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NBarden
Posted: Wed Mar 07, 2007 6:03 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
Archery’s easy to kill if you know how to go about it. As a matter of fact, archery is so easy to kill that hardly anyone runs archery anymore. But Orc is the worst deck-type for dealing with archery, basically just grit and take it. Bloodstained fields may be worth it if you run against a lot of elves, and Chamber patrol stops archery in Region 1. But I think the best strategy would be to add a copy or two of Shelob, Last Child of Ungoliant. Take the archery on her, and then let her enduring kill them, especially since she’s damage +1 in the fierce skirmish. A massive archery deck would die after facing her a couple times.

But, each strategy has its weaknesses, you just found yours.

Wait, did you say 8 archery? That’s hardly a pro. Its easy to get out 8 archery, Legolas, Orophin, Rumil, Haldir, Aragorn, Driven by Need and 4 elven bows on other companions is base 9! Double Shot, Break The Charge, Aragorn’s Bow, Ranger Longbow, Take up the Bow, Elven Marksmanship, I’ve seen my friend throw out a base of 9 archery and over 16 if he pushes it. 8 is not pro...
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MuslimKnight
Posted: Sun Mar 18, 2007 11:40 am
Joined: 23 Feb 2007 Posts: 25 Location:
As-Salamu ALaykum

Hi guys, some more Qs as promised

= Is there a way to drain the threats that’s on me?
= I need a good way to remove conditions both on the shadows and freeps sides.

Later, with more questions... Twisted Evil
elf lvr
Posted: Sun Mar 18, 2007 12:30 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
There are some cards that remove threats. The ones that have worked best for me are Into the West, Hearts Raised, and Aragorn, Driven By Need.

For condition discarding, look to the Gandalf culture. They have things like Sleep, Caradhras , Deep in Thought, and Pallando, Far-travelling One. Elves also have some good stuff, like Seclusion.

For shadow condition removal, there is You Do Not Know Fear, Grond, Hammer of the Underworld, and Saruman’s Power.

Of course, those are only the cards I think are best. If you want to see all of them, do an advanced search on cards that discard conditions, and those that remove threats.
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AnxiousChieftain
Posted: Sun Mar 18, 2007 1:13 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
If you’re still using a Three Hunters / Orc deck, then here are the cards you should probably use:

Freeps Threat Removal: Hearts Raised
Freeps Condition Removal: Seclusion (or Blood Runs Chill if your Gimli can have high damage bonuses)
Shadow Condition Removal: Dread and Despair, Storming the Ramparts, Orc Raid Commander, or Unreasonable Choice.

All of those Orc cards are pretty good, but my favorites are Orc Raid Commander against decks with multiple copies of the same condition (G for Grand, Sudden Fury, etc) and Unreasonable Choice.

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sickofpalantirs
Posted: Sun Mar 18, 2007 2:00 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
IMO D&D is the best of those. if they discard 6 cards, it could hurt them even more then a condition, + as opposed to storming the ramparts, you get to choose, and it costs zero.
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CarpeGuitarrem
Posted: Sun Mar 18, 2007 2:10 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
sickofpalantirs wrote:
IMO D&D is the best of those. if they discard 6 cards, it could hurt them even more then a condition, + as opposed to storming the ramparts, you get to choose, and it costs zero.

Whoa...funny mental picture there. I’ve never seen anyone abbreviate Dread and Despair as D&D...

"Your Level 3 Orc Raid Commander hits Level 2 Legolas, Prince of Mirkwood for 32 DMG!"
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BattleWarg
Posted: Sun Mar 18, 2007 2:20 pm
Joined: 11 Feb 2007 Posts: 579 Location:
CarpeGuitarrem wrote:
sickofpalantirs wrote:
IMO D&D is the best of those. if they discard 6 cards, it could hurt them even more then a condition, + as opposed to storming the ramparts, you get to choose, and it costs zero.

Whoa...funny mental picture there. I’ve never seen anyone abbreviate Dread and Despair as D&D...

