LotR TCG Wiki → Card Sets:  All 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 → Forums:  TLHH CC

 
Cobra Cards Player Community Forum Index
 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
Author Message
DáinIronfoot
Posted: Thu Mar 15, 2007 3:23 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Dáin’s DC Duos #95

Yay! Our first Triple Duo Day in quite a while. Very Happy

It’s been suggested that I should abandon my attempt to have a signet renaissance and focus on resistance only. "Get with the times, old man!"

My argument has always been two-fold: 1.) signets are a potentially awesome game mechanic that was never utilized effectively and hopefully will be through my sets, and 2.) I don’t intend to ignore resistance; there’s plenty of room for signets and resistance to co-exist.

Today’s cards will hopefully show that I don’t intend to throw resistance out the window. Razz Enjoy!

3 The Devastation of Dale Orc
Event • Assignment
Toil 1.
Assign an Orc minion to an unbound Man. If that Man has resistance less than 4, you may exert a Man.
“‘Later he used to crawl out of the great gate and come by night to Dale, and carry away people, especially maidens, to eat, until Dale was ruined, and all the people dead or gone.’”

1 We Can Do Nothing Orc
Event • Skirmish
Make a companion skirmishing an Orc minion strength -2 (or -3 if that companion has resistance 2 or less).
“‘They will be slain, and all our ponies too, and all our stores lost....’”
Last edited by DáinIronfoot on Thu Mar 15, 2007 8:18 pm; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Felipe Musco
Posted: Thu Mar 15, 2007 4:16 pm
Joined: 18 May 2006 Posts: 2434 Location: Florianópolis, SC, Brasil
1 We Can Do Nothing Orc
Event • Skirmish
Make a companion skirmishing an Orc minion strength -X, where X is 4 minus that companion’s resistance.
[i]“‘They will be slain, and all our ponies too, and all our stores lost....’”[/i

Just my idea, don’t know if it’s better this way or not.
I don't like YOU.
AnxiousChieftain
Posted: Thu Mar 15, 2007 4:19 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
DáinIronfoot wrote:
2 The Devastation of Dale Orc
Event • Assignment
Assign an Orc minion to an unbound Man. If that Man has resistance less than 4, you may exert a Man.
“‘Later he used to crawl out of the great gate and come by night to Dale, and carry away people, especially maidens, to eat, until Dale was ruined, and all the people dead or gone.’”

Hmm.... probably balanced, but something about it just doesn’t click with me. I’m not sure what though. Think

DáinIronfoot wrote:
1 We Can Do Nothing Orc
Event • Skirmish
Make a companion skirmishing an Orc minion strength -1 for each resistance less than 4 that companion has.
“‘They will be slain, and all our ponies too, and all our stores lost....’”

Seems a bit underpowered, and I’m not sure if any card has ever had that wording (for each X less than Y). Maybe something like:

0 We Can Do Nothing Orc
Event • Skirmish
Make a companion skirmishing an Orc minion strength -1 (or -3 if that companion has resistance 2 or less).

- AC
MODS RULE. - lem0nhead
sickofpalantirs
Posted: Thu Mar 15, 2007 4:37 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:

Thanks for the review. I must say, SoP, you’re one of the people I can ALWAYS count on for consistent reviews. I appreciate it.

thanks and in that note

DáinIronfoot wrote:
Dáin’s DC Duos #95
2 The Devastation of Dale Orc
Event • Assignment
Assign an Orc minion to an unbound Man. If that Man has resistance less than 4, you may exert a Man.
“‘Later he used to crawl out of the great gate and come by night to Dale, and carry away people, especially maidens, to eat, until Dale was ruined, and all the people dead or gone.’”
hum compared to undisciplined, seems a little overpowered.

1 We Can Do Nothing Orc
Event • Skirmish
Make a companion skirmishing an Orc minion strength -1 for each resistance less than 4 that companion has.
“‘They will be slain, and all our ponies too, and all our stores lost....’”

works for me, maybe each companion of resistance less then 4?
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Fri Mar 16, 2007 9:47 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Okay, I made some changes to both cards. (I actually did it last night, but then didn’t have time to post about it. Whistle)

I guess now is as good a time as any to make an announcment: I have something special planned for when we hit Duo #100. That will almost certainly happen this weekend, perhaps even tomorrow if reviews keep coming in as they have the last couple days.

