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Anonymous Prodigy
Posted: Mon Apr 16, 2007 7:54 pm
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Done. Mr. Green


1 • They Took The Ring! Orc
Condition • Support Area
To play, spot 2 Orc minions.
Each time the Ring-bearer takes off The One Ring, add a burden.
R213

1 Get Him to the Tower! Orc
Event • Maneuver
Spot 2 Orc minions (or 1 if the the fellowship is at a mountain site) to play the fellowship’s next site (replacing an opponent’s site if necessary).
U214

3 Preparing for War Orc
Event • Shadow
Spot X Orc minions to play an Orc minion from your draw deck. That minion’s twilight cost is -X.
R215
Last edited by Anonymous Prodigy on Tue Apr 17, 2007 9:40 am; edited 3 times in totalI had to put something here.
AnxiousChieftain
Posted: Mon Apr 16, 2007 7:55 pm
Joined: 15 Jul 2005 Posts: 3947 Location: Maryland
Anonymous Prodigy wrote:
1 • They Took The Ring! Orc
Condition • Support Area
To play, spot 2 Orc minions.
Each time the Ring-bearer takes off The One Ring, add a burden.
R213

Fair enough.

Anonymous Prodigy wrote:
1 Get Him to the Tower! Orc
Event • Maneuver
Spot an Orc minion to play the fellowship’s next site (replacing an opponent’s site if necessary).
U214

Cool.

Anonymous Prodigy wrote:
2 Preparing for War Orc
Event • Shadow
Spot X Orc minions to play an Orc minion from your draw deck. That minion’s twilight cost is -X.
R215

Decent. I would raise the cost to 3 though.

- AC
MODS RULE. - lem0nhead
legoles3333
Posted: Tue Apr 17, 2007 3:54 am
Joined: 28 Nov 2006 Posts: 861 Location: In a place that is beyond your imagination
Anonymous Prodigy wrote:
Done. Mr. Green


1 • They Took The Ring! Orc
Condition • Support Area
To play, spot 2 Orc minions.
Each time the Ring-bearer takes off The One Ring, add a burden.
R213

kewl

1 Get Him to the Tower! Orc
Event • Maneuver
Spot an Orc minion to play the fellowship’s next site (replacing an opponent’s site if necessary).
U214

nice Mr. Green

3 Preparing for War Orc
Event • Shadow
Spot X Orc minions to play an Orc minion from your draw deck. That minion’s twilight cost is -X.
R215


whoa overpowerd, even for 3 i mean you got what 4 twilight and 6 [orc] minions, you could play Portor troll for 1 !
Here's My Trade List
I have taken an oath of poverty, to annoy me, send money
I am a trained assassin catcher
sickofpalantirs
Posted: Tue Apr 17, 2007 7:13 am
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Anonymous Prodigy wrote:
Done. Mr. Green


1 • They Took The Ring! Orc
Condition • Support Area
To play, spot 2 Orc minions.
Each time the Ring-bearer takes off The One Ring, add a burden.
R213
nice

1 Get Him to the Tower! Orc
Event • Maneuver
Spot an Orc minion to play the fellowship’s next site (replacing an opponent’s site if necessary).
U214
it needs something about if it is a mountain site IMHO

3 Preparing for War Orc
Event • Shadow
Spot X Orc minions to play an Orc minion from your draw deck. That minion’s twilight cost is -X.
R215

or discard pile.
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz
Anonymous Prodigy
Posted: Tue Apr 17, 2007 8:35 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
SoP, I’m going to hold off on the changes you suggested unless someone else voices a similar opinion. Thanks for the review! Thumbs Up
I had to put something here.
DáinIronfoot
Posted: Tue Apr 17, 2007 9:38 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
1 • They Took The Ring! Orc
Condition • Support Area
To play, spot 2 Orc minions.
Each time the Ring-bearer takes off The One Ring, add a burden.
R213

No complaints here. I love cards like this. Thumbs Up

Anonymous Prodigy wrote:
1 Get Him to the Tower! Orc
Event • Maneuver
Spot an Orc minion to play the fellowship’s next site (replacing an opponent’s site if necessary).
U214

I agree with SoP...something related to mountain sites would be cool. Perhaps require spotting 2 Orc minions or only 1 if at a mountain.

