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legoles3333 |
Posted: Fri May 04, 2007 3:43 am |
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Joined: 28 Nov 2006
Posts: 861
Location: In a place that is beyond your imagination
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DáinIronfoot wrote: Dáin’s DC Duos #195
And now Thorin’s most precious possession of all. The Heart of the Mountain itself: the Arkenstone! Enjoy.
 • The Arkenstone, Heart of the Mountain
Artifact • Support Area
To play, spot a Dwarf.
The twilight cost of each other  artifact (except rings) is -1.
Each time you play a  artifact (including The Arkenstone), you may heal a Dwarf (twice if the fellowship is at a mountain).
“‘It was like a globe with a thousand facets; it shone like silver in the firelight, like water in the sun, like snow under the stars, like rain upon the Moon!’”
wow sweet
Yes, there’s several more  artifacts in the set--and a couple in later sets--that cost more than  . You’ll see more very soon.
 • The Arkenstone, Heirloom of Durin’s Folk
Artifact • Support Area
To play, spot 3  cards (or a  artifact).
When you play The Arkenstone, you may place a  token here for each of the following you can spot in the fellowship: Dwarf, Hobbit, Elf,  Man, Wizard.
Regroup: Remove 2 tokens from here (or remove one token and discard a  artifact) to remove a burden or a threat.
“‘This is the Arkenstone of Thráin, the Heart of the Mountain; and it is also the heart of Thorin. He values it above a river of gold.’”
nice
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DáinIronfoot |
Posted: Fri May 04, 2007 9:05 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Dáin’s DC Duos #196
Here’s a couple of those other artifacts I’ve been hinting at. Enjoy!
•Cup of Thrór
Artifact • Support Area
Discard this artifact to heal a Dwarf.
“...two-handed, hammered and carven with birds and flowers whose eyes and petals were of jewels....”
Spear of King Bladorthin
Artifact • Hand Weapon
Strength +3
To play, spot a artifact or 2 Dwarves. Bearer must be a Dwarf or Man.
This artifact is twilight cost -1 for each artifact you can spot (except rings).
While at a battleground, bearer is damage +1.
“...each had a thrice-forged head and their shafts were inlaid with cunning gold....” |
Last edited by DáinIronfoot on Fri May 04, 2007 9:56 am; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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lem0nhead |
Posted: Fri May 04, 2007 9:10 am |
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Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
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DáinIronfoot wrote: Dáin’s DC Duos #196
Here’s a couple of those other  artifacts I’ve been hinting at. Enjoy!
 • Cup of Thrór
Artifact • Support Area
Discard this artifact to heal a Dwarf.
“...two-handed, hammered and carven with birds and flowers whose eyes and petals were of jewels....”
Un-discardable athelas for Dwarves... Cool!
Spear of King Bladorthin
Artifact • Hand Weapon
Strength +3
To play, spot a  artifact or 2 Dwarves. Bearer must be a  Man or Dwarf.
This artifact is twilight cost -1 for each  artifact you can spot (except rings).
While at a battleground, bearer is damage +1.
“...each had a thrice-forged head and their shafts were inlaid with cunning gold....”
Lovely weapon Dain.
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"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
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Anonymous Prodigy |
Posted: Fri May 04, 2007 9:38 am |
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Joined: 10 Jan 2006
Posts: 4197
Location: United States
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DáinIronfoot wrote:  • Cup of Thrór
Artifact • Support Area
Discard this artifact to heal a Dwarf.
“...two-handed, hammered and carven with birds and flowers whose eyes and petals were of jewels....”
Nice and simple.
DáinIronfoot wrote: Spear of King Bladorthin
Artifact • Hand Weapon
Strength +3
To play, spot a  artifact or 2 Dwarves. Bearer must be a  Man or Dwarf.
This artifact is twilight cost -1 for each  artifact you can spot (except rings).
While at a battleground, bearer is damage +1.
“...each had a thrice-forged head and their shafts were inlaid with cunning gold....”
I think you should switch the order of Dwarf and Man.  |
I had to put something here. |
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DáinIronfoot |
Posted: Fri May 04, 2007 11:48 am |
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Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
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Dáin’s DC Duos #197-198
Here’s several more artifacts while I figure out what to do for #200. Enjoy!
•Necklace of Girion
Artifact • Support Area
To play, spot a Dwarf or a artifact.
Each time a Man wins a skirmish, you may exert that Man to place a token here.
At the start of each archery phase, you may remove a token from here to make the fellowship archery total +1.
“...made of five hundred emeralds green as grass....”
•Thráin’s Key, Small and Curious
Artifact
Resistance +2
To play, spot a artifact or 2 tales. Bearer must be a unique Dwarf.
