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elf lvr
Posted: Sat Apr 21, 2007 1:42 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
One little review? Anyone?
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
AnxiousChieftain
Posted: Sat Apr 21, 2007 1:51 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
elf lvr wrote:
3 Sakon, The Western Gate [Sound]
Minion * Missing-Nin
Strength: 8
Vitality: 3
Site: 4
While you can spot Ukon, Sakon is strength +2.
Response: If Sakon wins a skirmish, you may reinforce a [Sound] token.
Regroup: Remove a [Sound] token to return Sakon to your hand.
"I’m right here."

Nice. I would just change "Response: If" to "Each time". Also, maybe the regroup ability should be able to return Sakon or Ukon to your hand.

Oh, and should he be unique?

elf lvr wrote:
3 Ukon, Third of the Sound Four [Sound]
Minion * Missing-Nin
Strength: 7
Vitality: 3
Site: 4
Lurker.
While you can spot Sakon, Ukon is strength +2.
Each time another [Sound] minion wins a skirmish, you may reinforce a [Sound] token.
Skirmish: Exert Ukon to make another [Sound] minion strength +2.
The blow missed his head, but shattered the rock behind.

Again, needs uniqueness (I think). Other than that, cool card.

elf lvr wrote:
6 *Sakon & Ukon, Very Good Brothers [Sound]
Minion * Missing-Nins
Strength: 15
Vitality: 4
Site: 4
Fierce.
Each time Sakon & Ukon win a skirmish, you may reinforce a [Sound] token and exert a companion.
Assignment: Discard Sakon & Ukon to play Sakon and Ukon from your discard pile, they are each twilight cost -1.
Then, suddenly, another arm shot out of the first from the elbow, and gripped Kiba around the neck. Sakon laughed. "Yes... we are very good brothers indeed."

Nice!

- AC
MODS RULE. - lem0nhead
Anonymous Prodigy
Posted: Sat Apr 21, 2007 1:52 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
elf lvr wrote:
3 Sakon, The Western Gate [Sound]
Minion * Missing-Nin
Strength: 8
Vitality: 3
Site: 4
While you can spot Ukon, Sakon is strength +2.
Response: If Sakon wins a skirmish, you may reinforce a [Sound] token.
Regroup: Remove a [Sound] token to return Sakon to your hand.
"I’m right here."

I would make it "you may remove 1 to reinforce...". Smile

elf lvr wrote:
3 Ukon, Third of the Sound Four [Sound]
Minion * Missing-Nin
Strength: 7
Vitality: 3
Site: 4
Lurker.
While you can spot Sakon, Ukon is strength +2.
Each time another [Sound] minion wins a skirmish, you may reinforce a [Sound] token.
Skirmish: Exert Ukon to make another [Sound] minion strength +2.
The blow missed his head, but shattered the rock behind.

I would make the skirmish bonus only be +1. Thumbs Up

elf lvr wrote:
6 *Sakon & Ukon, Very Good Brothers [Sound]
Minion * Missing-Nins
Strength: 15
Vitality: 4
Site: 4
Fierce.
Each time Sakon & Ukon win a skirmish, you may reinforce a [Sound] token and exert a companion.
Assignment: Discard Sakon & Ukon to play Sakon and Ukon from your discard pile, they are each twilight cost -1.
Then, suddenly, another arm shot out of the first from the elbow, and gripped Kiba around the neck. Sakon laughed. "Yes... we are very good brothers indeed."

Cool! GP
I had to put something here.
elf lvr
Posted: Sat Apr 21, 2007 9:24 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
Wow, thanks for the reviews, guys! Great ideas! And GP for dropping by!
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
elf lvr
Posted: Sat Apr 21, 2007 9:56 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
Sakon

Ukon

2 *Tayuya, The Northern Gate [Sound]
Minion * Missing-Nin
Strength: 4
Vitality: 3
Site: 4
Lurker.
While you can spot 3 [Sound] tokens, the free peoples player may not assign Tayuya to skirmish.
When you play Tayuya, you may exert her and remove 1 to take a [Sound] jutsu from your discard pile into hand.
Skirmish: Exert Tayuya to make a minion token strength +2.
"Each time you catch up with us, you must sacrifice one of your teammates in order to keep up with us. Why sacrifice four men to retrieve one, who might not want to come back?"

