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DáinIronfoot
Posted: Thu Apr 05, 2007 3:18 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Dáin’s DC Duos #133

Here’s the last of the set’s Gondor gear. Uh...yeah, not sure what else to say. Razz Enjoy!

1 Númenórean Steelbow Gondor
Possession • Ranged Weapon
Strength +1
Bearer must be a Gondor Man.
Archery: If bearer is a knight, add a threat and discard a Gondor card from hand to make the fellowship archery total +1.
“In later days, in the wars upon Middle-earth, it was the bows of the Númenóreans that were most greatly feared.”

1 Númenórean Steed Gondor
Possession • Mount
Bearer must be a Gondor or Gandalf Man. If bearer is a knight, he or she is strength +1.
Each time bearer wins a skirmish, you may remove 1.
“...for in riding the Númenóreans, both men and women, took delight, and all the people of the land loved horses, treating them honourably and housing them nobly.”

Remember, in my sets, Gandalf Men get a few knights among their ranks, too. I figured that their ancestoral ties with the Númenóreans made this make sense.
Last edited by DáinIronfoot on Thu Apr 05, 2007 5:34 pm; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Thu Apr 05, 2007 3:33 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
1 Númenórean Steelbow Gondor
Possession • Ranged Weapon
Strength +1
Bearer must be a Gondor Man.
Archery: If bearer is a knight, exert him or her and discard a Gondor card from hand to make the fellowship archery total +1.
“In later days, in the wars upon Middle-earth, it was the bows of the Númenóreans that were most greatly feared.”

Nice. Smile

DáinIronfoot wrote:
1 Númenórean Steed Gondor
Possession • Mount
Bearer must be a Gondor or Gandalf Man. If bearer is a knight, he or she is strength +1.
Each time bearer wins a skirmish, you may remove 1.
“...for in riding the Númenóreans, both men and women, took delight, and all the people of the land loved horses, treating them honourably and housing them nobly.”

I like it! Thumbs Up
I had to put something here.
legoles3333
Posted: Thu Apr 05, 2007 4:26 pm
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
talk about rapid replys

DáinIronfoot wrote:
Dáin’s DC Duos #133

Here’s the last of the set’s Gondor gear. Uh...yeah, not sure what else to say. Razz Enjoy!

1 Númenórean Steelbow Gondor
Possession • Ranged Weapon
Strength +1
Bearer must be a Gondor Man.
Archery: If bearer is a knight, exert him or her and discard a Gondor card from hand to make the fellowship archery total +1.
“In later days, in the wars upon Middle-earth, it was the bows of the Númenóreans that were most greatly feared.”

steelbow??? good card alot like Rohirrim Bow

1 Númenórean Steed Gondor
Possession • Mount
Bearer must be a Gondor or Gandalf Man. If bearer is a knight, he or she is strength +1.
Each time bearer wins a skirmish, you may remove 1.
“...for in riding the Númenóreans, both men and women, took delight, and all the people of the land loved horses, treating them honourably and housing them nobly.”

sweet reminds me of Knight’s Mount

Remember, in my sets, Gandalf Men get a few knights among their ranks, too. I figured that their ancestoral ties with the Númenóreans made this make sense.
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sickofpalantirs
Posted: Thu Apr 05, 2007 4:32 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
DáinIronfoot wrote:
Dáin’s DC Duos #133
1 Númenórean Steelbow Gondor
Possession • Ranged Weapon
Strength +1
Bearer must be a Gondor Man.
Archery: If bearer is a knight, exert him or her and discard a Gondor card from hand to make the fellowship archery total +1.
“In later days, in the wars upon Middle-earth, it was the bows of the Númenóreans that were most greatly feared.”
nice

1 Númenórean Steed Gondor
Possession • Mount
Bearer must be a Gondor or Gandalf Man. If bearer is a knight, he or she is strength +1.
Each time bearer wins a skirmish, you may remove 1.
“...for in riding the Númenóreans, both men and women, took delight, and all the people of the land loved horses, treating them honourably and housing them nobly.”

again nice

Good batch!
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macheteman
Posted: Thu Apr 05, 2007 5:31 pm
Joined: 07 Dec 2006 Posts: 1200 Location: The Jungle
DáinIronfoot wrote:
Dáin’s DC Duos #133

Here’s the last of the set’s Gondor gear. Uh...yeah, not sure what else to say. Razz Enjoy!

1 Númenórean Steelbow Gondor
Possession • Ranged Weapon
Strength +1
Bearer must be a Gondor Man.
Archery: If bearer is a knight, exert him or her and discard a Gondor card from hand to make the fellowship archery total +1.
“In later days, in the wars upon Middle-earth, it was the bows of the Númenóreans that were most greatly feared.”

way too much like rohan. i’d make it add a threat and discard a Gondor card from hand.

1 Númenórean Steed Gondor
Possession • Mount
Bearer must be a Gondor or Gandalf Man. If bearer is a knight, he or she is strength +1.
Each time bearer wins a skirmish, you may remove 1.
“...for in riding the Númenóreans, both men and women, took delight, and all the people of the land loved horses, treating them honourably and housing them nobly.”

cool.

Remember, in my sets, Gandalf Men get a few knights among their ranks, too. I figured that their ancestoral ties with the Númenóreans made this make sense.



good job.

