|
Author |
Message |
NBarden |
Posted: Wed Sep 19, 2007 7:38 am |
|
|
Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
|
lem0nhead wrote: Grrrr weird USA keep forgetting for some reason you think thats a bad word. Ah well.
In the U.S., it is a bad word. The language on the board is American english, so its best if you speak that way.
WASSUP MAN (or dude)?!?!?!
Thanks Thran youre right i wont keep capitalising ardor.
Ill also do what NB cleverely suggested. I am X-ing Lackey and Frenzy of Arrows for my set.
Moving on i will show a few more minions before i show some other stuff as i have lots.
 Battlefield Pikemen
Minion • Orc
Strength: 9
vitality: 3
Site: 4
Resourceful. (The twilight cost of each card played on this minion is -1.)
While you can spot 2  Orcs, each free peoples mount loses its gametext.
While bearing an  hand weapon this minion is damage +1.
Cavalry charges cannot break a solid line of spears.
U
Nice. Lore is entirely false, but oh well.
 Battlefield Swarm
Minion • Orc
Strength: 12
vitality: 3
Site: 4
When you play this minion if the fellowship is unbalanced, you may remove  to play another Battlefield Swarm from your draw deck or discard pile, that minion is fierce.
"Down from the hills on either side of the Morannon poured Orcs innumerable."
C
WHOA! Nice! What would be cool is if you made it toil.
 • Warrior Brute
Minion • Orc
Strength: 10
vitality: 3
Site: 4
Invader. Assaulter 1. (Each time you play an skirmish event in a skirmish involving this minion it is strength +1)
To play spot an  minion.
Assignment: Exert this minion twice and remove  to assign it to a companion (except the ring-bearer). The Free Peoples player may prevent this by discarding all free peoples card borne by that companion.
Fear forced many defenders to abandon their weapons in the face of the relentless onslaught.
R
Nice. |
-Trade With Me
Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about?
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Spotlight on....Sense of Obligation. |
|
Back to top |
|
lem0nhead |
Posted: Wed Sep 19, 2007 9:11 am |
|
|
Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
|
A lot of Decipher’s lore was made up. If its not in "" its not a quote and therefore made up. But my lore is true. As long as a line or square of pikemen stand their ground, cavalry cannot break in. Its when the spearmen panic and break ranks and scatter that youre doomed.
Anyway on to the next lot.
How about some events?
Flee For Your Lives!
Event • Skirmish
Make an Invader strength +1 for each Invader you spot.
"Theoden has betrayed me. Abandon your posts!"
C
Release The Prisoners
Event • Maneuver
Exert 2 orcs (or 1 Invader) to give the shadow ardor until the regroup phase. The free peoples may exert 2 companions to prevent this.
"Let us ease their pain.."
R
Drums Rolled Wildly
Event • Skirmish
Make an minion strength + 3 (and damage +1 if you can spot Grond).
"Over the hills of slain a hideous shape appeared."
U
Reckless Of Their Loss
Event • Skirmish
Make an Orc strength +2 (or +5 if the fellowship is unbalanced).
..all day more force and gear of war had poured across."
C |
Last edited by lem0nhead on Thu Sep 20, 2007 4:40 am; edited 1 time in totalBan shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
|
Back to top |
|
Thranduil |
Posted: Wed Sep 19, 2007 9:45 am |
|
|
Joined: 01 May 2007
Posts: 2256
Location:
|
lem0nhead wrote: A lot of Decipher’s lore was made up. If its not in "" its not a quote and therefore made up. But my lore is true. As long as a line or square of pikemen stand their ground, cavalry cannot break in. Its when the spearmen panic and break ranks and scatter that youre doomed.
With pikes that’s true. With spears, it isn’t necessarily, some spears are actually quite ineffective. In the medieval world, there was basically nothing that could stop a heavy cavalry charge (except for English longbowmen like at Agincort - hilarious battle if ever there was one)
lem0nhead wrote: How about some events?
I don’t know, how about some events?
lem0nhead wrote:  Flee For Your Lives!