3 Demon Flute: Manipulating Melody [Sound]
Event * Maneuver
Jutsu. Chakra Cost -- Discard a [Sound] card from hand.
To play, spot Tayuya and you must not be able to spot any other minions. Put three damage +1, 12 strength, 3 vitality Demon minion tokens into play.
"Mateki: Genbusō Kyoku!"

2 Nightmare Melody [Sound]
Event * Maneuver
Jutsu. Chakra Cost -- 1
Exert Tayuya to exert a companion. If that companion is then exhausted, that companion may not participate in archery fire or skirmishes until the regroup phase.
"Wha... What’s happening to me?"

0 *Tayuya’s Flute, Bringer of Nightmares [Sound]
Possession
Vitality: +1
Bearer must be Tayuya. You do not have to pay the chakra costs of any jutsu that requires you to spot or exert Tayuya.
Maneuver: Remove 2 to draw a card, then discard a card from hand.
"I can bring your greatest fears to life."
Last edited by elf lvr on Mon Apr 23, 2007 2:08 pm; edited 2 times in totalHappy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
sickofpalantirs
Posted: Mon Apr 23, 2007 7:16 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
elf lvr wrote:
Sakon

Ukon

2 *Tayuya, The Northern Gate [Sound]
Minion * Missing-Nin
Strength: 4
Vitality: 3
Site: 4
Lurker.
While you can spot 3 [Sound] tokens, the free peoples player may not assign Tayuya to skirmish.
When you play Tayuya, you may exert her and remove 1 to take a [Sound] jutsu from your discard pile into hand.
Skirmish: Exert Tayuya to make a minion token strength +2.
"Each time you catch up with us, you must sacrifice one of your teammates in order to keep up with us. Why sacrifice four men to retrieve one, who might not want to come back?"
to make a minion token strength +2? excuse me I am confused.

3 Demon Flute: Manipulating Melody [Sound]
Event * Maneuver
Jutsu. Chakra Cost -- Discard a [Sound] card from hand.
To play, spot Tayuya and you must not be able to spot any other minions. Put three damage +1, 12 strength, 3 vitality Demon minion tokens into play.
"Mateki: Genbusō Kyoku!"
what are minion tokens?

2 Nightmare Melody [Sound]
Event * Maneuver
Jutsu. Chakra Cost -- 1
Exert Tayuya to exert a companion. If that companion is then exhausted, that companion may not participate in achery fire or skirmishes until the regroup phase.
"Wha... What’s happening to me?"
misspelled archery.

0 *Tayuya’s Flute, Bringer of Nightmares [Sound]
Possession
Vitality: +1
Bearer must be Tayuya. You do not have to pay the chakra costs of any jutsu that require you to spot or exert Tayuya.
Maneuver: Remove 2 to draw a card, then discard a card.
"I can bring your greatest fears to life."

from hand.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
DáinIronfoot
Posted: Mon Apr 23, 2007 9:44 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
elf lvr wrote:
2 *Tayuya, The Northern Gate [Sound]
Minion * Missing-Nin
Strength: 4
Vitality: 3
Site: 4
Lurker.
While you can spot 3 [Sound] tokens, the free peoples player may not assign Tayuya to skirmish.
When you play Tayuya, you may exert her and remove 1 to take a [Sound] jutsu from your discard pile into hand.
Skirmish: Exert Tayuya to make a minion token strength +2.
"Each time you catch up with us, you must sacrifice one of your teammates in order to keep up with us. Why sacrifice four men to retrieve one, who might not want to come back?"

Minion tokens are those spider guys, yes?

elf lvr wrote:
3 Demon Flute: Manipulating Melody [Sound]
Event * Maneuver
Jutsu. Chakra Cost -- Discard a [Sound] card from hand.
To play, spot Tayuya and you must not be able to spot any other minions. Put three damage +1, 12 strength, 3 vitality Demon minion tokens into play.
"Mateki: Genbusō Kyoku!"

...and demons, I see. That works for me.

How do you envision these "minion tokens" working, though? Are they literal tokens that you would treat like a minion with those stats?

elf lvr wrote:
2 Nightmare Melody [Sound]
Event * Maneuver
Jutsu. Chakra Cost -- 1
Exert Tayuya to exert a companion. If that companion is then exhausted, that companion may not participate in achery fire or skirmishes until the regroup phase.
"Wha... What’s happening to me?"

