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AnxiousChieftain
Posted: Tue Apr 24, 2007 4:03 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
0 Wouldn’t Have Got Far Shire
Condition • Support Area
While you can spot Sam, Frodo is resistance +1.
MODS RULE. - lem0nhead
Anonymous Prodigy
Posted: Tue Apr 24, 2007 4:24 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
0 • Line of Numenor Gondor
Condition • Support Area
To play, spot 2 Gondor knights.
Each time a Gondor knight wins a skirmish, you may add 1 to add a Gondor token here.
Skirmish: Remove a Gondor token from here to make a Gondor Man strength +1.
I had to put something here.
thonnas7
Posted: Wed Apr 25, 2007 12:29 am
Joined: 07 May 2006 Posts: 397 Location: Springfield, OR
5 •Line of Kings Gondor
Condition • Support Area
When you play this condition, you may place a Gondor token here for each unique Gondor character you can spot. If this condition has no tokens placed here, discard this condition.
Maneuver: Remove 2 Gondor tokens from this condition to make a minion lose a keyword until the regroup phase.
Rare
AnxiousChieftain
Posted: Wed Apr 25, 2007 9:49 am
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
0 King’s Company Rohan
Event • Skirmish
Make a Rohan Man strength +2. If that Man wins this skirmish, you may make Theoden strength +2 until the regroup phase.
MODS RULE. - lem0nhead
Anonymous Prodigy
Posted: Wed Apr 25, 2007 9:51 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
2 Do Not Stop Until They Are Found Isengard
Event • Skirmish
Spot X Isengard minions to make an unbound companion strength -X (limit -3).
I had to put something here.
AnxiousChieftain
Posted: Wed Apr 25, 2007 9:53 am
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
I’m having a hard time trying to find the connections for your past several DCs, AP. Think
MODS RULE. - lem0nhead
Anonymous Prodigy
Posted: Wed Apr 25, 2007 9:54 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
I made my cards the same card type (Condition • Support Area and Event • Skirmish) as the card prior to mine. Thumbs Up
I had to put something here.
AnxiousChieftain
Posted: Wed Apr 25, 2007 9:57 am
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Okay, well, that’s kinda a weak link. I mean, it works (barely), but it’s not the suggested type of link (theme, title, or game mechanics).
MODS RULE. - lem0nhead
DáinIronfoot
Posted: Wed Apr 25, 2007 9:59 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Agreed.

For example, this is a more direct link to the last:

2You Will Taste Man Flesh Isengard
Condition • Support Area
To play, spot 3 Isengard Uruk-hai.
Each time the Free Peoples player increases the move limit, you may exert an Isengard Uruk-hai to wound a Man companion.
“‘Do not stop until they are found. You do not know pain. You do not know fear....’”
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Wed Apr 25, 2007 10:08 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Gotcha. Thumbs Up


3 • Bring Them To Me Isengard
Condition • Support Area
To play, exert 2 Isengard minions (or exert Saruman).
Each time the Ring-bearer puts on The One Ring, add an Isengard token here.
Skirmish: Remove 4 Isengard tokens from here to wound each companion skirmishing an Isengard minion. Discard this condition.
I had to put something here.

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