Event • Skirmish
Make an  Invader strength +1 for each Invader you spot.
"Theoden has betrayed me. Abandon your posts!"
C
Nice, but maybe it could do with a second ability triggered in certain circumstances (or make that the specific triggered ability) like the two below.
lem0nhead wrote:  Release The Prisoners
Event • Maneuver
Exert 2  orcs (or 1  Invader) to give the shadow ardor until the regroup phase. The free peoples may exert 2 companions to prevent this.
"Let us ease their pain.."
R
Nice one!
lem0nhead wrote:  Drums Rolled Wildly
Event • Skirmish
Make an  minion strength + 3 (and damage +1 if you can spot Grond).
"Over the hills of slain a hideous shape appeared."
U
Very nice, but could probably cost .
lem0nhead wrote:  Reckless Of Their Loss
Event • Skirmish
Make an  Orc strength +2 (or +5 if the fellowship is unbalanced).
..all day more force and gear of war had poured across."
C
Nice standard one. Maybe it should cost , though.
Thranduil |
'We do what we do because of who we are. If we did otherwise, we would not be ourselves.'
- Dream of the Endless
Check out my block based on The Hobbit, my remake of Age's End, and the Fall of Eregion
Vote for your favourite Bilbo, Retired Adventurer(V) |
|
Back to top |
|
lem0nhead |
Posted: Wed Sep 19, 2007 9:49 am |
|
|
Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
|
Thranduil wrote: lem0nhead wrote: A lot of Decipher’s lore was made up. If its not in "" its not a quote and therefore made up. But my lore is true. As long as a line or square of pikemen stand their ground, cavalry cannot break in. Its when the spearmen panic and break ranks and scatter that youre doomed.
With pikes that’s true. With spears, it isn’t necessarily, some spears are actually quite ineffective. In the medieval world, there was basically nothing that could stop a heavy cavalry charge (except for English longbowmen like at Agincort - hilarious battle if ever there was one)
Sorry dont know why i wrote spears, clearly i was talking about pikes.
lem0nhead wrote: How about some events?
I don’t know, how about some events?
Thranduil
Sarcy bugger! |
Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
|
Back to top |
|
sickofpalantirs |
Posted: Wed Sep 19, 2007 1:28 pm |
|
|
Joined: 23 Mar 2006
Posts: 7750
Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
|
lem0nhead wrote:
 Flee For Your Lives!
Event • Skirmish
Make an  Invader strength +1 for each Invader you spot.
"Theoden has betrayed me. Abandon your posts!"
C
maybe for each other invader
 Release The Prisoners
Event • Maneuver
Exert 2  orcs (or 1  Invader) to give the shadow ardor until the regroup phase. The free peoples may exert 2 companions to prevent this.
"Let us ease their pain.."
R
works for me. I hate that scene...
 Drums Rolled Wildly
Event • Skirmish
Make an  minion strength + 3 (and damage +1 if you can spot Grond).
"Over the hills of slain a hideous shape appeared."
U
cut cost to 1
 Reckless Of Their Loss
Event • Skirmish
Make an  Orc strength +2 (or +5 if the fellowship is unbalanced).
..all day more force and gear of war had poured across."
C
cool! |
Sop's haves/ top wants
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you.  |
|
Back to top |
|
lem0nhead |
Posted: Thu Sep 20, 2007 4:42 am |
|
|
Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
|
Thanks for the reviews. Changes made.
Any more reviews before i move on to some beasties? |
Ban shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
|
Back to top |
|
NBarden |
Posted: Thu Sep 20, 2007 8:08 am |
|
|
Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
|
lem0nhead wrote: A lot of Decipher’s lore was made up. If its not in "" its not a quote and therefore made up. But my lore is true. As long as a line or square of pikemen stand their ground, cavalry cannot break in. Its when the spearmen panic and break ranks and scatter that youre doomed.
Anyway on to the next lot.
How about some events?
 Flee For Your Lives!
Event • Skirmish
Make an  Invader strength +1 for each Invader you spot.
"Theoden has betrayed me. Abandon your posts!"