Yeah, like SoP said, you misspelled "archery". Otherwise pretty cool.

elf lvr wrote:
0 *Tayuya’s Flute, Bringer of Nightmares [Sound]
Possession
Vitality: +1
Bearer must be Tayuya. You do not have to pay the chakra costs of any jutsu that require you to spot or exert Tayuya.
Maneuver: Remove 2 to draw a card, then discard a card.
"I can bring your greatest fears to life."

I think it should be "requires", and the maneuver ability should probably specify where you are discarding from (I assume hand, but it could also be from play). But cool otherwise. Thumbs Up
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
elf lvr
Posted: Mon Apr 23, 2007 2:08 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
DáinIronfoot wrote:

elf lvr wrote:
3 Demon Flute: Manipulating Melody [Sound]
Event * Maneuver
Jutsu. Chakra Cost -- Discard a [Sound] card from hand.
To play, spot Tayuya and you must not be able to spot any other minions. Put three damage +1, 12 strength, 3 vitality Demon minion tokens into play.
"Mateki: Genbusō Kyoku!"

...and demons, I see. That works for me.

How do you envision these "minion tokens" working, though? Are they literal tokens that you would treat like a minion with those stats?


Pretty much, yeah.

And good to see you back, SoP.
Happy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
elf lvr
Posted: Mon Apr 30, 2007 6:46 pm
Joined: 13 Jun 2006 Posts: 3065 Location: Rivendell
4 *Kabuto, Right-hand Man [Sound]
Minion * Missing-Nin
Strength: 9
Vitality: 3
Site: 4
Lurker.
Each other [Sound] minion is twilight cost -1.
Skirmish: Exert Kabuto to exert a companion he is skirmishing or heal another [Sound] minion.

4 *Kabuto, Deciever [Sound]
Minion * Missing-Nin
Strength: 9
Vitality: 3
Site: 4
Fierce.
While you cannot spot any other minions, Kabuto is strength +3 and damage +1.
Maneuver: Exert Kabuto twice to make a companion unable to participate in archery fire and skirmishes until the regroup phase.
"You couldn’t kill me. After all, you’re only as strong as Kakashi."

3 Temple of Nirvana [Sound]
Condition * Support Area
When you play this condition, add a [Sound] token here.
At the start of the maneuver phase, you may remove 3 tokens from here to make a companion unable to participate in archery fire and skirmishes until the start of the regroup phase.
Regroup: Remove a threat to add a [Sound] token here.
"Here is where our attack begins!"
Last edited by elf lvr on Mon Apr 30, 2007 7:55 pm; edited 1 time in totalHappy Hunting! Elf Lvr
Winner of Best Personality in the FPCA. Thanks!
Archduke Elf Lvr - Archidoux of the Chosen Ones
AMV Maker In-Training! Check out my newest production, Katsu!- A Diedara Tribute!
And behold, EL declared it good. And there was morning, and there was evening, the first (new) day. ~ DainIronfoot
sickofpalantirs
Posted: Mon Apr 30, 2007 7:46 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
elf lvr wrote:
3 *Kabuto, Right-hand Man [Sound]
Minion * Missing-Nin
Strength: 9
Vitality: 3
Site: 4
Lurker.
Each other [Sound] minion is twilight cost -1.
Skirmish: Exert Kabuto to exert a companion he is skirmishing or heal another [Sound] minion.
make him cost 4

3 *Kabuto, Deciever [Sound]
Minion * Missing-Nin
Strength: 9
Vitality: 3
Site: 4
Fierce.
While you cannot spot any other minions, Kabuto is strength +3 and damage +1.
Maneuver: Exert Kabuto twice to make a companion unable to participate in archery fire and skirmishes until the regroup phase.
"You couldn’t kill me. After all, you’re only as strong as Kakashi."
ditto

3 Temple of Nirvana [Sound]
Condition * Support Area
When you play this condition, add a [Sound] token here.
At the start of the maneuver phase, you may remove 3 tokens from here to make a companion unable to participate in archery fire and skirmises until the start of the regroup phase.
Regroup: Remove a threat to add a [Sound] token here.
"Here is where our attack begins!"

misspelled skirmishes
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz

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