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NBarden |
Posted: Wed Mar 21, 2007 11:32 am |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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DáinIronfoot wrote: Today, we have a character that I cannot BELIEVE has not yet appeared in LOTR TCG. I know WETA has prepared images that will be used at some point, but I cannot understand why they haven’t been used yet.
He’s coming out in T&D
So here he is: Fredegar "Fatty" Bolger. And boy, are both of his versions interesting. Enjoy!
 • Fatty Bolger, Just a Decoy
Ally • Home 2 • Hobbit
Strength: 3
Vitality: 3
Each time the fellowship moves to a dwelling site, you may heal a Hobbit.
Each time the fellowship moves, you may exert Fatty Bolger to discard a Shadow condition or  minion.
Maneuver: If Fatty Bulger is unwounded, you may add  and discard him from the game to play a Hobbit companion from your draw deck.
“His task, according to the original plans of the conspirators, was to stay behind and deal with inquisitive folk, and to keep up as long as possible the pretence that Mr. Baggins was still living at Crickhollow.”
Move turn order.
1. Move From
2. Move
3. Move To
Decent card. Somewhat powerful condition discarding, bu I don’t think its too overpowered.
Now if my understanding is correct, his second ability would happen before his first, right? I would think so....
 • Fatty Bolger, Cautious Conspirator
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Each time the fellowship moves to a site in region 2 or region 3, exert Fatty Bolger. If you cannot, discard him instead.
Fellowship: If the fellowship is at a sanctuary, you may make Fatty Bolger an ally whose home is that site until the end of the game.
Response: If another Hobbit is about to be discarded or killed and Fatty Bolger is a companion, you may discard him instead.
“‘Still, I am very glad someone is stopping behind, who can tell Gandalf what you have done, when he turns up, as I am sure he will before long.’”
[b]Wouldn’t fit on a card...And what would making him an ally do? Break the rule of 9? |
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DáinIronfoot |
Posted: Wed Mar 21, 2007 11:38 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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NBarden wrote: DáinIronfoot wrote:  • Fatty Bolger, Just a Decoy
Ally • Home 2 • Hobbit
Strength: 3
Vitality: 3
Each time the fellowship moves to a dwelling site, you may heal a Hobbit.
Each time the fellowship moves, you may exert Fatty Bolger to discard a Shadow condition or  minion.
Maneuver: If Fatty Bulger is unwounded, you may add  and discard him from the game to play a Hobbit companion from your draw deck.
“His task, according to the original plans of the conspirators, was to stay behind and deal with inquisitive folk, and to keep up as long as possible the pretence that Mr. Baggins was still living at Crickhollow.”
Move turn order.
1. Move From
2. Move
3. Move To
Decent card. Somewhat powerful condition discarding, bu I don’t think its too overpowered.
So if I wanted his second ability to trigger BEFORE the first ability, I should make it "moves from a dwelling" instead of the current "moves to a dwelling"?
NBarden wrote: DáinIronfoot wrote:  • Fatty Bolger, Cautious Conspirator
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Each time the fellowship moves to a site in region 2 or region 3, exert Fatty Bolger. If you cannot, discard him instead.
Fellowship: If the fellowship is at a sanctuary, you may make Fatty Bolger an ally whose home is that site until the end of the game.
Response: If another Hobbit is about to be discarded or killed and Fatty Bolger is a companion, you may discard him instead.
“‘Still, I am very glad someone is stopping behind, who can tell Gandalf what you have done, when he turns up, as I am sure he will before long.’”
Wouldn’t fit on a card...And what would making him an ally do? Break the rule of 9?
I wouldn’t call it "break", but essentially, yes. You can use Fatty as a companion for a while, and then turn him into an ally and play someone else in his stead. |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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NBarden |
Posted: Wed Mar 21, 2007 11:45 am |
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Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
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DáinIronfoot |
Posted: Wed Mar 21, 2007 11:50 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Right right right. Got my brain all twisted around there.
Thanks!  |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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sickofpalantirs |
Posted: Wed Mar 21, 2007 2:08 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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DáinIronfoot wrote:
 • Fatty Bolger, Just a Decoy
Ally • Home 2 • Hobbit
Strength: 3
Vitality: 3
Each time the fellowship moves to a dwelling site, you may heal a Hobbit.
Each time the fellowship moves, you may exert Fatty Bolger to discard a Shadow condition or  minion.
Maneuver: If Fatty Bulger is unwounded, you may add  and discard him from the game to play a Hobbit companion from your draw deck.
“His task, according to the original plans of the conspirators, was to stay behind and deal with inquisitive folk, and to keep up as long as possible the pretence that Mr. Baggins was still living at Crickhollow.”
the condition ability is incredibly good, it would be remove him from the game.
 • Fatty Bolger, Cautious Conspirator
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Each time the fellowship moves to a site in region 2 or region 3, exert Fatty Bolger. If you cannot, discard him instead.
Fellowship: If the fellowship is at a sanctuary, you may make Fatty Bolger an ally whose home is that site until the end of the game.
Response: If another Hobbit is about to be discarded or killed and Fatty Bolger is a companion, you may discard him instead.
“‘Still, I am very glad someone is stopping behind, who can tell Gandalf what you have done, when he turns up, as I am sure he will before long.’”
