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AnxiousChieftain
Posted: Tue May 16, 2006 9:05 am
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
tOO’s card:

(I just noticed there’s already a card called No Dawn For Men.... Smile)

1 No Dawn for Man Uruk-hai
Condition • Support Area
Each time an Uruk-hai minion wins a skirmish, you may add an Uruk-hai token here.
At the start of the regroup phase, you may remove a token from here to exert a Man.

CG’s card:

1 The Age of Orcs Has Begun Orc
Event • Skirmish
Make an Orc minion strength +2 (and damage +1 if you can spot 4 threats).
MODS RULE. - lem0nhead
AnxiousChieftain
Posted: Tue May 16, 2006 8:13 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Ingold’s card:

1 To the Gate! Gondor
Event • Maneuver
Exert 3 knights to play 2 fortifications from your discard pile.
MODS RULE. - lem0nhead
AnxiousChieftain
Posted: Wed May 17, 2006 9:35 am
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Ingold:

http://lotrtcgdb.com/community/viewtopic.php?p=8999#8999

lotr~kid’s card:

2 Ai! Ai! a Balrog is Come! Moria
Event • Shadow
Discard any amount of Moria conditions to play The Balrog from your discard pile; he is twilight cost -2 for each condition discarded in this way.
MODS RULE. - lem0nhead
AnxiousChieftain
Posted: Wed May 17, 2006 9:46 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Ingold’s card:

2 •Gimli, Goblin Killer Dwarven
Companion • Dwarf
Strength: 6
Vitality: 3
Resistance: 7
Damage +1. Hunter 2.
Regroup:
Exert Gimli to discard an Orc.
MODS RULE. - lem0nhead
AnxiousChieftain
Posted: Thu May 18, 2006 4:51 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
SoP’s card:

2 •Arwen, Aragorn’s Bride Elven
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 7
At the start of each fellowship phase, you may add 1 to heal Aragorn.

bobtheorc’scard:

(correct spelling is Swordsmanship)

0 Swordsmanship Gondor
Event • Skirmish
Make a Gondor Man bearing a hand weapon strength +2 and damage +1 for each wound on each minion he or she is skirmishing.
MODS RULE. - lem0nhead
AnxiousChieftain
Posted: Fri May 19, 2006 8:14 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
0 •The Fellowship of the Ring Gandalf
Condition • Support Area
To play, spot Gandalf and 4 Free Peoples cultures.
Skirmish: Exert a companion of one culture to make a companion of another culture strength +1.
Regroup: Exert a companion of one culture twice to heal a companion of another culture.
MODS RULE. - lem0nhead
AnxiousChieftain
Posted: Fri May 19, 2006 9:04 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
AP’s card:

(ahem:
Original Post wrote:
Limit of one card at a time per person.
)

7 •Lurtz, Slayer of Boromir Isengard
Minion • Uruk-hai
Strength: 13
Vitality: 3
Site Number: 5
Archer. Damage +1.
While you can spot a companion in the dead pile, Lurtz is fierce and cannot take wounds.
MODS RULE. - lem0nhead
AnxiousChieftain
Posted: Sat May 20, 2006 8:01 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Ingold’s card:

2 •Frodo, Bearer of a Burden Shire
Companion • Hobbit
Strength: 3
Vitality: 4
Ringed Resistance: 10
While the fellowship is in region 1, Frodo is strength +3.
While the fellowship is in region 2, each companion is resistance +1.
While the fellowship is in region 3, each Shire event is twilight cost -1.
MODS RULE. - lem0nhead
AnxiousChieftain
Posted: Sun May 21, 2006 1:49 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
AP’s card:

0 They’ve Come Wraith
Condition • Support Area
While you can spot 6 threats, each Nazgul is damage +2.
Shadow: Remove 3 threats to play a Nazgul from your discard pile.
MODS RULE. - lem0nhead
AnxiousChieftain
Posted: Sun May 21, 2006 10:07 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
2 •Legolas, Elven Prince Elven
Companion • Elf
Strength: 6
Vitality: 3
Resistance: 7
Archer.
Each Elven event and Elven condition is twilight cost -1.
MODS RULE. - lem0nhead

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