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Posted: Thu Jul 27, 2006 12:50 pm |
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Skinchanger
Strength: 6
Vitality: 5
Resistance: 6
Companion * Man
At the start of each skirmish involving this companion, you may exert him twice to make him strength +2 until the start of the regroup phase for each minion assigned to a skirmish this turn.
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*Beorn, Skinchanger
Strength: 6
Vitality: 6
Resistance: 6
Companion * Man
Response: If your companion of strength 6 or less is about to take a wound in a skirmish, replace Beorn with that companion in that skirmish. The shadow player may assign any minions that were skirmishing Beorn to that skirmish.
Skirmish: Exert Beorn to make him strength +2 (or strength +3 and damage +1 if he is skirmishing more than 1 minion.
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*Grimbeorn, Skinchanger
Strength: 4
Vitality: 5
Resistance: 6
Companion * Man
Maneuver: Exert Grimbeorn twice to discard any number of minions from hand. Make Grimbeorn strength +X until the regroup phase, where X is the combined twilight cost of all minions discarded.
At the start of the regroup phase, you may heal another Man.
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PorterTroll |
Posted: Thu Jul 27, 2006 5:40 pm |
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Joined: 23 Jun 2006
Posts: 1193
Location: not sure yet
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CarpeGuitarrem wrote: theOmnipotentOne wrote:
 Rohirrim Footman
Strength: 7
Vitality: 3
Resistance: 5
Companion * Man
Valiant.
This companion cannot bear a mount.
This companion is strength +1 for each possession he bears.
I’m likin’ this guy. Reminds me of a certain dwarf-lord...and with Fords of Isen, he would ROCK!
wow, ive never thought of using fords of isen with my deck, i probaly should though, thanks for the idea tOO! |
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Felipe Musco |
Posted: Thu Jul 27, 2006 7:06 pm |
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Joined: 18 May 2006
Posts: 2434
Location: Florianópolis, SC, Brasil
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Actually, it was CarpeGuitarrem’s idea...
Also, you could pair it uo with a Shadow that allowed you to constantly re-use sites, so you could play it over and over...  |
I don't like YOU. |
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PorterTroll |
Posted: Thu Jul 27, 2006 9:55 pm |
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Joined: 23 Jun 2006
Posts: 1193
Location: not sure yet
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i could do that, but id rather stick with my beastly trolls!
so i dont look like a spammer, tOO, that beorn seems way too overpowered, six vitality seems way to high seeing as how he can exert himself to make himself strength +3 and damage +1. but thats just my opinion |
Last edited by PorterTroll on Thu Jul 27, 2006 10:26 pm; edited 1 time in total |
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Guest |
Posted: Thu Jul 27, 2006 10:21 pm |
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Thread-Hijakers...  |
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Guest |
Posted: Fri Jul 28, 2006 11:32 am |
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[3]Boromir, Heir to the Steward
Strength: 6
Vitality: 3
Resistance: 6
Companion * Man
Defender +1.
Boromir is strength +1 for each shadow condition bourne by a companion or minion.
*Khamul, The Black Easterling
Strength: 12
Vitality: 3
Site: 4
Minion * Man
Khamul is strength +1 for each artifact you can spot. Ulaire Attea may not be played.
Response: If the ring-bearer "wears" The One Ring, you may discard Khamul and play Ulaire Attea from your draw deck. Assign it to the ring-bearer and cancel all other skirmishes.
[2]Dumb Luck
Event * Assignment
Spot more minions than companions to discard an Uruk-Hai assigned to your unbound Hobbit. |
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sickofpalantirs |
Posted: Fri Jul 28, 2006 11:39 am |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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boromir stinks in my opinion ecept versus forestguls or something give him another strength. i like Khamul.
dumb luck when are you refering to? |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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AnxiousChieftain |
Posted: Fri Jul 28, 2006 11:50 am |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Boromir is awesome. Khamul is cool. Dumb Luck is dumb, since Assignment actions are taken before you actually assign minions to companions.  |
MODS RULE. - lem0nhead |
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Guest |
Posted: Fri Jul 28, 2006 11:52 am |
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AnxiousChieftain wrote: Boromir is awesome. Khamul is cool. Dumb Luck is dumb, since Assignment actions are taken before you actually assign minions to companions.  I was thinking more along the lines of Uruk Trackers who would assign themselves first, then you’d discard em’ and assign another minion to it. |
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AnxiousChieftain |
Posted: Fri Jul 28, 2006 11:53 am |
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Hmm... that could work, but it’s not going to be very useful of a card against most decks. |
MODS RULE. - lem0nhead |
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