So what does Uncle Dáin have in mind? You’ll have to wait and see, of course. Mr. Green But it involves more than just the Duos. Much more. Cool

For now, though....

Dáin’s DC Duos #96

Let’s start things off today with a couple of Smaug’s most powerful cards. Enjoy!

0 Further Vengeance To Take Orc
Event • Shadow
Search. You may add 1 to play this event during the maneuver or assignment phase.
Play a Dragon or an Orc or Moria Orc from hand. Its twilight cost is -1 for each of the following Free Peoples races you can spot: Dwarf, Hobbit, Man.
If the minion played is Smaug, he is strength +1 until the regroup phase for each of the following races you can spot in the fellowship: Dwarf, Hobbit, Man.
“‘They shall see me and remember who is the real King under the Mountain!’”

The text is kind of long, I know. Is it okay? And if not, any suggestions on how to fix it?

1Roar and Rumble of His Fury Orc
Condition • Support Area
To play, spot Smaug.
Shadow: Exert Smaug twice and remove (X) to discard X Free Peoples cards (except companions and allies). Discard this condition.
“He was breaking rocks to pieces, smashing wall and cliff with the lashings of his huge tail, till their little lofty camping ground, the scorched grass, the thrush’s stone, the snail-covered walls, the narrow ledge, and all disappeared in a jumble of smithereens, and an avalanche of splintered stones fell over the cliff into the valley below.”

Now THAT’S destruction! Got a couple conditions like Not the First Halfling, Standing Tall, or this set’s own Songs and Tales dragging you down? Need to knock out some archery special abilities on cards like Bow of Mirkwood or the devestating Black Arrow? Want to get rid of a bunch of weapons at once and make companions bearing them that much easier to destroy? Look no further. Twisted Evil

THIS is the power some folks were probably waiting to see with Smaug. With his devestating claws, his fiery breath, and a swish of his tail, he can do a LOT of damage, especially when he goes on a temper tantrum like this. Razz
Last edited by DáinIronfoot on Fri Mar 16, 2007 6:48 pm; edited 4 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Felipe Musco
Posted: Fri Mar 16, 2007 10:43 am
Joined: 18 May 2006 Posts: 2434 Location: Florianópolis, SC, Brasil
DáinIronfoot wrote:

0 Further Vengeance To Take Orc
Event • Shadow
Search. You may add 1 to play this event during the maneuver or assignment phase.
Play a Dragon or an Orc from hand. Its twilight cost is -1 for each of the following races you can spot in the Fellowship: Dwarf, Hobbit, Man.
If the minion played is Smaug, he is strength +1 until the regroup phase for each of the following races you can spot in the Fellowship: Dwarf, Hobbit, Man.
“‘Barrel-rider! Your fee came from the waterside and up the water you came with out a doubt. I don’t know your smell, but if you are not one of those men of the Lake, you had their help. They shall see me and remember who is the real King under the Mountain!’”

I tried to make it less confusing as possible, although it may have lost some identity for dropping the culture icons...

1Roar and Rumble of His Fury Orc
Condition • Support Area
To play, spot Smaug.
Shadow: Exert Smaug twice and remove (X) to discard X Free Peoples cards (except companions and allies). Discard this condition.
“He was breaking rocks to pieces, smashing wall and cliff with the lashings of his huge tail, till their little lofty camping ground, the scorched grass, the thrush’s stone, the snail-covered walls, the narrow ledge, and all disappeared in a jumble of smithereens, and an avalanche of splintered stones fell over the cliff into the valley below.”

Cool, I liked it! Smaug’s obscene cost makes it balanced.
I don't like YOU.
Anonymous Prodigy
Posted: Fri Mar 16, 2007 11:24 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
0 Further Vengeance To Take Orc
Event • Shadow
Search. You may add 1 to play this event during the maneuver or assignment phase.
Play a Dragon or Orc or Moria Orc from your hand. Its twilight cost is -1 (and, if Smaug, his strength is +1 until the regroup phase) for each of the following Free Peoples races you can spot: Dwarf, Hobbit, Man.
“‘Barrel-rider! Your fee came from the waterside and up the water you came with out a doubt. I don’t know your smell, but if you are not one of those men of the Lake, you had their help. They shall see me and remember who is the real King under the Mountain!’”