If bearer is Thráin or Thorin, the twilight cost of Thráin’s Key is -1.
Regroup: Discard Thráin’s Key to choose one: heal X Dwarves, where X is bearer’s vitality; remove 2 burdens; or make the move limit for this turn +1.
“...a key with a long barrel and intricate wards, made of silver.”
•Ring of Thrór, Last of The Seven
Artifact • Ring
Strength +1
Vitality +1
Resistance -1
Bearer must be Thráin or Thorin.
Bearer is strength +1 for each other artifact you can spot (limit +3).
Each time bearer is about to take a wound, you may add a burden or 2 threats instead.
“Years after the Sack of Erebor, Thrór...gave to his son Thráin the one great treasure he still possessed, the last of the Seven Rings....”
Ring of Power
Artifact • Ring
Strength +1
Bearer must be a Dwarf.
While bearer is wounded, bearer is damage +1.
Skirmish: Discard this artifact and exert bearer to make him damage +2 until the regroup phase.
“Seven for the Dwarf-lords in their halls of stone....”
I do intend to have another (unique) ring or two, but this last one is intended to represent ANY of The Seven (sort of like how Black Rider is intended to represent any of the Nazgûl). |
Last edited by DáinIronfoot on Fri May 04, 2007 2:00 pm; edited 2 times in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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AgentDrake |
Posted: Fri May 04, 2007 11:51 am |
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Joined: 01 Apr 2007
Posts: 667
Location: Halfway between eccentric and insane...
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DáinIronfoot wrote: Dáin’s DC Duos #197-198
Here’s several more artifacts while I figure out what to do for #200.  Enjoy!
 • Necklace of Girion
Artifact • Support Area
To play, spot a Dwarf or a  artifact.
Each time a  Man wins a skirmish, you may exert that Man to place a  token here.
At the start of each archery phase, you may remove a  token from here to make the fellowship archery total +1.
“...made of five hundred emeralds green as grass....”
Nice, although I don’t quite see the connection to archery...
 • Thráin’s Key, Small and Curious
Artifact
Resistance +2
To play, spot a  artifact. Bearer must be a unique Dwarf.
If bearer is Thráin or Thorin, the twilight cost of Thráin’s Key is -1.
Regroup: Discard Thráin’s Key to choose one: heal X Dwarves, where X is bearer’s vitality; or remove 2 burdens; or make the move limit for this turn +1.
“...a key with a long barrel and intricate wards, made of silver.”
Nice
 • Ring of Thrór, Last of The Seven
Artifact • Ring
Strength +1
Vitality +1
Resistance -1
Bearer must be Thráin or Thorin.
Bearer is strength +1 for each  artifact you can spot (limit +3).
Each time bearer is about to take a wound, you may add a burden or 2 threats instead.
“Years after the Sack of Erebor, Thrór...gave to his son Thráin the one great treasure he still possessed, the last of the Seven Rings....”
Interesting. Wounds to burdens on a non- One Ring. I like the idea.
Ring of Power
Artifact • Ring
Strength +1
Bearer must be a Dwarf.
While bearer is wounded, bearer is damage +1.
Skirmish: Discard this artifact to make bearer damage +2 until the regroup phase.
“Seven for the Dwarf-lords in their halls of stone....”
On the skirmish ability, I would add "exert bearer"
I do intend to have another  (unique) ring or two, but this last one is intended to represent ANY of The Seven (sort of like how Black Rider is intended to represent any of the Nazgûl).
Great cards! |
Never kid about politicians. The more bizarre the joke, the more likely it is to come true. |
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sickofpalantirs |
Posted: Fri May 04, 2007 1:24 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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DáinIronfoot wrote: Dáin’s DC Duos #196
Here’s a couple of those other  artifacts I’ve been hinting at. Enjoy!
 • Cup of Thrór
Artifact • Support Area
Discard this artifact to heal a Dwarf.
“...two-handed, hammered and carven with birds and flowers whose eyes and petals were of jewels....”
WAY to bland for an artifact. in other words, one of the worst cards I have seen you make. period.
Spear of King Bladorthin
Artifact • Hand Weapon
Strength +3
To play, spot a  artifact or 2 Dwarves. Bearer must be a Dwarf or  Man.
This artifact is twilight cost -1 for each  artifact you can spot (except rings).
While at a battleground, bearer is damage +1.
“...each had a thrice-forged head and their shafts were inlaid with cunning gold....”
nice |
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(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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sickofpalantirs |
Posted: Fri May 04, 2007 1:25 pm |
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Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
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DáinIronfoot wrote: Dáin’s DC Duos #197-198
Here’s several more artifacts while I figure out what to do for #200.  Enjoy!