Anonymous Prodigy wrote:
3 Preparing for War Orc
Event • Shadow
Spot X Orc minions to play an Orc minion from your draw deck. That minion’s twilight cost is -X.
R215

Neat! I think it’s balanced as is. Thumbs Up
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Tue Apr 17, 2007 9:46 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
Edited. Thanks, Dain! Mr. Green


3 Pursuing Warg Orc
Possession • Mount
Strength +3
Vitality +1
Bearer must be an Orc Orc with strength 10 or less.
Each time bearer wins a skirmish, you may remove a threat to exert a companion.
C216

1 Send Out Your Warg-riders! Orc
Event • Shadow
Exert 2 Orc minions (or Saruman) to play an Orc mount from your draw deck or discard pile.
C217

1 Brutal Clash Orc
Event • Skirmish
Spot 2 Orc mounts to discard a mount. The Free Peoples player may add a threat to prevent this.
U218
Last edited by Anonymous Prodigy on Tue Apr 17, 2007 12:34 pm; edited 2 times in totalI had to put something here.
DáinIronfoot
Posted: Tue Apr 17, 2007 9:57 am
Joined: 12 Jan 2007 Posts: 4594 Location: Beltsville, MD, USA
Anonymous Prodigy wrote:
3 Pursuing Warg Orc
Possession • Mount
Strength +3
Vitality +1
Bearer must be an Orc Orc.
Each time bearer wins a skirmish, you may remove a threat to exert a companion.
C216

Good.

Anonymous Prodigy wrote:
1 Send Out Your Warg-riders! Orc
Event • Shadow
Exert 2 Orc minions to play an Orc mount from your draw deck or discard pile.
C217

Cool! Maybe tie Saruman in there somehow. Perhaps even something as simple as "exert 2 Orc minions (or exert Saruman)". ’Twould add a neat little tie-in.

Anonymous Prodigy wrote:
1 Brutal Clash Orc
Event • Skirmish
Spot 2 Orc mounts to discard a mount. The Free Peoples player may add a threat to prevent this.
U218

I like!
Best regards, Dáin, Vice Aftokrator of the Chosen Ones

Check out Lasting Alliances, The Road Ahead, and Ages of Middle-earth, three of my five dream card sets that make up Wars of the Ring. Oh, and I have a trade list now!

Also, if you're into DCs or RPGs (or even if you're not!), check out Realms of Middle-earth, the sequel to CG's "DC Adventure", Realms of the North!
Anonymous Prodigy
Posted: Tue Apr 17, 2007 10:00 am
Joined: 10 Jan 2006 Posts: 4197 Location: United States
DáinIronfoot wrote:
Anonymous Prodigy wrote:
1 Send Out Your Warg-riders! Orc
Event • Shadow
Exert 2 Orc minions to play an Orc mount from your draw deck or discard pile.
C217

Cool! Maybe tie Saruman in there somehow. Perhaps even something as simple as "exert 2 Orc minions (or exert Saruman)". ’Twould add a neat little tie-in.

Done. GP for the review! Thumbs Up
I had to put something here.
sickofpalantirs
Posted: Tue Apr 17, 2007 12:32 pm
Joined: 23 Mar 2006 Posts: 7750 Location: somwhere, over the rainbow way up high. There's a land that I heard of once in a lullaby.
Anonymous Prodigy wrote:
Edited. Thanks, Dain! Mr. Green


3 Pursuing Warg Orc
Possession • Mount
Strength +3
Vitality +1
Bearer must be an Orc Orc.
Each time bearer wins a skirmish, you may remove a threat to exert a companion.
C216
maybe bearer must be an orc with less then X strength

1 Send Out Your Warg-riders! Orc
Event • Shadow
Exert 2 Orc minions (or Saruman) to play an Orc mount from your draw deck or discard pile.
C217
nice

1 Brutal Clash Orc
Event • Skirmish
Spot 2 Orc mounts to discard a mount. The Free Peoples player may add a threat to prevent this.
U218

ditto
ArrowSop's haves/ top wantsExclamation
(mm)"SoP: you will always be the Official CC Spammer in my heart"
"DáinIronfoot"
Spammers really are amazing creatures. You can learn all there is to know about their ways in a month. And yet, after a hundred years, they can still surprise you. Razz

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