a  companion.
R116
well nice, i can’t say more, with frodo, resolute halfling, and the RoR, you could kill swarm decks at the last second
 Last Trick
Event • Skirmish
Spot an exhausted  companion to make that companion strength +4; if that companion wins his skirmish, heal that companion.
C117
nice, but lower the twilight
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Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher |
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CarpeGuitarrem |
Posted: Tue Mar 20, 2007 2:25 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Anonymous Prodigy wrote: Edited as suggested, Dain. Thanks for the review!
 • The End of All Things
Condition • Support Area
To play, spot Frodo and Sam and add 3 burdens.
When the fellowship moves to site 9, remove 3 burdens and heal a  companion.
R116
First of all...should be "any site 9". But I like this card! Especially with the burden removal available to . Cool card, and it fits perfectly with the title!
 Last Trick
Event • Skirmish
Spot an exhausted  companion to make that companion strength +4; if that companion wins his skirmish, heal that companion.
C117
COOL! It’s like End of the Game for ...and a nice twist.  |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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sickofpalantirs |
Posted: Tue Mar 20, 2007 2:38 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Anonymous Prodigy wrote: Edited as suggested, Dain. Thanks for the review!
 • The End of All Things
Condition • Support Area
To play, spot Frodo and Sam and add 3 burdens.
When the fellowship moves to site 9, remove 3 burdens and heal a  companion.
R116
[b] doesn’t quite seem to capture it. IDK it just doesn’t. [b/]
 Last Trick
Event • Skirmish
Spot an exhausted  companion to make that companion strength +4; if that companion wins his skirmish, heal that companion.
C117
works for me |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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Anonymous Prodigy |
Posted: Tue Mar 20, 2007 2:44 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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The reviews are very much appreciated! Thanks, everyone! I lowered the cost of ’Last Trick’ to , and made ’The End of All Things’ a tale, plus added "any" before "site 9". Thanks again, guys!  |
I had to put something here. |
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AnxiousChieftain |
Posted: Tue Mar 20, 2007 7:53 pm |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Anonymous Prodigy wrote:  A Night to Remember
Event • Regroup
Exert 4  companions to remove a burden for each minion over 2 you can spot.
U113
Maybe maneuver? I mean, that’s a humongous cost and at regroup there might not be too many minions left.
Anonymous Prodigy wrote:  • Rosie Cotton, Mother of Thirteen
Follower
Resistance +2.
Aid - Add a burden.
Each time you transfer this follower to a companion, except a  companion, exert that companion.
Maneuver: Exert bearer twice to heal each other  companion bearing a follower (except bearer).
U114
Drop ’each other’, since it already says ’except bearer’.
Anonymous Prodigy wrote:  A Conspiracy Unmasked
Event • Skirmish
Reveal the top card from your draw deck to make a minion skirmishing a Hobbit strength -X, where X is the twilight cost of the card revealed.
C115
Forearmed for Hobbits, eh?
Anonymous Prodigy wrote:  • The End of All Things
Condition • Support Area
Tale.
To play, spot Frodo and Sam and add 3 burdens.
When the fellowship moves to any site 9, remove 3 burdens and heal a  companion.
R116
Seems a bit underpowered, since it’ll be basically worthless at the early sites. Cool idea though.
Anonymous Prodigy wrote:  Last Trick
Event • Skirmish
Spot an exhausted  companion to make that companion strength +4; if that companion wins his skirmish, heal that companion.
C117
Nice.
- AC |
MODS RULE. - lem0nhead |
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Anonymous Prodigy |
Posted: Wed Mar 21, 2007 9:21 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Thanks for the review, AC.
Pouch of Pipeweed
Possession
Bearer must be a Hobbit.
At the start of the fellowship phase, you may exert bearer to heal a companion bearing a pipeweed.
C118
• Elven-cakes
Possession
Resistance +1
Bearer must be a Ring-bound Hobbit.
Regroup: Add 2 burdens and discard this possession to make the move limit +1.
C119 |
Last edited by Anonymous Prodigy on Wed Mar 21, 2007 11:50 am; edited 1 time in totalI had to put something here. |
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