I am confused why him being an ally would help... |
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(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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DáinIronfoot |
Posted: Wed Mar 21, 2007 6:48 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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sickofpalantirs wrote: DáinIronfoot wrote:  • Fatty Bolger, Just a Decoy
Ally • Home 2 • Hobbit
Strength: 3
Vitality: 3
Each time the fellowship moves to a dwelling site, you may heal a Hobbit.
Each time the fellowship moves, you may exert Fatty Bolger to discard a Shadow condition or  minion.
Maneuver: If Fatty Bulger is unwounded, you may add  and discard him from the game to play a Hobbit companion from your draw deck.
“His task, according to the original plans of the conspirators, was to stay behind and deal with inquisitive folk, and to keep up as long as possible the pretence that Mr. Baggins was still living at Crickhollow.”
the condition ability is incredibly good, it would be remove him from the game.
Ah, good catch. I’ll fix that.
Do you think it should be discard or remove him from the game? I don’t remember now which of those I intended....
sickofpalantirs wrote: DáinIronfoot wrote:  • Fatty Bolger, Cautious Conspirator
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Each time the fellowship moves to a site in region 2 or region 3, exert Fatty Bolger. If you cannot, discard him instead.
Fellowship: If the fellowship is at a sanctuary, you may make Fatty Bolger an ally whose home is that site until the end of the game.
Response: If another Hobbit is about to be discarded or killed and Fatty Bolger is a companion, you may discard him instead.
“‘Still, I am very glad someone is stopping behind, who can tell Gandalf what you have done, when he turns up, as I am sure he will before long.’”
I am confused why him being an ally would help...
Maybe this isn’t as usful as I thought....
Basically, it lets you have a "decoy" companion for a while that can soak up bad stuff, especially wounds and exertions in region 1 (before his exerting-every-site kicks in). Then you can keep him around as an ally and play another companion in his place.
However, I think I have a better idea. Let me make some edits to the cards.... |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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DáinIronfoot |
Posted: Wed Mar 21, 2007 6:56 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Okay, made some MAJOR changes. Check back at the bottom of the previous page. NOW I think they work more like I intended.  |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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sickofpalantirs |
Posted: Wed Mar 21, 2007 7:37 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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DáinIronfoot wrote:
 • Fatty Bolger, Cautious Conspirator
Ally • Home 2 • Hobbit
Strength: 2
Vitality: 3
To play, spot 2 Hobbits.
Each time the fellowship moves to a dwelling site, you may heal a Hobbit.
Each time the fellowship moves, you may exert Fatty Bolger to discard a Shadow condition or  minion.
“‘Still, I am very glad someone is stopping behind, who can tell Gandalf what you have done, when he turns up, as I am sure he will before long.’”
much better, maybe make it moves in the regroup phase to make sure that con. ability doesn’t get abused
 • Fatty Bolger, Just a Decoy
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Each time the fellowship moves to a site in region 2 or region 3, exert Fatty Bolger. If you cannot, discard him instead.
Fellowship: If the fellowship is at a sanctuary, you may make Fatty Bolger an ally whose home is that site until the end of the game.
Maneuver: If Fatty Bulger is unwounded, remove him from the game to play a Hobbit companion from your draw deck.
“His task, according to the original plans of the conspirators, was to stay behind and deal with inquisitive folk, and to keep up as long as possible the pretence that Mr. Baggins was still living at Crickhollow.”
very interesting much better. |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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DáinIronfoot |
Posted: Wed Mar 21, 2007 7:58 pm |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Great.
Also, if anyone has an idea of more Hobbits to do, let me know. I’m kind of hitting a mental block with which other FotR Hobbits to do (especially companions). Any requests?  |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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Mouth of Saruman |
Posted: Wed Mar 21, 2007 8:28 pm |
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Joined: 14 Feb 2007
Posts: 190
Location: Orthanc
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DáinIronfoot wrote:  • Fatty Bolger, Cautious Conspirator
Ally • Home 2 • Hobbit
Strength: 2
Vitality: 3
To play, spot 2 Hobbits.
Each time the fellowship moves to a dwelling site, you may heal a Hobbit.
Each time the fellowship moves, you may exert Fatty Bolger to discard a Shadow condition or  minion.
“‘Still, I am very glad someone is stopping behind, who can tell Gandalf what you have done, when he turns up, as I am sure he will before long.’”
Nice. Very powerful, but he’s cool.
DáinIronfoot wrote:  • Fatty Bolger, Just a Decoy
Companion • Hobbit
Strength: 3
Vitality: 4
Signet: Frodo
Each time the fellowship moves to a site in region 2 or region 3, exert Fatty Bolger. If you cannot, discard him instead.
Fellowship: If the fellowship is at a sanctuary, you may make Fatty Bolger an ally whose home is that site until the end of the game.
Maneuver: If Fatty Bulger is unwounded, remove him from the game to play a Hobbit companion from your draw deck.
“His task, according to the original plans of the conspirators, was to stay behind and deal with inquisitive folk, and to keep up as long as possible the pretence that Mr. Baggins was still living at Crickhollow.”
He’s decent. Unless you have something special in mind for allies, the second line isn’t too great.
DáinIronfoot wrote: Also, if anyone has an idea of more Hobbits to do, let me know. I’m kind of hitting a mental block with which other FotR Hobbits to do (especially companions). Any requests? 
I had planned to do a Master Proudfoot follower in Ambush at Amon Hen, but he just didn’t fit what I had in mind for for that set. Perhaps you could do a card of him.  |
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