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Anonymous Prodigy
Posted: Mon Apr 02, 2007 2:44 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
3 Wild Man Rampager Dunland
Minion • Man
Strength: 8
Vitality: 1
Site Number: 3
Fierce.
To play, spot a Dunland Man.
C130

3 Wild Man Slaughterer Dunland
Minion • Man
Strength: 9
Vitality: 1
Site Number: 3
When you play this minion, you may remove 2 to exert a companion (except the Ring-bearer).
U131

0 Dunlending Club Dunland
Possession • Hand Weapon
Bearer must be a Dunland Man.
Bearer is strength +1 for each site you control.
C132

2 Wild Man Rager Dunland
Minion • Man
Strength: 7
Vitality: 1
Site Number: 3
Maneuver: Discard this minion to take control of a site. The Free Peoples player may add a threat to prevent this.
C133

4 • Saruman, Enemy of Rohan Dunland
Minion • Wizard
Strength: 8
Vitality: 4
Site Number: 4
Maneuver: Exert Saruman X times to reveal the top X cards of your draw deck. You may play a revealed minion. That minion’s twilight cost is -2 for each Dunland card revealed.
R134
Last edited by Anonymous Prodigy on Tue Apr 03, 2007 2:20 pm; edited 1 time in totalI had to put something here.
legoles3333
Posted: Mon Apr 02, 2007 6:53 pm
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
Anonymous Prodigy wrote:
3 Wild Man Rampager Dunland
Minion • Man
Strength: 8
Vitality: 1
Site Number: 3
Fierce.
To play, spot a Dunland Man.
C130

Nice, Balanced

3 Wild Man Slaughterer Dunland
Minion • Man
Strength: 9
Vitality: 1
Site Number: 3
When you play this minion, you may remove 2 to exert a companion (except the Ring-bearer).
U131

sweet

0 Dunlending Club Dunland
Possession • Hand Weapon
Bearer must be a Dunland Man.
Bearer is strength +1 for each site you control.
C132

never liked dunlending weapons,, but its cool anyway

2 Wild Man Rager Dunland
Minion • Man
Strength: 7
Vitality: 1
Site Number: 3
Maneuver: Discard this minion to take control of a site.
C133

great card [gp]

4 • Saruman, Enemy of Rohan Dunland
Minion • Wizard
Strength: 8
Vitality: 4
Site Number: 4
Maneuver: Exert Saruman X times to reveal the top X cards of your draw deck. You may play a revealed minion. That minion’s twilight cost is -2.
R134


almost like the next Ularie Nereta, Messenger of dul guldur
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher
sickofpalantirs
Posted: Tue Apr 03, 2007 1:32 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Anonymous Prodigy wrote:
3 Wild Man Rampager Dunland
Minion • Man
Strength: 8
Vitality: 1
Site Number: 3
Fierce.
To play, spot a Dunland Man.
C130
sure

3 Wild Man Slaughterer Dunland
Minion • Man
Strength: 9
Vitality: 1
Site Number: 3
When you play this minion, you may remove 2 to exert a companion (except the Ring-bearer).
U131
nice

2 Wild Man Rager Dunland
Minion • Man
Strength: 7
Vitality: 1
Site Number: 3
Maneuver: Discard this minion to take control of a site.
C133
give the freeps a way to prevent it

4 • Saruman, Enemy of Rohan Dunland
Minion • Wizard
Strength: 8
Vitality: 4
Site Number: 4
Maneuver: Exert Saruman X times to reveal the top X cards of your draw deck. You may play a revealed minion. That minion’s twilight cost is -2.
R134

for each dunland card revealed IMO
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Anonymous Prodigy
Posted: Tue Apr 03, 2007 2:31 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Thanks for the reviews, guys! GP to l333 for being the first to review. Thumbs Up


4 Dunlending Brute Dunland
Minion • Man
Strength: 10
Vitality: 1
Site Number: 3
While you control a site, this minion gains hunter 1.
U135

2 Wild Man Swarmer Dunland
Minion • Man
Strength: 5
Vitality: 1
Site Number: 3
Hunter 2.
C136

6 Wild Man Horde Dunland
Minion • Man
Strength: 13
Vitality: 2
Site Number: 3
Fierce. Hunter 1.
To play, spot a Dunland Man.
R137
Last edited by Anonymous Prodigy on Wed Apr 04, 2007 9:24 am; edited 2 times in totalI had to put something here.
sickofpalantirs
Posted: Tue Apr 03, 2007 3:45 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Anonymous Prodigy wrote:
Thanks for the reviews, guys! GP to l333 for being the first to review. Thumbs Up


