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| inresponse | 
 Posted: Mon Feb 13, 2006 5:25 pm | 
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Joined: 18 Oct 2005
Posts: 162
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| I think eminent domain is good, but it can be beaten.  Naturalize can’t deal with it on it’s own, but to write it off as an unwinnable match up is a mistake.  If it is one of few bad match ups and you expect to face it, include more cards in your sideboard to deal solely with that.  I think you could have a shot at winning the match for sure. | 
 
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| La_Sin_Grail | 
 Posted: Thu Feb 16, 2006 9:45 pm | 
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Joined: 14 Aug 2005
Posts: 806
Location: Maryland
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I don’t mean to quite write it off as unwinnable, just as a difficult matchup.  Much harder than say, the Zoo the every newb in the world is raving about.
 
 
Shaman is intended to be anti anything playing jitte or meloku, but I suppose it’s a little redundant to put in that much art. hate.  Add stone rain?  That tends to hurt control...  I’m not sure what else this deck could put up that would. | 
 
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| Cobra | 
 Posted: Wed Mar 01, 2006 6:51 pm | 
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Joined: 12 Jul 2005
Posts: 1202
Location: Austin, TX, USA
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| Congrats to La_Sin_Grail, whose article takes 2nd place in the February 2006 Magic: The Gathering Strategy Article Contest. | 
 
| http://cobracards.com -- Web's best deals on Trading Card Games. | 
 
 
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