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ingold55
Posted: Thu May 11, 2006 4:45 pm
Joined: 10 Oct 2005 Posts: 1199 Location: Out on the front line
3 Jedi Stamina [jedi]

event skirmish

exert two [jedi] companions to make three [jedi] companions strength +2.


4 stronger than driods [republic]

condition
bearer must be a [republic] companion.

strength +1
vitality +1
There is a power in this world beyond any of us, and Jesus is that power and The Savior.

Cool this is my attempt to look cool.
Trade list (Want Balrogs and Aragorns)
menace64
Posted: Fri May 12, 2006 2:59 am
Joined: 12 Apr 2006 Posts: 836 Location: Wichita, Kansas
Cannot sleep, though I should be. Thus:

4 Tri-fighter Dogfighter (Separatist)
Minion • Droid
Strength-10
Vitality-2
Roaming-3
Vacuum.
Each time this minion would take a wound, you may remove 1 to prevent that wound.

3 Tri-fighter Engager (Separatist)
Minion • Droid
Strength-8
Vitality-2
Roaming-3
Vacuum.
Each time this minion would take a wound, you may remove 1 to prevent that wound.

2 Tri-fighter Skirmisher (Separatist)
Minion • Droid
Strength-7
Vitality-1
Roaming-3
Vacuum.
Each time this minion would take a wound, you may remove 1 to prevent that wound.

Those minions represent just how quick and evil Tri-fighters can be.

3 •Invisible Hand (Separatist)
Condition • Support Area
Capitol Starship. To play, spot 2 (Separatist) minions (or Grievous).
Response: If a (Separatist) vacuum droid loses a skirmish, stack it here instead.
Shadow: Discard a card stacked here to play a (Separatist) vacuum droid stacked here.

2 •Flack and Laser (Separatist)
Condition • Support Area
When you play this condition, add a (Separatist) token here for each (Separatist) vacuum droid you spot.
Crossfire: Remove X (Separatist) tokens here to make the minion crossfire total +X (limit +3). Discard this condition.

Okay, I am going to force myself to sleep. Enjoy.
ingold55
Posted: Fri May 12, 2006 8:19 pm
Joined: 10 Oct 2005 Posts: 1199 Location: Out on the front line
5 commandship [repubic]

possession machine

starship

Strength +5
vitlaity +2

crossfire: exert Bearer foru times, to discard a [sapratist] starship.
There is a power in this world beyond any of us, and Jesus is that power and The Savior.

Cool this is my attempt to look cool.
Trade list (Want Balrogs and Aragorns)
Anonymous Prodigy
Posted: Sat May 13, 2006 8:08 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
8 Darth Vader, Black Nemesis - Sith
Minion: Man
Strength: 14
Vitality: 4
Site Number: 3
Undestined. Damage +1.
While Darth Vader is in a fierce skirmish, he is strength +2 and damage +1.
Last edited by Anonymous Prodigy on Sat May 13, 2006 3:43 pm; edited 1 time in totalI had to put something here.
Anonymous Prodigy
Posted: Sat May 13, 2006 3:41 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
3 Jar-Jar Binks, Clumsy Gungan - Gungan
Companion: Gungan
Strength: 6
Vitality: 3
Signet: Obi-Wan
Enduring.
Skirmish: Exert Jar-Jar Binks to make him strength +3.
I had to put something here.
Anonymous Prodigy
Posted: Sat May 13, 2006 3:48 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
4 This Time Together
Culture: Jedi
Condition
Skirmish: For every minion above strength 6, make two Jedi strength +2.

9 Darth Sidious, Evil Chancellor
Culture: Empire
Minion: Sith
Strength: 12
Vitality: 4
Site Number: 3

Damage +1. Fierce.
Skirmish: While skirmishing a Jedi, Darth Sidious is strength +4.
I had to put something here.
menace64
Posted: Sun May 14, 2006 4:40 pm
Joined: 12 Apr 2006 Posts: 836 Location: Wichita, Kansas
Hey hey.

I’ve spent these past few days working up some graphic representations of these cards. Pretty simple rip-offs of the LotR card template and some nifty culture symbols.

While I’m talking about them, here are the culture icons:
Empire: Stormtrooper blaster
Jedi: Jedi Knight video game series coverart icon
Rebel: The Alliance symbol
Republic: A datary
Separatist: CIS symbol
Sith: Force lightning
Smuggler: So far I’m looking at the Falcon, but that may change
Yuuzhan Vong: A YV knife

Haven’t worked on New Republic yet. We’ll see about them.

So, to my point: Is this a forum where graphic cards are accepted or shunned?
CarpeGuitarrem
Posted: Sun May 14, 2006 5:48 pm
Joined: 07 Apr 2006 Posts: 3361 Location: Franciscan University of Steubenville
I don’t think they’re allowed.
menace64
Posted: Sun May 14, 2006 11:09 pm
Joined: 12 Apr 2006 Posts: 836 Location: Wichita, Kansas
Ok, so I read the disclaimer and rules.

Shucks. Well, just gonna say that I do/will have card images available through email or something.

More text cards later.
sickofpalantirs
Posted: Mon May 15, 2006 3:17 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Whoa a lot has happened since I last posted some of your cards Ap seem way to good look at menace 64’s card invisible hand it isn’t wuite so good alos shouldn’t we move on to a new movie soon or could we start making cards for a new one I mean?

Like say 1 or 2


[3]Well laid plans
Sith
Event shadow
Exert a sith minion x times to add X temptations

Please use the edit key, instead of posting twice in a row. Thanks. ~ AC ~
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