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NBarden
Posted: Thu Apr 12, 2007 7:31 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
DáinIronfoot wrote:
Heheh. Thanks, EL.

Of course, what are Hobbits without some stealth? Smile These cards are loosely fashioned after the FotR/TTT Shire stealth cards, though they have a more "modern" twist. Enjoy!

2 Let’s Get Out of Sight! Shire
Event • Skirmish
Stealth.
If the fellowship is at a forest or river site, cancel a skirmish involving a Hobbit and a fierce minion. At any other site, make a Hobbit strength +2 and gain hunter 1 until the regroup phase.
“‘It may not matter much, but I would rather not be seen on the road – by anyone.’”

Nice. Try for 1 or even 0. I don’t think that stealth events should throw out to much twilight.

2 Laid Flat Shire
Event • Skirmish
Stealth.
Cancel a skirmish involving a Hobbit and a minion whose vitality is lower than that Hobbit’s vitality.
“The other two ran quickly to the left and down into a little hollow not far from the road.”

Nice. Again, 1 or 0.

This last one is a rare stealth condition, and it’s intended to show the Hobbits learning from past stealthy maneuvers, just as they did when avoiding the Ringwraiths on the roads between the Shire and Bree.

1Quickly and Quietly Shire
Condition • Support Area
Stealth.
Each time you play a Shire stealth card (including this condition), spot no more than 3 tokens here to add a Shire token here.
Response: If a minion is played, remove a token from here and spot an unwounded Hobbit companion to make that minion’s owner discard a card from hand of the same culture as that minion. If they cannot, wound that minion.
“‘I don’t want to be seen, but I want to see if it is another Black Rider.’”

AH! Intelligent cards! "The card is talking, Merry." (don’t ask)
Last edited by NBarden on Thu Apr 12, 2007 7:32 pm; edited 1 time in totalExclamation-Trade With MeExclamation
Popcorn Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about? Shocked
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Arrow Spotlight on....Sense of Obligation.
sickofpalantirs
Posted: Thu Apr 12, 2007 7:32 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
nah its only at certain sites, if it is a fierce minion. 1 is fine
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Thu Apr 12, 2007 7:34 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
NBarden wrote:
DáinIronfoot wrote:
2 Laid Flat Shire
Event • Skirmish
Stealth.
Cancel a skirmish involving a Hobbit and a minion whose vitality is lower than that Hobbit’s vitality.
“The other two ran quickly to the left and down into a little hollow not far from the road.”

Nice. Again, 1 or 0.

Two words: Crouched Down.

However, since two people have now recommended it, I’ve reduced the cost of Let’s Get Out of Sight! to 1.

Thanks, guys!
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Thu Apr 12, 2007 7:35 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
much better.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Thu Apr 12, 2007 7:45 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
One more stealthy card that’s quite different. Enjoy!

2 A Quite Unexpected Direction Shire
Event • Response
Stealth.
If the fellowship moves to a forest site or moves from a dwelling, assign X exertions to Hobbit companions to make a Shadow player take X minions back into hand.
“‘But I am not going by road: it would be safer to wait here than that. If I go through the North-gate my departure from Buckland will be known at once, instead of being secret for several days at least, as it might be.’”
Last edited by DáinIronfoot on Fri Apr 13, 2007 1:55 pm; edited 3 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
CarpeGuitarrem
Posted: Thu Apr 12, 2007 8:45 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
DáinIronfoot wrote:
One more stealthy card that’s quite different. Enjoy!

3 A Quite Unexpected Direction Shire
Event • Response
Stealth. Toil 1.
If the fellowship moves to a forest site or moves from a dwelling, exert a Hobbit to make each Shadow player take each minion back into hand.
“‘But I am not going by road: it would be safer to wait here than that. If I go through the North-gate my departure from Buckland will be known at once, instead of being secret for several days at least, as it might be.’”

Whoa...cost that waaay heavier. I mean, look at Gildor, who required an exertion to return a single minion to hand. And think of the massive hand clog you’d cause!
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm)
DáinIronfoot
Posted: Fri Apr 13, 2007 7:50 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Hmmm. Well, I could exert more Hobbits, drop the toil, make it more expensive...lots of options. What do you think is best?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Eomer3rdMarshal
Posted: Fri Apr 13, 2007 8:02 am
Joined: 14 Apr 2006 Posts: 163 Location: Riding free in the Westfold
How about something like:

2 A Quite Unexpected Direction Shire
Event • Response
Stealth.
If the fellowship moves to a forest site or moves from a dwelling, exert X Hobbits to make each Shadow player take X minions back into hand.
“‘But I am not going by road: it would be safer to wait here than that. If I go through the North-gate my departure from Buckland will be known at once, instead of being secret for several days at least, as it might be.’”

I don’t know... You tell me...
"Forth Eorlingas!"
DáinIronfoot
Posted: Fri Apr 13, 2007 8:19 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
That would work, though it would certainly be less powerful than the card I made. That’s not necessarily a bad thing, though.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
DáinIronfoot
Posted: Fri Apr 13, 2007 10:07 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
How about something very similar? Check the card now.

Now, let’s say there’s 3 minions you want returned to their owner’s hand(s). With the rewrite Eomer had (which was a good idea, don’t get me wrong), you’d have to exert 3 Hobbits to do that. With this new wording, you can choose to still do that, or instead exert ONE Hobbit 3 times, or exert a Hobbit twice and exert another one once. A lot more flexible, and combos better (in my opinion) with Quickly and Quietly:

Return a minion with A Quite Unexpected Direction (and get a token on Quickly and Quietly at the same time), then next turn, remove a token from Quickly and Quietly (and spot one of the Hobbits you chose NOT to exert) to make the Shadow player pay when they try to play the minion again. Yowza!
Last edited by DáinIronfoot on Fri Apr 13, 2007 10:22 am; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!

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