"Your Level 3 Orc Raid Commander hits Level 2 Legolas, Prince of Mirkwood for 32 DMG!"

That would be a really strong hit... It might not kill Legolas, but it’ll cause concern. Although, it might be possible to do... hmm... It might take a little time, though...


But yes, Dread and Despair’s better, unless you only have one Orc, have enduring Orc Orcs (or an automatic healing ability) and/or its their deck-based (but only) condition (with an additional for each other D&D) - of course, having both could also come in handy...
Plus, if they run out of cards in their deck, they are very limited in their abilities.
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MuslimKnight
Posted: Sun Mar 18, 2007 2:23 pm
Joined: 23 Feb 2007 Posts: 25 Location:
As-Salamu Alaykum (May Peace Be Upon You All)

Thanks a lot guys for the quick response!!!

Actually I played today against D&D and I lost big time, it’s really great.
But unfortunately I don’t have any of those yet, I shall work on that though. I was looking also for discarding the whole conditions in one strike, I know gandy has a card to do this, do the shadows have something like this?

As for Gandy, I’ve already put it in the freeps, but that actually raises another issue with the hunters deck I am playing with (still AnxiousChieftain Smile ). Now I have Frodo, Lego, Gim, Gorn and now Gandy, kind of an multinational force here in my opinion Think . so every one needs his own gear to fight with, and to give him enough the deck will be fairly large so I need to cycle very fast. Please advise on how to do this on the hunters background.
Idea I am now using 40/side, I am comfartable with, and I think the hunters really need to work on big deck as a solution for multiple cultures. Idea
The freeps distribution is as follows:
1x Frodo (ring bearer) + 4 help cards (conditions/possessions/events)
1x Aragorn + 9 help cards
1x Legolas + 9 help cards
1x Gimli + 9 help cards
2x Gandalf + 4 help cards (I consider the second copy a healer event)

Appreciate your comments and I shall post the deck here soon for your comments and advices.

Thanks for your great help.
Last edited by MuslimKnight on Sun Mar 18, 2007 11:03 pm; edited 1 time in total
elf lvr
Posted: Sun Mar 18, 2007 4:40 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
Please post the deck, I’d love to help! I usually run my three hunters with Gandy.

I think there’s only one board-cleaner shadow card, and that’s Saruman’s Power... in the right circumstances, You Do Not Know Fear can also wipe out all Freeps conditions.
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MuslimKnight
Posted: Fri Mar 23, 2007 10:18 pm
Joined: 23 Feb 2007 Posts: 25 Location:
As-Salamu Alaykum

Saruman’s Power is really great but it is not standard.
I found a shadow card to remove all conditions Tempest of War. It’s good also and is standard, still looking for it though.

I finally managed to spare sometime to do some research on the Gandalf culture concerning condition removals, and the following is what I found:

* Momentous Gathering (U)
* Traveler’s Homestead (R)
* Deep in Thought (C)
** Fool’s Hope (U)
* Grown Suddenly Tall (R)

With Gollum+Shelob deck in mind (tooooooo many deadly conditions), I find that those cards may help. The first one is to recycle the card from the discard pile if discarded. I appreciate your comments.

I feel an improvement in my games but lack of critical cards make me lose many games. My main problems are :

- The corruption decks (mainly Nazies, which begins working early on the path), I seem have little ability to avoid burdens.
- The draw deck draining cards, coupled with The Beckoning Shadow.
- And of course the support area cards.

In short, all indirect hits. I seem can drag the freeps hardly along the sites’ path to the end. I usually die on 8 or 9 site. The last 3 sites I usually be loaded with hits and burdens inspite of healing on site 6.

My shadow side is performing better but never able to kill the opponent, I usually win if I reached the final line, as they the best shadow side can do is hindering the other guy’s frees doubling. I put many hits on them but can’t really kill.