This is the best DC I have seen you make! GP

DáinIronfoot wrote:
1Roar and Rumble of His Fury Orc
Condition • Support Area
To play, spot Smaug.
Shadow: Exert Smaug twice and remove (X) to discard X Free Peoples cards (except companions and allies). Discard this condition.
“He was breaking rocks to pieces, smashing wall and cliff with the lashings of his huge tail, till their little lofty camping ground, the scorched grass, the thrush’s stone, the snail-covered walls, the narrow ledge, and all disappeared in a jumble of smithereens, and an avalanche of splintered stones fell over the cliff into the valley below.”

Sweet! Twisted Evil
I had to put something here.
elf lvr
Posted: Fri Mar 16, 2007 12:21 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
DáinIronfoot wrote:
Okay, I made some changes to both cards. (I actually did it last night, but then didn’t have time to post about it. Whistle)

I guess now is as good a time as any to make an announcment: I have something special planned for when we hit Duo #100. That will almost certainly happen this weekend, perhaps even tomorrow if reviews keep coming in as they have the last couple days.

So what does Uncle Dáin have in mind? You’ll have to wait and see, of course. Mr. Green But it involves more than just the Duos. Much more. Cool

For now, though....

Dáin’s DC Duos #96

Let’s start things off today with a couple of Smaug’s most powerful cards. Enjoy!

0 Further Vengeance To Take Orc
Event • Shadow
Search. You may add 1 to play this event during the maneuver or assignment phase.
Play a Dragon or Orc or Moria Orc from your hand. Its twilight cost is -1 (and, if Smaug, his strength is +1 until the regroup phase) for each of the following Free Peoples races you can spot: Dwarf, Hobbit, Man.
“‘Barrel-rider! Your fee came from the waterside and up the water you came with out a doubt. I don’t know your smell, but if you are not one of those men of the Lake, you had their help. They shall see me and remember who is the real King under the Mountain!’”

The text is slightly confusing, I know. Is it okay? And if not, any suggestions on how to fix it? Do you even understand it? Razz

It’s a great card! I like Felipe’s wording of it...

1Roar and Rumble of His Fury Orc
Condition • Support Area
To play, spot Smaug.
Shadow: Exert Smaug twice and remove (X) to discard X Free Peoples cards (except companions and allies). Discard this condition.
“He was breaking rocks to pieces, smashing wall and cliff with the lashings of his huge tail, till their little lofty camping ground, the scorched grass, the thrush’s stone, the snail-covered walls, the narrow ledge, and all disappeared in a jumble of smithereens, and an avalanche of splintered stones fell over the cliff into the valley below.”
Whoa! Sweet card!

Now THAT’S destruction! Got a couple conditions like Not the First Halfling, Standing Tall, or this set’s own Songs and Tales dragging you down? Need to knock out some archery special abilities on cards like Bow of Mirkwood or the devestating Black Arrow? Want to get rid of a bunch of weapons at once and make companions bearing them that much easier to destroy? Look no further. Twisted Evil

THIS is the power some folks were probably waiting to see with Smaug. With his devestating claws, his fiery breath, and a swish of his tail, he can do a LOT of damage, especially when he goes on a temper tantrum like this. Razz
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
DáinIronfoot
Posted: Fri Mar 16, 2007 12:36 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Once again, thanks for the reviews, guys! That first one was for you, FM, based on one of your suggestions from the very first review in this thread. Cool

I like FM’s wording too...it IS more technically accurate. But then I think the card would have WAY too much text, which is why it’s worded so strangely in the first place. I like that lore. Very Happy

So should I go with his wording and drop the lore, or leave it as is? Or does anyone have a shorter solution?
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Fri Mar 16, 2007 1:22 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
I would go with FM’s suggestion for the text and only keep the last sentence in the lore. Smile
I had to put something here.

Display posts from previous:  

 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
All times are UTC - 4
Page 4 of 7 [63 Posts]   Goto page: Previous 1, 2, 3, 4, 5, 6, 7 Next
View previous topic   View next topic