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DáinIronfoot
Posted: Fri Aug 03, 2007 1:03 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Okay, here’s what will probably be the final Balrog (and final Moria) card of the set, and it’s a doozy. Crazy-powerful, but hopefully reasonably balanced, too. Let me know what you think, and more specifically, let me know if there’s any way it can work as a non-unique card. Enjoy! Very Happy

3 What An Evil Fortune! Moria
Condition • Support Area
At the start of each maneuver phase, if you cannot spot The Balrog at a battleground or underground site, discard this condition.
Shadow: Exert The Balrog 3 times and discard this condition to spot a companion with resistance 4 or less. That companion cannot be assigned to a skirmish until the regroup phase.
Skirmish: Make a companion skirmishing The Balrog strength -2 (or -3 if he or she has resistance 4 or less). Discard this condition.
Regroup: Discard this condition to choose one: heal The Balrog up to 3 times; or remove 2 to take The Balrog back into hand.
“Gimli stared with wide eyes. `Durin’s Bane!’ he cried, and letting his axe fall he covered his face.”
Last edited by DáinIronfoot on Mon Aug 06, 2007 9:10 am; edited 2 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
NBarden
Posted: Fri Aug 03, 2007 1:29 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
At the start of the maneuver phase, for spotting the Balrog IMO.

Cool card. Now fit all that text onto one card.
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DáinIronfoot
Posted: Fri Aug 03, 2007 1:32 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
NBarden wrote:
Cool card. Now fit all that text onto one card.

No way. Razz I didn’t realize I was so huge until I actually posted it, but I’m loathe to take anything out. That’s what makes it a DREAM card, I s’pose. Mr. Green
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Fri Aug 03, 2007 3:45 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
2 What An Evil Fortune! Moria
Condition • Support Area
At the start of each maneuver phase, if you cannot spot The Balrog at a battleground or underground site, discard this condition.
Shadow: Exert The Balrog 3 times and discard this condition to spot a companion with resistance 4 or less. That companion cannot be assigned to a skirmish until the regroup phase.
Skirmish: Make a companion skirmishing The Balrog strength -2 (or -3 if he or she has resistance 4 or less). Discard this condition.
Regroup: Discard this condition to choose one: heal The Balrog up to 3 times; or remove 2 to take The Balrog back into hand.
“Gimli stared with wide eyes. `Durin’s Bane!’ he cried, and letting his axe fall he covered his face.”

I would raise the cost to 3. Thumbs Up
I had to put something here.
lem0nhead
Posted: Sat Aug 04, 2007 10:02 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
Cool id up cost to 3 like AP says. But NB is right itll NEVER fit on a card.
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sickofpalantirs
Posted: Sat Aug 04, 2007 12:03 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:

2 What An Evil Fortune! Moria
Condition • Support Area
At the start of each maneuver phase, if you cannot spot The Balrog at a battleground or underground site, discard this condition.
Shadow: Exert The Balrog 3 times and discard this condition to spot a companion with resistance 4 or less. That companion cannot be assigned to a skirmish until the regroup phase.
Skirmish: Make a companion skirmishing The Balrog strength -2 (or -3 if he or she has resistance 4 or less). Discard this condition.
Regroup: Discard this condition to choose one: heal The Balrog up to 3 times; or remove 2 to take The Balrog back into hand.
“Gimli stared with wide eyes. `Durin’s Bane!’ he cried, and letting his axe fall he covered his face.”

cut the skirmish ability it isn’t that good and then it would fit on a card.
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Thranduil
Posted: Mon Aug 06, 2007 2:58 am
Joined: 01 May 2007 Posts: 2256 Location:
Yeah, take out one of the abilities, probably the skirmish one, but it’s nice and entertaining, and that’s all that matters!

Thranduil
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DáinIronfoot
Posted: Mon Aug 06, 2007 9:11 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
I opted to keep all the abilities...like Thran said, it’s entertaining and that’s what’s important. Razz But I did raise the cost to 3.

That’s it for Moria...thanks to all who reviewed! Next up...Isengard. Very Happy
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
lem0nhead
Posted: Mon Aug 06, 2007 9:12 am
Joined: 02 Apr 2007 Posts: 2981 Location: Blood Island
Do you start a new topic for new cultures Dain?

Do you have any isengard ready for us? Razz
Ban shampoo, demand real poo.
Popcorn My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer
sickofpalantirs
Posted: Mon Aug 06, 2007 10:17 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
but if you cut the
skirmish which is pretty bland it would actually fit!

2 What An Evil Fortune! Moria
Condition • Support Area
At the start of each maneuver phase, if you cannot spot The Balrog at a battleground or underground site, discard this condition.
Shadow: Exert The Balrog 3 times and discard this condition to spot a companion with resistance 4 or less. That companion cannot be assigned to a skirmish until the regroup phase.
Regroup: Discard this condition to choose one: heal The Balrog up to 3 times; or remove 2 to take The Balrog back into hand.
“Gimli stared with wide eyes. `Durin’s Bane!’ he cried, and letting his axe fall he covered his face.”
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz

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