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Anonymous Prodigy |
Posted: Fri Apr 06, 2007 1:29 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Done.
Isengard Infantry
Minion • Uruk-hai
Strength: 8
Vitality: 2
Site Number: 4
Damage +1. Hunter 1.
Skirmish: Exert this minion to make another minion strength +2.
C154
• Isengard Legion
Minion • Uruk-hai
Strength: 12
Vitality: 2
Site Number: 5
Damage +1. Hunter 3.
To play, spot 2 Uruk-hai.
Each time this minion wins a skirmish, you may add .
R155 |
Last edited by Anonymous Prodigy on Fri Apr 06, 2007 1:38 pm; edited 2 times in totalI had to put something here. |
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DáinIronfoot |
Posted: Fri Apr 06, 2007 1:35 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Anonymous Prodigy wrote:  Isengard Infantry
Minion • Uruk-hai
Strength: 8
Vitality: 2
Site Number: 4
Damage +1.
Skirmish: Exert this minion to make an  minion strength +1.
C154
Ah, there’s the rest of the Uruks. I didn’t figure this would be all Orcs with Lurtz thrown in.
Hmmm...a little weak, but not overly so. Maybe throw a hunter 1 on him?
Anonymous Prodigy wrote:  • Isengard Legion
Minion • Uruk-hai
Strength: 12
Vitality: 2
Site Number: 5
Damage +1. Hunter 3.
To play, spot 2  Uruk-hai]
Each time this minion wins a skirmish, you may add  .
I think you can bring his cost down to . I know, sounds crazy, but I think it’s okay. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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sickofpalantirs |
Posted: Fri Apr 06, 2007 1:36 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Anonymous Prodigy wrote: Done.
 Isengard Infantry
Minion • Uruk-hai
Strength: 8
Vitality: 2
Site Number: 4
Damage +1.
Skirmish: Exert this minion to make an  minion strength +1.
C154
make it +2.
 • Isengard Legion
Minion • Uruk-hai
Strength: 12
Vitality: 2
Site Number: 5
Damage +1. Hunter 3.
To play, spot 2  Uruk-hai.
Each time this minion wins a skirmish, you may add  .
R155
cut the cost to 5. especially with that spotting ability. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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Anonymous Prodigy |
Posted: Fri Apr 06, 2007 1:37 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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I added hunter 1 to ’Isengard Infantry’, but I’ll wait and get some more reviews on ’Isengard Legion’ before I lower the cost.
Edit: cost of ’Isengard Legion’ lowered to . |
I had to put something here. |
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sickofpalantirs |
Posted: Fri Apr 06, 2007 1:41 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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nice cards  |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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Anonymous Prodigy |
Posted: Fri Apr 06, 2007 1:48 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Thanks, SoP. Since I’m getting steady reviews, I may as well make the 3rd batch of DCs!
Find the Halflings!
Event • Assignment
Toil 1.
Assign an Uruk-hai to skirmish the Ring-bearer. The Free Peoples player may exert 2 companions to prevent this.
R156
Isengard Spearman
Minion • Uruk-hai
Strength: 8
Vitality: 1
Site Number: 4
While bearing a possession, this minion gains hunter 2.
U157
Isengard Longsword
Possession • Hand Weapon
Strength +2
Bearer must be an minion.
Skirmish: Exert bearer and discard this possession to exert a companion bearer is skirmishing.
C158 |
Last edited by Anonymous Prodigy on Fri Apr 06, 2007 4:40 pm; edited 2 times in totalI had to put something here. |
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DáinIronfoot |
Posted: Fri Apr 06, 2007 1:52 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Anonymous Prodigy wrote: Thanks, SoP.  Since I’m getting steady reviews, I may as well make the 3rd batch of  DCs! 
Yep, I have days like that, and I just keep on truckin’ and put up cards until the reviews stop. Makes up for the days where it seems I have to sell all my earthly possessions for just one review.
Anonymous Prodigy wrote:  Find the Halflings!
Event • Assignment
Toil 1.
Assign an  Uruk-hai to skirmish the Ring-bearer. The Free Peoples player may exert 2 companions to prevent this.
R156
Not bad, not bad. It’s certainly very powerful, though I’m tempted to say it should be a little cheaper anyway. Wait for a second opinion before you make any changes, though.
Anonymous Prodigy wrote:  Isengard Spearman
Minion • Uruk-hai
Strength: 8
Vitality: 1
Site Number: 4
While bearing a possession, this minion gains hunter 2.
U157
Neat. Again, I think might be okay, but wait for someone else to agree before you change anything.
Anonymous Prodigy wrote:  Isengard Longsword
Possession • Hand Weapon
Strength +2
Bearer must be an  minion.
Skirmish: Exert bearer and discard this possession to exert a companion bearer is skirmishing.
C158
Drop the cost to . I wouldn’t wait for a second opinion on that one, either.  |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Anonymous Prodigy |
Posted: Fri Apr 06, 2007 4:01 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Thanks for the review, Dain.
Uruk Ransacker
Minion • Uruk-hai
Strength: 8
Vitality: 2
Site Number: 4
Hunter 1.
To play, spot an Uruk-hai.
Shadow: Exert this minion to draw a card.
U159
• Isengard Officer
Minion • Orc
Strength: 10
Vitality: 2
Site Number: 4
Lurker.
This minion gains hunter 1 for each companion not assigned to a skirmish.
R160
Isengard Bow
Possession • Ranged Weapon
Strength +1
Bearer must be an minion.
Archery: Exert bearer and discard this possession to make the minion archery total +1.
C161 |
Last edited by Anonymous Prodigy on Fri Apr 06, 2007 7:56 pm; edited 1 time in totalI had to put something here. |
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sickofpalantirs |
Posted: Fri Apr 06, 2007 4:20 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Anonymous Prodigy wrote: Thanks for the review, Dain.
 Uruk Ransacker
Minion • Uruk-hai
Strength: 8
Vitality: 2
Site Number: 4
Hunter 1.
Shadow: Exert this minion to draw a card.
U159
hum sure
 • Isengard Officer
Minion • Orc
Strength: 10
Vitality: 2
Site Number: 4
This minion gains hunter 1 for each companion not assigned to a skirmish.
R160
how about for each isengard minion not assigned? just an idea
 Isengard Bow
Possession • Ranged Weapon
Strength +1
Bearer must be an  minion.
Archery: Exert bearer and discard this possession to make the minion archery total +1.
C161
sweet! |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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Anonymous Prodigy |
Posted: Fri Apr 06, 2007 4:25 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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I’ll leave ’Isengard Officer’ like he is for the moment, but if anyone else seconds your suggestion, I will change his text. Thanks for the review!  |
I had to put something here. |
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