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DáinIronfoot
Posted: Thu Apr 05, 2007 5:34 pm
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
macheteman wrote:
DáinIronfoot wrote:
1 Númenórean Steelbow Gondor
Possession • Ranged Weapon
Strength +1
Bearer must be a Gondor Man.
Archery: If bearer is a knight, exert him or her and discard a Gondor card from hand to make the fellowship archery total +1.
“In later days, in the wars upon Middle-earth, it was the bows of the Númenóreans that were most greatly feared.”

way too much like rohan. i’d make it add a threat and discard a Gondor card from hand.

I like that idea. Thumbs Up Will do.
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
NBarden
Posted: Thu Apr 05, 2007 6:10 pm
Joined: 28 Dec 2006 Posts: 5468 Location: I don't know...
DáinIronfoot wrote:
Dáin’s DC Duos #133

Here’s the last of the set’s Gondor gear. Uh...yeah, not sure what else to say. Razz Enjoy!

1 Númenórean Steelbow Gondor
Possession • Ranged Weapon
Strength +1
Bearer must be a Gondor Man.
Archery: If bearer is a knight, add a threat and discard a Gondor card from hand to make the fellowship archery total +1.
“In later days, in the wars upon Middle-earth, it was the bows of the Númenóreans that were most greatly feared.”

Powerful. Almost as powerful as Aragorn’s Bow, Ranger’s Longbow. But with that as a reference, I don’t think its overpowered.

1 Númenórean Steed Gondor
Possession • Mount
Bearer must be a Gondor or Gandalf Man. If bearer is a knight, he or she is strength +1.
Each time bearer wins a skirmish, you may remove 1.
“...for in riding the Númenóreans, both men and women, took delight, and all the people of the land loved horses, treating them honourably and housing them nobly.”

Nice.

Remember, in my sets, Gandalf Men get a few knights among their ranks, too. I figured that their ancestoral ties with the Númenóreans made this make sense.
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AnxiousChieftain
Posted: Thu Apr 05, 2007 8:54 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
DáinIronfoot wrote:
1 Númenórean Steelbow Gondor
Possession • Ranged Weapon
Strength +1
Bearer must be a Gondor Man.
Archery: If bearer is a knight, add a threat and discard a Gondor card from hand to make the fellowship archery total +1.
“In later days, in the wars upon Middle-earth, it was the bows of the Númenóreans that were most greatly feared.”

Cool. I like it.

DáinIronfoot wrote:
1 Númenórean Steed Gondor
Possession • Mount
Bearer must be a Gondor or Gandalf Man. If bearer is a knight, he or she is strength +1.
Each time bearer wins a skirmish, you may remove 1.
“...for in riding the Númenóreans, both men and women, took delight, and all the people of the land loved horses, treating them honourably and housing them nobly.”

Did the Gandalf Men really ride steeds of Numenor? Think

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DáinIronfoot
Posted: Fri Apr 06, 2007 9:28 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Thanks for the reviews, all! Thumbs Up I’ll make sure any first-time reviewers get their shiny GP reward.

Dáin’s DC Duos #134

Here’s a couple more powerful skirmish-boosters for those Númenóreans. Enjoy!

7 Meeting the Storm Gondor
Condition • Support Area
Toil 2.
Each Gondor Man is defender +1.
Each Orc and Man skirmishing a Gondor Man is strength -1.
At the start of the regroup phase, wound each Gondor Man or discard this condition.
“He gathered as large a force as he could, and taking command of it himself made ready as swiftly as might be....”

I know defender bonuses given en masse are a big no-no. But I wanted to see if I could make a balanced card that did it anyway. How’d I do?

1 War-hardened Gondor
Condition • Support Area
Each time a Gondor Man wins a skirmish and you cannot spot 3 tokens on this condition, you may exert that Man to add a Gondor token here.
Skirmish: Remove a token here to make a Gondor Man strength +2.
“With Isildur went his three sons... and his Guard of two hundred knights and soldiers, stern men of Arnor....”

Every now and then, we humble DC makers make a card that, humble as we try to be, we can’t help but smile about. This is one of those cards. I’m proud of it. It might be my favorite Gondor card I’ve made in ALL of my sets thus far. I don’t know WHY I like it so much, I just do. How about you? (Hey, that rhymes!)
Last edited by DáinIronfoot on Fri Apr 06, 2007 1:17 pm; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Fri Apr 06, 2007 9:54 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
7 Meeting the Storm Gondor
Condition • Support Area
Toil 2.
Each Gondor Man is defender +1.
Each Orc and Man skirmishing a Gondor Man is strength -1.
At the start of the regroup phase, exert each Gondor Man or discard this condition.
“He gathered as large a force as he could, and taking command of it himself made ready as swiftly as might be....”

This card is awesome! Applause I would love to pair this with my Anarion’s Events deck; there would be no need to include I Will Go. GP as soon as I can manage it. Very Happy

DáinIronfoot wrote:
1 War-hardened Gondor
Condtion • Support Area
Each time a Gondor Man wins a skirmish and you cannot spot 3 tokens on this conditon, you may exert that Man to add a Gondor token here.
Skirmish: Remove a token here to make a Gondor Man strength +2.
“With Isildur went his three sons... and his Guard of two hundred knights and soldiers, stern men of Arnor....”

Well done! Cool
I had to put something here.

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