 • Necklace of Girion
Artifact • Support Area
To play, spot a Dwarf or a  artifact.
Each time a  Man wins a skirmish, you may exert that Man to place a  token here.
At the start of each archery phase, you may remove a  token from here to make the fellowship archery total +1.
“...made of five hundred emeralds green as grass....”
ID quite get the connection between archery and a necklace but...
 • Thráin’s Key, Small and Curious
Artifact
Resistance +2
To play, spot a  artifact or 2  tales. Bearer must be a unique Dwarf.
If bearer is Thráin or Thorin, the twilight cost of Thráin’s Key is -1.
Regroup: Discard Thráin’s Key to choose one: heal X Dwarves, where X is bearer’s vitality; or remove 2 burdens; or make the move limit for this turn +1.
“...a key with a long barrel and intricate wards, made of silver.”
cut the second or.
 • Ring of Thrór, Last of The Seven
Artifact • Ring
Strength +1
Vitality +1
Resistance -1
Bearer must be Thráin or Thorin.
Bearer is strength +1 for each  artifact you can spot (limit +3).
Each time bearer is about to take a wound, you may add a burden or 2 threats instead.
“Years after the Sack of Erebor, Thrór...gave to his son Thráin the one great treasure he still possessed, the last of the Seven Rings....”
should be OTHER dwarven artifact.
Ring of Power
Artifact • Ring
Strength +1
Bearer must be a Dwarf.
While bearer is wounded, bearer is damage +1.
Skirmish: Discard this artifact and exert bearer to make him damage +2 until the regroup phase.
“Seven for the Dwarf-lords in their halls of stone....”
kewl |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
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DáinIronfoot |
Posted: Fri May 04, 2007 2:19 pm |
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Joined: 12 Jan 2007
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Location: Beltsville, MD, USA
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I made some changes. Thanks, guys.
The reason the necklace deals with archery is because that’s such a big theme with the Men in this set. Simple as that.
Dáin’s DC Duos #199
Here’s the last artifact in the set (unless I think up any more ), as well as a character several of these artifacts have hinted at. Enjoy!
•Ring of Salubrity
Artifact • Ring
Vitality +1
Bearer must be a Dwarf.
Response: If bearer is about to take a wound, discard a card from hand to prevent that.
Regroup: Exert bearer twice and discard this artifact to heal each other companion.
“‘But now, if we must go without the rewards and the weregilds that are owed to us, the sooner we return to our own lands the better pleased we shall be.’”
•Thráin, Durin’s Heir
Companion • Dwarf
Strength: 5
Vitality: 3
Resistance: 6
When you play Thráin, add a burden or 2 threats.
Maneuver: Add a burden to play a artifact or tale from your discard pile. Limit twice per turn.
Response: Each time a Shadow event is played, you may exert Thráin or discard a card from hand to reveal the top card of your draw deck and take it into hand. If it is a card, you may heal a Dwarf.
“‘But surely my own kin will not desert me?’”
Now I just need to figure out what to do for #200....  |
Last edited by DáinIronfoot on Fri May 04, 2007 2:33 pm; edited 1 time in totalBest regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
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legoles3333 |
Posted: Fri May 04, 2007 2:29 pm |
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Joined: 28 Nov 2006
Posts: 861
Location: In a place that is beyond your imagination
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DáinIronfoot wrote: I made some changes. Thanks, guys.
The reason the necklace deals with archery is because that’s such a big theme with the  Men in this set. Simple as that.
Dáin’s DC Duos #199
Here’s the last  artifact in the set (unless I think up any more  ), as well as a character several of these artifacts have hinted at. Enjoy!
 • Ring of Salubrity
Artifact • Ring
Vitality +1
Bearer must be a Dwarf.
Response: If bearer is about to take a wound, discard a  card from hand to prevent that.
Regroup: Exert bearer twice and discard this artifact to heal each other  companion.
“‘But now, if we must go without the rewards and the weregilds that are owed to us, the sooner we return to our own lands the better pleased we shall be.’”
nice
 • Thráin, Durin’s Heir
Companion • Dwarf
Strength: 5
Vitality: 3
Resistance: 6
When you play Thráin, add a burden or 2 threats.
Maneuver: Add a burden to play a  artifact or tale from your discard pile. Limit twice per turn.
Response: Each time a Shadow event is played, you may exert Thráin or discard a  card from hand to reveal the top card of your draw deck and take it into hand. If it is a  card, you may heal a Dwarf.
“‘But surely my own kin will not desert me?’”
hmm... good
Now I just need to figure out what to do for #200....  |
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