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Anonymous Prodigy
Posted: Fri Apr 13, 2007 12:36 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
BattleWarg wrote:
1 Ancient Gifts Gondor
Event • Regroup
Discard a Gondor Man to return a minion (except a Gondor minion) with twilight cost X to your hand and add [X].
DU128

I would raise the cost to 2. Neat card! Smile

BattleWarg wrote:
6 •Army of Gondor Gondor
Minion • Man
12 Strength
4 Vitality
6 Site Number
Fierce. To play, spot a Gondor Man.
Skirmish: Discard a Gondor Man to make Army of Gondor strength +2 (or +3 if that Man is unique).
DR131

No enduring? Sad

BattleWarg wrote:
0 Flags of Gondor Gondor
Event • Shadow
Spot a Gondor Man to play a Gondor Man; he is strength +2 until the regroup phase.
DC140

I would raise the cost to 1. Nice cards! Applause
I had to put something here.
sickofpalantirs
Posted: Fri Apr 13, 2007 1:51 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
BattleWarg wrote:
Alright, now for the end of Gondor... Tomorrow, we will introduce the Isengard culture

1 Ancient Gifts Gondor
Event • Regroup
Discard a Gondor Man to return a minion (except a Gondor minion) with twilight cost X to your hand and add [X].
DU128
I really don’t see many uses for this...

6 •Army of Gondor Gondor
Minion • Man
12 Strength
4 Vitality
6 Site Number
Fierce. To play, spot a Gondor Man.
Skirmish: Discard a Gondor Man to make Army of Gondor strength +2 (or +3 if that Man is unique).
DR131
give him the archery keyword.

0 Flags of Gondor Gondor
Event • Shadow
Spot a Gondor Man to play a Gondor Man; he is strength +2 until the regroup phase.
DC140

sweet!
ArrowSop's haves/ top wantsExclamation
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"DáinIronfoot"
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