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TuragaTakanuva |
Posted: Tue Aug 08, 2006 8:07 pm |
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Joined: 28 Jun 2006
Posts: 37
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Nice cards! I’ll give it a go, again.
(4)•Durin III, Hunter in the Mountains[Dwarf]
Companion • Dwarf
Strength: 7
Vitality: 4
Resistance: 6
Damage +1. Enduring. Hunter 3.
While at a mountain site, each dwarf companion is hunter 2.
(5)•Durin III, Dwarf of Endurance[Dwarf]
Companion • Dwarf
Strength: 7
Vitality: 5
Resistance: 6
Damage +1. Enduring.
While you can spot a dwarf, Durin III is -1 twilight.
Each dwarf that bears the card Endurance of Dwarves is strength +1.
TTYL!
TT |
"Could of been, but I'm not." |
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PorterTroll |
Posted: Tue Aug 08, 2006 9:34 pm |
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Joined: 23 Jun 2006
Posts: 1193
Location: not sure yet
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TuragaTakanuva wrote: Nice cards! I’ll give it a go, again.
(4)•Durin III, Hunter in the Mountains[Dwarf]
Companion • Dwarf
Strength: 7
Vitality: 4
Resistance: 6
Damage +1. Enduring. Hunter 3.
While at a mountain site, each dwarf companion is hunter 2.
(5)•Durin III, Dwarf of Endurance[Dwarf]
Companion • Dwarf
Strength: 7
Vitality: 5
Resistance: 6
Damage +1. Enduring.
While you can spot a dwarf, Durin III is -1 twilight.
Each dwarf that bears the card Endurance of Dwarves is strength +1.
TTYL!
TT
I like the idea that he is enduring, but what i dont like about the second one is that he is useless in standard play (seeing as how endurance of dwarves is rotated) I do, however, like the idea of giving him five vitality. Nice job!  |
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PorterTroll |
Posted: Wed Aug 09, 2006 9:47 am |
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Joined: 23 Jun 2006
Posts: 1193
Location: not sure yet
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heres a new one:
•Durin III, Bearer of things Sacred
Companion•Dwarf
Strength 7
Vitality 4
Resistance 4
Damage +1
Durin III is resistance +1 for each free peoples card he bears.
At the start of each skirmish involving Durin III, either add 2 burdens or exert two dwarves.
While Durin III bears the One Ring, each Dwarf is strength +1 for each posession Durin III bears (limit 3).
•Durin’s Axe, Bane of Orcs
Posession•Hand Weapon
Strength +2
Bearer must be Durin III.
Regroup: Exert Durin III twice or discard this posession to remove a burden (or 2 burdens if you cannot spot a minion). |
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TuragaTakanuva |
Posted: Wed Aug 09, 2006 9:59 am |
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Joined: 28 Jun 2006
Posts: 37
Location:
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Sweet cards! Durin’s Axe......... that gives me a very weird idea. I think I might turn that weird idea into a card.
(4)•Durin’s Axe[Dwarf]
Possession • Hand Weapon
Damage +1. Toil 2.
Bearer must be a dwarf.
Bearer is strength +1 for each possession and each artifact he or she bears(limit +6).
(4)•Durin III[Dwarf]
Companion • Dwarf
Strength: 7
Vitality: 4
Resistance: 6
Damage +1. Hunter 2.
While Durin III is in your starting fellowship, his twilight cost is -2.
Skirmish: Exert Durin III twice to make a companion strength +1 for each possession and each artifact he or she bears(limit +6).
TTYL!
TT |
"Could of been, but I'm not." |
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PorterTroll |
Posted: Wed Aug 09, 2006 10:01 am |
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Joined: 23 Jun 2006
Posts: 1193
Location: not sure yet
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TuragaTakanuva wrote:
(4)•Durin’s Axe[Dwarf]
Possession • Hand Weapon
Damage +1. Toil 2.
Bearer must be a dwarf.
Bearer is strength +1 for each possession and each artifact he or she bears(limit +6).
Wow! That is possibly the nastiest hand weapon i have ever seen, it is so broken! for just 4 twilight (or 0 if you toil) you can make a second Durin! Thats awesome! |
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TuragaTakanuva |
Posted: Wed Aug 09, 2006 3:27 pm |
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Joined: 28 Jun 2006
Posts: 37
Location:
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Thanks! I really like you ring-bearer version of Durin III. I think I’ll give one a go.
(4)•Durin III, Bearer of Axes[Dwarf]
Companion • Dwarf
Strength: 7
Vitality: 4
Ringed-Resistance: 4
Damage +1. Toil 2. Berserker(Each time this companion kills a minion, you may heal him or her).
While Durin III is the ring-bearer, at the start of each skirmish involving him, you must either add 2 burdens or exert 2 companions and add 1 twilight.
While Durin III bears The One Ring or a hand weapon, he is resistance +1 for each free peoples hand weapon you can spot(limit +8 ).
While Durin III bears a hand weapon, he is strength +2(or +3 if he bears Durin’s Axe).
(4)•Durin III, Orcslayer[Dwarf]
Companion • Dwarf
Strength: 8
Vitality: 4
Resistance: 6
Damage +1. Berserker.
While you can can spot two other dwarf companions, Durin III is -2 twilight. While skirmishing an orc, Durin III is strength +3.
While bearing two hand weapons, Durin III is strength +X where X equals the total twilight cost of the two hand weapons he bears.
TTYL!
TT |
"Could of been, but I'm not." |
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CarpeGuitarrem |
Posted: Wed Aug 09, 2006 6:36 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Durin III, Bearer of Things Sacred reminds me of Isildur, Bearer of Heirlooms.
•Durin III, Perilous Warrior
Companion•Dwarf
Strength: 7
Vitality: 4
Resistance: 6
Toil 1. Durin III is strength +1 for each threat you can spot. |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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TuragaTakanuva |
Posted: Sun Aug 13, 2006 8:12 pm |
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Joined: 28 Jun 2006
Posts: 37
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(4)•Durin III, Battle Fierce[Dwarf]
Companion • Dwarf
Strength: 8
Vitality: 4
Resistance: 6
Damage +1. Berserker.
At the start of the maneuver phase, you may remove a token from a shadow player’s support area or add one to yours.
Durin III is strength +1 for each free peoples possession and each free peoples artifact in you discard pile(limit +5).
(1)•Durin III’s Armor[Dwarf]
Possession • Armor
Bearer must be a dwarf.
Bearer is not overwhelmed unless his or her strength is tripled.
Skirmish: While bearer is Durin’s III and a dwarf is about to be overwhelmed, you may exert Durin III twice to make that dwarf strength +X where X equals that dwarf’s vitality.
TTYL!
TT |
"Could of been, but I'm not." |
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theOmnipotentOne |
Posted: Sun Aug 13, 2006 10:05 pm |
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Joined: 13 Jul 2006
Posts: 44
Location:
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The Legacy of the House of Durin
Condition • Support Area
Toil 2.
Each Dwarf is damage +1. |
~n00blit eater
Minnesota Twins > BoSox, Yankees, Dodgers, AND Mets... COMBINED. |
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CarpeGuitarrem |
Posted: Mon Aug 14, 2006 2:25 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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dwarf? As opposed to dwarf? dwarf? dwarf?  |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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