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DáinIronfoot |
Posted: Fri Apr 13, 2007 2:31 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Anonymous Prodigy wrote:  Man of South Harad
Minion • Man
Strength: 8
Vitality: 2
Site Number: 5
While at a plains site, this minion gains hunter 1.
C170
Nice and simple.
Anonymous Prodigy wrote:  Bow of Harad
Possession • Ranged Weapon
Bearer must be a  minion.
Archery: Exert bearer and discard this possession (or exert bearer twice and remove  ) to make the minion archery total +1.
U171
I’d rather it be limited to Men, but that’s a minor thing. Good card.
Anonymous Prodigy wrote:  Stampeding Mumak
Possession • Mount
Strength +2
Vitality +1
Bearer must be a  minion.
Bearer is damage +1.
Skirmish: Exert bearer twice to discard a mount for each plains site you can spot (limit 2).
C172
I think it could stand to give a +3 strength boost. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Anonymous Prodigy |
Posted: Fri Apr 13, 2007 3:47 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Thanks for the review, Dain. I edited the cards as you suggested.
If I can get another review on those 3 cards, I will post another batch of cards this evening.  |
I had to put something here. |
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sickofpalantirs |
Posted: Fri Apr 13, 2007 6:39 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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Anonymous Prodigy wrote:
 Man of South Harad
Minion • Man
Strength: 8
Vitality: 2
Site Number: 5
While at a plains site, this minion gains hunter 1.
C170
sweet!
 Bow of Harad
Possession • Ranged Weapon
Bearer must be a  Man.
Archery: Exert bearer and discard this possession (or exert bearer twice and remove  ) to make the minion archery total +1.
U171
how about or exert bearer and remove 2 if at a plains site?
 Stampeding Mumak
Possession • Mount
Strength +3
Vitality +1
Bearer must be a  minion.
Bearer is damage +1.
Skirmish: Exert bearer twice to discard a mount for each plains site you can spot (limit 2).
C172
it should be on the adventure path. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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Anonymous Prodigy |
Posted: Fri Apr 13, 2007 7:33 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Cards edited as suggested, SoP. for the review!
Variag of Khand
Minion • Man
Strength: 9
Vitality: 2
Site Number: 5
While you can spot another Man, this minion is strength +1.
C173
Horses Would Not Go
Condition
Bearer must be a Man bearing a mount. Limit 1 per bearer.
Each time bearer is assigned to skirmish a mounted companion, the Free Peoples player must choose to either exert that companion twice or discard that mount.
R174
Archer of South Harad
Minion • Man
Strength: 7
Vitality: 2
Site Number: 5
Archer.
When you play this minion, you may remove to play a possession from your draw deck.
U175 |
Last edited by Anonymous Prodigy on Fri Apr 13, 2007 8:19 pm; edited 2 times in totalI had to put something here. |
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CarpeGuitarrem |
Posted: Fri Apr 13, 2007 7:37 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Anonymous Prodigy wrote:
 Variag of Khand
Minion • Man
Strength: 9
Vitality: 2
Site Number: 5
While you can spot another  Man, this minion is strength +1.
C173
Nice, simple card. I like it!
Quote:  Horses Would Not Go
Condition
Bearer must be a  Man bearing a mount.
Each time bearer is assigned to skirmish a mounted companion, the Free Peoples player must choose to either exert that companion twice or discard that mount.
R174
NICE! I like this one!
Quote:  Archer of South Harad
Minion • Man
Strength: 7
Vitality: 2
Site Number: 5
Archer.
When you play this minion, you may remove  to play a  possession from your draw deck.
U175
Sweet. Howdah, anyone? Or Caravan From the South + Howdah... |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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DáinIronfoot |
Posted: Fri Apr 13, 2007 7:48 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Anonymous Prodigy wrote:  Variag of Khand
Minion • Man
Strength: 9
Vitality: 2
Site Number: 5
While you can spot another  Man, this minion is strength +1.
C173
Nice and simple is sometimes best.
Anonymous Prodigy wrote:  Horses Would Not Go
Condition
Bearer must be a  Man bearing a mount.
Each time bearer is assigned to skirmish a mounted companion, the Free Peoples player must choose to either exert that companion twice or discard that mount.
R174
Yowch! I think it should have a cost, or require exerting this condition to trigger the effect...especially since it’s non-unique.
Anonymous Prodigy wrote:  Archer of South Harad
Minion • Man
Strength: 7
Vitality: 2
Site Number: 5
Archer.
When you play this minion, you may remove  to play a  possession from your draw deck.
U175
Cool! |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Anonymous Prodigy |
Posted: Fri Apr 13, 2007 8:01 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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Thanks for the reviews, CG and Dain. I raised the cost of ’Horses Would Not Go’ to .
Haradrim Legion
Minion • Man
Strength: 12
Vitality: 3
Site Number: 5
Hunter 1.
To play, spot a Man.
C176
Armor of Harad
Possession • Armor
Vitality +1
Bearer must be a Man.
Each time bearer wins a skirmish, add .
U177
• Grima, Witless Worm
Minion • Man
Strength: 4
Vitality: 3
Site Number: 3
Lurker.
The twilight cost of each Free Peoples skirmish event is +1.
R178 |
I had to put something here. |
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DáinIronfoot |
Posted: Fri Apr 13, 2007 8:04 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Anonymous Prodigy wrote: Thanks for the reviews, CG and Dain.  I raised the cost of ’Horses Would Not Go’ to  . 
Better, but I think it should be limited to 1 per bearer, too.
Anonymous Prodigy wrote:  Haradrim Legion
Minion • Man
Strength: 12
Vitality: 3
Site Number: 5
Hunter 1.
To play, spot a  Man.
C176
Good. Very simple, but good.
Anonymous Prodigy wrote:  Armor of Harad
Possession • Armor
Vitality +1
Bearer must be a  Man.
Each time bearer wins a skirmish, add  .
U177
Hmmm. I don’t think they need any more vitality-boosting armor, but this is certainly balanced.
Anonymous Prodigy wrote:  • Grima, Witless Worm
Minion • Man
Strength: 4
Vitality: 3
Site Number: 3
Lurker.
The twilight cost of each Free Peoples skirmish event is +1.
R178
Interesting. I like it!  |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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CarpeGuitarrem |
Posted: Fri Apr 13, 2007 8:11 pm |
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Joined: 07 Apr 2006
Posts: 3361
Location: Franciscan University of Steubenville
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Anonymous Prodigy wrote:
 Haradrim Legion
Minion • Man
Strength: 12
Vitality: 3
Site Number: 5
Hunter 1.
To play, spot a  Man.
C176
Nothing to complain about here...I like it.
Quote:  Armor of Harad
Possession • Armor
Vitality +1
Bearer must be a  Man.
Each time bearer wins a skirmish, add  .
U177
Nice job! I like the skirmish phase twilight!
Quote:  • Grima, Witless Worm
Minion • Man
Strength: 4
Vitality: 3
Site Number: 3
Lurker.
The twilight cost of each Free Peoples skirmish event is +1.
R178
Veeery nice! |
"ok, change of plans. the Cobracards christmas party is coming to my house, and we’re gunna teach FM how to hunt." (mm) |
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Anonymous Prodigy |
Posted: Fri Apr 13, 2007 8:27 pm |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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