Below I put my current deck. The main idea of shadow is wounding, and they use Sacavngin Goblins to retreive weapons to cause more damage (Mordor Scimitar), facing hunters (Orkish Hunting Spear), adding twilight (Orc Spear), or adding strength when equioed on Mordor Aggressor.

I prefer big deck as I mentioned before as a solution for multiple cultures in the three hunters deck. I seem can pull cards well, no problem in spite of large deck. I also try to find cards that pull from the draw deck to override the luck of the draw. I usually put Smeagol on the starting fellowship as a patsy only specially on sites 4-6 so I can double safely (usually when I try to put big minions against the freeps to hinder them after they are not roaming anymore), it only costs one burden and that’s not what kills me. I usually try to double again 4-5/5-6 then 7-8/8-9. Much doubling I know and I need to find cards to help on that first, till leter when I manage to acquire more cards to adapt better strategy than running along the path.

The main reason I put wizards as I you may notice is condition removal and some pumps, so whether I pull Gandald or Radagast first I don’t care as long as it’s a wizard, plus radagast can give me +1 movement.
Nine-Fingered Frodo and The Ring of Doom is my only way of removing burdens but not enough I think.

Dwarven Elven Gandalf Gollum Gondor Men Orc Rohan Shire Uruk-hai Wraith Ring
Ring-bearer
=========
15C144 Frodo, Weary From the Journey
15R1 The One Ring, The Ring of Doom

Starting Fellowship
=============
15C5 Gimli, Eager Hunter
15S18 Legolas, Fleet-footed Hunter (foil)
11R51 Smeagol, Scout and Guide

Adventure Deck
===========
11S241 Fortress of Orthanc
13U190 Doors of Durin
15U187 Anduin River
11S248 Moria Stairway
11S263 West Gate of Moria
11S231 Caras Galadhon
15R193 Mount Doom
11U244 Heights of Isengard
11S256 The Prancing Pony

Free Peoples (41 cards)
=================
12C6 Dwarven Skill x2
12C8 His Father’s Charge x2
7C11 Out of Darkness x2
11C4 Battle to the Last
15C8 Sturdy Stock x2
15C15 Focus x2
8U13 Shake Off the Shadow
15C13 Elven Bow x2
10C10 Fleet-footed
13C14 Final Shot
11S20 The Lady’s Blessing
11C19 Farewell to Lorien x2
15S18 Legolas, Fleet-footed Hunter (foil)
15R55 Aragorn, Thorongil
15C5 Gimli, Eager Hunter
15C60 Forth the Three Hunters! x2
11U55 Armor of the Citadel
11U58 Bow of Minas Tirith
11U59 Gondorian Blade
15C68 Ranger’s Cloak
11S33 Gandalf, Leader of the Company x2
11U38 New-awakened
11S32 G for Grand x2
8U18 Not the First Halfling
12C123 Hope is Kindled
7C322 Noble Intentions
12C52 Tireless
10C112 Nine-fingered Frodo and the Ring of Doom x2
11R51 Smeagol, Scout and Guide
9R+26 Radagast, The Brown (foil)

Shadow (41 cards)
=============
12U104 Taunt
12U103 Storming the Ramparts
15U98 Black Gate Sentry x4
12C102 Scavenging Goblins x4
12U89 Mordor Aggressor x4
15C103 Black Land Runner x3
15C120 Veteran War Chief x4
15R117 Tower Troll
15C108 Destructive Orc
11C127 Mocking Goblin
12C88 Great Cost x2
13C120 Unforgiving Depths x2
8C106 Siege Troop x2
12C96 Orc Spear x2
11C128 Mordor Scimitar x3
15U114 Orkish Hunting Spear x2
13C111 Massing Strength
13C121 Whatever Means x2
11S112 Conquered Halls
Dwarven Elven Gandalf Gollum Gondor Men Orc Rohan Shire Uruk-hai Wraith Ring

I appreciate all comments and advices.
Last edited by MuslimKnight on Sat Mar 24, 2007 1:25 am; edited 4 times in total

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