4 Dunlending Brute Dunland
Minion • Man
Strength: 10
Vitality: 1
Site Number: 3
While you can spot a site you control, this minion gains hunter 1.
U135
nice give him vitality 2

2 Wild Man Swarmer Dunland
Minion • Man
Strength: 5
Vitality: 1
Site Number: 3
Hunter 2.
C136
fits the title Wink
6 • Wild Man Horde Dunland
Minion • Man
Strength: 13
Vitality: 2
Site Number: 3
To play, spot a Dunland Man.

give him fierce IMO.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
menace64
Posted: Tue Apr 03, 2007 3:56 pm
Joined: 12 Apr 2006 Posts: 836 Location: Wichita, Kansas
Anonymous Prodigy wrote:

4 Dunlending Brute Dunland
Minion • Man
Strength: 10
Vitality: 1
Site Number: 3
While you can spot a site you control, this minion gains hunter 1.
U135


I disagree with SoP here; Dunland doesn’t do vitality very well and he’s priced well as it is.

Anonymous Prodigy wrote:
2 Wild Man Swarmer Dunland
Minion • Man
Strength: 5
Vitality: 1
Site Number: 3
Hunter 2.
C136


Well done.

Anonymous Prodigy wrote:
6 • Wild Man Horde Dunland
Minion • Man
Strength: 13
Vitality: 2
Site Number: 3
To play, spot a Dunland Man.


Honestly, I think you could drop the unique dot and be all right.

*Likes seeing Dunland!*
Riddle 9
When I came to Abraham I let him live just a moment longer. When I came to Moses I saved his life more than once. But the salmon... I regret to say I had a hand in its death.

Who am I?
DáinIronfoot
Posted: Wed Apr 04, 2007 8:48 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
4 Dunlending Brute Dunland
Minion • Man
Strength: 10
Vitality: 1
Site Number: 3
While you can spot a site you control, this minion gains hunter 1.
U135

Good, but I think it should just be worded "while you control a site", shouldn’t it?

Anonymous Prodigy wrote:
2 Wild Man Swarmer Dunland
Minion • Man
Strength: 5
Vitality: 1
Site Number: 3
Hunter 2.
C136

Neat. I like the idea of hunter Dunlendings.

Anonymous Prodigy wrote:
6 • Wild Man Horde Dunland
Minion • Man
Strength: 13
Vitality: 2
Site Number: 3
To play, spot a Dunland Man.

I think he could benefit from a hunter bonus. Otherwise I think other mass groups of Dunlendings would overshadow it, like Wild Men of the Hills and especially Hillman Horde.

Good cards, though! Thumbs Up
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Wed Apr 04, 2007 9:23 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Thanks for the reviews, guys! Welcome back, Dain! Cool


3 Wild Man Rager Dunland
Minion • Man
Strength: 9
Vitality: 1
Site Number: 3
Hunter 1.
C138

1 Hatred of the King Dunland
Event • Skirmish
Make a Dunland Man strength +1 for each companion you can spot over 4 (or +2 if you can spot Theoden).
U139

8 Wild Man Company Dunland
Minion • Man
Strength: 16
Vitality: 2
Site Number: 3
Damage +1.
To play, spot a Dunland minion.
R140
Last edited by Anonymous Prodigy on Wed Apr 04, 2007 12:31 pm; edited 2 times in totalI had to put something here.
DáinIronfoot
Posted: Wed Apr 04, 2007 9:26 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
3 Wild Man Rager Dunland
Minion • Man
Strength: 9
Vitality: 1
Site Number: 3
Hunter 1.
C138

Good.

Anonymous Prodigy wrote:
0 Hatred of the King Rohan
Event • Skirmish
Make a Dunland Man strength +1 for each companion you can spot over 4 (or +2 for each if you can spot Theoden).
U139

Yowch! Now THAT’S some Rohan hate!

Anonymous Prodigy wrote:
8 Wild Man Company Dunland
Minion • Man
Strength: 16
Vitality: 2
Site Number: 3
Damage +1.
To play, spot 2 Dunland minions.
R140

Good! Thumbs Up
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Wed Apr 04, 2007 10:25 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Thanks for the review, Dain! GP After another review, I’ll post all of the Dunland cards and then begin Shadow Gollum! Cool
I had to put something here.

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