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| Guest | 
 Posted: Thu Jul 27, 2006 12:50 pm | 
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  Skinchanger  
 
Strength: 6
 
Vitality: 5
 
Resistance: 6 
 
Companion * Man
 
At the start of each skirmish involving this companion, you may exert him twice to make him strength +2 until the start of the regroup phase for each minion assigned to a skirmish this turn.
 
U
 
 
 *Beorn, Skinchanger  
 
Strength: 6
 
Vitality: 6
 
Resistance: 6
 
Companion * Man
 
Response: If your companion of strength 6 or less is about to take a wound in a skirmish, replace Beorn with that companion in that skirmish. The shadow player may assign any minions that were skirmishing Beorn to that skirmish.
 
Skirmish: Exert Beorn to make him strength +2 (or strength +3 and damage +1 if he is skirmishing more than 1 minion.
 
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 *Grimbeorn, Skinchanger  
 
Strength: 4
 
Vitality: 5
 
Resistance: 6
 
Companion * Man
 
Maneuver: Exert Grimbeorn twice to discard any number of minions from hand. Make Grimbeorn strength +X until the regroup phase, where X is the combined twilight cost of all minions discarded.
 
At the start of the regroup phase, you may heal another   Man.
 
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| PorterTroll | 
 Posted: Thu Jul 27, 2006 5:40 pm | 
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Joined: 23 Jun 2006
Posts: 1193
Location: not sure yet
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CarpeGuitarrem wrote: theOmnipotentOne wrote: 
  Rohirrim Footman   
Strength: 7
 
Vitality: 3
 
Resistance: 5
 
Companion * Man
 Valiant.
This companion cannot bear a mount.
 
This companion is strength +1 for each possession he bears.   
I’m likin’ this guy. Reminds me of a certain dwarf-lord...and with Fords of Isen, he would ROCK!  
 
 
wow, ive never thought of using fords of isen with my deck, i probaly should though, thanks for the idea tOO! | 
 
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| Felipe Musco | 
 Posted: Thu Jul 27, 2006 7:06 pm | 
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Joined: 18 May 2006
Posts: 2434
Location: Florianópolis, SC, Brasil
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Actually, it was CarpeGuitarrem’s idea...
 
Also, you could pair it uo with a Shadow that allowed you to constantly re-use sites, so you could play it over and over...   | 
 
| I don't like YOU. | 
 
 
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| PorterTroll | 
 Posted: Thu Jul 27, 2006 9:55 pm | 
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Joined: 23 Jun 2006
Posts: 1193
Location: not sure yet
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i could do that, but id rather stick with my beastly trolls!   
 
 
so i dont look like a spammer, tOO, that beorn seems way too overpowered, six vitality seems way to high seeing as how he can exert himself to make himself strength +3 and damage +1. but thats just my opinion | 
 
| Last edited by PorterTroll on Thu Jul 27, 2006 10:26 pm; edited 1 time in total | 
 
 
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| Guest | 
 Posted: Thu Jul 27, 2006 10:21 pm | 
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Thread-Hijakers...   | 
 
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| Guest | 
 Posted: Fri Jul 28, 2006 11:32 am | 
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[3]Boromir, Heir to the Steward  
 
Strength: 6
 
Vitality: 3
 
Resistance: 6
 
Companion * Man
 
Defender +1.
 
Boromir is strength +1 for each shadow condition bourne by a companion or minion.
 
 
 *Khamul, The Black Easterling  
 
Strength: 12
 
Vitality: 3
 
Site: 4
 
Minion * Man
 
Khamul is strength +1 for each artifact you can spot. Ulaire Attea may not be played.
 
Response: If the ring-bearer "wears" The One Ring, you may discard Khamul and play Ulaire Attea from your draw deck. Assign it to the ring-bearer and cancel all other skirmishes.
 
 
[2]Dumb Luck  
 
Event * Assignment
 
Spot more minions than companions to discard an Uruk-Hai assigned to your unbound Hobbit. | 
 
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| sickofpalantirs | 
 Posted: Fri Jul 28, 2006 11:39 am | 
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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boromir stinks in my opinion ecept versus forestguls or something give him another strength. i like Khamul.
 
dumb luck when are you refering to? | 
 
 Sop's haves/ top wants 
 
(mm)"SoP: you will always be the Official CC Spammer in my heart"
 
"DáinIronfoot"
 
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.   | 
 
 
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| AnxiousChieftain | 
 Posted: Fri Jul 28, 2006 11:50 am | 
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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Boromir is awesome. Khamul is cool. Dumb Luck is dumb, since Assignment actions are taken before you actually assign minions to companions.   | 
 
| MODS RULE. - lem0nhead | 
 
 
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| Guest | 
 Posted: Fri Jul 28, 2006 11:52 am | 
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AnxiousChieftain wrote: Boromir is awesome. Khamul is cool. Dumb Luck is dumb, since Assignment actions are taken before you actually assign minions to companions.    I was thinking more along the lines of Uruk Trackers who would assign themselves first, then you’d discard em’ and assign another minion to it. | 
 
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| AnxiousChieftain | 
 Posted: Fri Jul 28, 2006 11:53 am | 
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Joined: 15 Jul 2005
Posts: 3947
Location: Maryland
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| Hmm... that could work, but it’s not going to be very useful of a card against most decks. | 
 
| MODS RULE. - lem0nhead | 
 
 
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