LotR TCG Wiki → Card Sets:  All 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 → Forums:  TLHH CC

 
Cobra Cards Player Community Forum Index
 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
Author Message
Anonymous Prodigy
Posted: Fri Apr 06, 2007 1:29 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Done. Very Happy


3 Isengard Infantry Isengard
Minion • Uruk-hai
Strength: 8
Vitality: 2
Site Number: 4
Damage +1. Hunter 1.
Skirmish: Exert this minion to make another Isengard minion strength +2.
C154

5 • Isengard Legion Isengard
Minion • Uruk-hai
Strength: 12
Vitality: 2
Site Number: 5
Damage +1. Hunter 3.
To play, spot 2 Isengard Uruk-hai.
Each time this minion wins a skirmish, you may add 1.
R155
Last edited by Anonymous Prodigy on Fri Apr 06, 2007 1:38 pm; edited 2 times in totalI had to put something here.
DáinIronfoot
Posted: Fri Apr 06, 2007 1:35 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
3 Isengard Infantry Isengard
Minion • Uruk-hai
Strength: 8
Vitality: 2
Site Number: 4
Damage +1.
Skirmish: Exert this minion to make an Isengard minion strength +1.
C154

Ah, there’s the rest of the Uruks. I didn’t figure this would be all Orcs with Lurtz thrown in. Very Happy

Hmmm...a little weak, but not overly so. Maybe throw a hunter 1 on him?

Anonymous Prodigy wrote:
6 • Isengard Legion Isengard
Minion • Uruk-hai
Strength: 12
Vitality: 2
Site Number: 5
Damage +1. Hunter 3.
To play, spot 2 Isengard Uruk-hai]
Each time this minion wins a skirmish, you may add 1.

I think you can bring his cost down to 5. I know, sounds crazy, but I think it’s okay.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
sickofpalantirs
Posted: Fri Apr 06, 2007 1:36 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Anonymous Prodigy wrote:
Done. Very Happy


3 Isengard Infantry Isengard
Minion • Uruk-hai
Strength: 8
Vitality: 2
Site Number: 4
Damage +1.
Skirmish: Exert this minion to make an Isengard minion strength +1.
C154
make it +2.

6 • Isengard Legion Isengard
Minion • Uruk-hai
Strength: 12
Vitality: 2
Site Number: 5
Damage +1. Hunter 3.
To play, spot 2 Isengard Uruk-hai.
Each time this minion wins a skirmish, you may add 1.
R155

cut the cost to 5. especially with that spotting ability.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Anonymous Prodigy
Posted: Fri Apr 06, 2007 1:37 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
I added hunter 1 to ’Isengard Infantry’, but I’ll wait and get some more reviews on ’Isengard Legion’ before I lower the cost. Thumbs Up

Edit: cost of ’Isengard Legion’ lowered to 5.
I had to put something here.
sickofpalantirs
Posted: Fri Apr 06, 2007 1:41 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
nice cards GP
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Anonymous Prodigy
Posted: Fri Apr 06, 2007 1:48 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Thanks, SoP. Very Happy Since I’m getting steady reviews, I may as well make the 3rd batch of Isengard DCs! Cool


6 Find the Halflings! Isengard
Event • Assignment
Toil 1.
Assign an Isengard Uruk-hai to skirmish the Ring-bearer. The Free Peoples player may exert 2 companions to prevent this.
R156

3 Isengard Spearman Isengard
Minion • Uruk-hai
Strength: 8
Vitality: 1
Site Number: 4
While bearing a possession, this minion gains hunter 2.
U157

1 Isengard Longsword Isengard
Possession • Hand Weapon
Strength +2
Bearer must be an Isengard minion.
Skirmish: Exert bearer and discard this possession to exert a companion bearer is skirmishing.
C158
Last edited by Anonymous Prodigy on Fri Apr 06, 2007 4:40 pm; edited 2 times in totalI had to put something here.
DáinIronfoot
Posted: Fri Apr 06, 2007 1:52 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
Thanks, SoP. Very Happy Since I’m getting steady reviews, I may as well make the 3rd batch of Isengard DCs! Cool

Yep, I have days like that, and I just keep on truckin’ and put up cards until the reviews stop. Makes up for the days where it seems I have to sell all my earthly possessions for just one review. Razz

Anonymous Prodigy wrote:
8 Find the Halflings! Isengard
Event • Assignment
Toil 1.
Assign an Isengard Uruk-hai to skirmish the Ring-bearer. The Free Peoples player may exert 2 companions to prevent this.
R156

Not bad, not bad. It’s certainly very powerful, though I’m tempted to say it should be a little cheaper anyway. Wait for a second opinion before you make any changes, though.

Anonymous Prodigy wrote:
3 Isengard Spearman Isengard
Minion • Uruk-hai
Strength: 8
Vitality: 1
Site Number: 4
While bearing a possession, this minion gains hunter 2.
U157

Neat. Again, I think 2 might be okay, but wait for someone else to agree before you change anything.

Anonymous Prodigy wrote:
2 Isengard Longsword Isengard
Possession • Hand Weapon
Strength +2
Bearer must be an Isengard minion.
Skirmish: Exert bearer and discard this possession to exert a companion bearer is skirmishing.
C158

Drop the cost to 1. I wouldn’t wait for a second opinion on that one, either. Razz
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Fri Apr 06, 2007 4:01 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Thanks for the review, Dain. GP


3 Uruk Ransacker Isengard
Minion • Uruk-hai
Strength: 8
Vitality: 2
Site Number: 4
Hunter 1.
To play, spot an Isengard Uruk-hai.
Shadow: Exert this minion to draw a card.
U159

4 • Isengard Officer Isengard
Minion • Orc
Strength: 10
Vitality: 2
Site Number: 4
Lurker.
This minion gains hunter 1 for each companion not assigned to a skirmish.
R160

0 Isengard Bow Isengard
Possession • Ranged Weapon
Strength +1
Bearer must be an Isengard minion.
Archery: Exert bearer and discard this possession to make the minion archery total +1.
C161
Last edited by Anonymous Prodigy on Fri Apr 06, 2007 7:56 pm; edited 1 time in totalI had to put something here.
sickofpalantirs
Posted: Fri Apr 06, 2007 4:20 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Anonymous Prodigy wrote:
Thanks for the review, Dain. GP


3 Uruk Ransacker Isengard
Minion • Uruk-hai
Strength: 8
Vitality: 2
Site Number: 4
Hunter 1.
Shadow: Exert this minion to draw a card.
U159
hum sure

4 • Isengard Officer Isengard
Minion • Orc
Strength: 10
Vitality: 2
Site Number: 4
This minion gains hunter 1 for each companion not assigned to a skirmish.
R160
how about for each isengard minion not assigned? just an idea

0 Isengard Bow Isengard
Possession • Ranged Weapon
Strength +1
Bearer must be an Isengard minion.
Archery: Exert bearer and discard this possession to make the minion archery total +1.
C161

sweet!
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Anonymous Prodigy
Posted: Fri Apr 06, 2007 4:25 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
I’ll leave ’Isengard Officer’ like he is for the moment, but if anyone else seconds your suggestion, I will change his text. Thanks for the review! GP
I had to put something here.

Display posts from previous:  

 Forum index » Lord of the Rings TCG » LOTR TCG Dream Cards
All times are UTC - 4
Page 32 of 60 [592 Posts]   Goto page: Previous 1, 2, 3, ..., 30, 31, 32, 33, 34, ..., 58, 59, 60 Next
View previous topic   View next topic