C
Nice
 Release The Prisoners
Event • Maneuver
Exert 2  orcs (or 1  Invader) to give the shadow ardor until the regroup phase. The free peoples may exert 2 companions to prevent this.
"Let us ease their pain.."
R
Nice.
 Drums Rolled Wildly
Event • Skirmish
Make an  minion strength + 3 (and damage +1 if you can spot Grond).
"Over the hills of slain a hideous shape appeared."
U
Hm...interesting. I think its cool.
 Reckless Of Their Loss
Event • Skirmish
Make an  Orc strength +2 (or +5 if the fellowship is unbalanced).
..all day more force and gear of war had poured across."
C
Like it. |
-Trade With Me
Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about?
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Spotlight on....Sense of Obligation. |
|
Back to top |
|
lem0nhead |
Posted: Thu Sep 20, 2007 8:15 am |
|
|
Joined: 02 Apr 2007
Posts: 2981
Location: Blood Island
|
Thanks NB i can move on.
Cool, so it appears my events are good to go.
Right then, some big minions.
[10] • Orkish Legion
Minion • Orc
Strength: 18
vitality: 4
Site: 4
Invader.
To play spot an minion. If the Shadow has ardor, this minion is twilight cost -1 for each card in the dead pile.
Skirmish: Exert this minion twice and discard 2 cards from hand, (or 1 card if the fellowship is balanced) to make it strength +6.
"from under the walls came the legions of Morgul"
R
Orkish Host
Minion • Orc
Strength: 16
vitality: 4
Site: 4
To play spot an card in your support area.
When you play this minion, you may discard X cards from play to make it twilight cost -X.
While the fellowship is balanced, this minion is strength + 2 and fierce.
"..from the host of Mordor there went up a jeering yell."
U |
Last edited by lem0nhead on Fri Sep 21, 2007 3:57 am; edited 3 times in totalBan shampoo, demand real poo.
My Trade List and CC References
"Smart guy, especially considering his head is filled with lemon juice and seeds. That boy’s juicy brain is FULL of good stuff" ~ DainIronfoot
"No fair! And all I got was an oily unconscious steward!" ~ Pippin.
"Okay, stop me if you've heard this one. An elf, a man, and a dwarf walk into the Riddermark..." ~ Eomer |
|
Back to top |
|
NBarden |
Posted: Thu Sep 20, 2007 8:18 am |
|
|
Joined: 28 Dec 2006
Posts: 5468
Location: I don't know...
|
lem0nhead wrote: Cool, so it appears my events are good to go.
Right then, some big minions.
 • Orkish Legion
Minion • Orc
Strength: 19
vitality: 4
Site: 4
Invader.
To play spot an  minion. If the shadow has Ardor this minion is twilight cost -1 for each card in the dead pile.
Skirmish: Exert this minion twice and discard 2 [orc] cards from hand (or 1  card if the fellowship is balanced) to make it strength +6.
"from under the walls came the legions of Morgul"
R
Eh...OP!!!!!!!!! Make it twilight  at least.
 Orkish Host
Minion • Orc
Strength: 16
vitality: 4
Site: 4
To play spot an  card in your support area.
When you play this minion you may discard X  cards from play to make it twilight cost -X.
While the fellowship is balanced this minion is strength + 3 and fierce.
"..from the host of Mordor there went up a jeering yell."
U
Make it
|
-Trade With Me
Add the popcorn smiley to your sig, help it achieve world domination.
What if the hokey pokey really IS what its all about?
As I lay in bed staring at the stars last night, I thought to myself, "where the heck is the ceiling?"
Spotlight on....Sense of Obligation. |
|
Back to top |
|
DáinIronfoot |
Posted: Thu Sep 20, 2007 9:02 am |
|
|
Joined: 12 Jan 2007
Posts: 4594
Location: Beltsville, MD, USA
|
I agree with NBarden.  |
Best regards, Dáin, Vice Aftokrator of the Chosen Ones
Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!
Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North! |
|
Back to top |
|
|
All times are UTC - 4
Page 5 of 11 [101 Posts] |
Goto page: Previous 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 Next |
|
|